Takashi Tezuka: Difference between revisions

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[[Image:Takashi tezuka.jpg|right|200px|thumb|A picture of '''Takashi Tezuka''' with the [[Nintendo 64]] logo on the bottom right hand corner.]]
{{person infobox
'''Takashi Tezuka''' is a video game designer that has been working with [[Shigeru Miyamoto]] for many years. He has been helping him since ''[[Super Mario Bros.]]'' and still continues to do so. He is the general manager for [[Nintendo Entertainment Analysis and Development]]. He has been a director, co-director, designer, producer, and a supervisor of a number of ''[[Mario (series)|Mario]]'' games and ''Legend of Zelda'' games.
|image=[[File:Takashi tezuka.jpg|260px]]<br>Takashi Tezuka from an Iwata Asks video
|born=November 17, 1960 (age {{age|November 17, 1960}})
|role=Executive Officer of EPD, Nintendo Co., Ltd.
}}
{{quote|I have never consciously separated casual users and hardcore gamers when I design a game. For the past 20 years, I have always been trying to make games so that anyone -- as many people as possible -- can enjoy them... I cannot help but say that I love my job of making games from the bottom of my heart.|Takashi Tezuka}}
 
'''{{wp|Takashi Tezuka}}''' (in Japanese: 手塚 卓志), sometimes credited under the name '''Ten Ten''', is a veteran video game designer currently working for [[Nintendo]]. As a graduate of the Design Department of Osaka University of Arts, he joined Nintendo in 1984 and set to work alongside [[Shigeru Miyamoto]], creating some of the company's most iconic characters and games, such as ''[[Super Mario Bros.]]'' and ''[[zeldawiki:The Legend of Zelda (Game)|The Legend of Zelda]]''.
 
Tezuka currently holds the position of Executive Officer of [[Nintendo Entertainment Planning and Development|Nintendo EPD]], and he previously served as General Manager of [[Nintendo Entertainment Analysis and Development|Nintendo EAD]] alongside Miyamoto.
 
Some of Tezuka's better known works including the writing of the script and story for ''The Legend of Zelda'' and ''[[zeldawiki:Zelda II: The Adventure of Link|Zelda II: The Adventure of Link]]'', being the senior designer for ''[[Super Mario Bros. 3]]'', and leading the production of the animated movie ''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!]]''{{ref needed}}
 
==Games credited==
*''[[Super Mario Bros.]]'' - Assistant Director
*''[[Super Mario Bros.: The Lost Levels]]'' - Director, Game Design
*''[[Yume Kōjō: Doki Doki Panic]]'' - Meddler
*''[[Super Mario Bros. 2]]'' - Motion Design
*''[[Super Mario Bros. 3]]'' - Director, Game Design
*''[[Super Mario World]]'' - Main Director
*''[[Super Mario World 2: Yoshi's Island]]'' - Director
*''[[Super Mario 64]]'' - Assistant Director
*''[[Tetris Attack]]'' - Advisor
*''[[Game & Watch Gallery]]'' - Design Advisor
*''[[Game & Watch Gallery 2]]'' - Design Advisor
*''[[Yoshi's Story]]'' - Producer
*''[[Game & Watch Gallery 3]]'' - Design Advisor
*''[[Super Mario Bros. Deluxe]]'' - Supervisor, Original Game Design
*''[[Luigi's Mansion]]'' - Producer
*''[[Super Mario Sunshine]]'' - Producer
*''[[Mario Kart: Double Dash!!]]'' - Producer
*''[[Mario & Luigi: Superstar Saga]]'' - Production Supervisor
*''[[Paper Mario: The Thousand-Year Door]]'' - Character Supervisor
*''[[Donkey Kong Jungle Beat]]'' - General Producer
*''[[Yoshi Touch & Go]]'' - Producer
*''[[Mario & Luigi: Partners in Time]]'' - Production Supervisor
*''[[New Super Mario Bros.]]'' - General Producer
*''[[Yoshi's Island DS]]'' - Senior Producer
*''[[Mario & Luigi: Bowser's Inside Story]]'' - Senior Producer
*''[[New Super Mario Bros. Wii]]'' - Producer
*''[[Super Mario Galaxy 2]]'' - Producer
*''[[Super Mario 3D Land]]'' - General Producer
*''[[New Super Mario Bros. 2]]'' - Producer
*''[[New Super Mario Bros. U]]'' - Producer
*''[[Super Mario 3D World]]'' - General Producer
*''[[Yoshi's New Island]]'' - Producer
*''[[Yoshi's Woolly World]]'' - Producer
*''[[Super Mario Maker]]'' - Producer
*''[[Super Mario Maker for Nintendo 3DS]]'' - Producer
*''[[Super Mario Run]]'' - Director<ref>http://uk.ign.com/articles/2016/09/09/11-things-we-learned-about-super-mario-run</ref>
*''[[Poochy & Yoshi's Woolly World]]'' - Producer
*''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'' - Supervisor
*''[[New Super Mario Bros. U Deluxe]]'' - Producer
*''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'' - Supervisor
*''[[Yoshi's Crafted World]]'' - Producer
*''[[Super Mario Maker 2]]'' - Producer
*''[[Super Mario Bros. Wonder]]'' - Producer
*''[[Princess Peach: Showtime!]]'' - Senior Supervisor
 
