Paper Mario bestiary: Difference between revisions

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(Filled out statuses until Fuzzipede)
(Completed statuses until Jr. Troopa 4)
Line 565: Line 565:


<onlyinclude>{{#ifeq:{{{transcludesection|Fuzzipede}}}|Fuzzipede| {{<noinclude>PMbestiary</noinclude><includeonly>PMenemy</includeonly>|name=Fuzzipede|role=boss|align={{{align|right}}}|image={{{image|[[File:Fuzzipede PM.png]]}}}|hp=20|atk=3|def=0|lvl=43|location=[[Toad Town]] (Whale)|moves=Headbonk (3), Headbutt (3, Command Loss), Heal (4 HP; HP ≤ 7)|tattle=N/A
<onlyinclude>{{#ifeq:{{{transcludesection|Fuzzipede}}}|Fuzzipede| {{<noinclude>PMbestiary</noinclude><includeonly>PMenemy</includeonly>|name=Fuzzipede|role=boss|align={{{align|right}}}|image={{{image|[[File:Fuzzipede PM.png]]}}}|hp=20|atk=3|def=0|lvl=43|location=[[Toad Town]] (Whale)|moves=Headbonk (3), Headbutt (3, Command Loss), Heal (4 HP; HP ≤ 7)|tattle=N/A
|type=Elevated, Ground or Ceiling|items=N/A|run=N/A|strong=None|weak=None|sleep=Fair, 2|dizzy=Good, 2|shock=Good, 3|shrink=Fair, 3|stop=Fair, 2|fright=Immune|airlift=N/A|hurricane=N/A|coins=N/A|#=64}}}}</onlyinclude>
|type=Elevated, Ground or Ceiling|items=N/A|run=N/A|strong=None|weak=None|sleep=50%, -1|dizzy=50%, -1|shock=75%, 0|shrink=50%, 0|stop=75%, -2|fright=0%|airlift=0%|hurricane=0%|upandaway=95%|coins=N/A|#=64}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Jungle Fuzzy}}}|Jungle Fuzzy| {{<noinclude>PMbestiary</noinclude><includeonly>PMenemy</includeonly>|name=Jungle Fuzzy|align={{{align|right}}}|image={{{image|[[File:PMJungleFuzzy.png]]}}}|hp=7|atk=2|def=0|lvl=16|location=[[Jade Jungle]]|moves=Kissy-Kissy (2x5, recovers health according to damage), Create Friend (creates Jungle Fuzzy)|tattle=This is a Jungle Fuzzy. Jungle Fuzzies are very similar to other Fuzzies, but they live in the jungle, so... ...that's their name. Max HP: 7, Attack Power: 2, Defense Power: 0 They cling to you, suck out your HP and add it to their own. What a sleazy move! They won't stop clinging to you unless you tear 'em off with the action command. They also occasionally divide, so let's beat 'em before they get the chance.
<onlyinclude>{{#ifeq:{{{transcludesection|Jungle Fuzzy}}}|Jungle Fuzzy| {{<noinclude>PMbestiary</noinclude><includeonly>PMenemy</includeonly>|name=Jungle Fuzzy|align={{{align|right}}}|image={{{image|[[File:PMJungleFuzzy.png]]}}}|hp=7|atk=2|def=0|lvl=16|location=[[Jade Jungle]]|moves=Kissy-Kissy (2x5, recovers health according to damage), Create Friend (creates Jungle Fuzzy)|tattle=This is a Jungle Fuzzy. Jungle Fuzzies are very similar to other Fuzzies, but they live in the jungle, so... ...that's their name. Max HP: 7, Attack Power: 2, Defense Power: 0 They cling to you, suck out your HP and add it to their own. What a sleazy move! They won't stop clinging to you unless you tear 'em off with the action command. They also occasionally divide, so let's beat 'em before they get the chance.
|type=Ground|items=[[Dizzy Dial]], [[Volt Shroom]]|run=40|strong=None|weak=None|sleep=Good, 2|dizzy=Good, 3|shock=Good, 3|shrink=Good, 3|stop=Good, 4/5|fright=Good|airlift=Good|hurricane=Good|coins=1 + 0-3|#=65}}}}</onlyinclude>
|type=Ground|items=[[Dizzy Dial]], [[Volt Shroom]]|run=40|strong=None|weak=None|sleep=95%, -1|dizzy=90%, 0|shock=75%, 0|shrink=75%, 0|stop=90%, 0|fright=75%|airlift=85%|hurricane=80%|upandaway=95%|coins=1 + 0-3|#=65}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Spear Guy}}}|Spear Guy| {{<noinclude>PMbestiary</noinclude><includeonly>PMenemy</includeonly>|name=Spear Guy|align={{{align|right}}}|image={{{image|[[File:Jungle Guy.PNG]]}}}|hp=7|atk=3|def=0|lvl=16|location=[[Jade Jungle]]|moves=Spear Stab (3), Spear Throw (3, turns into Shy Guy), Summon Friend (summons Spear Guy)|tattle=This is a Spear Guy. Spear Guys are relatives of Shy Guys. They live in the jungle. Max HP: 7, Attack Power: 3, Defense Power: 0 You'll get hurt if you attack with the Hammer while they're pointing the spear at you. You'll also get hurt if you try to jump on 'em when the spear's pointing upward. Pay attention to the position of their spears when we attack. Oh yeah, they also sometimes call in reinforcements. After they throw their spears, they become ordinary Shy Guys.
