Super Mario Odyssey: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
''Super Mario Odyssey'' returns to the explorative sandbox gameplay seen in ''Super Mario 64'' and ''Super Mario Sunshine'', where Mario explores various areas in order to collect [[Power Moon]]s to power the [[Odyssey]] airship to fly from kingdom to kingdom. There is no central hub world, as the Odyssey is rather used to move from one location to the others. Mario maintains his moveset from previous 3D titles, including the [[Triple Jump]], [[Long Jump]], [[Side Somersault]], [[Back Flip]], [[Roll]], [[Ground Pound]], Ground Pound Jump, | ''Super Mario Odyssey'' returns to the explorative sandbox gameplay seen in ''Super Mario 64'' and ''Super Mario Sunshine'', where Mario explores various areas in order to collect [[Power Moon]]s to power the [[Odyssey]] airship to fly from kingdom to kingdom. There is no central hub world, as the Odyssey is rather used to move from one location to the others. Mario maintains his moveset from previous 3D titles, including the [[Triple Jump]], [[Long Jump]], [[Side Somersault]], [[Back Flip]], [[Roll]], [[Ground Pound]], Ground Pound Jump, [[Spin Jump]], and the returning [[Dive]]. In addition, a new character called [[Cappy]] allies with Mario, and takes possession of his cap. Mario can throw Cappy as if he were a [[boomerang]] for a long range attack, he can use Cappy as an extra platform to bypass obstacles, use Cappy in conjunction with his dive move to cross large distances, and can also "[[capture]]" certain objects and enemies to take control of them, replacing the traditional power-up system seen in the previous ''Super Mario'' games since ''[[Super Mario Galaxy]]''. There are 52 capturable targets in total.<ref>https://m.imgur.com/kvntP40</ref> In co-op mode, one player can control Mario and another controls Cappy.<ref name="E3 2017 Co-Op Demo">Nintendo. (June 15, 2017). [https://www.youtube.com/watch?v=2NDihsmDN0Q Super Mario Odyssey - Co-Op Demonstration - Nintendo E3 2017 ]. ''YouTube''. Retrieved June 15, 2017.</ref> | ||
Mario's life meter also returns with three health, similar to ''Super Mario Galaxy''. Additionally, there are no [[Extra life|lives]] (and by extension, [[1-Up Mushroom]]s) in the game making this the only 3D ''Mario'' game not to feature them, as Mario instead loses ten [[Coin]]s upon dying. Due to there being no lives, [[Game Over]]s are impossible get, even if the player has no Coins remaining. The coins that Mario collects serve as currency. There are 2 types of coins - global yellow coins, which can be found and used in any kingdom, and purple [[Regional Coin|regional coins]], which are different in every kingdom, and can only be used in the kingdom they were found in. Mario can spend his coins at the [[Crazy Cap]] stores to buy items for the Odyssey and costumes. [[Amiibo]] support includes Mario, Peach, Bowser, and a new character called [[Uncle amiibo]], which unlocks more costumes, including ones based on [[Luigi]], [[Wario]], [[Waluigi]], and [[Diddy Kong]].<ref>https://www.nintendo.co.jp/hardware/amiibo/chart/index.html</ref>; others reveal Power Moon locations on the map, though the latter four amiibo also do that before unlocking the costumes. This is also the case for the new "wedding" variants of the former three amiibo. | Mario's life meter also returns with three health, similar to ''Super Mario Galaxy''. Additionally, there are no [[Extra life|lives]] (and by extension, [[1-Up Mushroom]]s) in the game making this the only 3D ''Mario'' game not to feature them, as Mario instead loses ten [[Coin]]s upon dying. Due to there being no lives, [[Game Over]]s are impossible get, even if the player has no Coins remaining. The coins that Mario collects serve as currency. There are 2 types of coins - global yellow coins, which can be found and used in any kingdom, and purple [[Regional Coin|regional coins]], which are different in every kingdom, and can only be used in the kingdom they were found in. Mario can spend his coins at the [[Crazy Cap]] stores to buy items for the Odyssey and costumes. [[Amiibo]] support includes Mario, Peach, Bowser, and a new character called [[Uncle amiibo]], which unlocks more costumes, including ones based on [[Luigi]], [[Wario]], [[Waluigi]], and [[Diddy Kong]].<ref>https://www.nintendo.co.jp/hardware/amiibo/chart/index.html</ref>; others reveal Power Moon locations on the map, though the latter four amiibo also do that before unlocking the costumes. This is also the case for the new "wedding" variants of the former three amiibo. |
Revision as of 19:53, November 2, 2017
This article is about a game that has just been released on October 27, 2017 in Japan, Europe, Australia, and the Americas. Major changes should be made by a contributor who has a reliable source.
This notice should be removed after a month has passed since the game was first released.
- "Mario Odyssey" redirects here. For the Super Mario Bros. Super Show! episode, see 9001: A Mario Odyssey.
Template:Infobox Super Mario Odyssey is a platforming game for the Nintendo Switch released on October 27, 2017.[1] It is the sixteenth title in the Super Mario series, the seventh original 3D Mario title, the eighth 3D Mario title overall, and the sixth 3D Mario title on a home console after Super Mario 3D World. The game revolves around Mario exploring unknown open world-like settings, similar to Super Mario 64 and Super Mario Sunshine. These settings have been stated to bear resemblances to locations in the real world.[2]
A Super Mario Odyssey themed Nintendo Switch bundle was available on launch day. The American and European versions contained the console, red Joy-Con, and a download code for the game. The American version also includes an Odyssey-themed carrying case. The Oceanian version of the bundle includes the console, red Joy-Con, and a physical copy of the game.[3][4]
Story
Beginning "in the skies above Peach's Castle", Mario and Bowser are seen fighting one another on Bowser's airship, with Princess Peach on board as well. Bowser ultimately defeats Mario when he uses his top hat to attack, sending Mario flying to parts unknown. Bowser then takes his airship towards the skies, as he prepares a forced marriage to Peach. He leaves Mario's hat (which had been knocked off of Mario's head during his final attack) to adrift into the ship's back propellers, shredding it in the process. A piece is obtained by a hat-shaped ghost, who eventually finds Mario in his homeland of Bonneton, located in the Cap Kingdom.[5]
After Mario wakes up and catches up with the ghost, the ghost reveals himself as Cappy, and explains to Mario that Bowser had not only attacked the kingdom, destroying its airship armada, but had also kidnapped Tiara, Cappy's sister[6][3], using her as Peach's wedding headdress. Mario and Cappy team up to stop Bowser's plans and save both Peach and Tiara, and using the piece he collected, Cappy transforms into the Mario Cap, allowing Mario to use Cappy's abilities. Cappy also informs Mario that they may be able to find a usable airship in the next kingdom, accessible from the Top Hat Tower. However, upon reaching the top, Mario is encountered by the Broodals, who were hired by Bowser as his wedding planners. After defeating one of the Broodals, Topper, Mario and Cappy use a power line to travel towards the Cascade Kingdom, where they find the airship, named the Odyssey, which uses Power Moons as energy to travel. With the Odyssey ready for sail, Mario and Cappy use it to chase after Bowser and the Broodals.
