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{{articleabout|the road|the place reached by the road in [[Super Mario World]]|[[Star World]]}}
{{italic title|id=yes}}
[[File:Star road.PNG|thumb|195px|[[Donut Plains]]'s '''Star Road''', as seen in ''Super Mario World''.]]
[[File:SMW Star Road (Donut Plains).png|thumb|[[Donut Plains]]' Star Road in ''Super Mario World'']]
'''Star Roads''' debuted during ''[[Super Mario World]]''. These are stars on the map that connect various points in [[Dinosaur Land]] to [[Star World]]. They are placed to provide shortcuts across the world, though beating all of Star World's levels is necessary to get the full effect of their shortcut-oriented purpose. All the Star Roads can be found by beating a level with a second exit. If the [[player]] goes to a Star Road in Star World without beating the level in Dinosaur Land that leads to it, the road will be showing on the [[map]] but [[Mario]] or [[Luigi]] will not be able to move forward towards the unbeaten Dinosaur Land level (in Bowser Valley however, Mario or Luigi are able to reach Bowser's Castle this way). Red and green blocks must be activated to fully use them.


[[Image:CartoonStarRoad.png|thumb|left|Mario and Princess Toadstool rush to a Star Road, as seen in the ''Super Mario World'' episode "King Scoopa Koopa".]]
'''Star Roads''' are stars that act as warp points to other locations, most notably in ''[[Super Mario World]]''.
Though never named, Star Roads made two appearances in [[Super Mario World (TV series)|the ''Super Mario World'' cartoon]]. In the cartoon, they had the exact same purpose as they did in the game; therefore, Star Roads could warp people to Star World (or "Star Path", as it was called on the show) and only appeared alongside Star Path itself. The cartoon depicted Star Roads as large, star-shaped slabs of yellow stone found on high cliffs; the only major difference between the Star Roads of the game and those of the show were that the ones seen on the show lacked eyes and did not stand upright. The fact that both Star Roads featured in the show were seemingly found on the same cliff may indicate that they were the same Star Road, or perhaps even suggest that only one Star Road existed in the show. However, the former is more likely, as both Star Roads were shown to be near (or perhaps within) the limits of [[Dome City]]. Most of the Star Roads on the Star Path itself (save for one seen in the episode "[[King Scoopa Koopa]]") were replaced with [[Warp Pipe]]s; "King Scoopa Koopa" shows that these Warp Pipes act as the ending areas of Star Roads while the separate episode "[[Send in the Clown]]" showed the landing point of the Star Roads as a possibly varying area on the Star Path, and both episodes show that the Warp Pipes have the same purpose of connecting areas in Dinosaur Land that their Star Road predecessors possessed in-game. The debut of Star Roads in the cartoon came in "Send in the Clowns", where Mario, Luigi, [[Princess Peach|Princess Toadstool]], and [[Yoshi]] used a Star Road to access [[Bowser's Castle|Neon Castle]] through Star Path, and they had their second and final appearance in "King Scoopa Koopa", where Mario and Toadstool (as well as a group of [[human|cavepeople]]-turned-[[Chickadactyl]]s, including Luigi and Yoshi) used a Star Road to slow down a wild pursuit.


[[Image:StarRoadSMRPG.png|thumb|The Star Road as it appears during the ending sequence of ''Super Mario RPG''.]]
==History==
===''Super Mario World''===
[[File:Star Road.png|frame|left]]
Star Roads debut in ''Super Mario World'', connecting five points in [[Dinosaur Land]] to [[Star World]]. They are unlocked by finding secret exits in different [[level]]s. When entering a Star Road, [[Mario]] or [[Luigi]] spins around rapidly before moving upwards and teleporting to Star World.


