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{{italic title}}
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{{about|the game for the [[Wii U]]|information about the version for the [[Nintendo Switch]] and [[Nintendo 3DS]]|[[Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS)]]|information about the level from ''[[Super Mario Maker]]'' of the same name|[[Captain Toad: Treasure Tracker (level)]]}}
{{about|the 2014 [[Wii U]] game|other uses|[[Captain Toad: Treasure Tracker (disambiguation)]]}}
{{Infobox
{{game infobox
|image=[[File:Captain Toad Treasure Tracker US box final.jpg|200px]]
|image=[[File:Captain Toad Treasure Tracker US box final.jpg|200px]]<br>North American box art
|developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD Tokyo]]
|developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD Tokyo]]
|publisher=Nintendo
|publisher=Nintendo
|released='''Original release'''<br>{{released|Japan|November 13, 2014|USA|December 5, 2014<ref name="CT:TT Release date announced">[http://ca.ign.com/articles/2014/10/07/captain-toad-treasure-tracker-us-release-date-announced]</ref>|Europe|January 2, 2015<ref>[http://youtu.be/MZ8T0u1n4Bc Nintendo Direct Presentation - 05.11.2014] YouTube. Uploaded by Nintendo on November 5, 2014. Retrieved November 5, 2014.</ref>|Australia|January 3, 2015<ref>[https://twitter.com/NintendoAUNZ/status/532099180559605760 Twitter post] Nintendo of Australia. Retrieved November 11, 2014.</ref>|Italy|January 9, 2015<ref>https://www.nintendo.it/Notizie/2014/dicembre/Captain-Toad-Treasure-Tracker-data-di-lancio-posticipata-al-9-gennaio-943397.html</ref>}} '''amiibo bundle'''<br>{{released|Japan|March 26, 2015<ref>[http://www.nintendo.co.jp/amiibo/set/index.html Page showing off the Japanese ''Super Mario'' line "amiibo + game" bundles] on the Japanese amiibo website]</ref>}}'''[[Nintendo Selects]]'''<br>{{released|Europe|September 30, 2016}}
|release='''Original release:'''<br>{{flag list|Japan|November 13, 2014|USA|December 5, 2014<ref name="CT:TT Release date announced">{{cite|url=www.ign.com/articles/2014/10/07/captain-toad-treasure-tracker-us-release-date-announced|author=Karmali, Luke|title=''Captain Toad: Treasure Tracker'' US Release Date Announced|publisher=IGN|language=en-us|accessdate=July 2, 2024}}</ref>|Europe|January 2, 2015<ref>{{cite|author=Nintendo UK|language=en-gb|url=youtu.be/MZ8T0u1n4Bc|title=Nintendo Direct Presentation - 05.11.2014|date=November 5, 2024|publisher=YouTube|accessdate=July 2, 2024}}</ref>|Australia|January 3, 2015<ref>{{cite|language=en-au|url=x.com/NintendoAUNZ/status/532099180559605760|title=#CaptainToad: Treasure Tracker arrives on #WiiU on 03/01. Yep, 3rd January! Trailer: <nowiki>http://</nowiki>youtube.com/watch?v=oKGpWtLt4tw&list=UUAGRhXIbnKPNVf1JvwafawQ|author=Nintendo of Australia|date=November 11, 2014|accessdate=July 2, 2024|publisher=Twitter}}</ref>|Italy|January 9, 2015<ref>{{cite|url=www.nintendo.com/it-it/Notizie/2014/dicembre/Captain-Toad-Treasure-Tracker-data-di-lancio-posticipata-al-9-gennaio-943397.html|title=Captain Toad: Treasure Tracker: data di lancio posticipata al 9 gennaio|date=December 12, 2014|publisher=Nintendo of Italy|language=it|accessdate=July 2, 2024}}</ref>}} '''amiibo bundle:'''<br>{{flag list|Japan|March 26, 2015<ref>{{cite|url=www.nintendo.com/jp/hardware/amiibo/set/index.html|title=amiibo セット商品 {{!}} 任天堂|publisher=Nintendo|language=ja|accessdate=July 2, 2024}}</ref>}}'''[[Nintendo Selects#Wii U|Nintendo Selects]]:'''<br>{{flag list|Europe|September 30, 2016}}
|languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|jp=y}}
|genre=[[Genre#Puzzle|Puzzle]], [[Genre#Platform|Platform]]
|genre=[[Genre#Puzzle|Puzzle]], [[Genre#Platform|Platform]]
|ratings={{ratings|esrb=E|pegi=3|cero=A|acb=G|usk=6}}
|ratings={{ratings|esrb=E|pegi=3|cero=A|acb=G|usk=6|gcam=7|fpb=pg}}
|modes=Single player
|modes=Single player
|platforms=[[Wii U]]
|platforms=[[Wii U]]
|media={{media|wiiu=1|wiiudl=1}}
|format={{format|wiiu=1|wiiudl=1}}
|input={{input|wiiu=1}}
|input={{input|wiiu=1}}
|serials={{flag list|Japan|WUP-AKBJ-JPN}}
}}
}}
'''''Captain Toad: Treasure Tracker''''' is a puzzle platform game for the [[Wii U]], and the prequel to ''[[Super Mario 3D World]]''. The game is based on [[Captain Toad's Adventures]] stages from ''Super Mario 3D World'' but features extensive depth and variety, and the game's plot revolves around [[Captain Toad]] and [[Toadette]] collecting [[Power Star]]s while attempting to stop a large, scavenging bird named [[Wingo]] from stealing them. This is the second game to have a [[Toad (species)|Toad]] as the main protagonist following ''[[Wario's Woods]]'', released twenty years prior.
'''''Captain Toad: Treasure Tracker''''' is a [[Genre#Puzzle games|puzzle]]-[[Genre#Platform games|platforming]] game for the [[Wii U]], and the prequel to ''[[Super Mario 3D World]]''. The game is based on [[Captain Toad's Adventures]] stages from ''Super Mario 3D World'', but features extensive depth and variety, and the game's plot revolves around [[Captain Toad]] and [[Toadette]] collecting [[Power Star]]s while attempting to stop a large, scavenging bird named [[Wingo]] from stealing them. This is the second game to have a [[Toad (species)|Toad]] as the main protagonist following ''[[Wario's Woods (Nintendo Entertainment System)|Wario's Woods]]'', released 20 years prior.