Mario and Cappy, through the power of the Power Moons, traverse many kingdoms in their adventure (fighting the Broodals and obtaining Multi Moons while doing so). After going through the Cascade, Sand, Lake, and Wooded kingdoms, they encounter and defeat Bowser in the Cloud Kingdom. Bowser then shoots at the Odyssey, causing it to crash and land in the Lost Kingdom.
After collecting more Power Moons to restore the Odyssey, Mario and Cappy then venture through the Metro, Snow, Seaside, and Luncheon kingdoms. They then attempt to enter Bowser's Kingdom, however, they are encountered by the Koopa King before they get there. Instead of fighting Mario and Cappy directly, Bowser causes the Odyssey to crash again, this time sending it to the Ruined Kingdom, where Mario and Cappy fight the Ruined Dragon. After the dragon's defeat, they obtain a Multi Moon. After again restoring the Odyssey, they finally go to Bowser's Kingdom and find Bowser with Peach. Bowser reveals that he plans to hold his wedding on the moon, and leaves Mario and Cappy to fight the Broodals in the RoboBrood.
Mario and Cappy destroy the RoboBrood, sending the Broodals flying as the heroic duo recover another Multi Moon. They then head off to the Moon Kingdom to stop the marriage between Bowser and Peach. They interrupt the wedding as Bowser is attempting to put an over-sized ring on Peach. Bowser then stomps the floor, revealing a trap door under Mario and Cappy, which they fall into. Bowser jumps in after them and engages them in battle, but is defeated. Mario, Cappy, Peach, and Tiara are reunited, but soon discover that the area they are in is collapsing. Mario uses Cappy to capture Bowser and escape, with all of them eventually returning to the moon. Mario and Bowser then simultaneously propose to marry Peach, with Mario offering a white flower and Bowser offering a bouquet of Piranha Plants. However, Peach rejects them both and returns to the Odyssey with Cappy and Tiara. As the ship takes off, Mario and Bowser run after it. While Mario successfully jumps on it, he stomps on Bowser, leaving the Koopa King stranded on the moon.
The Odyssey later lands in the Mushroom Kingdom, where Cappy says that he enjoyed the adventure and wishes to continue traveling with Mario to collect more Power Moons. They do so, going through the Mushroom Kingdom, as well as the dark and darker sides of the moon in the process. Meanwhile, Peach and Tiara travel the kingdoms on Peach's "own terms", while finding Power Moons themselves.
Gameplay
Super Mario Odyssey returns to the explorative sandbox gameplay seen in Super Mario 64 and Super Mario Sunshine, where Mario explores various areas in order to collect Power Moons to power the Odyssey airship to fly from kingdom to kingdom. There is no central hub world, as the Odyssey is rather used to move from one location to the others. Mario maintains his moveset from previous 3D titles, including the Triple Jump, Long Jump, Side Somersault, Back Flip, Roll, Ground Pound, Ground Pound Jump, Spin Jump, and the returning Dive. In addition, a new character called Cappy allies with Mario, and takes possession of his cap. Mario can throw Cappy as if he were a boomerang for a long range attack, he can use Cappy as an extra platform to bypass obstacles, use Cappy in conjunction with his dive move to cross large distances, and can also "capture" certain objects and enemies to take control of them, replacing the traditional power-up system seen in the previous Super Mario games since Super Mario Galaxy. There are 52 capturable targets in total.[7] In co-op mode, one player can control Mario and another controls Cappy.[8]
Mario's life meter also returns with three health, similar to Super Mario Galaxy. Additionally, there are no lives (and by extension, 1-Up Mushrooms) in the game making this the only 3D Mario game not to feature them, as Mario instead loses ten Coins upon dying. Due to there being no lives, Game Overs are impossible get, even if the player has no Coins remaining. The coins that Mario collects serve as currency. There are 2 types of coins - global yellow coins, which can be found and used in any kingdom, and purple regional coins, which are different in every kingdom, and can only be used in the kingdom they were found in. Mario can spend his coins at the Crazy Cap stores to buy items for the Odyssey and costumes. Amiibo support includes Mario, Peach, Bowser, and a new character called Uncle amiibo, which unlocks more costumes, including ones based on Luigi, Wario, Waluigi, and Diddy Kong.[9]; others reveal Power Moon locations on the map, though the latter four amiibo also do that before unlocking the costumes. This is also the case for the new "wedding" variants of the former three amiibo.
The game features a "Snapshot Mode", where players can pause the game and take pictures using the Nintendo Switch's button. Players are also able to alter the shot by zooming in and out, tilting the camera for a vertical shot, or apply one of several filters, ranging from blurring the surroundings, adding a sepia tone, changing the camera to a fish-eye lens, or applying an NES-styled color scheme.
Characters
Playable
Supporting cast
Non-playable characters
- Local residents
- Koopa Troopas
- Fishin' Lakitus
- Frogs
- Rabbits
- Dorries
- Sphynxes
- Poochy
- Birds exclusive to each region
- Pigeons (Metro Kingdom)
- Green birds with yellow underbellies resembing vireos (Sand Kingdom)
- Little Birds (Mushroom Kingdom)
- Blue birds resembling blue jays (Wooded Kingdom)
- Red birds resembling scarlet macaws (Cascade Kingdom)
- White birds wearing top hats (Cap Kingdom)
- Penguins (found in the Snow Kingdom)
- Birds resembling Boos (Luncheon Kingdom)
- Sheep wearing sombreros (Sand Kingdom and Mushroom Kingdom)
- Dog (Sand Kingdom, Seaside Kingdom, Moon Kingdom and Mushroom Kingdom)
Enemies
Common Enemies
Certain enemies will wear different gear depending on the area they are found in.