<onlyinclude>{{#ifeq:{{{transcludesection|Spear Guy}}}|Spear Guy| {{<noinclude>PMbestiary</noinclude><includeonly>PMenemy</includeonly>|name=Spear Guy|align={{{align|right}}}|image={{{image|[[File:Jungle Guy.PNG]]}}}|hp=7|atk=3|def=0|lvl=16|location=[[Jade Jungle]]|moves=Spear Stab (3), Spear Throw (3, turns into Shy Guy), Summon Friend (summons Spear Guy)|tattle=This is a Spear Guy. Spear Guys are relatives of Shy Guys. They live in the jungle. Max HP: 7, Attack Power: 3, Defense Power: 0 You'll get hurt if you attack with the Hammer while they're pointing the spear at you. You'll also get hurt if you try to jump on 'em when the spear's pointing upward. Pay attention to the position of their spears when we attack. Oh yeah, they also sometimes call in reinforcements. After they throw their spears, they become ordinary Shy Guys.
|type=Ground, sometimes Top-Spiky|items=[[Sleepy Sheep]]|run=32|strong=None|weak=None|sleep=Good, 3|dizzy=Good, 3|shock=Good, 4|shrink=Poor, 3|stop=Good, 4/5|fright=Good|airlift=Good|hurricane=Good|coins=2 + 0-3|#=66}}}}</onlyinclude>
|type=Ground, sometimes Top-Spiky|items=[[Sleepy Sheep]]|run=32|strong=None|weak=None|sleep=70%, 0|dizzy=90%, 0|shock=90%, 1|shrink=75%, 0|stop=80%, 0|fright=70%|airlift=85%|hurricane=80%|upandaway=95%|coins=2 + 0-3|#=66}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Hurt Plant}}}|Hurt Plant| {{<noinclude>PMbestiary</noinclude><includeonly>PMenemy</includeonly>|name=Hurt Plant|align={{{align|right}}}|image={{{image|[[File:Hurt Plant.PNG]]}}}|hp=8|atk=2|def=0|lvl=16|location=[[Jade Jungle]]|moves=Chomp (2), Poison Chomp (2, Poison - Good, 3)|tattle=This is a Hurt Plant. Hurt Plants pretend to be Heart Plants, which give you a Heart when you touch them. Max HP: 8, Attack Power: 2, Defense Power: 0 If a Hurt Plant bites you, you'll be poisoned. Then your HP will slowly fall with each turn. We'd better beat 'em as quickly as possible. Unless you can frequently restore your HP, you'll find yourself in trouble pretty fast.
<onlyinclude>{{#ifeq:{{{transcludesection|Hurt Plant}}}|Hurt Plant| {{<noinclude>PMbestiary</noinclude><includeonly>PMenemy</includeonly>|name=Hurt Plant|align={{{align|right}}}|image={{{image|[[File:Hurt Plant.PNG]]}}}|hp=8|atk=2|def=0|lvl=16|location=[[Jade Jungle]]|moves=Chomp (2), Poison Chomp (2, Poison - Good, 3)|tattle=This is a Hurt Plant. Hurt Plants pretend to be Heart Plants, which give you a Heart when you touch them. Max HP: 8, Attack Power: 2, Defense Power: 0 If a Hurt Plant bites you, you'll be poisoned. Then your HP will slowly fall with each turn. We'd better beat 'em as quickly as possible. Unless you can frequently restore your HP, you'll find yourself in trouble pretty fast.
|type=Ground|items=[[Super Soda]], [[Tasty Tonic]]|run=18|strong=None|weak=None|sleep=Good, 4|dizzy=Fair, 2|shock=Good, 3|shrink=Good, 3|stop=Good, 4/5|fright=Good|airlift=Poor|hurricane=Poor|coins=1 + 0-2|#=67}}}}</onlyinclude>
|type=Ground|items=[[Super Soda]], [[Tasty Tonic]]|run=18|strong=None|weak=None|sleep=95%, 0|dizzy=50%, -1|shock=90%, 0|shrink=75%, 0|stop=90%, 0|fright=70%|airlift=20%|hurricane=20%|upandaway=95%|coins=1 + 0-2|#=67}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|M. Bush}}}|M. Bush| {{<noinclude>PMbestiary</noinclude><includeonly>PMenemy</includeonly>|name=M. Bush|align={{{align|right}}}|image={{{image|[[File:PMMBush.png]]}}}|hp=8|atk=3|def=0|lvl=16|location=[[Jade Jungle]]|moves=Poison Bite (3, Poison - Poor, 2)|tattle=This is an M. Bush. M. Bushes pretend to be bushes and wait for unwary prey. Max HP: 8, Attack Power: 3, Defense Power: 0 Their bites are sometimes poisonous, so be careful. If you get poisoned, your HP will gradually fall. Your situation could become critical unless you restore your HP as soon as possible. Let's clear 'em out quickly, OK? Use your most powerful attack, why don't you?
