Kaboom: Difference between revisions

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|image=[[File:Kaboom.png|x200px]]<br>Artwork from ''Donkey Kong Country 2: Diddy's Kong Quest''
|image=[[File:Kaboom.png|x200px]]<br>Artwork from ''Donkey Kong Country 2: Diddy's Kong Quest''
|first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[List of games by date#1995|1995]])
|first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[List of games by date#1995|1995]])
|latest_appearance=''[[Donkey Kong Country 2 (Game Boy Advance)|Donkey Kong Country 2]]'' ([[Game Boy Advance|GBA]]) ([[List of games by date#2004|2004]])
|latest_appearance=''[[Donkey Kong Country 2 (Game Boy Advance)|Donkey Kong Country 2]]'' ([[Game Boy Advance]]) ([[List of games by date#2004|2004]])
|variant_of=[[Klobber]]
|variant_of=[[Klobber]]
|derived_subjects=[[Klasp]]<br>[[Kracka]]
|derived_subjects=[[Klasp]]<br>[[Kracka]]
}}
}}
'''Kabooms''' are [[List of enemies|enemies]] introduced in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. They are [[Kremling]]s and a variant of [[Klobber]] that disguise themselves as ordinary [[TNT Barrel]]s and pop out when a character gets close. Kabooms were originally planned to have successors named [[Kracka]]s in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', but went unused, and the rope-climbing [[Klasp]]s are the only successor, though Krackas do appear in the [[Donkey Kong Country 3 (Game Boy Advance)|Game Boy Advance version]].
'''Kabooms''' are [[List of enemies|enemies]] introduced in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. They are [[Kremling]]s and a variant of [[Klobber]] that disguise themselves as ordinary [[TNT Barrel]]s and pop out when a character gets close.
 
Kabooms were originally planned to have successors named [[Kracka]]s in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', but went unused, and the rope-climbing [[Klasp]]s are the only successor, though Krackas do appear in the [[Donkey Kong Country 3 (Game Boy Advance)|remake]].


==History==
==History==
===''Donkey Kong Country 2: Diddy's Kong Quest''===
===''Donkey Kong Country 2: Diddy's Kong Quest''===
Kabooms are enemies in ''Donkey Kong Country 2: Diddy's Kong Quest''. They commonly appear in [[level]]s of the later [[world]]s, especially the [[Lost World (Donkey Kong Country 2)|Lost World]] and [[K. Rool's Keep]], though Kabooms first appear in the [[Gloomy Gulch]] level, [[Ghostly Grove (Donkey Kong Country 2)|Ghostly Grove]]. Their behavior is shared with Klobbers: they both hide in their barrel, then pop out when [[Diddy Kong|Diddy]] and [[Dixie Kong|Dixie]] get close, and run after them in an attempt to hurt them. Kabooms' TNT Barrels are distinguishable from normal ones, because the "N" of TNT is flipped. This is fixed after Diddy or Dixie jumps on it. The only major difference that Kabooms have from Klobbers is that a Kaboom's barrel explodes when it crashes into the lead Kong, with the resulting TNT blast defeating both of them. A Kaboom can more safely be defeated from either having a projectile thrown at it, such as a [[barrel]] or a [[Cannonball|kannonball]], or from being jumped on and thrown like a regular TNT Barrel. When jumped on, a Kaboom re-emerges shortly after, unless the Kongs quickly grab it. Kabooms also get defeated if they run onto the spikes in [[Klobber Karnage (Donkey Kong Country 2)|Klobber Karnage]], but they do not explode. Kabooms are one of the few entities absent from the end credits, but the [[Donkey Kong Country 2 (Game Boy Advance)|remake]] rectifies this by listing one with a Klobber.
Kabooms are enemies in ''Donkey Kong Country 2: Diddy's Kong Quest''. They first appear in [[Ghostly Grove (Donkey Kong Country 2)|Ghostly Grove]] and commonly appear in [[level]]s of the later [[world]]s, especially the [[Lost World (Donkey Kong Country 2)|Lost World]] and [[K. Rool's Keep]]. Like Klobbers, a Kaboom hides in its barrel and pops out whenever [[Diddy Kong|Diddy]] and [[Dixie Kong|Dixie]] get close before running their way, attempting to harm them. Kabooms can be told apart from TNT Barrels because the "N" of "TNT" is flipped, until the Kaboom is jumped on. If a Kaboom crashes into the player character, it explodes, defeating it and damaging the [[Kong]]. Alternatively, a Kaboom can be defeated without taking damage by using either a [[barrel]] or a [[Cannonball|kannonball]] at it, or by stomping the Kaboom (before it re-emerges after a few seconds) and throwing it. Kabooms are defeated in the same manner as Klobbers if they touch spikes in [[Klobber Karnage (Donkey Kong Country 2)|Klobber Karnage]], which does not cause them to explode. Kabooms are one of the few entities absent from the end credits, but the [[Donkey Kong Country 2 (Game Boy Advance)|remake]] rectifies this by listing one with a Klobber.