Bosses
Broodals and Madame Broode
There are no Broodals in the Cloud Kingdom, Lost Kingdom, Metro Kingdom, Ruined Kingdom, Mushroom Kingdom and Darker Side.
Kingdom Bosses
There are no Kingdom Bosses in the Cap Kingdom, Cascade Kingdom, Lake Kingdom, Lost Kingdom, Snow Kingdom, Dark Side and Darker Side.
Obstacles
- Boulder-like low-poly bell peppers (found in the Luncheon Kingdom)[3]
- Spiked Ball-like shells (found in the Seaside Kingdom)[11]
- Floating Mine-like shells (found in the Seaside Kingdom)[11]
- Oil Drums (found in their original arcade appearance in a 2D segment)[3]
- Spike Bars (found in the Seaside Kingdom)[11]
Items and objects
|
|
|
Clothing
Hats
Name | Official Description | Notes |
---|---|---|
Mario Cap | A red hat that has seen its fair share of adventures. | The player begins the game with this hat equipped. |
Captain's Hat | Hat for the captain of the Odyssey, brimming with authority. | |
Black Top Hat | This classy number is the best seller at Bonneton's Crazy Cap shop. | This hat is a homage to Super Mario All-Stars. |
Caveman Headwear | Primitive plumbers fashioned these from the skulls of Parabones. | This hat is available in Fossil Falls at the Crazy Cap Shop. |
Sombrero | Traditional Tostarenan hat. Keeps the sun out of your eyes and just plain fun to wear. | This hat is available in Tostarena at the Crazy Cap Shop. It is a homage to Qix. |
Cowboy Hat | A classic hat, perfectly suited for wearing as you ride into sunsets. | This hat is a homage to Mario Party 2 in Western Land. |
Swim Goggles | So fashionable you'll want to wear them on land. | The goggles' lenses are Cappy's eyes. |
Explorer Hat | Just because the territory is uncharted doesn’t mean your head should be uncovered. | This hat is available in Fossil Falls and Steam Gardens at the Crazy Cap Shop. It is a homage to Mario's Picross. |
Scientist Visor | A strange piece of headwear that gives off a science-y vibe. | The visor and scientist wig appeared in a Japanese commercial for the Super Game Boy. [30] |
Pilot Goggles | Gotta keep those ears warm at 33,000 feet. | The pilot's cap and goggles appear to be an homage to official art of Mario in the Sky Pop from Super Mario Land. |
Builder Helmet | Whether you're building or inspecting, you gotta keep your head safe. | This hat is a homage to Super Mario Maker. |
Golf Cap | You're not playing golf unless everyone is staring at your hat. | The cap is white with red stripes and a red rim. It is a homage to Family Computer Golf: U.S. Course and NES Open Tournament Golf. |
Snow Hood | A down hood that keeps the cold from making you bitter. | |
Resort Hat | This hat is made for breathability, aiding in relaxation. | |
Sailor Hat | A hat respected the world over, especially in parts near water. | |
Chef's Hat | Anyone wearing one of these makes many friends on Mount Volbono. | Available in Mount Volbono. This hat is a homage to Yoshi's Cookie. |
Painter's Cap | Is it even really painting if you're not wearing one of these? | Available in Mount Volbono. This cap is a homage to the Mario Artist series. |
Samurai Helmet | The samurai wore helmets that were functional AND fancy. | The Samurai Mario shirt that Miyamoto was wearing on Jimmy Fallon's Switch Debut. |
Happi Headband | This coiled headband is perfect when you want to cover just a BIT of your head. | |
Space Helmet | When you need to avoid the void. | This helmet is a homage to Super Mario Land 2. |
Mario 64 Cap | A charmingly blocky version of a classic. | This outfit is unlockable in the Mushroom Kingdom. It is based on Mario's Cap as it appears in Super Mario 64. |
Employee Cap | A Crazy Cap original! | A Crazy Cap-themed hat. |
Fashionable Cap | An upscale upgrade to an upstanding hero's upper half. | It is a homage to a Japanese commercial for the New Nintendo 3DS. |
Mechanic Cap | A good hat to wear when it's time to get down to work. | It is a homage to Famicom Grand Prix II: 3D Hot Rally. |
Black Fedora | Perfect for business, business-casual, casual, or casual business! | This hat is available in New Donk City at the Crazy Cap Shop. |
Pirate Hat | YARRRR! | This hat is a homage to Mario Party 2 in Pirate Land. |
Clown Hat | The perfect hat for pratfalls, teeny cars, and wasting good pie. | |
Football Helmet | A colorful helmet to help keep one's head safe from the sporting life. | The helmet is similar to the headgear worn by Chargin' Chucks. |
Classic Cap | For the truly nostalgic, it doesn't get any more classic than this. | This hat is unlockable via the Mario amiibo, or by reaching the Mushroom Kingdom. |
Luigi Cap | The standard cap in vivid green. The "L" stands for "winner". | This hat is unlockable via the Luigi amiibo, or by collecting 180 moons. |
Doctor Headwear | Headwear worn by a doctor famous for extremely colorful prescriptions. | This hat is unlockable via the Dr. Mario amiibo, or by collecting 240 moons. |
Waluigi Cap | A cap with an upside down "L" on it. It's barely used! | This hat is unlockable via the Waluigi amiibo, or by collecting 280 moons. |
Diddy Kong Hat | A red outfit with a strikingly long brim. It smells unusual. | This hat is unlockable via the Diddy Kong amiibo, or by collecting 320 moons. |
Wario Cap | A cap bearing a distinctive W. It doesn't fit well and kind of chafes. | This hat is unlockable via the Wario amiibo, or by collecting 360 moons. |
Bowser's Top Hat | A replica of the unique hat Bowser had especially made for the big day. | This hat is unlockable via the Bowser (Wedding) amiibo, or by collecting 440 moons. |
Bridal Crown / Bridal Veil | A perfect replica of Princess Peach's veil. | This hat is unlockable via the Peach (Wedding) amiibo, or by collecting 480 moons. |
Mario's Top Hat | A white silk hat, perfect for the biggest day of one's life. | This hat is unlockable via the Mario (Wedding) amiibo, or by reaching the Moon Kingdom. |
