Kosuke Yabuki: Difference between revisions

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[[File:Kosuke yabuki.jpg|thumb|200px]]
'''Kosuke Yabuki''' is a game designer employed by [[Nintendo]]. Having earned a Masters in Mathematical Informatics from the University of Tokyo<ref name="E3 2013 PDF">[http://media.nintendo.com/pressroom/E32013/bios/Bios_E313_KosukeYabuki.pdf E3 2013 PDF from Nintendo's press website] (June 2013)</ref>, Yabuki was hired by Nintendo in April 2005, first working as a planner on the [[Nintendo Wii]] version of ''[[zeldawiki:The Legend of Zelda: Twilight Princess|The Legend of Zelda: Twilight Princess]]''. Since the release of ''[[Mario Kart Wii]]'', Kosuke Yabuki is one of the key staff behind the ''[[Mario Kart (series)|Mario Kart]]'' series.
'''Kosuke Yabuki''' is a game designer employed by [[Nintendo]]. Having earned a Masters in Mathematical Informatics from the University of Tokyo<ref name="E3 2013 PDF">[http://media.nintendo.com/pressroom/E32013/bios/Bios_E313_KosukeYabuki.pdf E3 2013 PDF from Nintendo's press website] (June 2013)</ref>, Yabuki was hired by Nintendo in April 2005, first working as a planner on the [[Nintendo Wii]] version of ''[[zeldawiki:The Legend of Zelda: Twilight Princess|The Legend of Zelda: Twilight Princess]]''. Since the release of ''[[Mario Kart Wii]]'', Kosuke Yabuki is one of the key staff behind the ''[[Mario Kart (series)|Mario Kart]]'' series.



Revision as of 08:33, May 1, 2017

Picture of Kosuke Yabuki.

Kosuke Yabuki is a game designer employed by Nintendo. Having earned a Masters in Mathematical Informatics from the University of Tokyo[1], Yabuki was hired by Nintendo in April 2005, first working as a planner on the Nintendo Wii version of The Legend of Zelda: Twilight Princess. Since the release of Mario Kart Wii, Kosuke Yabuki is one of the key staff behind the Mario Kart series.

List of works

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