Pump, Pump and Away: Difference between revisions
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If both teams do nothing, they will appear tired and the minigame will end in a draw. It is possible that both teams will have the same distance; one of the teams will win by 48 yards/metres if this were to occur.<ref>https://www.youtube.com/watch?v=MeCYSIRN038</ref> | If both teams do nothing, they will appear tired and the minigame will end in a draw. It is possible that both teams will have the same distance; one of the teams will win by 48 yards/metres if this were to occur.<ref>https://www.youtube.com/watch?v=MeCYSIRN038</ref> | ||
{{br}} | {{br}} | ||
==Ending== | |||
[[File:Pump, Pump and Away End.png|thumb|right|The ending to Pump, Pump and Away]] | |||
After the rockets fly as high as they can, the winners' rocket parachutes back down to them, while the losers' rocket falls upside down into the ground, after which they perform their losing animations. The winners then celebrate. | |||
==Controls== | ==Controls== | ||
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Red Rocket Pump, Pump and Away.png|The red team's rocket | Red Rocket Pump, Pump and Away.png|The red team's rocket | ||
Blue Rocket Pump, Pump and Away.png|The blue team's rocket | Blue Rocket Pump, Pump and Away.png|The blue team's rocket | ||
</gallery> | </gallery> | ||
Revision as of 14:17, October 4, 2022
Pump, Pump and Away | |||
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Appears in | Mario Party 3 | ||
Type | 2-vs-2 mini-game | ||
Time limit | 10 seconds | ||
Initial record | 100 yards (American)/metres (Japanese/European) | ||
Music track | Don't Hurry | ||
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Pump, Pump and Away is a 2-vs-2 minigame found in Mario Party 3. Its name is a play on Superman's catchphrase "Up, up, and away."
Gameplay
The minigame starts in a garden with flowers and hills in the background. The players on each team have to pump as much air into the rocket as possible within the ten-second time limit. The player can pump the most air into the rocket when the pump is flashing. When the teams start up their rockets, the rockets blast off past Lakitus holding signs of the distances, Fly Guys, and Bullet Bills into space. The team whose rocket flies higher wins the minigame.
If both teams do nothing, they will appear tired and the minigame will end in a draw. It is possible that both teams will have the same distance; one of the teams will win by 48 yards/metres if this were to occur.[1]
Ending
After the rockets fly as high as they can, the winners' rocket parachutes back down to them, while the losers' rocket falls upside down into the ground, after which they perform their losing animations. The winners then celebrate.
Controls
- – Push pump down
- or – Pull pump up
In-game text
- Game Rules – "Press and with good timing to pump up your rocket. The team whose rocket flies higher, wins."
- Advice – "Push the pump down when it flashes to send the most air to the rocket."
Gallery
See also
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | GO! GO! ロケット[?] GO! GO! Roketto |
GO! GO! Rocket | |
German | Himmelfahrtskommando[?] | Ready to Go to Heaven | |
Spanish | Cohete a Presión[?] | Rocket Pressure |