In ''[[Super Mario RPG: Legend of the Seven Stars]]'', Star Road plays an integral role in the plot as the place where all [[wish]]es are turned into [[Wish Star]]s before being granted upon collision with [[Mushroom World|the world]]. During [[Smithy]]'s journey to [[Bowser's Keep]], his ship [[Exor]] crashed into Star Road, shattering it into seven [[Star Piece (Super Mario RPG: Legend of the Seven Stars)|Star Piece]]s. As wishes could not be granted until the road was repaired, a person identified only as "a higher authority" sent the star warrior [[Geno]] to collect the Star Pieces, thus repairing the road. In the end, Geno was able to fulfill his duty and Star Road was presumably left in order, although it did appear to be covered in stitches after the accident. When it is seen in ''Super Mario RPG''<nowiki>'</nowiki>s ending, the Star Road looks immensely similar to ''Super Mario World''<nowiki>'</nowiki>s Star World, being a giant, floating [[star]] found high above clouds in a screen featuring [[the Moon]] to the upper-left. Also there were seven pairs of star roads in ''Super Mario World'', whose links are: Donut Plains - Star World; Vanilla Dome - Star World; Soda Lake - Star World; Forest of Illusion - Star World; Bowser Valley - Star World; Star World - Special World; Special World - Yoshi's Island (the last one isn't exactly a pair since it is not possible to travel from Yoshi's Island back to Special World), similar to the seven star pieces. On the other hand, Mario could not recognize the name "Star Road" when Geno first spoke it, indicating that the Star Road featured in ''Super Mario RPG: Legend of the Seven Stars'' may have been a different Star Road. This is backed up by the Japanese version, in which the Star Road of ''Super Mario World'' had no name and was added in to International versions.
When in Star World, the secret exit of each level allows Mario or Luigi to move to the next Star Road, regardless if he has encountered it in Dinosaur Land first. If the player goes to a Star Road in Star World without beating the level in Dinosaur Land that leads to it, the road will show on the map, but Mario or Luigi will not be able to move forward towards the unbeaten Dinosaur Land level. However, the Star Road in the [[Valley of Bowser]] is an exception, and it allows Mario or Luigi to enter [[Bowser's Castle]] this way.


In ''[[Paper Mario]]'', the aspect of wish-granting in Mario's universe would be seen in further detail. [[Star Haven]] is a [[Star (species)|Star]]-inhabited place out in space where [[Star Kids]] are raised to grant a person's wishes. The [[Star Spirits]] also form a council and use the [[Star Rod (Paper Mario)|Star Rod]] to determine which wishes get granted. [[Star Hill]] also makes its first reappearance (renamed "Shooting Star Summit" in the English version, possibly due to renewed copyrights), given a slightly different role but still a place where the stars fall. However, it's unknown if there is a connection between [[Star Haven]] and Star Road. Both ''Paper Mario'' and ''Super Mario RPG: Legend of the Seven Stars'' were re-released on [[Virtual Console]].
===''Super Mario World'' television series===
[[File:CartoonStarRoad.png|thumb|Mario and Princess Toadstool rush to a Star Road, as seen in the ''Super Mario World'' cartoon episode "King Scoopa Koopa."]]
Though never named, Star Roads make at least two appearances in the [[Super Mario World (television series)|''Super Mario World'' cartoon]]. They serve an identical purpose, being able to warp people to Star World (or the "Star Path," as it is called on the show), and appear only alongside the Star Path itself. The cartoon depicts Star Roads as large star-shaped structures found on high cliffs; the only major difference between the Star Roads of the game and those of the show is that the ones seen on the show lack eyes and do not stand upright.  


{{Super Mario World TV}}
Star Roads debut in "[[Send in the Clown]]," where Mario, Luigi, [[Princess Peach|Princess Toadstool]], and [[Yoshi]] use a Star Road to access [[Bowser's Castle|Neon Castle]] through the Star Path. Their second and final appearance is in "[[King Scoopa Koopa]]," where Mario and Toadstool use a Star Road to evade pursuit from a group of cave people-turned-[[Chickadactyl]]s.


[[Category: Places]]
The fact that both Star Roads featured in the show are seemingly found on the same cliff may indicate that they are the same Star Road, or perhaps that only one Star Road exists in the show. However, the former is more likely, as both Star Roads are shown to be near or within the limits of [[Dome City]]. Most of the Star Roads on the Star Path itself (save for one seen in the episode "King Scoopa Koopa") are replaced by [[Warp Pipe]]s instead. "King Scoopa Koopa" shows that the Warp Pipes act as the endpoint of Star Roads, while "Send in the Clown" depicts the landing point of Star Roads as a varying area on the Star Path. Both episodes show that these Warp Pipes have the same purpose as the Star Roads from the game.
 
===''Mario Sports Mix''===
The Star Road is the [[Star Cup]]'s alternate route in ''[[Mario Sports Mix]]''. If players complete missions during the road, it will become a big star for them to jump through, sending them back to the normal tournament for the final match.
 