A [[Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS)|port]] was released for the [[Nintendo Switch]] and [[Nintendo 3DS]] in 2018.
A [[Reissue#Ports|port]] of the [[Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS)|same name]] was released for the [[Nintendo Switch]] and [[Nintendo 3DS]] on July 13, 2018.


==Story==
==Story==
[[File:Captain toad intro.jpg|thumb|upright=1.1|left|Wingo lifting Toadette and the Power Star.]]
[[File:Captain toad intro.jpg|thumb|upright=1.1|left|Wingo lifting Toadette and the Power Star.]]
[[Captain Toad]] and [[Toadette]] are out treasure hunting, climbing a structure to get a [[Power Star]]. They soon after notice feathers falling from the sky when [[Wingo]], a large bird who's described as "a lover of all things shiny", grabs the star. Toadette attempts to retrieve it while Captain Toad is temporarily knocked over. Wingo makes off with both the star and Toadette, leaving the Captain on his own. Captain Toad must then go through stages collecting Power Stars to reach Wingo and save Toadette.
[[Captain Toad]] and [[Toadette]] are out treasure hunting, climbing a structure to get a [[Power Star]]. They soon after notice feathers falling from the sky when [[Wingo]], a large bird who is described as "a lover of all things shiny", grabs the star. Toadette attempts to retrieve it while Captain Toad is temporarily knocked over. Wingo makes off with both the star and Toadette, leaving the Captain on his own. Captain Toad must then go through stages collecting Power Stars to reach Wingo and save Toadette.


Once Captain Toad reaches Wingo's fortress, they fight, and after Wingo is defeated, Toadette is rescued and they continue treasure hunting. However, Wingo returns to steal their treasure again and ends up capturing Captain Toad, allowing Toadette to journey on a solo adventure. After another long journey, Toadette saves him, although immediately afterward Wingo reappears, captures Toadette again and blows Captain Toad away.
Once Captain Toad reaches Wingo's fortress, they fight, and after Wingo is defeated, Toadette is rescued and they continue treasure hunting. However, Wingo returns to steal their treasure again and ends up capturing Captain Toad, allowing Toadette to journey on a solo adventure. After another long journey, Toadette saves him, although immediately afterward Wingo reappears, captures Toadette again and blows Captain Toad away.
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The Captain awakes in a dark cave, where he finds another Power Star snatched away by Wingo. Toad pursues to a large mine. Meanwhile, Toadette escapes Wingo and goes off to reunite with Captain Toad, though is captured again soon after. Wingo then takes her to the same tower, while Captain Toad arrives. After a final fight, Wingo is truly defeated, and the two Toads ride off in a minecart as the credits play.
The Captain awakes in a dark cave, where he finds another Power Star snatched away by Wingo. Toad pursues to a large mine. Meanwhile, Toadette escapes Wingo and goes off to reunite with Captain Toad, though is captured again soon after. Wingo then takes her to the same tower, while Captain Toad arrives. After a final fight, Wingo is truly defeated, and the two Toads ride off in a minecart as the credits play.


After the credits, Captain Toad notices a [[Green Star]] falling through the sky, and chases after it, leaving Toadette in the minecart. The opening scene of ''Super Mario 3D World'' plays, though after Mario and the others enter the [[Clear Pipe]] to chase [[Bowser]], the Green Star falls in as well, with Captain Toad climbing into the Clear Pipe to chase after it.
After the credits, Captain Toad notices a [[Green Star]] falling through the sky, and chases after it, leaving Toadette in the minecart. The opening scene of ''Super Mario 3D World'' plays, though after Mario and the others enter the [[Clear Pipe]] to chase [[Bowser]], the Green Star falls in as well, with Captain Toad climbing into the Clear Pipe to chase after it, leading into the events of ''Super Mario 3D World''.


