Boomsday Machine: Difference between revisions
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==Trivia== | ==Trivia== | ||
*Boomsday is a pun of the word Doomsday. | *Boomsday is a pun of the word Doomsday. | ||
*If Mario gets on the dome with Bowser Jr. in it and doesn't Ground Pound right away, Bowser Jr. can be seen | *If Mario gets on the dome with Bowser Jr. in it and doesn't Ground Pound right away, Bowser Jr. can be seen panicking. | ||
==Name in other languages== | ==Name in other languages== |
Revision as of 22:01, June 22, 2010
Template:GBoss-infobox Bowser Jr.'s Boomsday Machine is a castle-like boss who appears to be in the game Super Mario Galaxy 2. It is fought in a level of Bowser Jr.'s Boom Bunker. The music heard during this battle is the same as in the Bowser Jr.'s Airship Armada battle. Strangely, Megahammer remains are found here, which scares the Toad Brigade.
There are ample Cloud Flowers around the area to grab. Ascending these and using them to get to the top of the tower is what this battle is all about. For the first round, Cloud Mario must run for one of the updrafts and spin to create cloud and ride it to the Cloud Flower refill. From here, he can long jump to the top of the Boomsday Machine with the help of a few cloud platforms. He should try to jump slightly diagonally to avoid the cloud-zapping yellow projectiles. Once Cloud Mario reaches the top of the tower, ground pound the glass. The second round is much like the first, but now the tower will attempt to vacuum the area, pulling the clouds out from under Cloud Mario's feet. Cloud Mario should still be able to just long jump to the top of the tower in the same manner, he should just be ready to make a backup platform if he gets sucked up. Cloud Mario also need to watch out for an electric shield that covers Bowser Jr.'s dome periodically. He may have to use a cloud platform to wait this out before making his second attack. In the final round, the tower goes mobile. This will makes Cloud Mario's climb to the top more difficult, since Bowser Jr.'s dome is much higher up, but the moving tank doesn't present that much more of a threat. He still needs to watch out for yellow projectiles, the spinning fire wheel and the vacuum attack, but Cloud Mario should really focus on climbing.
Once Cloud Mario reaches the top of an updraft, he needs to use the Cloud Flower refill to get to an even higher cloud tier. He should use long jumps to get to the distant cloud and he can score another refill. From here he can reach the brittle dome with his cloud platform recharge. Ground Pound the glass dome a third time to take Bowser Jr. out.
Trivia
- Boomsday is a pun of the word Doomsday.
- If Mario gets on the dome with Bowser Jr. in it and doesn't Ground Pound right away, Bowser Jr. can be seen panicking.
Name in other languages