===''Donkey Kong 64''===
===''Donkey Kong 64''===
[[File:Kaboom DK64 screenshot.jpg|thumb|left|Screenshot from ''Donkey Kong 64'']]
[[File:Kaboom DK64 screenshot.jpg|thumb|left|Screenshot from ''Donkey Kong 64'']]
Kabooms, also named '''TNT Bombers'''<ref>{{cite|author=Barton, Jeff, Mario De Govia, and Donato Tica|title=''Donkey Kong 64'' Prima's Official Strategy Guide|page=41|publisher=[[Prima Games]]|date=December 1, 1999|isbn=0-7615-2279-4|language=en-us|quote=TNT Bombers will leap onto the cart. Speed under them to stay safe.}}</ref> or "'''TNT Barrels'''",<ref>{{cite|author=Barton, et al.|title=''Donkey Kong 64'' Prima's Official Strategy Guide|page={{file link|DK64 Prima 16.jpg|16}}}}</ref> are enemies in ''Donkey Kong 64''. They were given a larger appearance, and Kabooms no longer wear earrings. Kabooms attack similarly as before, though during their pursuit, TNT Bombers sometimes say "C'mon" in a high-pitched voice. TNT Bombers are more easily identifiable from their outer TNT Barrel. Like many other enemies, a TNT Bomber can be defeated from an [[orange]], a musical instrument move, from a Kong's weapon, or a [[Super Slam]], but with the side effect of also damaging the player character. TNT Bombers self-destruct after chasing after the active Kong for five seconds, and say "Uh oh" right before exploding. The only remains of a TNT Bomber after exploding is a pile of ash with two blinking eyes on top.
Kabooms, also named '''TNT Bombers'''<ref>{{cite|author=Barton, Jeff, Mario De Govia, and Donato Tica|title=''Donkey Kong 64'' Prima's Official Strategy Guide|page=41|publisher=[[Prima Games]]|date=December 1, 1999|isbn=0-7615-2279-4|language=en-us|quote=TNT Bombers will leap onto the cart. Speed under them to stay safe.}}</ref> or "'''TNT Barrels'''",<ref>{{cite|author=Barton, et al.|title=''Donkey Kong 64'' Prima's Official Strategy Guide|page={{file link|DK64 Prima 16.jpg|16}}}}</ref> return in ''Donkey Kong 64''. Besides a larger redesign lacking earrings, TNT Bombers are otherwise similar as before, disguising themselves as TNT Barrels (which lack fuses, unlike real ones) and damaging a Kong on contact.
 
TNT Bomber have differences from before. They are defeated from either an [[orange]], a musical instrument move, a projectile from a Kong's weapon, or a [[Super Slam]], which also damages the player character. TNT Bombers also receive voice acting and say "C'mon" in a high-pitched voice while pursuing a Kong and "Uh oh" before self-destructing. After exploding, a TNT Bomber remains only from a pile of ash with two blinking eyes on top.


