Polterguy: Difference between revisions
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{{species infobox | {{species infobox | ||
|title=Polterguy | |title=Polterguy | ||
|image=[[File: | |image=[[File:PolterguyMvsDK2.png]]<br>A Phantom Guy from ''[[Mario vs. Donkey Kong 2: March of the Minis]]'' | ||
|variant_of=[[Boo Guy]]<br>[[Shy Guy (toy)]] | |variant_of=[[Boo Guy]]<br>[[Shy Guy (toy)]] | ||
|first_appearance=''[[Mario vs. Donkey Kong]]'' ([[List of games by date#2004|2004]]) | |first_appearance=''[[Mario vs. Donkey Kong]]'' ([[List of games by date#2004|2004]]) | ||
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===''Mario vs. Donkey Kong''=== | ===''Mario vs. Donkey Kong''=== | ||
[[File:MvsDK ShyGuyGhost.png|thumb|left]] | [[File:MvsDK ShyGuyGhost.png|thumb|left]] | ||
Polterguys first appear as enemies in ''[[Mario vs. Donkey Kong]]'', and are found in | [[File:SpookyHouseBossFight.png|thumb|right|Both forms of Polterguy in ''Mario vs. Donkey Kong'']] | ||
Polterguys first appear as enemies in ''[[Mario vs. Donkey Kong]]'', and are found in [[Spooky House]]. Like other enemies in the game, if [[Mario]] comes in contact with them, he loses a [[Extra life|life]]. Polterguys cannot be defeated; instead, when Mario presses a [[Color Switch]] of the same color as a Polterguy, it turns into a harmless block that Mario can stand on. | |||
Polterguys also appear in | Polterguys also appear in Spooky House's boss stage, [[Spooky House#4-DK|4-DK]]. These Polterguys now have flame-like auras similar to [[Pyro Guy]]s, though this is only a visual effect, and the usual animation plays if Mario loses a life by coming in contact with them. As they float around in a set pattern, [[Donkey Kong]] hits one of three Color Switches, transforming the Polterguy of that color into a regular Shy Guy, which Mario can pick up and throw at Donkey Kong to damage him. | ||
===''Mario vs. Donkey Kong 2: March of the Minis''=== | ===''Mario vs. Donkey Kong 2: March of the Minis''=== | ||
In ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', | [[File:MvDK2 Room 7-5.png|thumb|left|Both Phantom Guy forms in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'']] | ||
In ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', Polterguys are known as '''Phantom Guys''' and appear in [[Spooky Attic]]. They mostly retain their appearance and movement patterns from the last game, serving as enemies that can be turned into platforms for [[Mini]]s to walk on. In the [[Construction Zone]], Phantom Guys can be used in the Spooky Attic construction kit and [[Special Kit 3]]. | |||
===''Mario vs. Donkey Kong: Minis March Again!''=== | ===''Mario vs. Donkey Kong: Minis March Again!''=== | ||
Polterguys appear in ''[[Mario vs. Donkey Kong: Minis March Again!]]'', where they now have active wind-up keys on their backs like their walking counterparts. They are also less transparent and have a spectral, vaguely fiery aura that resembles their boss stage appearance from the first game. In addition, they remain in the same spot rather than move in a given pattern, though they still turn to face any | Polterguys appear in ''[[Mario vs. Donkey Kong: Minis March Again!]]'', where they now have active wind-up keys on their backs like their walking counterparts. They are also less transparent and have a spectral, vaguely fiery aura that resembles their boss stage appearance from the first game. In addition, they remain in the same spot rather than move in a given pattern, though they still turn to face any Minis present. They are first encountered in [[Room 4-5 (Mario vs. Donkey Kong: Minis March Again!)|Room 4-5]]. | ||
===''Mario vs. Donkey Kong: Mini-Land Mayhem!''=== | ===''Mario vs. Donkey Kong: Mini-Land Mayhem!''=== | ||
In ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'', Polterguys appear as enemies | In ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'', blue Polterguys appear as enemies in [[Area 4-DK]]. When Donkey Kong summons a Polterguy from a Shy Guy portrait, it simply falls down until it hits ground or [[girder]]s, then disappears. A [[Mini Mario (toy)|Mini Mario]] breaks if it touches a Polterguy. | ||
==Names in other languages== | ==Names in other languages== |
Revision as of 18:28, July 9, 2022
Polterguy | |
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A Phantom Guy from Mario vs. Donkey Kong 2: March of the Minis | |
First appearance | Mario vs. Donkey Kong (2004) |
Latest appearance | Mario vs. Donkey Kong: Mini-Land Mayhem! (2010) |
Variant of | Boo Guy Shy Guy (toy) |
Polterguys[1][2] (also known as Phantom Guys[3][4]) are Shy Guys that appear only in the Mario vs. Donkey Kong series. They are based on Boo Guys; the name "Polterguy" is based on the word "poltergeist", referring to their spectral appearance.