==Gameplay==
==Gameplay==
[[Captain Toad]] controls similarly to The Adventures of Captain Toad, and is unable to [[jump]]. Instead, he can pull on [[Pluck Patch]]es, patches of grass which can contain items such as [[coin]]s, power-ups, or [[turnip]]s, which can be thrown at enemies in a ''[[Super Mario Bros. 2]]'' fashion. The camera can be rotated in any direction to view the stage at different angles.
[[Captain Toad]] controls similarly to The Adventures of Captain Toad, being unable to [[jump]]. However, he can instead pull on [[Pluck Patch]]es, patches of grass which can contain items such as [[coin]]s, power-ups, or [[turnip]]s, which can be thrown at enemies in a ''[[Super Mario Bros. 2]]'' fashion. The camera can be rotated in any direction to view the stage at different angles.


The main goal of the game is to reach the one [[Power Star]] in each stage; the player must do so by navigating each stage and solving puzzles to reach them. Unlike The Adventures of Captain Toad, the levels have no time limit and score feature. Instead, the game keeps track of the highest number of coins earned in each level and the time taken to complete each level. Each stage also has 3 [[Super Gem]]s (similar to the [[Green Star]]s of ''Super Mario 3D World'') to collect, as well as a bonus objective that appears after beating the stage, in which the player must clear the stage while performing a certain task (collecting a certain mushroom, taking no damage, defeating certain enemies, etc.).
The main goal of the game is to reach the one [[Power Star]] in each stage; the player must do so by navigating each stage and solving puzzles to reach them. Unlike The Adventures of Captain Toad, the levels have no time limit and score feature. Instead, the game keeps track of the highest number of coins earned in each level and the time taken to complete each level. Each stage also has 3 [[Super Gem]]s (similar to the [[Green Star]]s of ''Super Mario 3D World'') to collect, as well as a bonus objective that appears after beating the stage, in which the player must clear the stage while performing a certain task (collecting a certain mushroom, taking no damage, defeating certain enemies, etc.).
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===amiibo===
===amiibo===
[[File:CTTT Amiibo function.jpg|thumb|upright=1.4|left|A Pixel Toad.]]
[[File:CTTT Amiibo function.jpg|thumb|upright=1.4|left|A Pixel Toad.]]
The game received [[amiibo]] functionality in an update released in March 2015<ref name="update support">[http://en-americas-support.nintendo.com/app/answers/detail/a_id/14467/p/431/c/793 How to Update Captain Toad: Treasure Tracker] on the Nintendo Support website. Retrieved March 20, 2015.</ref>. Scanning the Toad amiibo takes the player into a game of Hide and Seek on the current stage, in which the player must find a hidden 8-bit Toad (called "[[Pixel Toad]]") by tapping it on the Wii U GamePad<ref name="CTTT Wii U amiibo site">[http://www.nintendo.com/amiibo/line-up/#/captain_toad ''Captain Toad: Treasure Tracker'' on the official North American Wii U amiibo webpage]</ref>. The player can only play the hide and seek game on a given stage after clearing it.
The game received [[amiibo]] functionality in an update released in March 2015.<ref name="update support">{{cite|url=en-americas-support.nintendo.com/app/answers/detail/a_id/14467|title=How to Update ''Captain Toad: Treasure Tracker''|language=en-us|publisher=Nintendo Support|accessdate=July 2, 2024}}</ref> Scanning the Toad amiibo takes the player into a game of Hide and Seek on the current stage, in which the player must find a hidden 8-bit Toad (called "[[Pixel Toad]]") by tapping it on the Wii U GamePad.<ref name="CTTT Wii U amiibo site">{{cite|deadlink=y|archive=web.archive.org/web/20141230162608/http://www.nintendo.com/amiibo/line-up#/captain_toad|title=''Captain Toad: Treasure Tracker''|publisher=Nintendo of America|accessdate=July 2, 2024}}</ref> The player can only play the hide and seek game on a given stage after clearing it.


Tapping any other amiibo gives the player 1-Up Mushrooms<ref name="CTTT Wii U amiibo site"></ref>, though they can only give the player so many before they can no longer be used, and the player must wait to use them again.
Tapping any other amiibo gives the player 1-Up Mushrooms,<ref name="CTTT Wii U amiibo site"></ref> though they can only give the player so many before they can no longer be used, and the player must wait to use them again.
{{br|left}}
{{br|left}}


===Controls===
===Controls===
''Captain Toad: Treasure Tracker'' can only be played using the Wii U GamePad.
''Captain Toad: Treasure Tracker'' can only be played using the Wii U GamePad.
*Move - {{button|wii|CCStickL}}
*Move - {{button|wii|CCStickL}}
*Run/pluck/throw - {{button|wiiu|A}} / {{button|wiiu|B}} / {{button|wiiu|Y}} / {{button|wiiu|ZR}}
*Run/pluck/throw - {{button|wiiu|A}} / {{button|wiiu|B}} / {{button|wiiu|Y}} / {{button|wiiu|ZR}}
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==Characters==
==Characters==
===Playable===
===Playable characters===
{| class="wikitable"
<gallery>
|-
Img-adventures-captain-toad.png|[[Captain Toad]]
! {{color-link|Captain Toad|red}} !! {{color-link|Toadette|pink}}
Toadette CaptainToadTreasureTracker.png|[[Toadette]]
</gallery>
 