==Films credited==
*''[[Super Mario Bros. (film)|Super Mario Bros.]]'' -  Based on the concepts and characters created by
*''[[The Super Mario Bros. Movie]]'' - Nintendo Creative Executive
 
==Gallery==
<gallery>
Young Game Producer Takashi Tezuka.jpg|Tezuka in his early days at [[Nintendo]]
84 Tezuka Lakitu Drawing.jpg|Drawing of a [[Lakitu]] by Tezuka for the 84 membership restaurant in Tokyo
BigMarioCreators.JPG|Tezuka with [[Shigeru Miyamoto|Miyamoto]] and [[Koji Kondo|Kondo]] at a ''Super Mario Maker'' show in Japan
SM30F Group Photo.jpg|Group photo at the Super Mario 30 Festival event
Facebook Mario Kart 2015-10-21.jpg|Tezuka, alongside Tsubasa Sakaguchi and Shigeru Miyamoto
SMM3DS Mii Tezuka.jpg|Tezuka's [[Mii]], distributed to [[Nintendo 3DS]] owners via [[Nintendo 3DS#StreetPass and SpotPass|StreetPass]] at select retail stores as part of a promotional campaign for ''[[Super Mario Maker for Nintendo 3DS]]''
E3 2019 Nintendo Booth Developers Signature Wall.jpg|Signature wall from the Nintendo booth at {{wp|E3 2019}}, featuring a doodle of [[Yoshi]] by Tezuka
</gallery>


==Trivia==
==Trivia==
*Takashi's wife had been the inspiration for the [[Boo]] enemy. This is because she is often very shy but then became angry at him one day for spending too much time at work.{{refneeded}}
*Tezuka's favorite ''Super Mario'' character is [[Lakitu]].<ref>[[Shogakukan]]. 2015. ''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook]]'', page 5.</ref>
{{stub}}
*Tezuka's wife was the inspiration for the [[Boo]] enemy. This is because she is often very shy, but then she became angry at him one day for spending too much time at work.<ref>http://www.guardian.co.uk/technology/gamesblog/2010/sep/13/games-gameculture</ref>
 
==References==
<references/>
 
{{People}}
[[Category:People]]
[[Category:People]]
[[Category:Game Designers]]
[[Category:Game designers]]
[[Category:Nintendo]]
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Latest revision as of 03:36, September 13, 2024

Takashi Tezuka
Takashi Tezuka
Takashi Tezuka from an Iwata Asks video
Born November 17, 1960 (age 64)[?]
Super Mario–related role(s) Executive Officer of EPD, Nintendo Co., Ltd.
“I have never consciously separated casual users and hardcore gamers when I design a game. For the past 20 years, I have always been trying to make games so that anyone -- as many people as possible -- can enjoy them... I cannot help but say that I love my job of making games from the bottom of my heart.”
Takashi Tezuka

Takashi Tezuka (in Japanese: 手塚 卓志), sometimes credited under the name Ten Ten, is a veteran video game designer currently working for Nintendo. As a graduate of the Design Department of Osaka University of Arts, he joined Nintendo in 1984 and set to work alongside Shigeru Miyamoto, creating some of the company's most iconic characters and games, such as Super Mario Bros. and The Legend of Zelda.

Tezuka currently holds the position of Executive Officer of Nintendo EPD, and he previously served as General Manager of Nintendo EAD alongside Miyamoto.

Some of Tezuka's better known works including the writing of the script and story for The Legend of Zelda and Zelda II: The Adventure of Link, being the senior designer for Super Mario Bros. 3, and leading the production of the animated movie Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen![citation needed]

Games credited[edit]

Films credited[edit]

Gallery[edit]

Trivia[edit]

  • Tezuka's favorite Super Mario character is Lakitu.[2]
  • Tezuka's wife was the inspiration for the Boo enemy. This is because she is often very shy, but then she became angry at him one day for spending too much time at work.[3]

References[edit]