History
Mario vs. Donkey Kong
Polterguys first appear as enemies in Mario vs. Donkey Kong, and are found in Spooky House. Like other enemies in the game, if Mario comes in contact with them, he loses a life. Polterguys cannot be defeated; instead, when Mario presses a Color Switch of the same color as a Polterguy, it turns into a harmless block that Mario can stand on.
Polterguys also appear in Spooky House's boss stage, 4-DK. These Polterguys now have flame-like auras similar to Pyro Guys, though this is only a visual effect, and the usual animation plays if Mario loses a life by coming in contact with them. As they float around in a set pattern, Donkey Kong hits one of three Color Switches, transforming the Polterguy of that color into a regular Shy Guy, which Mario can pick up and throw at Donkey Kong to damage him.
Mario vs. Donkey Kong 2: March of the Minis
In Mario vs. Donkey Kong 2: March of the Minis, Polterguys are known as Phantom Guys and appear in Spooky Attic. They mostly retain their appearance and movement patterns from the last game, serving as enemies that can be turned into platforms for Minis to walk on. In the Construction Zone, Phantom Guys can be used in the Spooky Attic construction kit and Special Kit 3.
Mario vs. Donkey Kong: Minis March Again!
Polterguys appear in Mario vs. Donkey Kong: Minis March Again!, where they now have active wind-up keys on their backs like their walking counterparts. They are also less transparent and have a spectral, vaguely fiery aura that resembles their boss stage appearance from the first game. In addition, they remain in the same spot rather than move in a given pattern, though they still turn to face any Minis present. They are first encountered in Room 4-5.
Mario vs. Donkey Kong: Mini-Land Mayhem!
In Mario vs. Donkey Kong: Mini-Land Mayhem!, blue Polterguys appear as enemies in Area 4-DK. When Donkey Kong summons a Polterguy from a Shy Guy portrait, it simply falls down until it hits ground or girders, then disappears. A Mini Mario breaks if it touches a Polterguy.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ゆーれいヘイホー[5][6] Yūrei Heihō Template:Nowrap Faiyā Yūrei Heihō |
Same as Boo Guy Fire Boo Guy (4-DK) |
|
Italian | Tipo Spettro[?] | Phantom Guy |
References
- ^ Mario vs. Donkey Kong 2: March of the Minis object graphics filename (data/data/anims/polterguy_anim.bin)
- ^ "Polterguy – Mini Mario will burn if he is touched by a Polterguy! Step on a color switch to turn all the Polterguys of that color into blocks. Polterguy cannot be hurt by the hammer." - Mario vs. Donkey Kong: Minis March Again! help menu, tab 7: "Enemies" (American English version)
- ^ "22. Phantom Guys" - Mario vs. Donkey Kong 2: March of the Minis help
- ^ "Phantom Guy – Mini Marios will burn if they touch a Phantom Guy! Step on a coloured switch to turn all the Phantom Guys of that colour into blocks. Phantom Guys cannot be hurt by hammers." - Mario vs. Donkey Kong: Minis March Again! help menu, tab 7: "Enemies" (British English version)
- ^ Mario vs. Donkey Kong Shogakukan book
- ^ Mario vs. Donkey Kong 2 Shogakukan book
Mario vs. Donkey Kong: Minis March Again! | |
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Characters | Mario • Pauline • Donkey Kong • Toads |
Minis | Mini Mario • Mini Toad • Mini Peach • Mini Donkey Kong |
Floors | Mini Mayhem • Sandstone Stroll • Magnet Mania • Jungle Rumble • Rooftop • Basement |
Items and objects | Blue Spring • Box Spring • Cannon • Clock • Coin (large) • Color Switch • Conveyor Belt • Door • Girder • Hammer • Key • Key Door • Ladder • M-Token • Magnet • Mini Mario Card • Pink Block • Pokey Block • Pop-up Gate • Rotate Pipe • Shy Guy Block • Spike • Spin-bar magnet • Warp Pipe • Yellow Spring |
Enemies | Monkey robots (Capture Kong · Circus Kong) • Bird • Piranha Plant (fire) • Pokey • Polterguy • Snapjaw • Snifit • Spear Guy • Thwomp |
Miscellaneous | Media • Staff • Super Mini Mario World |