Gold Mario Cap | A seriously shiny hat. | This outfit is unlockable via the Mario Gold and Silver Edition amiibo, or by collecting 520 moons. |
Metal Mario Cap | A metal cap that seems somehow familiar... | |
King's Crown | An impressive crown acquired in Rabbit Ridge. | Unlocked after beating the Broodals at Dark Side. |
Invisibility Hat | A very rare hat acquired at Culmina Crater. Easy to lose in the closet. | Unlocked after gaining the Multi-Moon at Darker Side. |
Outfits
Name | Official Description | Notes |
---|---|---|
Mario Suit | This tried-and-true outfit has weathered many adventures. | Mario begins the game with this outfit equipped. |
Black Tuxedo | Bonneton's Crazy Cap shop is famous for these impeccably tailored outfits. | This suit is a homage to Super Mario All-Stars. |
Caveman Outfit | Early adventurers wore these outfits for maximum freedom of movement, if not maximum warmth. | An outfit resembling a typical depiction of a caveman. This outfit is available in Fossil Falls at the Crazy Cap Shop. |
Poncho | Traditional folk dress of the Tostarena region. Keeps the sun off and the breezes on. | This outfit is available in Tostarena at the Crazy Cap Shop. It is a homage to Qix. |
Cowboy Outfit | Old-fashioned duds with a frontier feel. Gunslinging and cow-punching optional. | Available in Tostarena Town. The yellow neckerchief is an homage to Mario's Western Land outfit from Mario Party 2. |
Swimwear | The floaty ring does not actually float - it's just an accent on the outfit. | Available in Bubblaine. The wetsuit is white with blue, horizontal stripes. An orange tube surrounds Mario's waist, and orange flippers replace his boots. The outfit appeared in a 2016 Club Nintendo calendar[31]. |
Explorer Outfit | Clothes that keep you comfortable even in the deepest heart of the wilderness. | This outfit is available in Fossil Falls and Steam Gardens at the Crazy Cap Shop. It is a homage to Mario's Picross. |
Scientist Outfit | It's a scientific fact that nothing says "scientist" like a lab coat. | |
Aviator Outfit | This jacket is how you let people know you're a pilot when you're not in the cockpit. | |
Builder Outfit | The perfect outfit whether you're constructing or inspecting the construction work of others. | Available in New Donk City. It is a homage to Builder Mario from Super Mario Maker. |
Golf Outfit | "What?! Wait, let me turn down my outfit so I can hear you!" | The uniform consists of white overalls with red stripes and a blue shirt with white stars. The outfit is a homage to Family Computer Golf: U.S. Course and NES Open Tournament Golf. |
Snow Coat | After decades of ice levels, FINALLY a good, warm jacket. | Unlocked in the Snow Kingdom. |
Resort Outfit | This outfit lets everyone know you take your relaxing seriously. | |
Sailor Outfit | Of all uniforms, the one that is most likely to get really, really wet. | |
Chef's Suit | Red scarves are a staple of fashion on Mount Volbono. | Available in Mount Volbono. The outfit is a homage to Yoshi's Cookie. |
Painter Outfit | Just the outfit you'd expect to see on a painter. Prestained for your convenience. | The suit is a homage to Mario Paint. |
Space Outfit | Of all uniforms, the one that is most likely to get really, really wet. | This outfit is a homage to Super Mario Land 2. |
Samurai Armor | The samurai basically walked around wearing works of art. | The Samurai Mario shirt that Miyamoto was wearing on Jimmy Fallon's Switch Debut. |
Happi Outfit | Traditional clothing designed to be easy to move around in at a festival. | |
Mario 64 Suit | When you just want to wrap yourself in nostalgia. | This outfit is unlockable in the Mushroom Kingdom. It is based on the appearance of Mario's outfit in Super Mario 64. |
Employee Uniform | Show your Crazy Cap brand loyalty with this striking outfit! | A yellow and purple suit |
Boxer Shorts | Comfortable, breezy boxers in a vibrant mushroom-like pattern. | This outfit appeared in the Summer 2016 wallpaper from Nintendo of Japan and in Play Nintendo[32][33]. |
Fashionable Suit | I'm not clashing. YOU'RE clashing! | This outfit consists of a striped red and white jacket, a plaid yellow and blue shirt, shorts and red and white shoes. It is a homage to a Japanese commercial for the New Nintendo 3DS. |
Mechanic Outfit | An outfit seemingly doomed to get stained in motor oil. | It is a homage to Famicom Grand Prix II: 3D Hot Rally. |
Black Suit | You can wear this outfit just about anywhere – it always looks good. | This outfit is available in New Donk City at the Crazy Cap Shop. |
Pirate Outfit | Whether plundering cargo or burying treasure, you're gonna need an extremely fancy coat. | Available in Mount Volbono, a pirate jacket with an eyepatch. This outfit is a homage to Mario Party 2 in Pirate Land. |
Clown Suit | Roomy enough for all your tumbling needs, colorful enough to be seen from space. | |
Football Uniform | Bright colors and big shoulder pads never go out of fashion. | This outfit is similar to the uniform worn by Chargin' Chucks. The jersey's number is "64". |
Classic Suit | This outfit is still loved by longtime fans. DK has never been a fan, though. | Mario's original outfit from Donkey Kong, Super Mario Bros., and the DIC cartoons, with red overalls and a blue undershirt. Unlocked by scanning a Mario amiibo or purchasing it after reaching the Mushroom Kingdom. |
Luigi Suit | A bright, green version of an established classic. Green means "lets-a-go"! | This outfit is unlockable via the Luigi amiibo, or by collecting 160 moons. This suit is a homage how Luigi used to be a palette swap of Mario. |