===Supporting===
{|style="text-align:center"class="wikitable"
!Character
!Description
|-
|-
| [[File:Img-adventures-captain-toad.png|90px]] || [[File:Toadette_CaptainToadTreasureTracker.png|125px]]
|[[File:Brigade toads CTTT.png|200px]]<br>[[Toad Brigade]]
|align=left|The extended Toad Brigade return from ''[[Super Mario Galaxy 2]]'', here they consist of [[Hint Toad|a blue Toad with glasses]], [[Yellow Toad (Toad Brigade)|a sleepy yellow Toad]] and [[Banktoad]]. They make cameo in certain levels, and interact with Captain Toad or Toadette when either get near them.
|}
|}
<small>[[Draggadon]] and [[Gold Draggadon]] are also playable in several cut-scenes, but due to the player having limited control, they are not directly considered playable characters.</small>
===Supporting===
*[[Hint Toad|Blue Toad]]
*[[Yellow Toad (Toad Brigade)|Yellow Toad]]
*[[Banktoad|Green Toad]]


===Other===
===Other===
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*[[Toad]]
*[[Toad]]
*[[Bowser]]
*[[Bowser]]
*[[Sprixie Princess|Green Sprixie Princess]]
*[[Sprixie Princesses|Green Sprixie Princess]]
*[[Mole (Captain Toad: Treasure Tracker)|Mole]]
*[[Mole (Captain Toad: Treasure Tracker)|Mole]]


==Enemies and obstacles==
==Enemies and obstacles==
===New===
===New===
[[File:Flaptor.png|thumb|upright=0.85|Flaptor, one of the new enemies in this game.]]
{|style="text-align:center"class="wikitable sortable"
*[[Flaptor]]
!Enemy
*[[Piranha Sprout (Captain Toad: Treasure Tracker)|Piranha Sprout]]
!Description
*[[Mud Trooper]]
!First appearance
*[[Stumper]]
!Last appearance
*[[Mummy-Me]]
|-
|data-sort-value=F|[[File:Flaptor.png|100px]]<br>[[Flaptor]]
|align=left|Owl enemies that slam down whenever the player is under them. They can also be lured to slam down on other enemies, thus defeating them instead.
|[[Mushroom Mesa]]
|[[Toad Brigade to Bullet Bill Base!]]
|-
|data-sort-value=Mud|[[File:Mud Trooper.png|100px]]<br>[[Mud Trooper]]
|align=left|Zombie-like enemies that slowly chase the player when they notice them. They can be defeated by landing on top of them, throwing a [[turnip]] at them, or using a [[Super Pickax]]. They can also be temporarily disabled using [[Captain Toad]]'s headlamp.
|[[Sinister Street Signs]]
|[[Fright Train Flight]]
|-
|data-sort-value=Mum|[[File:Mummy-Me.png|100px]]<br>[[Mummy-Me]]
|align=left|A type of enemy that resembles mummified [[Toad (species)|Toad]]s. They act like [[Cosmic Clone]]s from ''[[Super Mario Galaxy]]'', mimicking the player's movements.
|[[Mummy-Me on Flip Panel Footpath]]
|[[Mummy-Me Maze Forever]]
|-
|data-sort-value=P|[[File:CTTT Piranha Sprout.png|100px]]<br>[[Piranha Sprout (Captain Toad: Treasure Tracker)|Piranha Sprout]]
|align=left|Small, orange, [[Mole (Captain Toad: Treasure Tracker)|Mole]]-like [[Piranha Plant]]s that can sprout out of the ground to spit [[bomb]]s at the player. After that, they bury back into the ground. They can be defeated by plucking them while they are buried.
|[[Piranha Creeper Cove]]
|[[Mummy-Me Maze Forever]]
|-
|data-sort-value=S|[[File:Stumper.jpg|100px]]<br>[[Stumper]]
|align=left|Brown, stump-like enemies with a wooden spike on three sides and a smiling face on the front. They are immune to all attacks, but the player can walk on the top of their stumps to pass by them.
|[[Stumper Sneakaround]]
|[[Toad Brigade to Magikoopa Keep!]]
|}


