Merry-Go-Chomp
Merry-Go-Chomp | |||
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Appears in | Mario Party 3 | ||
Type | Battle mini-game | ||
Time limit | 5 seconds per turn | ||
Music track | Big Trouble | ||
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Merry-Go-Chomp is a luck-based Battle minigame found in Mario Party 3. Its name is derived from "merry-go-round."
Gameplay[edit]
The game takes place in a circus tent. The four players start in a line, and one by one, they have to pick one of five color panels on top of a spinning pillar to stay on. After all the players have chosen a color, the pillar starts spinning faster and descends towards a Chain Chomp. The pillar then slows down until it stops. The Chain Chomp then takes a player the pillar stops on and locks them in a cage, thus eliminating them from the game. If the Chain Chomp is next to an empty color panel when the pillar stops, the pillar will start spinning and stopping again until the Chain Chomp gets a player. After a player is chosen, the remaining players climb up a ladder and reassemble themselves in a line, where they then choose another color panel. The number of color panels decreases by one after each time a player is eliminated. The cycle continues until there is one player remaining, and that player wins the game.
Controls[edit]
- – Select color
In-game text[edit]
- Game Rules – "Below the spinning pillar, the Chain Chomp waits for you! Try your luck--pick a color to avoid the Chain Chomp!"
- Advice – "No one knows which color will stop in front of the Chain Chomp! Choose one that feels lucky!"
See also[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
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Japanese | まわれルーレットタワー[?] Maware rūrettotawā |
Roulette Tower Spins | |
French | Croque-Manège[?] | Crunch-Carousel | |
German | Kettenhund-Karussel[?] | Chain Chomp Carousel | |
Spanish | Carrusel Chomp[?] | Chain Chomp Carousel |