Guardarm: Difference between revisions

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{{species infobox
{{species infobox
|image=[[File:MLB Guardarm Artwork.png|220px]]
|image=[[File:MLB Guardarm Artwork.png|220px]]
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{{quote|<big>Nyahahaha!</big>|Guardarm|Mario & Luigi: Brothership}}
{{quote|<big>Nyahahaha!</big>|Guardarm|Mario & Luigi: Brothership}}
'''Guardarms''' are enemies that appear on [[Rumbla Island]] in ''[[Mario & Luigi: Brothership]]''. They are yellow, spherical creatures that possess long arms with purple hands and feet. According to one of the Concordians of Rumbla Island, Guardarms get their kicks from destroying the artwork of the Rumbla Village inhabitants. Their name is a portmanteau of "guard" and "arm".
'''Guardarms''' are enemies that appear on [[Rumbla Island]] in ''[[Mario & Luigi: Brothership]]''. They are yellow, spherical creatures that possess long arms with large purple hands and feet. According to one of the Concordians of Rumbla Island, Guardarms get their kicks from destroying the artwork of the Rumbla Village inhabitants.


Mario and Luigi first encounter Guardarms harrassing two Rumblans, and defeat the Guardarms. They can later encounter Guardarms in the field generally running around, but getting too close to them will cause the creatures to swim through the ground at the intruder.
Mario and Luigi first encounter Guardarms harrassing two Rumblans, and defeat the Guardarms. They can later encounter Guardarms in the field generally running around, but getting too close to them will cause the creatures to swim through the ground at the intruder.
After linking [[Raynforst Island]] and [[Twistee Island]], [[Mario]] and [[Luigi]] are sent to revisit Rumbla Island, who discover the island in a derelict state with a number of sculptures shattered by the Guardarm horde, who are revealed to be the underlings of their boss, [[Gorumbla]].
Once [[Reclusa]] is awakened after the second visit to [[Fortress Zokket]], they will replaced with their [[Glohm Guardarm|Glohm-infected counterparts]].


==Battle==
==Battle==
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At first, Guardarms have only one attack, which is jumping into the air and then swimming through the ground to ram into their target, which can be avoided by jumping. Where the Guardarm looks before it attacks indicates who it will aim for. Guardarms only take damage if their target lands on their body; if the defender lands on their hands, they take no damage.
At first, Guardarms have only one attack, which is jumping into the air and then swimming through the ground to ram into their target, which can be avoided by jumping. Where the Guardarm looks before it attacks indicates who it will aim for. Guardarms only take damage if their target lands on their body; if the defender lands on their hands, they take no damage.


Later, after [[Gorumbla]] causes trouble, Guardarms will be able to throw stones that must be repelled with a hammer strike.
==Statistics==
 
{{:Mario & Luigi: Brothership bestiary|transcludesection=GuardarmLV1}}
Later in the game, Guardarms are infected with [[Glohm]] and become a lot stronger.
{{:Mario & Luigi: Brothership bestiary|transcludesection=GuardarmLV6}}
 
Before Gorumbla begins his rampage, Guardarms yield two experience and four coins, and their Level is 1. Defeating a Guardarm after Gorumbla starts causing trouble raises Mario and Luigi's EXP by 11 and yields 9 Coins. The loot drops include possibly a Rumbla Stone, a [[Refreshing Herb]], or a [[Candy (Mario & Luigi series)|Candy]].


==Gallery==
==Gallery==
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==Names in other languages==
==Names in other languages==
{{Foreign names
{{Foreign names
|Jap=テモリン
|Jpn=テモリン
|JapR=Temorin
|JpnR=Temorin
|JapM=Portmanteau of「手」(''te'', "hand") and「守る」(''mamoru'', "to defend"), combined with endearing ending「~りん」(''-rin'')
|JpnM=Portmanteau of「手」(''te'', "hand") and「守る」(''mamoru'', "to defend"), combined with endearing ending「~りん」(''-rin'')
|Chi=手护者
|Chi=手护者
|ChiR=Shǒuhùzhě
|ChiR=Shǒuhùzhě
|ChiM=Pun on「手」(''shǒu'', "hand") and「守护者」(''shǒuhùzhě'', "guardian")
|ChiM=Pun on「手」(''shǒu'', "hand") and「守护者」(''shǒuhùzhě'', "guardian")
|Dut=Guardarm
|Fre=Brabri
|Fre=Brabri
|FreM=Pun on ''bras'' ("arm") and ''abri'' ("shelter")
|FreM=Pun on ''bras'' ("arm") and ''abri'' ("shelter")
|FreC=<ref>''Mario & Luigi: L'épopée fraternelle'' in-game name (European French localization)</ref><ref>''Mario & Luigi: Brothership'' in-game name (Canadian French localization)</ref>
|FreC=<ref>''Mario & Luigi: L'épopée fraternelle'' in-game name (European French localization)</ref><ref>''Mario & Luigi: Brothership'' in-game name (Canadian French localization)</ref>
|Ger=Schwankerl
|GerM=Portmanteau of ''schwanken'' ("to fluctuate") and ''Kerl'' ("guy")
|GerC=<ref>https://www.eurogamer.de/mario-luigi-brothership-komplettlosung-tipps-und-tricks?page=3</ref>
|Ita=Maniguardo
|Ita=Maniguardo
|ItaM=Either a portmanteau of ''manigoldo'' ("rogue") and ''guardia'' ("guard") or a pun on ''guardamano'' ("hilt", lit. "hand guard")
|ItaM=Either a portmanteau of ''manigoldo'' ("rogue") and ''guardia'' ("guard") or a reversal of ''guardamano'' ("hilt", lit. "hand guard")
|ItaC=<ref>[https://youtube.com/live/Du3G00qMuqc Mario & Luigi: Fraternauti alla carica - LIVE #2]. By Mariuigi Khed on ''YouTube''. Retrieved on November 12, 2024.</ref>
|ItaC=<ref>[https://youtube.com/live/Du3G00qMuqc Mario & Luigi: Fraternauti alla carica - LIVE #2]. By Mariuigi Khed on ''YouTube''. Retrieved on November 12, 2024.</ref>
|Por=Guardamão
|Por=Guardamão
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|PorC=<ref>''Mario & Luigi: Brothership'' in-game name (Brazilian Portuguese localization)</ref>
|PorC=<ref>''Mario & Luigi: Brothership'' in-game name (Brazilian Portuguese localization)</ref>
|SpaA=Manotón
|SpaA=Manotón
|SpaAM=Portmanteau of ''mano'' ("hand") and ''matón'' ("bully")
|SpaAM=Colloquialism for "slap", may include ''matón'' ("bully")
|SpaE=Manazas<ref>https://www.youtube.com/watch?v=R4vr-R-rSac</ref>
|SpaE=Manazas<ref>https://www.youtube.com/watch?v=R4vr-R-rSac</ref>
|SpaEM=Colloquialism for "klutz", lit. "big hands"
|SpaEM=Colloquialism for "klutz", lit. "big hands"