<onlyinclude>{{#ifeq:{{{transcludesection|M. Bush}}}|M. Bush| {{<noinclude>PMbestiary</noinclude><includeonly>PMenemy</includeonly>|name=M. Bush|align={{{align|right}}}|image={{{image|[[File:PMMBush.png]]}}}|hp=8|atk=3|def=0|lvl=16|location=[[Jade Jungle]]|moves=Poison Bite (3, Poison - Poor, 2)|tattle=This is an M. Bush. M. Bushes pretend to be bushes and wait for unwary prey. Max HP: 8, Attack Power: 3, Defense Power: 0 Their bites are sometimes poisonous, so be careful. If you get poisoned, your HP will gradually fall. Your situation could become critical unless you restore your HP as soon as possible. Let's clear 'em out quickly, OK? Use your most powerful attack, why don't you?
|type=Ground|items=[[Tasty Tonic]]|run=18|strong=None|weak=None|sleep=Good, 4|dizzy=Fair, 2|shock=Good, 3|shrink=Good, 3|stop=Good, 4|fright=Fair|airlift=Good|hurricane=Good|coins=1 + 0-2|#=68}}}}</onlyinclude>
|type=Ground|items=[[Tasty Tonic]]|run=18|strong=None|weak=None|sleep=95%, 1|dizzy=50%, -1|shock=90%, 0|shrink=75%, 0|stop=90%, 0|fright=60%|airlift=85%|hurricane=80%|upandaway=95%|coins=1 + 0-2|#=68}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Putrid Piranha}}}|Putrid Piranha| {{<noinclude>PMbestiary</noinclude><includeonly>PMenemy</includeonly>|name=Putrid Piranha|align={{{align|right}}}|image={{{image|[[File:Putrid piranha2.PNG]]}}}|hp=12|atk=3|def=0|lvl=17|location=[[Jade Jungle]], [[Mt. Lavalava]]|moves=Bite (3), Poison Breath (2, Poison - Good, 3)|tattle=This is a Putrid Piranha. Max HP: 12, Attack Power: 3, Defense Power: 0 Putrid Piranhas sometimes bite, but the truly scary thing is their nasty, poisonous breath. The power of their bad breath is 2, but your HP will begin to fall if you get poisoned. You should try to recover as quickly as possible if you get poisoned.
<onlyinclude>{{#ifeq:{{{transcludesection|Putrid Piranha}}}|Putrid Piranha| {{<noinclude>PMbestiary</noinclude><includeonly>PMenemy</includeonly>|name=Putrid Piranha|align={{{align|right}}}|image={{{image|[[File:Putrid piranha2.PNG]]}}}|hp=12|atk=3|def=0|lvl=17|location=[[Jade Jungle]], [[Mt. Lavalava]]|moves=Bite (3), Poison Breath (2, Poison - Good, 3)|tattle=This is a Putrid Piranha. Max HP: 12, Attack Power: 3, Defense Power: 0 Putrid Piranhas sometimes bite, but the truly scary thing is their nasty, poisonous breath. The power of their bad breath is 2, but your HP will begin to fall if you get poisoned. You should try to recover as quickly as possible if you get poisoned.
|type=Ground|items=None|run=24|strong=None|weak=None|sleep=Good, 4|dizzy=Fair, 3|shock=Good, 3|shrink=Good, 3|stop=Good, 4/5|fright=Poor|airlift=Poor|hurricane=Poor|coins=1 + 1-3|#=69}}}}</onlyinclude>
|type=Ground|items=None|run=24|strong=None|weak=None|sleep=95%, 1|dizzy=50%, 0|shock=90%, 0|shrink=75%, 0|stop=85%, 0|fright=30%|airlift=20%|hurricane=20%|upandaway=95%|coins=1 + 1-3|#=69}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|White Magikoopa}}}|White Magikoopa| {{<noinclude>PMbestiary</noinclude><includeonly>PMenemy</includeonly>|name=White Magikoopa|align={{{align|right}}}|image={{{image|[[File:PMWMagikoopaFlying.png]]}}}|hp=11|atk=3|def=0|lvl=21|location=[[Jade Jungle]], [[Mt. Lavalava]], [[Flower Fields]], [[Crystal Palace]]|moves=Single Heal (5HP to itself or another), Multi-Heal (3HP to all), Magic Blast (3), Wand Strike (3)|tattle=This is a White Magikoopa. He's one of the magicians in the Koopa clan. White robes, huh? How does he keep 'em clean? Max HP: 11, Attack Power: 3, Defense Power: 0 He's a healer. When he magically heals one companion it recovers 5 HP, and when he heals all of his companions at once, they all recover 3 HP. You'd better take care of this guy but fast.
