Polterguy: Difference between revisions

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{{species infobox
{{species infobox
|title=Polterguy
|title=Polterguy
|image=[[File:MvDK2 Room 7-5.png|180px]]<br>Both Phantom Guy forms in ''[[Mario vs. Donkey Kong 2: March of the Minis]]''.
|image=[[File:PolterguyMvsDK2.png]]<br>A Phantom Guy from ''[[Mario vs. Donkey Kong 2: March of the Minis]]''
|variant_of=[[Boo Guy]]<br>[[Shy Guy (toy)]]
|variant_of=[[Boo Guy]]<br>[[Shy Guy (toy)]]
|first_appearance=''[[Mario vs. Donkey Kong]]'' ([[List of games by date#2004|2004]])
|first_appearance=''[[Mario vs. Donkey Kong]]'' ([[List of games by date#2004|2004]])
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===''Mario vs. Donkey Kong''===
===''Mario vs. Donkey Kong''===
[[File:MvsDK ShyGuyGhost.png|thumb|left]]
[[File:MvsDK ShyGuyGhost.png|thumb|left]]
Polterguys first appear as enemies in ''[[Mario vs. Donkey Kong]]'', and are found in the [[Spooky House]] world. Like other enemies in the game, coming in contact with [[Mario]] will cause him to lose a life. Polterguys cannot be defeated normally; when Mario presses a button that is the same color as any of the ghosts, they turn into harmless platforms with Shy guy masks, allowing Mario to pass by.
[[File:SpookyHouseBossFight.png|thumb|right|Both forms of Polterguy in ''Mario vs. Donkey Kong'']]
Polterguys first appear as enemies in ''[[Mario vs. Donkey Kong]]'', and are found in [[Spooky House]]. Like other enemies in the game, if [[Mario]] comes in contact with them, he loses a [[Extra life|life]]. Polterguys cannot be defeated; instead, when Mario presses a [[Color Switch]] of the same color as a Polterguy, it turns into a harmless block that Mario can stand on.


Polterguys also appear in the Spooky House's [[Spooky House#4-DK|boss stage]]. These Polterguys now have flame-like auras similar to [[Pyro Guy]]s, though this is only a visual effect, and the usual animation plays if Mario loses a life by coming in contact with them. As they float around in a set pattern, [[Donkey Kong]] will hit one of three [[Color Switch]]es, transforming the Polterguy of that color into a regular Shy Guy that Mario can pick up and throw at Donkey Kong to damage him.
Polterguys also appear in Spooky House's boss stage, [[Spooky House#4-DK|4-DK]]. These Polterguys now have flame-like auras similar to [[Pyro Guy]]s, though this is only a visual effect, and the usual animation plays if Mario loses a life by coming in contact with them. As they float around in a set pattern, [[Donkey Kong]] hits one of three Color Switches, transforming the Polterguy of that color into a regular Shy Guy, which Mario can pick up and throw at Donkey Kong to damage him.


===''Mario vs. Donkey Kong 2: March of the Minis''===
===''Mario vs. Donkey Kong 2: March of the Minis''===
In ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', they have been renamed to Phantom Guys and appear in the [[Spooky Attic]] stage. They mostly retain their appearance and movement patterns from the last game, serving as obstacles to the [[Mini Mario (toy)|Mini Mario]] toys that can be turned into platforms. In the [[Construction Zone]], Phantom Guys can be used in the Spooky Attic and Special Kit 3 sets.
[[File:MvDK2 Room 7-5.png|thumb|left|Both Phantom Guy forms in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'']]
In ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', Polterguys are known as '''Phantom Guys''' and appear in [[Spooky Attic]]. They mostly retain their appearance and movement patterns from the last game, serving as enemies that can be turned into platforms for [[Mini]]s to walk on. In the [[Construction Zone]], Phantom Guys can be used in the Spooky Attic construction kit and [[Special Kit 3]].


===''Mario vs. Donkey Kong: Minis March Again!''===
===''Mario vs. Donkey Kong: Minis March Again!''===
Polterguys appear in ''[[Mario vs. Donkey Kong: Minis March Again!]]'', where they now have active wind-up keys on their backs like their walking counterparts. They are also less transparent and have a spectral, vaguely fiery aura that resembles their boss stage appearance from the first game. In addition, they remain in the same spot rather than move in a given pattern, though they still turn to face any Mini Marios present. They are first encountered in [[Room 4-5 (Mario vs. Donkey Kong: Minis March Again!)|Room 4-5]].
Polterguys appear in ''[[Mario vs. Donkey Kong: Minis March Again!]]'', where they now have active wind-up keys on their backs like their walking counterparts. They are also less transparent and have a spectral, vaguely fiery aura that resembles their boss stage appearance from the first game. In addition, they remain in the same spot rather than move in a given pattern, though they still turn to face any Minis present. They are first encountered in [[Room 4-5 (Mario vs. Donkey Kong: Minis March Again!)|Room 4-5]].


