Beach Volleyball (Super Mario Odyssey): Difference between revisions
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{{Italic title|Beach Volleyball (''Super Mario Odyssey'')}} | {{Italic title|Beach Volleyball (''Super Mario Odyssey'')}} | ||
[[File:BeachVolleyball_SuperMarioOdyssey.png|thumb|250px|]] | [[File:BeachVolleyball_SuperMarioOdyssey.png|thumb|250px|]] | ||
'''Beach Volleyball''' is a minigame that appears in ''[[Super Mario Odyssey]]''. It takes place in the [[Seaside Kingdom]] and involves hitting a [[Cheep Cheep]] beach ball back at a [[Bubblainian]] on the opposite side of the court. The minigame starts off slow, but speeds up after every | '''Beach Volleyball''' is a minigame that appears in ''[[Super Mario Odyssey]]''. It takes place in the [[Seaside Kingdom]] and involves hitting a [[Cheep Cheep]] beach ball back at a [[Bubblainian]] on the opposite side of the court. The minigame starts off slow, but speeds up after every five hits until about fifty hits where it will stop speeding up. [[Mario]] can hit the ball or he can throw [[Cappy]] at the ball, which Cappy himself mentions during the minigame. It is also possible to spike the ball by throwing Cappy at it while in the air. If the ball hits the ground and Mario fails to hit it in time, it will count as a "MISS" and he will have to restart the minigame at zero hits. However, there is a split second where the ball will bouncy slightly before landing, allowing Mario to hit it and not count as a "MISS". There are two [[Power Moon]]s that Mario can obtain from this minigame, one for hitting the ball at least fifteen times and another for hitting the ball at least one hundred times. | ||
{{SMO}} | {{SMO}} | ||
[[Category:Super Mario Odyssey]] | [[Category:Super Mario Odyssey]] | ||
[[Category:Super Mario Series Minigames]] | [[Category:Super Mario Series Minigames]] |
Revision as of 13:32, December 8, 2017
Beach Volleyball is a minigame that appears in Super Mario Odyssey. It takes place in the Seaside Kingdom and involves hitting a Cheep Cheep beach ball back at a Bubblainian on the opposite side of the court. The minigame starts off slow, but speeds up after every five hits until about fifty hits where it will stop speeding up. Mario can hit the ball or he can throw Cappy at the ball, which Cappy himself mentions during the minigame. It is also possible to spike the ball by throwing Cappy at it while in the air. If the ball hits the ground and Mario fails to hit it in time, it will count as a "MISS" and he will have to restart the minigame at zero hits. However, there is a split second where the ball will bouncy slightly before landing, allowing Mario to hit it and not count as a "MISS". There are two Power Moons that Mario can obtain from this minigame, one for hitting the ball at least fifteen times and another for hitting the ball at least one hundred times.