<onlyinclude>{{#ifeq:{{{transcludesection|White Magikoopa}}}|White Magikoopa| {{<noinclude>PMbestiary</noinclude><includeonly>PMenemy</includeonly>|name=White Magikoopa|align={{{align|right}}}|image={{{image|[[File:PMWMagikoopaFlying.png]]}}}|hp=11|atk=3|def=0|lvl=21|location=[[Jade Jungle]], [[Mt. Lavalava]], [[Flower Fields]], [[Crystal Palace]]|moves=Single Heal (5HP to itself or another), Multi-Heal (3HP to all), Magic Blast (3), Wand Strike (3)|tattle=This is a White Magikoopa. He's one of the magicians in the Koopa clan. White robes, huh? How does he keep 'em clean? Max HP: 11, Attack Power: 3, Defense Power: 0 He's a healer. When he magically heals one companion it recovers 5 HP, and when he heals all of his companions at once, they all recover 3 HP. You'd better take care of this guy but fast.
|type=Flying or Ground|items=N/A|run=36|strong=None|weak=None|sleep=Fair, 3|dizzy=Good, 3|shock=Good, 3|shrink=Good, 3|stop=Good, 3/4|fright=Fair|airlift=Good|hurricane=Good|coins=2|#=70}}}}</onlyinclude>
|type=Flying or Ground|items=N/A|run=36|strong=None|weak=None|sleep=50%, 0|dizzy=75%, 0|shock=75%, 0|shrink=80%, 0|stop=90%, -1|fright=40%|airlift=80%|hurricane=70%|upandaway=95%|coins=2|#=70}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Lava Bubble}}}|Lava Bubble| {{<noinclude>PMbestiary</noinclude><includeonly>PMenemy</includeonly>|name=Lava Bubble|align={{{align|right}}}|image={{{image|[[File:PMLavaBubbleField.png]]}}}|hp=9|atk=4|def=0|lvl=17|location=[[Mt. Lavalava]]|moves=Fire Hop (4), Fireball Barrage (2, Partner)|tattle=This is a Lava Bubble, a fire ball monster. Lava Bubbles live near lava. Max HP: 9, Attack Power: 4, Defense Power: 0 They are obviously pretty hot, so you'll get hurt if you try to jump on 'em. They sometimes attack your friends (like me!), too. The power of that attack is 2. Because of their fiery nature, they fear snow and water.
<onlyinclude>{{#ifeq:{{{transcludesection|Lava Bubble}}}|Lava Bubble| {{<noinclude>PMbestiary</noinclude><includeonly>PMenemy</includeonly>|name=Lava Bubble|align={{{align|right}}}|image={{{image|[[File:PMLavaBubbleField.png]]}}}|hp=9|atk=4|def=0|lvl=17|location=[[Mt. Lavalava]]|moves=Fire Hop (4), Fireball Barrage (2, Partner)|tattle=This is a Lava Bubble, a fire ball monster. Lava Bubbles live near lava. Max HP: 9, Attack Power: 4, Defense Power: 0 They are obviously pretty hot, so you'll get hurt if you try to jump on 'em. They sometimes attack your friends (like me!), too. The power of that attack is 2. Because of their fiery nature, they fear snow and water.
|type=Hover, Fiery|items=[[Super Shroom]]|run=30|strong=Fire, Egg Missile|weak=Explosion (+1), Ice (+2), Water (+2)|sleep=Poor, 2|dizzy=Good, 4|shock=Fair, 3|shrink=Fair, 3|stop=Good, 4/5|fright=Fair|airlift=N/A|hurricane=Good|coins=1 + 0-3|#=71}}}}</onlyinclude>
|type=Hover, Fiery|items=[[Super Shroom]]|run=30|strong=Fire, Egg Missile|weak=Explosion (+1), Ice (+2), Water (+2)|sleep=50%, -1|dizzy=100%, 1|shock=50%, 0|shrink=75%, 0|stop=85%, 0|fright=50%|airlift=90%|hurricane=85%|upandaway=95%|coins=1 + 0-3|#=71}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Spike Top}}}|Spike Top| {{<noinclude>PMbestiary</noinclude><includeonly>PMenemy</includeonly>|name=Spike Top|align={{{align|right}}}|image={{{image|[[File:SpikeTop PM.png]]}}}|hp=4|atk=3|def=4 (standing), 0 (flipped)|lvl=17|location=[[Mt. Lavalava]], [[Toad Town Tunnels]]|moves=Shell Toss (3), Stand Up|tattle=This is Spike Top. Spike Tops have spikes on top. Duh! Max HP: 4, Attack Power: 3, Defense Power: 4 They're tough, just like Buzzy Beetles, and fire attacks don't affect 'em at all. But their defense power drops if you can flip 'em over.