===''Mario vs. Donkey Kong: Mini-Land Mayhem!''===
===''Mario vs. Donkey Kong: Mini-Land Mayhem!''===
In ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'', Polterguys appear as enemies that Donkey Kong summons in [[Area 4-DK]].
In ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'', blue Polterguys appear as enemies in [[Area 4-DK]]. When Donkey Kong summons a Polterguy from a Shy Guy portrait, it simply falls down until it hits ground or [[girder]]s, then disappears. A [[Mini Mario (toy)|Mini Mario]] breaks if it touches a Polterguy.
 
==Gallery==
<gallery>
File:SpookyHouseBossFight.png|Both forms of Polterguy in ''Mario vs. Donkey Kong''
</gallery>


==Names in other languages==
==Names in other languages==

Revision as of 18:28, July 9, 2022

Polterguy
Artwork of a Polterguy from the ending credits of Mario vs. Donkey Kong 2: March of the Minis.
A Phantom Guy from Mario vs. Donkey Kong 2: March of the Minis
First appearance Mario vs. Donkey Kong (2004)
Latest appearance Mario vs. Donkey Kong: Mini-Land Mayhem! (2010)
Variant of Boo Guy
Shy Guy (toy)

Polterguys[1][2] (also known as Phantom Guys[3][4]) are Shy Guys that appear only in the Mario vs. Donkey Kong series. They are based on Boo Guys; the name "Polterguy" is based on the word "poltergeist", referring to their spectral appearance.

History

Mario vs. Donkey Kong

Polterguy
The Spooky House boss fight in Mario vs. Donkey Kong. Polterguys are visible in both forms here.
Both forms of Polterguy in Mario vs. Donkey Kong

Polterguys first appear as enemies in Mario vs. Donkey Kong, and are found in Spooky House. Like other enemies in the game, if Mario comes in contact with them, he loses a life. Polterguys cannot be defeated; instead, when Mario presses a Color Switch of the same color as a Polterguy, it turns into a harmless block that Mario can stand on.

Polterguys also appear in Spooky House's boss stage, 4-DK. These Polterguys now have flame-like auras similar to Pyro Guys, though this is only a visual effect, and the usual animation plays if Mario loses a life by coming in contact with them. As they float around in a set pattern, Donkey Kong hits one of three Color Switches, transforming the Polterguy of that color into a regular Shy Guy, which Mario can pick up and throw at Donkey Kong to damage him.

Mario vs. Donkey Kong 2: March of the Minis

In Mario vs. Donkey Kong 2: March of the Minis, Polterguys are known as Phantom Guys and appear in Spooky Attic. They mostly retain their appearance and movement patterns from the last game, serving as enemies that can be turned into platforms for Minis to walk on. In the Construction Zone, Phantom Guys can be used in the Spooky Attic construction kit and Special Kit 3.

Mario vs. Donkey Kong: Minis March Again!

Polterguys appear in Mario vs. Donkey Kong: Minis March Again!, where they now have active wind-up keys on their backs like their walking counterparts. They are also less transparent and have a spectral, vaguely fiery aura that resembles their boss stage appearance from the first game. In addition, they remain in the same spot rather than move in a given pattern, though they still turn to face any Minis present. They are first encountered in Room 4-5.

Mario vs. Donkey Kong: Mini-Land Mayhem!

In Mario vs. Donkey Kong: Mini-Land Mayhem!, blue Polterguys appear as enemies in Area 4-DK. When Donkey Kong summons a Polterguy from a Shy Guy portrait, it simply falls down until it hits ground or girders, then disappears. A Mini Mario breaks if it touches a Polterguy.

Names in other languages

Language Name Meaning Notes
Japanese ゆーれいヘイホー[5][6]
Yūrei Heihō
Template:Nowrap
Faiyā Yūrei Heihō
Same as Boo Guy

Fire Boo Guy (4-DK)
Italian Tipo Spettro[?] Phantom Guy

References

  1. ^ Mario vs. Donkey Kong 2: March of the Minis object graphics filename (data/data/anims/polterguy_anim.bin)
  2. ^ "Polterguy – Mini Mario will burn if he is touched by a Polterguy! Step on a color switch to turn all the Polterguys of that color into blocks. Polterguy cannot be hurt by the hammer." - Mario vs. Donkey Kong: Minis March Again! help menu, tab 7: "Enemies" (American English version)
  3. ^ "22. Phantom Guys" - Mario vs. Donkey Kong 2: March of the Minis help
  4. ^ "Phantom Guy – Mini Marios will burn if they touch a Phantom Guy! Step on a coloured switch to turn all the Phantom Guys of that colour into blocks. Phantom Guys cannot be hurt by hammers." - Mario vs. Donkey Kong: Minis March Again! help menu, tab 7: "Enemies" (British English version)
  5. ^ Mario vs. Donkey Kong Shogakukan book
  6. ^ Mario vs. Donkey Kong 2 Shogakukan book