Perils of the Perplexing Pyramid: Difference between revisions

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==Layout==
==Layout==
The level starts with a night scene, leading into a pyramid with a few [[Shy Guy]]s. After a cannon launch, Yoshi must eat and spit out a [[Koopa shell]] to be moved to a platform above with a red [[! Switch]]. After moving across the blocks, Yoshi must then catch the shell before it careens off to an unreachable point, then spit it out again before the red ! Switch wears off to hit a yellow ! Switch. This reveals a [[key]], which allows Yoshi to access the locked door. The second room, if backtracked from the access point, starts with a [[Tap-Tap]] spawning area. Yoshi must get it across the hole until it hits another red ! Switch. Yoshi must then quickly guide it across again to yet another red ! Switch, followed by another, until it finally reaches a yellow ! Switch, revealing the key and allowing access to the next room. The third room consists of a [[Monty Mole]] spawning area. Yoshi must guide the Monty Mole across many [[lift]]s.
The level starts with a night scene, leading into a pyramid with a few [[Shy Guy]]s. After a cannon launch, Yoshi must eat and spit out a [[Koopa shell]] to be moved to a platform above with a red [[! Switch]]. After moving across the blocks, Yoshi must then catch the shell before it careens off to an unreachable point, then spit it out again before the red ! Switch wears off to hit a yellow ! Switch. This reveals a [[key]], which allows Yoshi to access the locked door. The second room, if backtracked from the access point, starts with a [[Tap-Tap]] spawning area. Yoshi must get it across the hole until it hits another red ! Switch. Yoshi must then quickly guide it across again to yet another red ! Switch, followed by another, until it finally reaches a yellow ! Switch, revealing the key and allowing access to the next room. The third room consists of a [[Monty Mole]] spawning area. Yoshi must guide the Monty Mole across many [[lift]]s to yet another yellow ! Switch, leading to another door.


==Collectibles==
==Collectibles==

Revision as of 22:16, January 22, 2017

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Template:Levelbox Perils of the Perplexing Pyramid is the final level of World 2 in Yoshi's Woolly World. It is unlocked after all forty Smiley Flowers of all other levels of World 2 are collected.

Layout

The level starts with a night scene, leading into a pyramid with a few Shy Guys. After a cannon launch, Yoshi must eat and spit out a Koopa shell to be moved to a platform above with a red ! Switch. After moving across the blocks, Yoshi must then catch the shell before it careens off to an unreachable point, then spit it out again before the red ! Switch wears off to hit a yellow ! Switch. This reveals a key, which allows Yoshi to access the locked door. The second room, if backtracked from the access point, starts with a Tap-Tap spawning area. Yoshi must get it across the hole until it hits another red ! Switch. Yoshi must then quickly guide it across again to yet another red ! Switch, followed by another, until it finally reaches a yellow ! Switch, revealing the key and allowing access to the next room. The third room consists of a Monty Mole spawning area. Yoshi must guide the Monty Mole across many lifts to yet another yellow ! Switch, leading to another door.

Collectibles

Smiley Flowers

  • Smiley Flower 1: Just above the first locked door, to the right, lies a sponge ceiling. Throwing a yarn ball at them reveals a Present Box, with the Smiley Flower inside.
  • Smiley Flower 2: Just after accessing the first locked door, there is a hidden Winged Cloud just above an Egg Block; hitting it with a yarn ball reveals the Smiley Flower.
  • Smiley Flower 3: Revealed by the second ! Switch, just below four Donut Blocks.
  • Smiley Flower 4: In a hidden Winged Cloud above the final lift in the third room.

Wonder Wools

  • Wonder Wool 1: During the first red ! Switch phase, Yoshi must jump across the red blocks to reach it.
  • Wonder Wool 2: In the second room, in plain sight below some Donut Blocks.
  • Wonder Wool 3: In the third room, in plain sight at the top of the widest lift.

Enemies

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