<onlyinclude>{{#ifeq:{{{transcludesection|Spike Top}}}|Spike Top| {{<noinclude>PMbestiary</noinclude><includeonly>PMenemy</includeonly>|name=Spike Top|align={{{align|right}}}|image={{{image|[[File:SpikeTop PM.png]]}}}|hp=4|atk=3|def=4 (standing), 0 (flipped)|lvl=17|location=[[Mt. Lavalava]], [[Toad Town Tunnels]]|moves=Shell Toss (3), Stand Up|tattle=This is Spike Top. Spike Tops have spikes on top. Duh! Max HP: 4, Attack Power: 3, Defense Power: 4 They're tough, just like Buzzy Beetles, and fire attacks don't affect 'em at all. But their defense power drops if you can flip 'em over.
|type=Ground, Top-Spiky (standing), Ground (flipped)|items=[[Super Soda]]|run=18|strong=Fire, Explosion (standing), None (flipped)|weak=None|sleep=Poor, 2|dizzy=Good, 4|shock=Good, 3|shrink=Good, 3|stop=Good, 4/5|fright=Good (standing), Immune (flipped)|airlift=Good|hurricane=Good|coins=1 + 2-3|#=72}}}}</onlyinclude>
|type=Ground, Top-Spiky (standing), Ground (flipped)|items=[[Super Soda]]|run=18|strong=Fire, Explosion (standing), None (flipped)|weak=None|sleep=60%, -1|dizzy=75%, 1|shock=75%, 0|shrink=75%, 0|stop=90%, 0|fright=60% (standing); 0% (flipped)|airlift=70%|hurricane=65%|upandaway=95%|coins=1 + 2-3|#=72}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Red Magikoopa}}}|Red Magikoopa| {{<noinclude>PMbestiary</noinclude><includeonly>PMenemy</includeonly>|name=Red Magikoopa|align={{{align|right}}}|image={{{image|[[File:PMRMagikoopaFlying.png]]}}}|hp=11|atk=3|def=0|lvl=21|location=[[Mt. Lavalava]], [[Flower Fields]], [[Crystal Palace]]|moves=Attack Boost (AT +1 to other), Magic Blast (3), Wand Strike (3)|tattle=This is a Red Magikoopa. He's one of the magicians in the Koopa clan. Snappy red robes, huh? Max HP: 11, Attack Power: 3, Defense Power: 0 He can magically increase the attack power of others. Take care of him before he can pump up his companions!
<onlyinclude>{{#ifeq:{{{transcludesection|Red Magikoopa}}}|Red Magikoopa| {{<noinclude>PMbestiary</noinclude><includeonly>PMenemy</includeonly>|name=Red Magikoopa|align={{{align|right}}}|image={{{image|[[File:PMRMagikoopaFlying.png]]}}}|hp=11|atk=3|def=0|lvl=21|location=[[Mt. Lavalava]], [[Flower Fields]], [[Crystal Palace]]|moves=Attack Boost (AT +1 to other), Magic Blast (3), Wand Strike (3)|tattle=This is a Red Magikoopa. He's one of the magicians in the Koopa clan. Snappy red robes, huh? Max HP: 11, Attack Power: 3, Defense Power: 0 He can magically increase the attack power of others. Take care of him before he can pump up his companions!
|type=Flying or Ground|items=N/A|run=36|strong=None|weak=None|sleep=Fair, 3|dizzy=Good, 3|shock=Good, 3|shrink=Good, 3|stop=Good, 3/4|fright=Fair|airlift=Good|hurricane=Good|coins=2|#=73}}}}</onlyinclude>
|type=Flying or Ground|items=N/A|run=36|strong=None|weak=None|sleep=50%, 0|dizzy=75%, 0|shock=75%, 0|shrink=80%, 0|stop=90%, -1|fright=40%|airlift=80%|hurricane=70%|upandaway=95%|coins=2|#=73}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Lava Piranha (1)}}}|Lava Piranha (1)| {{<noinclude>PMbestiary</noinclude><includeonly>PMenemy</includeonly>|name=Lava Piranha|role=boss|altname=Lava Piranha (1)|align={{{align|right}}}|image={{{image|[[File:PMLavaPiranha1.png|160px]]}}}|hp=40|atk=5|def=0|lvl=45|location=[[Mt. Lavalava]]|moves=Flame Spew (5)|tattle=This is a Lava Piranha. Lava Piranhas are plants that can somehow survive in lava. Max HP: 40, Attack Power: 5, Defense Power: 0 They blow out huge balls of fire to attack. That is one big flower! Wow!
