Shiro Mouri: Difference between revisions
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'''Shiro Mouri''' (毛利 志朗 ''Mōri Shirō'') is a Japanese game designer and programmer employed at [[Nintendo]]. Most notably, he directed ''[[Super Mario Bros. Wonder]]'' after having worked on programming for the original version of ''[[New Super Mario Bros. U]]'' and having directed the ''[[New Super Mario Bros. U Deluxe]]'' port. | |||
==Works== | ==Works== | ||
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* ''[[Super Mario Sunshine]]'' (2002) - Camera/NPC Programming | * ''[[Super Mario Sunshine]]'' (2002) - Camera/NPC Programming | ||
* ''[[New Super Mario Bros. U]]'' (2012) - Programming Director | * ''[[New Super Mario Bros. U]]'' (2012) - Programming Director | ||
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* ''[[Super Mario Bros. Wonder]]'' (2023) - Director | * ''[[Super Mario Bros. Wonder]]'' (2023) - Director | ||
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[[Category:Game designers]] | |||
[[Category:Nintendo]] |
Latest revision as of 22:49, May 15, 2024
This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.
Shiro Mouri | |
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Super Mario–related role(s) | Game designer, programmer |
Shiro Mouri (毛利 志朗 Mōri Shirō) is a Japanese game designer and programmer employed at Nintendo. Most notably, he directed Super Mario Bros. Wonder after having worked on programming for the original version of New Super Mario Bros. U and having directed the New Super Mario Bros. U Deluxe port.
Works[edit]
- Super Mario Sunshine (2002) - Camera/NPC Programming
- New Super Mario Bros. U (2012) - Programming Director
- New Super Luigi U (2013) - Programming Director
- New Super Mario Bros. U Deluxe (2019) - Director
- Super Mario Maker 2 (2019) - Development Support
- Super Mario Bros. Wonder (2023) - Director