TNT Bombers are first shown during Diddy's segment of the [[DK Rap]], where Diddy simultaneously defeats three of them by throwing an [[orange]] at them. During the game itself, TNT Bombers first appear in the later segment of [[Mine Cart Ride#Diddy's Mine Cart Ride|Diddy's Mine Cart Ride]], where they jump out of edges at random as an attempt to crash into him. If a TNT Bomber successfully hits into Diddy, he loses a few [[DK Coin]]s. [[Angry Aztec]] and [[Gloomy Galleon]] are the only two levels where TNT Bombers appear.
TNT Bombers are first shown during Diddy's segment of the [[DK Rap]], where Diddy simultaneously defeats three of them by throwing an [[orange]] at them. During the game itself, TNT Bombers first appear in the later segment of [[Mine Cart Ride#Diddy's Mine Cart Ride|Diddy's Mine Cart Ride]], where they jump out of edges at random as an attempt to crash into him. If a TNT Bomber successfully hits into Diddy, he loses a few [[DK Coin]]s. [[Angry Aztec]] and [[Gloomy Galleon]] are the only two levels where TNT Bombers appear.
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==Profiles and statistics==
==Profiles and statistics==
{{rewrite-expand|section=y|Level appearances}}
{{DKC GBA enemy
{{DKC GBA enemy
|game=dkc2
|game=dkc2
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|image=[[File:Kaboom DKC2GBA.png]]
|image=[[File:Kaboom DKC2GBA.png]]
|worlds=-
|worlds=-
|levels=-
|levels=[[Ghostly Grove (Donkey Kong Country 2)|Ghostly Grove]]<br>[[Web Woods (Donkey Kong Country 2)|Web Woods]]<br>[[Arctic Abyss (Donkey Kong Country 2)|Arctic Abyss]]<br>[[Screech's Sprint (Donkey Kong Country 2)|Screech's Sprint]]<br>[[Klobber Karnage (Donkey Kong Country 2)|Klobber Karnage]]
|page=5
|page=5
|photo_location=In the second part of [[Klobber Karnage (Donkey Kong Country 2)|Klobber Karnage]]
|photo_location=In the second part of [[Klobber Karnage (Donkey Kong Country 2)|Klobber Karnage]]
}}
}}
{{multilang profile
{{multilang profile
|type=manual
|type=manual
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ボムクロバー
|Jpn=ボムクロバー
|JapR=Bomu Kurobā
|JpnR=Bomu Kurobā
|Jap2=カブーン<ref>{{cite|language=ja|publisher=[[Shogakukan]]|title=「ドンキーコング64任天堂公式ガイドブック」 (''Donkey Kong 64 Nintendo Kōshiki Guidebook'')|page={{file link|DK64 Shogakukan P12.jpg|12}}|date=February 20, 2000|isbn=4-09-102831-4}}</ref>
|Jpn2=カブーン
|Jap2R=Kabūn
|Jpn2C=<ref>{{cite|language=ja|publisher=[[Shogakukan]]|title=「ドンキーコング64任天堂公式ガイドブック」 (''Donkey Kong 64 Nintendo Kōshiki Guidebook'')|page={{file link|DK64 Shogakukan P12.jpg|12}}|date=February 20, 2000|isbn=4-09-102831-4}}</ref>
|JapM=Bomb Klobber (''Donkey Kong Country 2: Diddy's Kong Quest'')
|Jpn2R=Kabūn
|Jap2M=Kaboom (''Donkey Kong 64'', ''Donkey Kong Country 2'' for the Game Boy Advance)
|JpnM=Bomb Klobber
|JpnN=''Donkey Kong Country 2: Diddy's Kong Quest'
|Jpn2M=Kaboom
|Jpn2N=''Donkey Kong 64'', ''Donkey Kong Country 2'' for the Game Boy Advance
|Ita=Coccoboom
|Ita=Coccoboom
|ItaM=From ''coccodrillo'' ("crocodile") and "kaboom"
|ItaM=From ''coccodrillo'' ("crocodile") and "kaboom"

Latest revision as of 19:45, February 18, 2025

Kaboom
Artwork of Kaboom.
Artwork from Donkey Kong Country 2: Diddy's Kong Quest
First appearance Donkey Kong Country 2: Diddy's Kong Quest (1995)
Latest appearance Donkey Kong Country 2 (Game Boy Advance) (2004)
Variant of Klobber
Derived subjects

Kabooms are enemies introduced in Donkey Kong Country 2: Diddy's Kong Quest. They are Kremlings and a variant of Klobber that disguise themselves as ordinary TNT Barrels and pop out when a character gets close.

Kabooms were originally planned to have successors named Krackas in Donkey Kong Country 3: Dixie Kong's Double Trouble!, but went unused, and the rope-climbing Klasps are the only successor, though Krackas do appear in the remake.