<onlyinclude>{{#ifeq:{{{transcludesection|Lava Piranha (1)}}}|Lava Piranha (1)| {{<noinclude>PMbestiary</noinclude><includeonly>PMenemy</includeonly>|name=Lava Piranha|role=boss|altname=Lava Piranha (1)|align={{{align|right}}}|image={{{image|[[File:PMLavaPiranha1.png|160px]]}}}|hp=40|atk=5|def=0|lvl=45|location=[[Mt. Lavalava]]|moves=Flame Spew (5)|tattle=This is a Lava Piranha. Lava Piranhas are plants that can somehow survive in lava. Max HP: 40, Attack Power: 5, Defense Power: 0 They blow out huge balls of fire to attack. That is one big flower! Wow!
|type=Elevated|items=N/A|run=N/A|strong=Fire|weak=None|sleep=Fair, 2|dizzy=Poor, 2|shock=Fair, 2|shrink=Immune|stop=Fair, 2|fright=Immune|airlift=Immune|hurricane=N/A|coins=N/A|#=74}}}}</onlyinclude>
|type=Elevated|items=N/A|run=N/A|strong=Fire|weak=None|sleep=25%, -1|dizzy=25%, -1|shock=40%, -1|shrink=0%, -1|stop=40%, -2|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=74}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Lava Bud (1)}}}|Lava Bud (1)| {{<noinclude>PMbestiary</noinclude><includeonly>PMenemy</includeonly>|name=Lava Bud|role=support|altname=Lava Bud (1)|align={{{align|right}}}|image={{{image|[[File:PMLavaBud1.png]]}}}|hp=8|atk=4|def=0|lvl=1|location=[[Mt. Lavalava]]|moves=Petit Spit (4)|tattle=This is a Lava Bud. Lava Buds are little flowers branching out from the main stem of the Lava Piranha. They love it in the lava. Hey, if you were a fiery plant, you'd love it in there, too. Max HP: 8, Defense Power: 0 They blow small seeds or other projectiles to attack. The small Lava Buds' attack power is 4.
<onlyinclude>{{#ifeq:{{{transcludesection|Lava Bud (1)}}}|Lava Bud (1)| {{<noinclude>PMbestiary</noinclude><includeonly>PMenemy</includeonly>|name=Lava Bud|role=support|altname=Lava Bud (1)|align={{{align|right}}}|image={{{image|[[File:PMLavaBud1.png]]}}}|hp=8|atk=4|def=0|lvl=1|location=[[Mt. Lavalava]]|moves=Petit Spit (4)|tattle=This is a Lava Bud. Lava Buds are little flowers branching out from the main stem of the Lava Piranha. They love it in the lava. Hey, if you were a fiery plant, you'd love it in there, too. Max HP: 8, Defense Power: 0 They blow small seeds or other projectiles to attack. The small Lava Buds' attack power is 4.
|type=Elevated|items=N/A|run=N/A|strong=Fire|weak=None|sleep=Fair, 2|dizzy=Fair, 2|shock=Poor, 2|shrink=Immune|stop=Fair, 2|fright=Immune|airlift=Immune|hurricane=N/A|coins=N/A|#=75}}}}</onlyinclude>
|type=Elevated|items=N/A|run=N/A|strong=Fire|weak=None|sleep=75%, -1|dizzy=30%, -1|shock=75%, -1|shrink=0%, -1|stop=60%, -2|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=75}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Lava Piranha (2)}}}|Lava Piranha (2)| {{<noinclude>PMbestiary</noinclude><includeonly>PMenemy</includeonly>|name=Lava Piranha|role=boss|altname=Lava Piranha (2)|align={{{align|right}}}|image={{{image|[[File:PMLavaPiranha2.png|160px]]}}}|hp=40|atk=7|def=0|lvl=45|location=[[Mt. Lavalava]]|moves=Fire Stream (7), Ignite (becomes fiery again)|tattle=This is a Lava Piranha. Lava Piranhas are plants that can somehow survive in lava. Max HP: 40, Attack Power: 5, Defense Power: 0 Since their bodies are on fire, you'll take damage if you step on 'em. Don't worry if you're fireproof. They'll try to burn you with their fire breath. They're creatures born of fire, so water attacks will work extremely well against them.
<onlyinclude>{{#ifeq:{{{transcludesection|Lava Piranha (2)}}}|Lava Piranha (2)| {{<noinclude>PMbestiary</noinclude><includeonly>PMenemy</includeonly>|name=Lava Piranha|role=boss|altname=Lava Piranha (2)|align={{{align|right}}}|image={{{image|[[File:PMLavaPiranha2.png|160px]]}}}|hp=40|atk=7|def=0|lvl=45|location=[[Mt. Lavalava]]|moves=Fire Stream (7), Ignite (becomes fiery again)|tattle=This is a Lava Piranha. Lava Piranhas are plants that can somehow survive in lava. Max HP: 40, Attack Power: 5, Defense Power: 0 Since their bodies are on fire, you'll take damage if you step on 'em. Don't worry if you're fireproof. They'll try to burn you with their fire breath. They're creatures born of fire, so water attacks will work extremely well against them.
