Pulse Beam: Difference between revisions
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LinkTheLefty (talk | contribs) (Let's get some actual other languages in there first since this looks -really- awkward by itself; the reference can be removed if it turns out to be the Japanese name.) |
FanOfYoshi (talk | contribs) (Undo revision 2612238 by LinkTheLefty (talk) Like i said, the Beamer enemies's internal filenames are romanized.) Tag: Undo |
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'''Pulse Beams'''<ref>Walsh, Doug, and Joe Epstein (2017). ''Super Mario Odyssey: [[Prima Games|Prima]] Collector's Edition Guide'', page 25. | '''Pulse Beams'''<ref>Walsh, Doug, and Joe Epstein (2017). ''Super Mario Odyssey: [[Prima Games|Prima]] Collector's Edition Guide'', page 25.</ref> are objects that appear in ''[[Super Mario Odyssey]]''. They act similarly to [[Ring Burner]]s and [[Ring Beamer]]s in that they will shoot a large ring of electricity, but unlike either of those, Pulse Beams must be activated by being hit with [[Cappy]] or enemies, such as [[Bullet Bill]]s, instead of being activated when Mario is close to them. Therefore, they do not seem to be sentient. Their electric rings can destroy some blocks in [[Mario]]'s path, but will also hurt him and any enemies they touch. Additionally, the rings can cause other Pulse Beams to be activated when collided with them, which in some cases can cause an infinite loop. They cannot be destroyed by any means. | ||
{{foreign names | |||
|Jap=Cap Beamer (internal filename) | |||
|JapM=Cap Beamer | |||
}} | |||
==References== | ==References== | ||
<references/> | <references/> |
Revision as of 11:14, February 28, 2019
Pulse Beams[1] are objects that appear in Super Mario Odyssey. They act similarly to Ring Burners and Ring Beamers in that they will shoot a large ring of electricity, but unlike either of those, Pulse Beams must be activated by being hit with Cappy or enemies, such as Bullet Bills, instead of being activated when Mario is close to them. Therefore, they do not seem to be sentient. Their electric rings can destroy some blocks in Mario's path, but will also hurt him and any enemies they touch. Additionally, the rings can cause other Pulse Beams to be activated when collided with them, which in some cases can cause an infinite loop. They cannot be destroyed by any means.
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