===Returning===
===Returning===
{|
{|style="text-align:center"class="wikitable sortable"
!Enemy
!Description
!First appearance
!Last appearance
|-
|data-sort-value=A|[[File:Ant Trooper Artwork - Super Mario 3D World.png|x70px]]<br>[[Ant Trooper]]
|align=left|Purple ant-like enemies that attack by marching in groups.
|[[Stumpy Springs Sanctuary]]
|[[Razzle-Dazzle Slider]]
|-
|-
|
|data-sort-value=Bid|[[File:Biddybud SM3DW Prima.jpg|x70px]]<br>[[Biddybud]]
*[[Ant Trooper]]s
|align=left|Ladybug enemies that walk in a specific pattern.
*[[Biddybud]]s
|[[Blizzard on the Star Express]]
*[[Big Boo]]s
|[[Biddybud Snow Stroll]]
*[[Big Piranha Plant]]
|-
*[[Blurker]]s
|data-sort-value=Bil|[[File:CTTT 1-9 Picture.png|x70px]]<br>[[Bill Blaster]]
*[[Boo]]s
|align=left|Cannons that shoot [[Bullet Bill]]s or [[Bull's-Eye Bill]]s. They cannot be destroyed.
*[[Bull's-Eye Bill]]s
|[[Spinwheel Bullet Bill Base]]
*[[Bullet Bill]]s
|[[Toad Brigade to Bullet Bill Base!]]
*[[Cat Goomba]]s  
|-
|
|data-sort-value=BigP|[[File:Big Piranha Plant SM3DW Prima.jpg|x70px]]<br>[[Big Piranha Plant]]
*[[Chargin' Chuck]]s
|align=left|Big Piranha Plants are a larger variant of [[Piranha Plant]].
*[[Charvaargh]]s
|colspan="2"|[[Shadow-Play Alley]]
*[[Cheep Cheep]]s
|-
*[[Conkdor]]s
|data-sort-value=Bl|[[File:Blurker SM3DW Prima.jpg|x70px]]<br>[[Blurker]]
*[[Fire Bro]]s.
|align=left|Pink block-like enemies that are found in groups blocking areas.
*[[Fire Piranha Plant]]s
|colspan="2"|[[Shadow-Play Alley]]
*[[Fuzzy|Fuzzies]]
|-
*[[Goomba]]s
|data-sort-value=Bo|[[File:Boo SM3DW Prima.jpg|x70px]]<br>[[Boo]]
*[[Goomba Tower]]s
|align=left|Ghost enemies that attack by floating toward the player. When looked at, they stop moving.
|
|[[Bizarre Doors of Boo Mansion]]
*[[Hammer Bro]]s.
|[[Mummy-Me Maze Forever]]
*[[Magikoopa]]s
|-
*[[Mine]]s
|data-sort-value=BigB|[[File:Big Boo SM3DW Prima.jpg|x70px]]<br>[[Big Boo]]
*[[Para-Biddybud]]s
|align=left|A larger variant of [[Boo]].
*[[Peepa]]s
|[[Bizarre Doors of Boo Mansion]]
*[[Piranha Creeper]]s
|[[Ghost Gallery Gambit]]
*[[Piranha Plant]]s
|-
*[[Shy Guy]]s
|data-sort-value=Bulle|[[File:Bullet Bill SM3DW Prima.jpg|x70px]]<br>[[Bullet Bill]]
*[[Spike]]s
|align=left|Bullets that shoot out of [[Bill Blaster]]s in a straight line.
|
|[[Spinwheel Bullet Bill Base]]
*[[Spike Bar]]s
|[[Toad Brigade to Bullet Bill Base!]]
*[[Spiked Ball]]s
|-
*[[Spinner]]s
|data-sort-value=Bull's|[[File:Bull's-Eye Bill CTTT.png|x70px]]<br>[[Bull's-Eye Bill]]
*[[Stingby]]s
|align=left|Bullet Bills that follow the player.
*[[Walleye]]s
|[[Drift-Along Canyon]]
*[[Volcanic debris]]
|[[Rock Block Badlands]]
|-
|data-sort-value=Ca|[[File:Cat Goomba Artwork - Super Mario 3D World.png|x70px]]<br>[[Cat Goomba]]
|align=left|[[Goomba]]s with a cat appearance.
|colspan="2"|[[Super Bell Hill]]
|-
|data-sort-value=Charg|[[File:Chargin' Chuck Artwork - Super Mario 3D World.png|x70px]]<br>[[Chargin' Chuck]]
|align=left|Large Koopas with football gear. They attack by charging at the player and ramming into them.
|[[Chute Scoot Slopes]]
|[[Fright Train Flight]]
|-
|data-sort-value=Charv|[[File:Charvaargh SM3DW Prima.jpg|x70px]]<br>[[Charvaargh]]
|align=left|A dragon-like enemy that attacks the player by leaping out of the lava.
|[[Rolling Inferno]]
||[[Magma Road Marathon]]
|-
|data-sort-value=Che|[[File:Cheep Cheep SM3DW Prima.jpg|x70px]]<br>[[Cheep Cheep]]
|align=left|Fish enemies that attack by swimming at the player.
|[[Briny Bowl Swimming Hole]]
|[[Floaty Fun Water Park]]
|-
|data-sort-value=Co|[[File:Conkdor Artwork - Super Mario 3D World.png|x70px]]<br>[[Conkdor]]
|align=left|Bird enemies that stay in place and slam down their beaks to attack once they spot the player.
|[[Cagey Conkdor Caper]]
|[[Conkdor Canyon]]
|-
|data-sort-value=FireB|[[File:Fire Bro SM3DW Prima.jpg|x70px]]<br>[[Fire Bro]]
|align=left|Koopa enemies that attack by throwing fireballs.
|[[Battle Tower Blitz]]
|[[Beep Block Sky Plaza]]
|-
|data-sort-value=FireP|[[File:Fire Piranha Plant SM3DW Prima.jpg|x70px]]<br>[[Fire Piranha Plant]]
|align=left|A variant of [[Piranha Plant]] that can shoot fireballs.
|[[Shy Guy Shadow Den]]
|[[Mummy-Me Maze Forever]]
|-
|data-sort-value=Fu|[[File:Fuzzy SM3DW Prima.jpg|x70px]]<br>[[Fuzzy]]
|align=left|Black, furry creatures that function as obstacles.
|[[Clear Pipe Puzzleplex]]
|[[Shadow-Play Alley]]
|-
|data-sort-value=Goomba|[[File:Goomba Artwork - Super Mario 3D World.png|x70px]]<br>[[Goomba]]
|align=left|Basic enemies that resemble brown mushrooms and attack by attempting to run into the player.
|[[Bizarre Doors of Boo Mansion]]
|[[Mummy-Me Maze Forever]]
|-
|data-sort-value=GoombaT|[[File:GoombaTowerSM3DW.jpg|x70px]]<br>[[Goomba Tower]]
|align=left|Goomba Towers are stacks of Goombas.
|[[Bizarre Doors of Boo Mansion]]
|[[Mummy-Me Maze Forever]]
|-
|data-sort-value=H|[[File:Hammer Bro SM3DW Prima.jpg|x70px]]<br>[[Hammer Bro]]
|align=left|Koopa enemies that attack by throwing hammers at the player.
|[[Drift-Along Canyon]]
|[[Battle Tower Blitz]]
|-
|data-sort-value=I|[[File:SM3DW Swim Ring Goomba Artwork.png|x70px]]<br>[[Innertube Goomba]]''
|align=left|Goombas in inflatable rings are first found asleep floating on water until a player is close to them, which causes them to wake up and chase the player.
|colspan="2"|[[Floaty Fun Water Park]]
|-
|data-sort-value=M|[[File:Magikoopa Artwork - Super Mario 3D World.png|x70px]]<br>[[Magikoopa]]
|align=left|Enemies that fire spells to damage the player.
|[[Battle Tower Blitz]]
|[[Toad Brigade to Magikoopa Keep!]]
|-
|data-sort-value=Pa|[[File:Para-Biddybuds Artwork - Super Mario 3D World.png|x70px]]<br>[[Para-Biddybud]]
|align=left|A variant of Biddybuds that hover above the ground and fly in circles.
|[[Mine Cart Tunnel Throwdown]]
|[[Mummy-Me on Drop-Road Dash]]
|-
|data-sort-value=Pe|[[File:Peepa SM3DW Prima.jpg|x70px]]<br>[[Peepa]]
|align=left|Boo-like enemies that move in a set pattern, blocking a path.
|[[Spooky Specters at Shadow Manor]]
|[[Ghost Gallery Gambit]]
|-
|data-sort-value=PiranhaC|[[File:Piranha Creeper SM3DW Prima.jpg|x70px]]<br>[[Piranha Creeper]]
|align=left|[[Piranha Plant]] variants with long stems. They move around in a certain pattern and shorten their stems when attacked.
|[[Piranha Creeper Cove]]
|[[Stumper Sneakaround]]
|-
|data-sort-value=PiranhaP|[[File:Piranha Plant SM3DW Prima.jpg|x70px]]<br>[[Piranha Plant]]
|align=left|Carnivorous plants that attack by attempting to bite the player.
|[[Mine Cart Sunset Rundown]]
|[[Mummy-Me Maze Forever]]
|-
|data-sort-value=Sh|[[File:ShyGuyCTTT artwork.png|x70px]]<br>[[Shy Guy]]
|align=left|Common enemies that walk around, harming the player if they run into them.
|[[Plucky Pass Beginnings]] (red)<br>[[Shy Guy Heights]] (blue)
|[[Toad Brigade to Mushroom Mesa!]] (red)<br>[[Mummy-Me Maze Forever]] (blue)
|-
|data-sort-value=Spike|[[File:Spike Artwork - Super Mario 3D World.png|x70px]]<br>[[Spike]]
|align=left|Koopa enemies that throw spiked rollers.
|[[Windup Stairs]]
|[[Toad Brigade to Trick-Track Hall!]]
|-
|data-sort-value=SpikeB|[[File:FloatingMinesCaptainToad.jpg|x70px]]<br>[[Spike ball (seed)|Spike ball]]
|align=left|Obstacles that are usually seen in clear pipes and block the way of the player.
|[[Clear Pipe Puzzleplex]]
|[[Clear Pipe Cruise]]
|-
|data-sort-value=SpikedB|[[File:SpikedBall CTTT.png|x70px]]<br>[[Spike Ball|Spiked ball]]
|align=left|Obstacles that are thrown by Spikes.
|[[Seesaw Sizzle]]
|[[Retro Ramp-Up]]
|-
|data-sort-value=SpikedR|[[File:No image.png|x70px]]<br>[[Spiked roller]]
|align=left|Obstacles that are thrown by Spikes.
|[[Windup Stairs]]
|[[Toad Brigade to Trick-Track Hall!]]
|-
|data-sort-value=St|[[File:Stingby Artwork - Super Mario 3D World.png|x70px]]<br>[[Stingby]]
|align=left|Bee-like enemies that attack by chasing the player and ramming into them.
|colspan="2"|[[Conkdor Canyon]]
|-
|data-sort-value=W|[[File:Walleye SM3DW Prima.jpg|x70px]]<br>[[Walleye]]
|align=left|[[Wallop]]-like enemies that try to block the player.
|[[Walleye Tumble Temple]]
|[[Razzle-Dazzle Slider]]
|-
|data-sort-value=V|[[File:No image.png|x70px]]<br>[[Volcanic debris]]
|align=left|Volcanic debris appear as molten lava falling from the sky.
|[[The King of Pyropuff Peak]]
|[[Mummy-Me at Pyropuff Peak]]
|}
|}