Skeleton Suit | This skeleton costume uses cutting-edge, er, something to, um... Look we're not sure how this works. But it's cool, right? | This is the most expensive suit in the game, costing 9999 global yellow coins to unlock. This outfit is a homage to how Mario turns into a skeleton when he is electrocuted in Super Mario Galaxy |
Doctor Outfit | White coat worn by a Doctor famous for fighting our most colorful viruses. | This outfit is unlockable via the Dr. Mario amiibo, or by collecting 240 moons. |
Waluigi Suit | This outfit makes you want to lurk in the shadows, waiting for a turn in the spotlight. | This outfit is unlockable via the Waluigi amiibo, or by collecting 280 moons. |
Diddy Kong Suit | A popular outfit among tail enthusiasts. | This outfit is unlockable via the Diddy Kong amiibo, or by collecting 320 moons. The outfit changes the shape of Mario's ears and gives him monkey's fur. |
Wario Suit | The kind of outfit that you want to wash at least once before you wear it. | This outfit is unlockable via the Wario amiibo, or by collecting 360 moons. |
Hakama | This traditional outift has a nontraditional M monogram. | This outfit first appeared in a Club Nintendo calendar. |
Bowser's Tuxedo | For a terrifying, fire-breathing monster covered in spikes, Bowser sure cleans up nice. | This outfit is unlockable via the Bowser (Wedding) amiibo, or by collecting 440 moons. |
Bridal Dress | A replica of Peach's wedding dress (though it did have to be altered a bit for Mario's measurements). | This outfit is unlockable via the Peach (Wedding) amiibo, or by collecting 480 moons. |
Wedding Outfit / Mario's Tuxedo | An exquisite coat with tails. WARNING: Do not engage in plumbing while wearing. | Unlocked when Mario arrives at the Moon Kingdom. This outfit can also be unlocked via the Mario (Wedding) amiibo. |
Gold Mario Suit | This outfit just goes all the way with the gold thing. | This outfit is unlockable via the Mario Gold and Silver Edition amiibo, or by collecting 500 moons. |
Metal Mario Suit | When you want to wrap yourself in nostalgia, and then in aluminum foil. | |
King's Outfit | This majestic outfit was obtained in Rabbit Ridge. | Unlocked after beating the Broodals at Dark Side. |
Kingdoms
There are seventeen named locations that Mario can explore, most of which are in what are known as "kingdoms"[34]. Each location has a specific theme, some being similar to themes seen in previous Super Mario titles, others being original themes. Some locations are based on a real-world location (e.g. Metro Kingdom's main area, New Donk City, is based on "New York City"). Bowser is after various items in some of these locations, which all tie to his preparations for his wedding.
Image | Kingdom and location names | Areas visited within the location | Wedding item | Power Moon color | Total Number of Power Moons |
---|---|---|---|---|---|
Mushroom Kingdom[35] Peach's Castle[16] |
Peach's Castle. Many areas in this kingdom reference Super Mario 64. | None | Power Stars[36] Yellow |
104[37] | |
Cap Kingdom[34] Bonneton |
A misty town whose black, white and gold color scheme and hat theme match the interior of the Odyssey. |
Tiara, Cappy's sister | Yellow | 31[38] | |
Cascade Kingdom[34] Fossil Falls |
A prehistoric mountainous area with dinosaurs. |
None | Yellow[39] | 40[40] | |
Sand Kingdom[41] Tostarena |
A cold desert with several glaciers and some "bus stops" where Jaxi sits
|
Binding Band [46] | Green | 89[47] | |
Lake Kingdom[48][49] Lake Lamode[50] |
Lochlady Dress [51] | Pink[52] | 42[53] | ||
Wooded Kingdom[34][28] Steam Gardens |
An area with a forest surrounded by mountains and a Geodesic Dome
|
Soirée Bouquet [54] | Blue | 76[55] | |
Cloud Kingdom [56] Nimbus Arena[57] |
A small arena on the clouds. | None | Yellow | 9[58] | |
Lost Kingdom Forgotten Isle[59] |
A tropical jungle-like island. Poisonous areas with Fuzzies and centipede-like creatures appear. | None | Yellow[3] | 35[60] | |
Metro Kingdom[41] New Donk City |
|
None | Brown | 81[65] | |
Snow Kingdom[35] Shiveria[3] |
A snow realm that holds a race track[3] |
Frost-Frosted Cake [66] | Orange[67] | 55[68] | |
Seaside Kingdom[69] Bubblaine |
A coastal area with several giant gold and glass chalices as the main landmarks. |
Sparkle Water[70] | Purple[17][3] | 71[71] | |
Luncheon Kingdom[34] Mount Volbono |
A colorful area filled with giant crystal-like food around a pink lava sea.
|
Stupendous Stew[18] | Cyan[72] | 68[73] | |
Ruined Kingdom Crumbleden[74] |
A place with tall buildings reduced to ruins. | None | Yellow | 10[75] | |
Bowser's Kingdom[74] Bowser's Castle |
An area with large Japanese-style temples and structures surrounded by colorful clouds. | None | Red[76] | 62[77] | |
Moon Kingdom Honeylune Ridge |
An area on the Moon with low-gravity sections on the surface and lava themed sections below the ground. [78] | None | Light Yellow | 38[79] | |
File:SMO Shot - Dark Side.jpg | Dark Side Rabbit Ridge |
A location on the dark side of the Moon, populated by top hat-wearing rabbitish creatures and the Broodals.[80] | None | Yellow | 24[81] |
Darker Side Culmina Crater[82] |
A location on the even darker side of the Moon, acting as a final challenge for Mario and Cappy, having to traverse a harsh lava level. Acts similarly to Champion's Road or the Grandmaster Galaxy from previous games. [83] | None | Yellow | 1[84] |
Development
Background
When asked about "coming home" to the Super Mario 64 and Super Mario Sunshine style of gameplay, Shigeru Miyamoto explained that when he was developing Super Mario 64 with Yoshiaki Koizumi, they realized that the title would be more directed towards the "core gamer", rather than the casual, pick-up-and-go gamer.[85] After Super Mario Sunshine, their focus re-shifted to more accessible, casual gamers, hence encouraging them to make Super Mario Galaxy with more progression-oriented gameplay corridors.