Latest revision as of 13:24, January 7, 2025

Guardarm
Artwork of a Guardarm from Mario & Luigi: Brothership
First appearance Mario & Luigi: Brothership (2024)
Variants
Nyahahaha!
Guardarm, Mario & Luigi: Brothership

Guardarms are enemies that appear on Rumbla Island in Mario & Luigi: Brothership. They are yellow, spherical creatures that possess long arms with large purple hands and feet. According to one of the Concordians of Rumbla Island, Guardarms get their kicks from destroying the artwork of the Rumbla Village inhabitants.

Mario and Luigi first encounter Guardarms harrassing two Rumblans, and defeat the Guardarms. They can later encounter Guardarms in the field generally running around, but getting too close to them will cause the creatures to swim through the ground at the intruder.

After linking Raynforst Island and Twistee Island, Mario and Luigi are sent to revisit Rumbla Island, who discover the island in a derelict state with a number of sculptures shattered by the Guardarm horde, who are revealed to be the underlings of their boss, Gorumbla.

Once Reclusa is awakened after the second visit to Fortress Zokket, they will replaced with their Glohm-infected counterparts.

Battle[edit]

Guardarms use their hands as shields; to damage the creatures, Mario and Luigi have to attack them from an exposed direction: from above if the Guardarm is holding both hands forward (this calls for a jump attack) or from the front if it is holding both hands above its head (this calls for a hammer attack). Attacking from the wrong direction will cause the attack to become weakened.

At first, Guardarms have only one attack, which is jumping into the air and then swimming through the ground to ram into their target, which can be avoided by jumping. Where the Guardarm looks before it attacks indicates who it will aim for. Guardarms only take damage if their target lands on their body; if the defender lands on their hands, they take no damage.

Statistics[edit]

Mario & Luigi: Brothership enemy
Guardarm (LV1)
Artwork of a Guardarm from Mario & Luigi: Brothership HP 20 POW 9 Defense 2
Experience 2 (2) Coins 3 Speed 10
Location(s) Rumbla Island Role Training Item drop(s) Refreshing Herb (4%)
Candy (1%)
Level 1 Type Normal
Notes: This enemy uses its arms as shields and takes reduced damage if attacked from the direction the arms are held in.
Mario & Luigi: Brothership enemy
Guardarm (LV6)
Artwork of a Guardarm from Mario & Luigi: Brothership HP 55 POW 23 Defense 4
Experience 11 (13) Coins 9 Speed 22
Location(s) Rumbla Island Role Common Item drop(s) Refreshing Herb (4%)
Candy (1%)
Rumbla Stone (20%)
Level 6 Type Normal
Notes: This enemy uses its arms as shields and takes reduced damage if attacked from the direction the arms are held in.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese テモリン[?]
Temorin
Portmanteau of「手」(te, "hand") and「守る」(mamoru, "to defend"), combined with endearing ending「~りん」(-rin)
Chinese 手护者[?]
Shǒuhùzhě
Pun on「手」(shǒu, "hand") and「守护者」(shǒuhùzhě, "guardian")
Dutch Guardarm[?] -
French Brabri[1][2] Pun on bras ("arm") and abri ("shelter")
German Schwankerl[3] Portmanteau of schwanken ("to fluctuate") and Kerl ("guy")
Italian Maniguardo[4] Either a portmanteau of manigoldo ("rogue") and guardia ("guard") or a reversal of guardamano ("hilt", lit. "hand guard")
Korean 가드손[?]
Gadeuson
Guard Hand
Portuguese Guardamão[5] Portmanteau of guarda ("guard") and mão ("hand")
Spanish (NOA) Manotón[?] Colloquialism for "slap", may include matón ("bully")
Spanish (NOE) Manazas[6] Colloquialism for "klutz", lit. "big hands"

References[edit]

  1. ^ Mario & Luigi: L'épopée fraternelle in-game name (European French localization)
  2. ^ Mario & Luigi: Brothership in-game name (Canadian French localization)
  3. ^ https://www.eurogamer.de/mario-luigi-brothership-komplettlosung-tipps-und-tricks?page=3
  4. ^ Mario & Luigi: Fraternauti alla carica - LIVE #2. By Mariuigi Khed on YouTube. Retrieved on November 12, 2024.
  5. ^ Mario & Luigi: Brothership in-game name (Brazilian Portuguese localization)
  6. ^ https://www.youtube.com/watch?v=R4vr-R-rSac