Merry-Go-Chomp
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Merry-Go-Chomp | |||
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Appears in | Mario Party 3 | ||
Type | Battle minigame | ||
Time limit | 5 seconds per turn | ||
Music track | Big Trouble | ||
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Merry-Go-Chomp is a Battle minigame in Mario Party 3.
Overview[edit]
The minigame is luck-based. After each of the four players choose one of five color panels on a pillar to stand on, the pillar spins faster, descending toward a Chain Chomp, but slows before stopping. The Chain Chomp takes whoever the pillar stops on and puts them into a cage, eliminating them. If the pillar stops on the empty panel, it spins again until landing on another player. After a player is eliminated, the players each choose a different color panel, though there is one less to choose from each turn. The last player remaining wins.
The minigame title is a play on "merry-go-round."
Controls[edit]
– Select color
In-game text[edit]
- Game Rules – "Below the spinning pillar, the Chain Chomp waits for you! Try your luck--pick a color to avoid the Chain Chomp!"
- Advice – "No one knows which color will stop in front of the Chain Chomp! Choose one that feels lucky!"
Names in other languages[edit]
Language | Name | Meaning | Notes |
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Japanese | まわれルーレットタワー[?] Maware rūrettotawā |
Roulette Tower Spins | |
French | Croque-Manège[?] | Crunch-Carousel | |
German | Kettenhund-Karussel[?] | Chain Chomp Carousel | |
Spanish | Carrusel Chomp[?] | Chain Chomp Carousel |