Guardian: Difference between revisions

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'''Bowser Memory P''' is a character found in ''[[Mario & Luigi: Bowser's Inside Story]]''. When [[Mario]] and [[Luigi]] first entered Bowser's [[Memory Banks]] they encountered a round, [[Bowser Memory Neuron|Napse-like being]] tending to the computer-like interface of Bowser's mind. It then scanned them and [[Starlow]] and determined that they were "viruses", transforming into digital, pixelated copies of the Mario Bros. known as [[Bowser Memory ML]], and attacking. After being defeated, it switches to an observation protocol and to 'aid communication" between it and Mario, Luigi and Starlow, where it briefly transforms into its Bowser Memory P form, which resembled [[Princess Peach]]. The Memory P reveals that when Bowser was rammed by the [[Fawful Express]], it joggled some memories around. It then changes back to its original spherical form and goes through the library-like books of memory, pulling out both a memory of steak and Peach before finding the broken memory of the safe combination for the Mario Bros.
'''Bowser Memory P''' (referred to in the [[Prima Games]] guide as the '''guardian'''<ref>Browne, Catherine. ''Mario & Luigi: Bowser's Inside Story'' PRIMA Official Game Guide. Page 107. "''As soon as the battle ends, the guardian relents and seeks out the memory of the safe combination.''"</ref>) is a character found in ''[[Mario & Luigi: Bowser's Inside Story]]''. When [[Mario]] and [[Luigi]] first entered Bowser's [[Memory Banks]] they encountered a round, [[Bowser Memory Neuron|Napse-like being]] tending to the computer-like interface of Bowser's mind. It then scanned them and [[Starlow]] and determined that they were "viruses", transforming into digital, pixelated copies of the Mario Bros. known as [[Bowser Memory ML]], and attacking. After being defeated, it switches to an observation protocol and to 'aid communication" between it and Mario, Luigi and Starlow, where it briefly transforms into its Bowser Memory P form, which resembled [[Princess Peach]]. Bowser Memory P reveals that when Bowser was rammed by the [[Fawful Express]], it joggled some memories around. It then changes back to its original spherical form and goes through the library-like books of memory, pulling out both a memory of steak and Peach before finding the broken memory of the safe combination for the Mario Bros.


In order to put the memory back together, Mario, Luigi and Starlow must piece it back like a puzzle. The end result is the safe number (9898-88241-983), which it puts back into [[Bowser]]'s memory bank. Instantly, Bowser remembers the combination, and hums the song he used to remember it as he opens the safe. Inside the safe is where he obtains the second [[Star Cure]], before being subsequently trapped in the safe by the [[Elite Trio]].
In order to put the memory back together, Mario, Luigi and Starlow must piece it back like a puzzle. The end result is the safe number (9898-88241-983), which it puts back into [[Bowser]]'s memory bank. Instantly, Bowser remembers the combination, and hums the song he used to remember it as he opens the safe. Inside the safe is where he obtains the second [[Star Cure]], before being subsequently trapped in the safe by the [[Elite Trio]].


==References==
<references/>
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[[Category:Animate objects]]
[[Category:Animate objects]]

Revision as of 13:44, November 29, 2021

A red arrow, pointing into a blue diamond. It has been suggested that this page be merged into Guardian. (discuss)

The title of this article is conjectural; an official name for the article's subject has not been found, so it has been given a fitting title by the editors.
If an acceptable name is found, then the article should be moved to the new title.

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Bowser Memory P (referred to in the Prima Games guide as the guardian[1]) is a character found in Mario & Luigi: Bowser's Inside Story. When Mario and Luigi first entered Bowser's Memory Banks they encountered a round, Napse-like being tending to the computer-like interface of Bowser's mind. It then scanned them and Starlow and determined that they were "viruses", transforming into digital, pixelated copies of the Mario Bros. known as Bowser Memory ML, and attacking. After being defeated, it switches to an observation protocol and to 'aid communication" between it and Mario, Luigi and Starlow, where it briefly transforms into its Bowser Memory P form, which resembled Princess Peach. Bowser Memory P reveals that when Bowser was rammed by the Fawful Express, it joggled some memories around. It then changes back to its original spherical form and goes through the library-like books of memory, pulling out both a memory of steak and Peach before finding the broken memory of the safe combination for the Mario Bros.

In order to put the memory back together, Mario, Luigi and Starlow must piece it back like a puzzle. The end result is the safe number (9898-88241-983), which it puts back into Bowser's memory bank. Instantly, Bowser remembers the combination, and hums the song he used to remember it as he opens the safe. Inside the safe is where he obtains the second Star Cure, before being subsequently trapped in the safe by the Elite Trio.

References

  1. ^ Browne, Catherine. Mario & Luigi: Bowser's Inside Story PRIMA Official Game Guide. Page 107. "As soon as the battle ends, the guardian relents and seeks out the memory of the safe combination."