Kroc: Difference between revisions
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==Trivia== | ==Trivia== | ||
*In the [[Game Boy Advance]] remake of ''Donkey Kong Country 3: Dixie Kong's Double Trouble'', the sound for Kroc laughing menacingly before firing its weapon is a reused version of a [[Kloak]]'s laugh from the Game Boy Advance remake of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. The laugh itself was originally used for the villain Baron Samedi in ''GoldenEye 007'', another Rareware title. | *In the [[Game Boy Advance]] remake of ''Donkey Kong Country 3: Dixie Kong's Double Trouble'', the sound for Kroc laughing menacingly before firing its weapon is a reused version of a [[Kloak]]'s laugh from the Game Boy Advance remake of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. The laugh itself was originally used for the villain Baron Samedi in ''GoldenEye 007'', another Rareware title. | ||
*Kroc is the first enemy in the ''Donkey Kong Country'' series to be playable. | *Kroc is the first enemy in the ''Donkey Kong Country'' series to be playable. It is also the first playable character in this series that is neither a Kong nor an Animal Friend. | ||
==References== | ==References== |
Revision as of 00:21, July 17, 2015
- “GET OUT!”
- —Kroc, Donkey Kong 64
Kroc[1], is a rare, unseen enemy that is first encountered in Donkey Kong Country 3: Dixie Kong's Double Trouble!, and again in Donkey Kong 64.
Kroc appears only in one level in Donkey Kong Country 3: Dixie Kong's Double Trouble! called Krack Shot Kroc. In this level, an aiming cursor, manned by Kroc will stalk Dixie Kong and Kiddy Kong (who are transformed into Squitter the Spider) throughout a factory trying to blast them with large fireballs. Though Kroc is quite precise in its firing, it can be tricked into blasting the various enemies found throughout the level.
The Destroy Them All minigame in Krack Shot Kroc allows the player to control Kroc's reticle and use it to blast several Re-Koils and Buzzes to beat the minigame.
Kroc reappears in Donkey Kong 64. In this game, Kroc first appears in the area Angry Aztec in the Five Doored Temple. Whenever a Kong obtains a Golden Banana in the temple, Kroc's cursor will appear and a menacing voice will yell "Get out!". If a Kong fails to get out of the temple in time, they will be blasted by Kroc and either lose health or be defeated. Kroc later appears in the Donkey Kong 64 areas Creepy Castle and Crystal Caves, inside several of the area's cabins and lodges.
Kroc is never actually seen, although a render of a mechanical enemy unseen in the final game appears in the 89th issue of Nintendo Power and may be Kroc. Here, it appears to be rotor blade-propelled robot with single, red glowing eye carrying a cannon which looks like the one wielded by Bazuka.
Trivia
- In the Game Boy Advance remake of Donkey Kong Country 3: Dixie Kong's Double Trouble, the sound for Kroc laughing menacingly before firing its weapon is a reused version of a Kloak's laugh from the Game Boy Advance remake of Donkey Kong Country 2: Diddy's Kong Quest. The laugh itself was originally used for the villain Baron Samedi in GoldenEye 007, another Rareware title.
- Kroc is the first enemy in the Donkey Kong Country series to be playable. It is also the first playable character in this series that is neither a Kong nor an Animal Friend.
References
- ^ Munson, Terry, and Paul Shinoda. Official Donkey Kong Country 3: Dixie Kong's Double Trouble!' Nintendo Player's Guide, page 77-78.