Then in recent years, we made Super Mario 3D World and even though that's a 3D game, it's a little more accessible to everybody. [...] So when we thought about making a Mario for Switch, we wanted to make it [...] something a little bit more on the core side, that people who like action games can really get into.
As Super Mario Odyssey was developed alongside the Switch hardware, Yoshiaki Koizumi encouraged the game's developers to share their requirements and suggestions with the hardware development team.[86] This directly led to the inclusion of the two motion-sensitive controllers and the HD rumble feature on the Nintendo Switch hardware, which became a prominent part of Super Mario Odyssey gameplay.
Early ideas and prototypes
Development for Super Mario Odyssey began right after Super Mario 3D World was released in late 2013.[87] Miyamoto sought more senior developers and staff teams who had been involved in past 3D Mario titles, in order to really "go back to the roots" of Super Mario Sunshine and Super Mario 64.[85] As a result, Yoshiaki Koizumi was made the game's producer, and Super Mario 3D World director Kenta Motokura again took on the role of director. Miyamoto remained with a consultative role throughout development, and although he contributed a lot of feedback, he was also very accepting of the development team's ideas.[88] Motokura revealed that early stages of development involved creating a "huge" amount of gameplay prototypes with numerous ideas, and the capture ability was one of them.[89]
[The capture ability] was just one of the ideas that came up, but we worked on it for two or three days, and it just instantly turned into something that was really fun, and we decided [that it should be] the center of this game.
Many of the other different prototype ideas were still included, providing for the diversity in game mechanics throughout the game's stages, known as "kingdoms". These "fully realized worlds" were said to have been inspired by the Japanese hakoniwa box gardens, that bring rich landscapes to life in a miniaturized form.[90] The size of these worlds were often adjusted to ensure that the player can regularly discover an engaging action to perform.[86] This was also intended to allow handheld players to still accomplish a Power Moon mission, even if they have only a few minutes to play.[91]
Design decisions
Super Mario Odyssey's theme is highly focused on "surprises" and "travel", and the developers incorporated many of their travel experiences around the world.[89] For instance, elements of the Sand Kingdom was derived from Kenta Motokura's experiences during a trip to Mexico, and the Luncheon Kingdom's food aesthetics was inspired by Italy and other European countries.[92]
The developers recognized that when traveling to foreign countries, something that really has an impact is the different currencies. Therefore, they wanted to have Mario collect and use different Regional Coins in each kingdom. Since the player travels outside of the Mushroom Kingdom, the diverse art-style between all the different kingdoms aimed to recreate the feelings of surprise and discovery when visiting foreign lands. It was also noted that a lot of time was spent in getting the right balance between familiar Mario concepts, and completely new ones.[89]
An example was the realistic T-Rex that is able to be captured by Mario. The developers looked back for inspiration from familiar Super Mario World elements in Dinosaur Land, although they wanted to use a design that was "unseen" in a Mario game.[89] Familiar gameplay elements include the "8-bit" side-scrolling areas of the kingdoms, reminiscent to Super Mario Bros. in which progress is more "confined" and "precise". This was intended to be an engaging contrast to the 3D sandbox environments.
The developers knew that they wanted to have a city environment in the game that would resonate with players. As Donkey Kong-inspired elements in the city came about, Pauline's presence in the series inspired the team to have her be the mayor of New Donk City. Some character development for Pauline was required in her transition from a damsel in distress to a major character, and it was decided that she would have an interest in jazz.[93] This led to the composition of the game's theme song shown in the E3 2017 trailer, titled "Jump Up, Super Star!", which was made to give the game energy and help get the audience excited.[89]
To develop the game's camera system, the team looked at previous 3D Mario games. Miyamoto discussed how the 3D camera in Super Mario 64 worked very well, as it had the joystick as well as the C buttons to adjust the automatic camera. Super Mario Sunshine had the C stick in order to control the camera freely, although they received feedback that the camera control was "a little bit difficult". With later 3D titles such as Super Mario Galaxy, the minimal control of the camera also attracted some negative feedback. Miyamoto added that it's "very difficult to find the right balance".[85]
With Super Mario Odyssey, we made sure that the camera controls are really really smooth and easy to use, and the Switch controllers can really serve to that. [We] really made a sandbox-style game that's really easy and feels good to control.
Vocal Theme: Jump Up, Super Star!
- Main article: Jump Up, Super Star!
A unique aspect of this title is a vocal main theme, sung by Pauline[94][95] (interpreted by Kate Higgins, credited as Kate Davis).[96] The song is big-band jazz style, and details an adventure across the worlds from this game, with Pauline referring to herself as Mario's "1-Up Girl". It was released worldwide on October 20, 2017 on the iTunes Store, while the short version is downloadable for free until January 2018.[97] The song's lyrics are also printed inside both the Western and Japanese packaging on the paper part of the cover.
Super Mario Odyssey's ending also features another song sung by Pauline, called Honeylune Ridge: Escape[98], and has a version with Japanese lyrics as well.[99]
Critical reception
Super Mario Odyssey has received universal acclaim. Prior to its release, EDGE Magazine gave Super Mario Odyssey a perfect score of 10, praising the game for "taking big risks with an established formula and having them all pay off handsomely".[100] Ryan McCaffery of IGN had a similar view, also giving the game a perfect score of 10. Despite criticizing the camera controls, McCaffery was ultimately very impressed with the game, saying that it "is a brilliant adventure and love letter to the series that made Nintendo a household name".[101] Phillip Kollar and Allegra Frank of Polygon also praised the game, scoring it 9.5 out of 10. While Allegra somewhat criticized the boss battles, the two reviewers ended with "Super Mario Odyssey is almost certain to be counted among the best games in Nintendo's star series".[102] The game currently averages 97% on review aggregate site Metacritic (based on 67 reviews)[103], and 98.43% on GameRankings (based on 36 reviews), making it the highest rated game on the website[104].
Gallery
- For this subject's image gallery, see Gallery:Super Mario Odyssey.
Mario running through Tostarena Town.
Mario and a Steam Gardener dancing to music from a boombox.
Media
Staff
- Main article: List of Super Mario Odyssey staff
References to other games
- Game & Watch series: The silhouette of a hat-wearing Mr. Game & Watch appears on minigame icons.