History[edit]

Donkey Kong Country 2: Diddy's Kong Quest[edit]

Kabooms are enemies in Donkey Kong Country 2: Diddy's Kong Quest. They first appear in Ghostly Grove and commonly appear in levels of the later worlds, especially the Lost World and K. Rool's Keep. Like Klobbers, a Kaboom hides in its barrel and pops out whenever Diddy and Dixie get close before running their way, attempting to harm them. Kabooms can be told apart from TNT Barrels because the "N" of "TNT" is flipped, until the Kaboom is jumped on. If a Kaboom crashes into the player character, it explodes, defeating it and damaging the Kong. Alternatively, a Kaboom can be defeated without taking damage by using either a barrel or a kannonball at it, or by stomping the Kaboom (before it re-emerges after a few seconds) and throwing it. Kabooms are defeated in the same manner as Klobbers if they touch spikes in Klobber Karnage, which does not cause them to explode. Kabooms are one of the few entities absent from the end credits, but the remake rectifies this by listing one with a Klobber.

Donkey Kong 64[edit]

Chunky Kong and a TNT Bomber.
Screenshot from Donkey Kong 64

Kabooms, also named TNT Bombers[1] or "TNT Barrels",[2] return in Donkey Kong 64. Besides a larger redesign lacking earrings, TNT Bombers are otherwise similar as before, disguising themselves as TNT Barrels (which lack fuses, unlike real ones) and damaging a Kong on contact.

TNT Bomber have differences from before. They are defeated from either an orange, a musical instrument move, a projectile from a Kong's weapon, or a Super Slam, which also damages the player character. TNT Bombers also receive voice acting and say "C'mon" in a high-pitched voice while pursuing a Kong and "Uh oh" before self-destructing. After exploding, a TNT Bomber remains only from a pile of ash with two blinking eyes on top.

TNT Bombers are first shown during Diddy's segment of the DK Rap, where Diddy simultaneously defeats three of them by throwing an orange at them. During the game itself, TNT Bombers first appear in the later segment of Diddy's Mine Cart Ride, where they jump out of edges at random as an attempt to crash into him. If a TNT Bomber successfully hits into Diddy, he loses a few DK Coins. Angry Aztec and Gloomy Galleon are the only two levels where TNT Bombers appear.

Profiles and statistics[edit]

Donkey Kong Country 2 (Game Boy Advance) enemy
Kaboom
Kaboom in Donkey Kong Country 2 for Game Boy Advance. Worlds - Levels Ghostly Grove
Web Woods
Arctic Abyss
Screech's Sprint
Klobber Karnage
Scrapbook page 5 Photograph location In the second part of Klobber Karnage
  • Instruction booklet description:
    • English:
      This sly Kremling loves explosive surprises. Watch out for TNT Barrels-Kaboom may pop out just before you reach them.[3]
  • Instruction booklet (Game Boy Advance): This sly Kremling loves explosive surprises. Be careful with TNT Barrel—he might pop out as you try to grab them.[4]

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ボムクロバー[?]
Bomu Kurobā
Bomb Klobber Donkey Kong Country 2: Diddy's Kong Quest'
カブーン[5]
Kabūn
Kaboom Donkey Kong 64, Donkey Kong Country 2 for the Game Boy Advance
Italian Coccoboom[?] From coccodrillo ("crocodile") and "kaboom"
Spanish Kaboom[?] -

References[edit]

  1. ^ "TNT Bombers will leap onto the cart. Speed under them to stay safe." – Barton, Jeff, Mario De Govia, and Donato Tica (December 1, 1999). Donkey Kong 64 Prima's Official Strategy Guide. Prima Games (American English). ISBN 0-7615-2279-4. Page 41.
  2. ^ Barton, et al.. Donkey Kong 64 Prima's Official Strategy Guide. Page 16Media:DK64 Prima 16.jpg.
  3. ^ 1995. Donkey Kong Country 2: Diddy's Kong Quest manual. Nintendo of America (American English). Page 30.
  4. ^ 2004. Donkey Kong Country 2 (Game Boy Advance) instruction booklet. Nintendo of America (American English). Page 22.
  5. ^ February 20, 2000. 「ドンキーコング64任天堂公式ガイドブック」 (Donkey Kong 64 Nintendo Kōshiki Guidebook). Shogakukan (Japanese). ISBN 4-09-102831-4. Page 12Media:DK64 Shogakukan P12.jpg.