===Bosses===
===Bosses===
[[File:Draggadon.png|thumb|100px|Draggadon, one of the bosses.]]
{|style="text-align:center"class="wikitable sortable"
*[[Draggadon]]
!Boss
*[[Wingo]]
!Description
*[[Gold Draggadon]]
|-
{{br}}
|data-sort-value=D|[[File:Draggadon.png|100px]]<br>[[Draggadon]]
|align=left|A large dragon that appears as the boss for [[The King of Pyropuff Peak|Episode 1-10: The King of Pyropuff Peak]], [[Draggadon's Revenge|Episode 2-9: Draggadon's Revenge]], and [[Mummy-Me at Pyropuff Peak|Bonus Episode-11: Mummy-Me at Pyropuff Peak]]. In his battles, he can release fireballs. After defeating him in Episode 2-9, Toadette can ride him on his head in the intermediate stage.
|-
|data-sort-value=G|[[File:Gold Draggadon.jpg|100px]]<br>[[Gold Draggadon]]
|align=left|A golden variant of Draggadon that releases faster fireballs. He appears in [[Secret of the Golden Realm|Episode 3-13: Secret of the Golden Realm]]. Like Draggadon, Toadette can ride on him.
|-
|data-sort-value=W[[File:Wingo CTTT.png|100px]]<br>[[Wingo]]
|align=left|A gigantic bird that serves as the main antagonist of the game. In the story, he steals [[Captain Toad]] and Toadette's Power Star, and kidnaps Toadette. In Episode 2, he also kidnaps Captain Toad. He can be defeated by throwing giant turnips at him.
|}
 