- Donkey Kong: The location New Donk City looks to be a throwback to Mario's early origins as Jumpman. There are steel girders that resemble the ones seen in this game, and the taxi cabs have license plates reading "1981-ND", referencing the year Mario and Donkey Kong made their debut. The name New Donk City is also a reference to Donkey Kong himself. Pauline can also be found here, who originated from this game. The melody from the 25m theme can be heard halfway through the vocal theme song. The bassist can also be heard playing the 25m theme when Mario first finds him.[105] Also, the sound effect played when Mario jumps over a barrel in the game can be heard at the end of the aforementioned riff.[106] During the New Donk City festival, if the player does not talk with Pauline, she'll at one point dance by thrusting her hips back and forth, mirroring her sprite animation from the original Arcade game.[107] In an 8-bit segment using sprites from this game in New Donk City, Mario must dodge barrels while climbing girders. Oil Drums also appear, along with Coins spelling out "DK". Pauline's original design (then known as Lady), as well as Donkey Kong's original design, also makes a brief cameo as a graffiti art on a building.[3] Pauline's purple sunhat in her standard attire may be a reference to the Pauline's lost items from the game. In addition, the lost items were twice referenced in the side mission "Personal Request for the Mayor", one in regards to selecting a parasol, a hat, and a purse regarding her treasured items, while the other is hunting down Pauline's gift, with all options being the aforementioned items. In addition, in the same sidequest, one of her questions mentions what had happened in her past involved being abducted by a giant ape, referring to the plot of Donkey Kong.[108] Mario's Classic Cap and Classic Suit costume is based on his classic outfit in Donkey Kong.
- Super Mario Bros.: Several parts of the game allow Mario to walk within walls from a 2D perspective, uses sprites and sound effects from this game, as well as altering the stage music to an 8-bit variation. A remix of the overworld theme from this game plays in the New Donk City Auditorium. The castle theme from this game plays when Mario captures Bowser. With its sunglasses on, Moe-Eye sometimes hums the first few notes of the overworld theme as well as the ending theme from this game while walking around.
- Family Computer Golf: U.S. Course: Mario's Stars and Stripes outfit originates from this game.
- Famicom Grand Prix II: 3D Hot Rally: One of Mario's outfits originates from this game.
- Super Mario Bros. 2: Mario holds and throws vegetables found in the Luncheon Kingdom the same way as he does in this game.
- Super Mario Bros. 3: The music that plays in the slots minigame room is an arrangement of the minigame music from this game.[109] The sound effect that plays when using a Rocket Flower is the sound effect that plays when the P Meter is full in this game.[3] The final boss battle theme from this game plays when Mario captures Bowser. The regional coins in the Lost Kingdom resemble Super Leaves.
- Qix: The Sombrero and Poncho originate from the Game Boy version of this game.
- Super Mario Land: Mario traverses through several kingdoms, similarly to how he explores the four kingdoms of Sarasaland. Several enemies of the Sand Kingdom resemble enemies from this game. One notable enemy is the Moe-Eye, with glasses similar to the Moai statues found in the Easton Kingdom.
- Dr. Mario: Mario's Doctor Outfit originates from this game.
- Super Mario World: A piano remix of this game's overworld and underwater themes can be heard on radios in New Donk City.[110] When controlled by Mario, Moe-Eye sometimes hums the game's ending theme while walking around with its sunglasses on.[111] Sprites of Fuzzies from this game are used when Fuzzies appear in 8-bit segments.[3] A remix of the music that plays in this game during the bonus areas plays in some of the challenge areas.[112] The final boss battle theme from this game plays when Mario captures Bowser.
- NES Open Tournament Golf: Mario's Stars and Stripes outfit is iconically used in this game.
- Mario Paint: Mario's Painter's outfit from this game's artwork appears.[3]
- Super Mario Kart: A cover of Mario Circuit's music from this game is used in the RC Car Challenge in New Donk City.[113]
- Super Mario All-Stars: Mario's magician outfit originates from this game.
- Yoshi's Cookie: One of Mario's Chef Outfit originates from the NES version of this game.
- Donkey Kong Country series: In addition to New Donk City being named after Donkey Kong, characters' names from this series appear as street signs such as Diddy Kong, Dixie Kong, Tiny Kong, Cranky Kong, Candy Kong, Rambi the Rhino, Expresso the Ostrich, Squawks the Parrot, and King K. Rool. Diddy Kong is also the basis of an outfit and cap Mario can wear.
- Mario's Picross: The Explorer Hat and Explorer Outfit originate from this game.
- Super Mario 64: Super Mario Odyssey is considered a spiritual successor to both this game and Super Mario Sunshine. The structure of the kingdoms carry over what was established in this game, such as the lack of a time limit and having areas change each time the player visits them, based on what the player has previously completed. This game also first introduced utilizing caps as power-ups. The number on Mario's football jersey is "64". There is a minigame involving foot racing Koopa Troopas, much like with Koopa the Quick. Mario can jump into some paintings in specific kingdoms to get to other kingdoms.[3] Mario's idle animation is similar to this game, in which he falls asleep and begins to mutter about various pastas. [114] The jingle that plays when collecting a non-plot-specific Power Moon is a similar to the "Course Clear" jingle from this game, though the original jingle plays when collecting a Power Star in the Mushroom Kingdom. There is an outfit and cap, aptly named "Mario 64 Suit" and "Mario 64 Cap" respectively, that when both are equipped, will change Mario's clothes and face to the polygon-like texture used in this game.[115] Another outfit and cap, called "Metal Mario Suit" and "Metal Mario Cap" respectively, changes Mario into his metal form in this game. Yoshi can be found on the rooftop of Peach's Castle in the Mushroom Kingdom just like in this game. The music that plays when fighting Bowser in this game plays when Mario captures Bowser, and can also be heard during a part of Honeylune Ridge: Escape. Mario can perform this game’s variation of the Spin Jump when he jumps off one of the red, bouncy flowers found in-game. The backyard in Peach's castle from this game returns. The jingle that plays when the player has triggered an event returns.