==Names in other languages==
{{foreign names
|Jap=スターロード
|JapR=Sutā Rōdo
|JapM=Star Road
|Chi=星星之路
|ChiR=Xīngxīng zhī Lù
|ChiM=Star Road
|Fre=Route etoile
|FreM=Star road
|Ger=Sternenstrasse
|GerM=Star road
|Ita=Strada delle stelle<ref>{{cite|title=''[[Super Mario World]]'' instruction booklet|publisher=Nintendo|language=it|page=21}}</ref>
|ItaM=Stars' Road
|Por=Estrada Estelar
|PorM=Stellar Road
|PorC=<ref>{{cite|archive=web.archive.org/web/20210719091730/https://datassette.nyc3.cdn.digitaloceanspaces.com/manuais/super_mario_world_br.pdf|deadlink=y|title=''Super Mario World'' Brazilian instruction booklet|format=PDF|page=21}}</ref>
|Spa=Camino estelar
|SpaM=Star road
}}
 
==References==
<references/>
 
{{Stars}}
{{SMW}}
{{SMW TV}}
[[Category:Stars]]
[[Category:Dinosaur Land]]
[[Category:Dinosaur Land]]
[[Category:Stars]]
[[Category:Mario Sports Mix]]
[[Category:Super Mario World]]
[[Category:Super Mario World (television series)]]
[[it:Strada delle stelle]]

Latest revision as of 10:30, October 28, 2024

The Star Road of Donut Plains in Super Mario World
Donut Plains' Star Road in Super Mario World

Star Roads are stars that act as warp points to other locations, most notably in Super Mario World.

History[edit]

Super Mario World[edit]

Star Road.png

Star Roads debut in Super Mario World, connecting five points in Dinosaur Land to Star World. They are unlocked by finding secret exits in different levels. When entering a Star Road, Mario or Luigi spins around rapidly before moving upwards and teleporting to Star World.

When in Star World, the secret exit of each level allows Mario or Luigi to move to the next Star Road, regardless if he has encountered it in Dinosaur Land first. If the player goes to a Star Road in Star World without beating the level in Dinosaur Land that leads to it, the road will show on the map, but Mario or Luigi will not be able to move forward towards the unbeaten Dinosaur Land level. However, the Star Road in the Valley of Bowser is an exception, and it allows Mario or Luigi to enter Bowser's Castle this way.

Super Mario World television series[edit]

Star Road
Mario and Princess Toadstool rush to a Star Road, as seen in the Super Mario World cartoon episode "King Scoopa Koopa."

Though never named, Star Roads make at least two appearances in the Super Mario World cartoon. They serve an identical purpose, being able to warp people to Star World (or the "Star Path," as it is called on the show), and appear only alongside the Star Path itself. The cartoon depicts Star Roads as large star-shaped structures found on high cliffs; the only major difference between the Star Roads of the game and those of the show is that the ones seen on the show lack eyes and do not stand upright.

Star Roads debut in "Send in the Clown," where Mario, Luigi, Princess Toadstool, and Yoshi use a Star Road to access Neon Castle through the Star Path. Their second and final appearance is in "King Scoopa Koopa," where Mario and Toadstool use a Star Road to evade pursuit from a group of cave people-turned-Chickadactyls.

The fact that both Star Roads featured in the show are seemingly found on the same cliff may indicate that they are the same Star Road, or perhaps that only one Star Road exists in the show. However, the former is more likely, as both Star Roads are shown to be near or within the limits of Dome City. Most of the Star Roads on the Star Path itself (save for one seen in the episode "King Scoopa Koopa") are replaced by Warp Pipes instead. "King Scoopa Koopa" shows that the Warp Pipes act as the endpoint of Star Roads, while "Send in the Clown" depicts the landing point of Star Roads as a varying area on the Star Path. Both episodes show that these Warp Pipes have the same purpose as the Star Roads from the game.

Mario Sports Mix[edit]

The Star Road is the Star Cup's alternate route in Mario Sports Mix. If players complete missions during the road, it will become a big star for them to jump through, sending them back to the normal tournament for the final match.

Names in other languages[edit]

Language Name Meaning Notes
Japanese スターロード[?]
Sutā Rōdo
Star Road
Chinese 星星之路[?]
Xīngxīng zhī Lù
Star Road
French Route etoile[?] Star road
German Sternenstrasse[?] Star road
Italian Strada delle stelle[1] Stars' Road
Portuguese Estrada Estelar[2] Stellar Road
Spanish Camino estelar[?] Star road

References[edit]

  1. ^ Super Mario World instruction booklet. Nintendo (Italian). Page 21.
  2. ^ Super Mario World Brazilian instruction booklet (PDF). Page 21. Archived July 19, 2021, 09:17:30 UTC from the original via Wayback Machine.