Katsuya Yamano: Difference between revisions
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*''[[Super Smash Bros. for Nintendo 3DS|Super Smash Bros. for Nintendo 3DS]]''/''[[Super Smash Bros. for Wii U|Wii U]]'' - Special Thanks | *''[[Super Smash Bros. for Nintendo 3DS|Super Smash Bros. for Nintendo 3DS]]''/''[[Super Smash Bros. for Wii U|Wii U]]'' - Special Thanks | ||
*''[[Rhythm Heaven Megamix]]'' - Supervisor | *''[[Rhythm Heaven Megamix]]'' - Supervisor | ||
*''[[Super Smash Bros. Ultimate]]'' - Original Game Supervisor | |||
==External links== | ==External links== |
Revision as of 10:17, December 12, 2018
Katsuya Yamano is a video game programmer and manager employed by Nintendo. First working as a programmer, Yamano was promoted to a manager role, supervising the later games of Nintendo R&D1 and the output of its successor, Nintendo SPD1.
Katsuya Yamano was promoted to manager of Nintendo SPD1 in 2012, replacing Yoshio Sakamoto after he was made deputy manager of the entire SPD group. Following Nintendo SPD's dissolution, his current role at Nintendo is unknown.
Games credited
- Mario Paint - Mouse Maker staff
- Super Mario Land 2: 6 Golden Coins - Playtester
- Mario Clash - Programmer
- Wario Land II - Programmer
- Wario Land 3 - Programmer
- Wario Land 4 – Programmer
- WarioWare: Twisted! - Supervisor
- WarioWare: Touched! – Supervisor, Game Design
- WarioWare: Smooth Moves – Supervisor
- WarioWare: Snapped! – Producer
- WarioWare: D.I.Y. – Supervisor
- Nintendo Land - Special Thanks
- Game & Wario – Supervisor
- Super Smash Bros. for Nintendo 3DS/Wii U - Special Thanks
- Rhythm Heaven Megamix - Supervisor
- Super Smash Bros. Ultimate - Original Game Supervisor