- Mario Party 2: The cowboy outfit closely resembles the one Mario uses in the Mario Party 2 board, Western Land. Similarly, in the post-game, Peach when she's encountered at the Cascade Kingdom, Wooded Kingdom, and Lost Kingdom wears similar outfits to the one she wore for the Mystery Land board from the same game.[116]
- Super Mario Sunshine: Super Mario Odyssey is the first 3D main series game since Super Mario Sunshine to feature open sandbox-style levels. Additionally, Mario can once again sidle while grabbing on a ledge. Mario retains this game’s version of the Spin Jump move as well. Some areas feature platforming challenges without the aid of Cappy, similarly to some of the secret courses in this game requiring completion without the aid of F.L.U.D.D. [117] The Gushen enemy capture grants Mario abilities very similar to F.L.U.D.D's various nozzles, including the ability to clean burning goop in the Seaside Kingdom, being propelled forward upon the surface of a body of water, and providing a method of defeating Mollusque-Lanceur which is very similar to how numerous bosses in Sunshine are defeated (dousing in water by hovering from above). Isle Delfino, the main setting of this game, is visually referenced on the world atlas present on an Japanese billboard advertisement for Super Mario Odyssey[118][119].
- Super Mario Galaxy series: The animation of Mario and Cappy getting a Multi Moon is similar to Mario getting a Grand Star in these games. The low health buzzer sound also plays when Mario is low on health. Ground-Pound Switches also reappear. Captain Toad and the Toad Brigade together with the Toad Brigade theme[120], appears in the game. The Life-Up Heart functions exactly like the Life Mushroom from these games. Mario's idle animation of falling asleep is similar to these games. The regional coins for the Mushroom Kingdom are Purple Coins. The sound clip of Mario when he touches lava is reused from these games. The currency in the Moon Kingdom resembles Star Bits. Rosalina has a sprite of her doing a spinning jump found on a vegetable on the Dark Side of the Moon and in a wall on the Darker Side of the Moon.[121]. The jingle that plays when the Odyssey is restored is a remix of the jingle that plays when Mario collects a new power-up in these games. A few of Yoshi's sound clips are reused from Super Mario Galaxy 2 as well as being able to find him in eggs. With its sunglasses on, Moe-Eye sometimes hums Gusty Garden Galaxy's music from this game. Also, there is a musical Easter Egg in the Pause Menu, where it plays one of few different notes. If one combines them right, they will hear the Comet Observatory theme from this game.
- Super Mario 3D Land: The Tail Tree appears in the Mushroom Kingdom. The invincibility theme, when tapping any Mario amiibo, is taken from this game. Bowser attacks by stomping to creating fire rings and swinging his tail, similar to this game.
- New Super Mario Bros. 2: Gold Mario appears as an unlockable outfit.
- Super Mario 3D World: Some of the elements and sound effects are reused in this game. Cat Mario's Costume Mario sprite from Super Mario Maker can be seen in walls of the kingdoms, on the side of one of the skyscrapers in New Donk City, a building in Tostarena, and a pillar in the Mt. Volbono region;[122] and Cat Peach's sprite can be seen behind the right black-colored wall in the New Donk City Auditorium[123] and on the base of the lighthouse in the Seaside Kingdom.[124] Captain Toad retains his design from this game. When the Broodals are defeated together, the fireworks of their faces explodes in the sky, similar to how Bowser turns into a firework of his face when he is defeated in the final battle.
- Captain Toad: Treasure Tracker: The Jaxi maze in Tostarena uses the same arrangement of the Super Mario Bros. underground theme from this game.[45] Toadette returns and retains her outfit from this game. When encountering Captain Toad in the Lost Kingdom, he mentions he was dropped by a giant bird, but a different bird than usual.
- Super Mario Maker: The Builder Helmet and Builder Outfit originate from this game. Sprites of Cat Mario and Cat Peach can be found in hidden areas of most of the kingdoms. Koopa Shells retain their spinning animation from this game's Super Mario Bros. style. A remix of the Super Mario Bros.-style airship theme plays from this game in the intro cutscene.[125]
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スーパーマリオ オデッセイ[?] Sūpā Mario Odessei |
Super Mario Odyssey | |
Chinese | 超級瑪利歐 奧德賽 (Traditional) 超级马力欧 奥德赛 (Simplified)[?] Chāojí Mǎlìōu Àodésài |
Super Mario Odyssey | |
Korean | 슈퍼 마리오 오디세이[?] Syupeo Malio Odisei |
Super Mario Odyssey |
Trivia
- Super Mario Odyssey is the first ever Mario series title to receive a B rating by the CERO in Japan. All other titles released prior have been rated at A. Similarly, Super Mario Odyssey is the first Super Mario series title to receive "Everyone 10+" by ESRB in North America. All other titles released prior have been rated E.
- This is the first 3D Mario game where Luigi doesn't make a physical appearance since Super Mario Sunshine.
- Although Isle Delfino appeared on a world map prior to Super Mario Odyssey's release, it doesn't appear in the final game.
- Oddly enough, when tapping any of the Hammer Slam Bowser and Turbo Charge Donkey Kong amiibos while using Uncle amiibo, he will only recognize them as general amiibos instead of their respective counterparts.
External links
- Websites
- Japanese website
- American website
- American website (game details)
- European website
- Oceanian website
- Korean website
- Chinese (Hong Kong) website
- Chinese (Taiwan) website
- Twitter Pages
- Videos
- A video showing all of Mario's caps and costumes.
- A video showing all of Mario's caps and costumes in the 2D segments.
References
- ^ http://www.ign.com/articles/2017/06/13/e3-2017-super-mario-odyssey-release-date-announced?utm_source=zergnet&utm_medium=Web&utm_campaign=Zergnet_1782972
- ^ Nintendo. (January 13, 2017). Super Mario Odyssey - Nintendo Switch Presentation 2017 Trailer. YouTube. Retrieved January 13, 2017.
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- ^ a b c Polygon. (September 20, 2017). SUPER MARIO ODYSSEY - 10 Minutes of Brand New Gameplay, Yum!. YouTube. Retrieved on September 20, 2017.
- ^ English Mario Odyssey Twitter
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- ^ Official Japanese page of "Jump Up, Super Star!". Retrieved October 11, 2017.
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- ^ EDGE issue showed up in stores
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