Krash: Difference between revisions

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'''Krashes''' (also known as '''Cart Kritters'''<ref>''Donkey Kong Country'' GBA Player's Guide. Page 92</ref>) are [[Kritter]]s who ride in [[Mine Cart]]s uncontrollably. They appear in ''[[Donkey Kong Country]]'' and ''[[Donkey Kong 64]]''. In the former game, Krashes have an identical appearance to green Kritters, or purple in the [[Donkey Kong Country (Game Boy Advance)|Game Boy Advance remake]]. In ''Donkey Kong 64'', Krashes were given a distinct, muscular appearance and wield a club. Though they do not appear in ''Donkey Kong Country 2: Diddy's Kong Quest'' and ''[[Donkey Kong Land 2]]'', Krashes have a similar counterpart named [[Klank]]s, which ride in [[Roller Coaster]]s.
'''Krashes''' (also known as '''Cart Kritters'''<ref>{{cite|language=en-us|author=Folsom, Jessica; Thomason, Steve|date=2003|title=''Donkey Kong Country'' Player's Guide|isbn=1-930206-33-X|page=92|publisher=Nintendo of America}}</ref>) are [[Kritter]] [[List of enemies|enemies]] that ride in uncontrollable [[Mine Cart]]s. they do not appear in ''Donkey Kong Country 2: Diddy's Kong Quest'' and ''[[Donkey Kong Land 2]]'', Krashes have a similar counterpart named [[Klank]]s, which ride in [[Roller Coaster]]s.


== History ==
== History ==
=== ''Donkey Kong Country'' ===
=== ''Donkey Kong Country'' ===
[[File:MineCartCarnage-SNES-3.png|thumb|left|Diddy jumping over a Krash in Mine Cart Carnage]]
[[File:MineCartCarnage-SNES-3.png|thumb|left|Diddy jumping over a Krash in Mine Cart Carnage]]
In their debut appearance in ''Donkey Kong Country'', Krashes appear in both Mine Cart levels, [[Mine Cart Carnage]] and [[Mine Cart Madness]]. In their first level appearance, Krashes ride a Mine Cart in the opposite direction of [[Donkey Kong]] and [[Diddy Kong]], and if they ram into the [[Kong]]s, the lead one falls out of the Mine Cart. Although Krashes look just as vulnerable as Kritters, the Kongs cannot jump on a Krash while riding on a Mine Cart, as this injures them while leaving the Krash unaffected; the Kongs must jump over the Krash instead.
Krashes are enemies in ''[[Donkey Kong Country]]''. They first appear in [[Mine Cart Carnage]], where Krashes ride a Mine Cart in the direction opposite of [[Donkey Kong]] and [[Diddy Kong]]. Any contact with a Krash, including jumping onto it, damages the player characters while leaving the Krash unaffected. Krashes make their second and final appearance in [[Mine Cart Madness]], sitting idly at the start of a track railing, and the player characters can safely jump on a Krash to hijack its Mine Cart and continue riding on the tracks. Krashes have an identical appearance to Kritters except in the [[Donkey Kong Country (Game Boy Advance)|Game Boy Advance remake]], which changes them to light purple.
 
Krashes make their second and final appearance in Mine Cart Madness. Here, they sit idly at the start of a track railing. Unlike in Mine Cart Carnage, the Kongs can safely jump on a Krash to hijack its Mine Cart, and resume riding on the tracks.
 
In the [[Donkey Kong Country (Game Boy Advance)|Game Boy Advance remake]], Krashes were changed to have a light purple skin.


===''Donkey Kong 64''===
===''Donkey Kong 64''===
[[File:DK64 Diddy Mine Cart Race.png|thumb|A Krash in ''Donkey Kong 64'']]
[[File:DK64 Diddy Mine Cart Race.png|thumb|A Krash in ''Donkey Kong 64'']]
In ''[[Donkey Kong 64]]'', {{conjectural|Krashes}} appear in the [[Mine Cart Ride]]s where they ride on a track adjacent to the Kongs. Krashes were redesigned to have a muscular appearance and wield a club, both of which further distinguish them from Kritters. The Kongs can jump over the club to avoid taking damage. If the Kongs are hit, they lose three [[DK Coin]]s.
{{conjectural|Krashes}} are enemies in ''[[Donkey Kong 64]]''. They appear in the [[Mine Cart Ride]]s only, riding on a track next to the Kongs. Krashes were redesigned to have a muscular appearance and wield a club, both of which further distinguish them from Kritters. The Kongs can jump over the club to avoid taking damage, or else they lose three [[DK Coin]]s. Krashes are defeated if they crash into a pile of rocks or fall into a pit. The active Kong usually has to pull a lever to defeat Krash either way.
 
Krashes are defeated if they crash into a pile of rocks or fall into a pit. The active Kong usually has to pull a lever to defeat Krash either way.
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Revision as of 08:55, June 24, 2024

This article's name is conjectural for a part of its content. If an official name is found for the currently unnamed portion of content, it may need to be split into a new article.

Krash
A Krash in Donkey Kong Country.
First appearance Donkey Kong Country (1994)
Latest appearance Donkey Kong Country (GBA) (2003)
Variant of Kritter
Derived subjects

Krashes (also known as Cart Kritters[1]) are Kritter enemies that ride in uncontrollable Mine Carts. they do not appear in Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2, Krashes have a similar counterpart named Klanks, which ride in Roller Coasters.

History

Donkey Kong Country

Mine Cart Carnage
Diddy jumping over a Krash in Mine Cart Carnage

Krashes are enemies in Donkey Kong Country. They first appear in Mine Cart Carnage, where Krashes ride a Mine Cart in the direction opposite of Donkey Kong and Diddy Kong. Any contact with a Krash, including jumping onto it, damages the player characters while leaving the Krash unaffected. Krashes make their second and final appearance in Mine Cart Madness, sitting idly at the start of a track railing, and the player characters can safely jump on a Krash to hijack its Mine Cart and continue riding on the tracks. Krashes have an identical appearance to Kritters except in the Game Boy Advance remake, which changes them to light purple.

Donkey Kong 64

Diddy Kong in a Mine Cart Ride in Donkey Kong 64
A Krash in Donkey Kong 64

Krashes are enemies in Donkey Kong 64. They appear in the Mine Cart Rides only, riding on a track next to the Kongs. Krashes were redesigned to have a muscular appearance and wield a club, both of which further distinguish them from Kritters. The Kongs can jump over the club to avoid taking damage, or else they lose three DK Coins. Krashes are defeated if they crash into a pile of rocks or fall into a pit. The active Kong usually has to pull a lever to defeat Krash either way.

Gallery

Names in other languages

Language Name Meaning Notes
Italian Krash[?] -
Spanish Krash[?] -

Trivia

  • Though Krashes never directly appeared on the Donkey Kong Country animated series, some episodes have Kritters riding around on minecarts, effectively making a Krash in a sense.
  • The name for Krunch from Diddy Kong Racing was originally intended to be Krash; it was most likely changed to differentiate him from the already existing Krash enemies.

References

  1. ^ Folsom, Jessica; Thomason, Steve (2003). Donkey Kong Country Player's Guide. Nintendo of America (American English). ISBN 1-930206-33-X. Page 92.