===Other obstacles===
{|style="text-align:center"class="wikitable sortable"
!Obstacle
!Description
!First appearance
!Last appearance
|-
|[[File:CTTT 1-7 Picture.png|100px]]<br>{{conjectural|Darkness}}
|align=left|Blocks the player's view.
|[[Spinwheel Library]]
|[[Shy Guy Shadow Den]]
|-
|[[File:CTTT SpinwheelBulletBillBase.png|100px]]<br>[[Lava]]
|align=left|Molten rock that can cause the player to instantly lose a life.
|[[Spinwheel Bullet Bill Base]] (orange)<br>[[Bullet Bill's Touchy Trials]] (blue)
|[[Mummy-Me at Pyropuff Peak]] (orange)<br>[[Bullet Bill's Touchy Trials]] (blue)
|-
|[[File:CTTT Draggadon'sRevenge.png|100px]]<br>[[Lava tide]]
|align=left|Lava that rises up.
|[[The King of Pyropuff Peak]]
|[[Mummy-Me at Pyropuff Peak]]
|-
|[[File:CTTT DriftAlongCanyon.png|100px]]<br>[[Poison (obstacle)|Poison]]
|align=left|A liquid hazard that can cause the player to instantly lose a life.
|[[Drift-Along Canyon]]
|[[Ghost Gallery Gambit]]
|-
|[[File:GhostGalleryGambit.jpg|100px]]<br>[[Poison tide]]
|align=left|Poison that rises up.
|colspan="2"|[[Ghost Gallery Gambit]]
|-
|[[File:SpikeTrap CTTT.png|100px]]<br>[[Spike Trap]]
|align=left|A retractable pointy obstacle that damages the player.
|[[Trick-Track Hall]]
|[[Toad Brigade to Trick-Track Hall!]]
|}


==Items and objects==
==Items and objects==
===Power-ups===
===Power-ups===
{|class="wikitable" style="margin-bottom:6px; text-align:center; margin: auto" width=50%
{|style="text-align:center"class="wikitable sortable"
!style="background-color: #ddd;" colspan=3|Power-ups
!Item
!Description
|-
|-
!width="25%"|[[Super Mushroom]]
|data-sort-value=SuperM|[[File:Super Mushroom Artwork - Super Mario 3D World.png|100px]]<br>[[Super Mushroom]]
|[[File:Super Mushroom Artwork - Super Mario 3D World.png|100px|link=Super Mushroom]]
|align=left|Turns the player into their [[Super Mario (form)|Super form]], and otherwise gives the user 10 coins.
|Turns the player into their [[Super Mario|Super form]], and otherwise gives the user 10 coins.
|-
|-
!width="25%"|[[Double Cherry]]
|data-sort-value=D|[[File:Double Cherry Artwork - Super Mario 3D World.png|100px]]<br>[[Double Cherry]]
|[[File:Double Cherry Artwork - Super Mario 3D World.png|100px|link=Double Cherry]]
|align=left|Creates a clone of the player that copies their movements.
|Creates a clone of the player that copies their movements.
|-
|-
!width="25%"|[[Super Pickax]]
|data-sort-value=SuperP|[[File:Pickaxe CTTT.png|100px]]<br>[[Super Pickax]]
|[[File:Pickaxe CTTT.png|100px|link=Super Pickax]]
|align=left|Temporarily allows the player to defeat any enemy and break [[Brick Block]]s.
|Temporarily allows the player to defeat any enemy and break [[Brick Block]]s.
|-
|-
!width="25%"|[[Invincibility Mushroom]]
|data-sort-value=I|[[File:Mysterious Mushroom Captain Toad.png|100px]]<br>[[Invincibility Mushroom]]
|[[File:Mysterious Mushroom Captain Toad.png|100px|link=Invincibility Mushroom]]
|align=left|Makes the player invincible for the entirety of a level.
|Makes the player invincible for the entirety of a level.
|}
|}