|type=Elevated, Fiery|items=N/A|run=N/A|strong=Fire, Egg Missile|weak=Ice (+2), Water (+2)|sleep=Poor, 2|dizzy=Poor, 2|shock=Fair, 2|shrink=Immune|stop=Fair, 2|fright=Immune|airlift=Immune|hurricane=N/A|coins=N/A|#=76}}}}</onlyinclude>
|type=Elevated, Fiery|items=N/A|run=N/A|strong=Fire, Egg Missile|weak=Ice (+2), Water (+2)|sleep=25%, -1|dizzy=25%, -1|shock=40%, -1|shrink=0%, -1|stop=40%, -2|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=76}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Lava Bud (2)}}}|Lava Bud (2)| {{<noinclude>PMbestiary</noinclude><includeonly>PMenemy</includeonly>|name=Lava Bud|role=support|altname=Lava Bud (2)|align={{{align|right}}}|image={{{image|[[File:PMLavaBud2.png]]}}}|hp=8|atk=0|def=0|lvl=1|location=[[Mt. Lavalava]]|moves=Piranha Spit (creates Petit Piranha), Ignite (revives at full HP)|tattle=This is a Lava Bud. Lava Buds are little flowers branching out from the main stem of the Lava Piranha. They love it in the lava. Hey, if you were a fiery plant, you'd love it in there, too. Max HP: 8, Defense Power: 0 They blow out Petit Piranhas. The Lava Buds' stems themselves won't attack you.
<onlyinclude>{{#ifeq:{{{transcludesection|Lava Bud (2)}}}|Lava Bud (2)| {{<noinclude>PMbestiary</noinclude><includeonly>PMenemy</includeonly>|name=Lava Bud|role=support|altname=Lava Bud (2)|align={{{align|right}}}|image={{{image|[[File:PMLavaBud2.png]]}}}|hp=8|atk=0|def=0|lvl=1|location=[[Mt. Lavalava]]|moves=Piranha Spit (creates Petit Piranha), Ignite (revives at full HP)|tattle=This is a Lava Bud. Lava Buds are little flowers branching out from the main stem of the Lava Piranha. They love it in the lava. Hey, if you were a fiery plant, you'd love it in there, too. Max HP: 8, Defense Power: 0 They blow out Petit Piranhas. The Lava Buds' stems themselves won't attack you.
|type=Elevated, Fiery|items=N/A|run=N/A|strong=Fire, Egg Missile|weak=Ice (KO), Water (KO)|sleep=Fair, 2|dizzy=Poor, 2|shock=Good, 2|shrink=Immune|stop=Fair, 2|fright=Immune|airlift=Immune|hurricane=N/A|coins=N/A|#=77}}}}</onlyinclude>
|type=Elevated, Fiery|items=N/A|run=N/A|strong=Fire, Egg Missile|weak=Ice (KO), Water (KO)|sleep=75%, -1|dizzy=30%, -1|shock=75%, -1|shrink=0%, -1|stop=60%, -2|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=77}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Petit Piranha}}}|Petit Piranha| {{<noinclude>PMbestiary</noinclude><includeonly>PMenemy</includeonly>|name=Petit Piranha|role=support|align={{{align|right}}}|image={{{image|[[File:PMPetitPiranha.png]]}}}|hp=1|atk=6|def=0|lvl=1|location=[[Mt. Lavalava]]|moves=Firecracker (6, defeats Petit Piranha)|tattle=This is a Petit Piranha. Petit Piranhas spew from Lava Buds. Max HP: 1, Attack Power: 6, Defense Power: 0 These things can do some serious damage, so watch it!
<onlyinclude>{{#ifeq:{{{transcludesection|Petit Piranha}}}|Petit Piranha| {{<noinclude>PMbestiary</noinclude><includeonly>PMenemy</includeonly>|name=Petit Piranha|role=support|align={{{align|right}}}|image={{{image|[[File:PMPetitPiranha.png]]}}}|hp=1|atk=6|def=0|lvl=1|location=[[Mt. Lavalava]]|moves=Firecracker (6, defeats Petit Piranha)|tattle=This is a Petit Piranha. Petit Piranhas spew from Lava Buds. Max HP: 1, Attack Power: 6, Defense Power: 0 These things can do some serious damage, so watch it!
|type=Flying or Hover, Fiery|items=N/A|run=N/A|strong=Fire|weak=None|sleep=Good, 3|dizzy=Good, 4|shock=Good, 3|shrink=Immune|stop=Good, 4|fright=Immune|airlift=N/A|hurricane=N/A|coins=N/A|#=78}}}}</onlyinclude>
|type=Flying or Hover, Fiery|items=N/A|run=N/A|strong=Fire|weak=None|sleep=100%, 0|dizzy=100%, 1|shock=100%, 0|shrink=0%, 0|stop=80%, 0|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=78}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Jr. Troopa (4)}}}|Jr. Troopa (4)| {{<noinclude>PMbestiary</noinclude><includeonly>PMenemy</includeonly>|name=Jr. Troopa|role=boss|altname=Jr. Troopa (4)|align={{{align|right}}}|image={{{image|[[File:Jr. Troop 4.png]]}}}|hp=20/40|atk=6|def=1|lvl=59|location=[[Toad Town]] Harbor|moves=Swoop Attack (6)|tattle=It's Jr. Troopa! He swam all the way after us! This kid...he's got guts! Max HP: 40, Attack Power: 6, Defense Power: 1 He still flies but now he has a spike on his head. It'll hurt if you jump on him. He seems tougher this time... Luckily for us, he also looks pretty tuckered out. Well, he should be tired. The little guy swam to Lavalava Island and back! It seems better to attack from a distance with an item or something, rather than attacking him directly.
<onlyinclude>{{#ifeq:{{{transcludesection|Jr. Troopa (4)}}}|Jr. Troopa (4)| {{<noinclude>PMbestiary</noinclude><includeonly>PMenemy</includeonly>|name=Jr. Troopa|role=boss|altname=Jr. Troopa (4)|align={{{align|right}}}|image={{{image|[[File:Jr. Troop 4.png]]}}}|hp=20/40|atk=6|def=1|lvl=59|location=[[Toad Town]] Harbor|moves=Swoop Attack (6)|tattle=It's Jr. Troopa! He swam all the way after us! This kid...he's got guts! Max HP: 40, Attack Power: 6, Defense Power: 1 He still flies but now he has a spike on his head. It'll hurt if you jump on him. He seems tougher this time... Luckily for us, he also looks pretty tuckered out. Well, he should be tired. The little guy swam to Lavalava Island and back! It seems better to attack from a distance with an item or something, rather than attacking him directly.

Revision as of 05:44, December 4, 2017

Comprehensive lists of enemy stats from the game Paper Mario.

Legend

  • Name: The name of the enemy.
    • Normal: Enemy. (Ex: Goomba)
    • Bold: Boss. (Ex: Bowser)
    • Underline: Support enemy/object/part. (Ex: Crystal Bit)
  • HP: The enemy's HP at the start of the battle.
  • Attack: The enemy's general attack power, as listed in Goombario's Tattle. Some enemies have several attacks that inflict different attack powers.
  • Defense: The enemy's defense.
  • Type: The type of enemy.
    • Ground - Can be hit by any attack.
    • Hover - Cannot be hit with Quake Hammer attacks, but POW Blocks can still work against it.
    • Elevated - Cannot be hit by ground attacks, but POW Blocks can still work against it.
    • Flying - Cannot be hit by ground or Quake Hammer attacks, but can still be hit with a POW Block.
    • Ceiling - Cannot by hit by ground or jump attacks.
    • Top-Spiky - Contact with the top cancels the attack and deals 1 HP damage to Mario (or his partner). He can safely jump on these enemies if he's equipped with the Spike Shield badge.
    • Spiky - Contact cancels the attack and deals 1 HP damage to Mario (or his partner). He can safely jump on these enemies if he's equipped with the Spike Shield badge.
    • Fiery - Contact cancels the attack and deals 1 HP damage to Mario (or his partner). He can safely jump on these enemies if he's equipped with the Ice Power and/or Fire Shield badges.
  • Level: The enemy's level. If Mario's level matches or exceeds theirs, he will not earn any Star Points from it.
  • Strong: The enemy's immunity to certain attacks. (Fire, Ice, Electric, Explosion, Star)
  • Weak: The enemy's weakness to certain attacks; additional damage dealt from certain attacks. Uses the same terms as listed above.
  • Moves: The enemy's attacks -- listed by attack power -- and other techniques.
  • Status Ailments: The chances of the enemy being afflicted with a status effect successfully, with the duration modifier in turns. For example, if a move inflicted Sleep for 3 turns and the enemy had a duration modifier of 1, the enemy would be put asleep for 4 turns.
  • Fright?: The chances of the enemy running away with the Fright Jar.
  • Air Lift?: The chances of the enemy being carried away from the battlefield with Parakarry's Air Lift. If the the type of enemy is Top-Spiky, Spiky or Fiery, it will not work.
  • Hurricane?: The chances of the enemy being blown away from the battlefield with Lakilester's Hurricane. If the player fills the bar to 100%, any enemies not immune to Hurricane are guaranteed to blow away.
    • Bow's Spook shares the same values with Hurricane -- any enemies immune to Hurricane will also be immune to Spook.
  • Coins: The amount of coins dropped from the enemy in battle plus extra coins that may be dropped in the field. Enemies that were defeated in the field without a fight only drop field coins.
  • Items: Items (rarely) dropped from the enemy. The list may not be complete.
    • Only enemies on the field will drop items; the player can use the First, Spin and Bump Attack badges to automatically defeat them and still get items from them.
    • If the enemy only appears in special battles that cannot yield coins or items (such as bosses), or it is never present outside of battle, then this category will be listed as "N/A". If the enemy doesn't give items, but still appears in battles that can yield coins, then "None" will be listed.
  • Run: The number of button presses required with A Button to get a guaranteed run from the enemy.
    • If an enemy is asleep, dizzy, paralyzed or immobilized, the player does not need to press A Button and will always flee from them successfully.
    • With multiple enemies on the field, the amount of button presses for a guaranteed flee is the average of all enemies' run rates.

Note: Some of these enemies are variations of a single enemy, were fought in a grouped battle, or had several battles where the enemy had a different stat-spread or form. For convenience, these variations are listed as separate enemies.

Enemy Stats

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External links