===Other===
===Support items===
{|
{|style="text-align:center"class="wikitable sortable"
!Item
!Description
|-
|data-sort-value=T|[[File:Turnip.png|100px]]<br>[[Turnip]]
|align=left|Vegetables found in pluck patches. It can be used to throw at enemies.
|-
|data-sort-value=G|[[File:GiantTurnip CTTT.png|100px]]<br>[[Turnip|Giant Turnip]]
|align=left|Large variants of Turnips.
|-
|data-sort-value=P|[[File:Piranha Plant Artwork - Super Mario 3D World.png|100px]]<br>[[Potted Piranha Plant|Piranha Plant]]
|align=left|A potted variation of Piranha Plant that the player can hold. They eat enemies they come in contact with and collect items.
|}
 
===Other collectibles===
{|style="text-align:center"class="wikitable sortable"
!Item
!Description
|-
|data-sort-value=1|[[File:1-Up Mushroom Artwork - Super Mario 3D World.png|x70px]]<br>[[1-Up Mushroom]]
|align=left|When collected, 1-Up Mushrooms grant the player an extra life.
|-
|data-sort-value=Coin|[[File:Coin Artwork - Super Mario 3D World.png|x70px]]<br>[[Coin]]
|align=left|Collecting 100 Coins grants the player an extra life.
|-
|data-sort-value=CoinP|[[File:Coin Stack Artwork - Super Mario 3D World.png|x70px]]<br>[[Coin pile]]
|align=left|Coin piles are stacks of several coins that can be collected. They give the player many coins at once.
|-
|data-sort-value=Go|[[File:GoldMushroom CTTT.png|x70px]]<br>[[Gold Mushroom]]
|align=left|Mushrooms that reward the player coins.
|-
|data-sort-value=Gr|[[File:Green Star Artwork - Super Mario 3D World.png|x70px]]<br>[[Green Star]]
|align=left|Green Stars are used to unlock some levels. There are only exclusive to the ''Super Mario 3D World'' levels.
|-
|data-sort-value=K|[[File:Key CTTT.png|x70px]]<br>[[Key]]
|align=left|Used to unlock doors.
|-
|data-sort-value=P|[[File:Captain toad powerstar.png|x70px]]<br>[[Power Star]]
|align=left|Stars that appear at the end of the level.
|-
|data-sort-value=S|[[File:Super-gem.png|x70px]]<br>[[Super Gem]]
|align=left|Super Gems are used to unlock some levels. There are three per level, and all must be collected for 100% game completion.
|}
 
===Trigger objects===
{|style="text-align:center"class="wikitable sortable"
!Object
!Description
|-
|data-sort-value=K|[[File:Key Coin SM3DW Prima.jpg|x70px]]<br>[[Key Coin]]
|align=left|When five Key Coins are collected, a [[Warp Box (With Key)]] turns into a regular [[Warp Box]].
|-
|data-sort-value=P P|[[File:P Panel SM3DW Prima.jpg|x70px]]<br>[[P Panel]]
|align=left|Orange panels that, when a group of them are all pressed simultaneously, release a Super Gem.
|-
|data-sort-value=P S|[[File:P Switch SM3DW Prima.jpg|x70px]]<br>[[P Switch]]
|align=left|Switches that alter the layout of the stage, allowing the player to progress.
|-
|data-sort-value=Pl|[[File:PluckPatch.png|x70px]]<br>[[File:PluckPatchAssist CTTT.png|x70px]]<br>[[Pluck Patch]]
|align=left|Plants that can be pulled, which releases various items and power-ups.
|-
|data-sort-value=Pu|[[File:PullSwitch.png|x70px]]<br>[[Pull Switch]]
|align=left|Small blue levers that will raise a discrete block of the surrounding terrain once activated, enabling Captain Toad and Toadette to reach previously inaccessible heights.
|-
|data-sort-value=S|[[File:WheelPanel CTTT.png|x70px]]<br>[[Spinwheel]]
|align=left|A wheel that rotates varies from a small portion of the level to a large section of the level.
|}
 
===Blocks===
{|style="text-align:center"class="wikitable sortable"
!Block
!Description
|-
|data-sort-value=?|[[File:Question Block Artwork - Super Mario 3D World.png|x70px]]<br>[[? Block]]
|align=left|? Blocks contain power-ups or coins, which are released when the block is hit or ground-pounded.
|-
|data-sort-value=Be|[[File:Beep Block SM3DW Prima.jpg|x70px]]<br>[[Blinking Block|Beep Block]]
|align=left|Platforms that appear and disappear at a time interval. The player must jump at the correct time to avoid falling.
|-
|data-sort-value=Br|[[File:Brick Block Artwork - Super Mario 3D World.png|x70px]]<br>[[Brick Block]]
|align=left|Blocks that the player can destroy. They are usually empty, but may contain items.
|-
|data-sort-value=D|[[File:Donut Block SM3DW Prima.jpg|x70px]]<br>[[Donut Block]]
|align=left|Platforms that slowly fall when stepped on.
|-
|data-sort-value=P|[[File:POW Block Artwork - Super Mario 3D World.png|x70px]]<br>[[POW Block]]
|align=left|Blocks that cause a shockwave that defeats all enemies and breaks all blocks on screen.
|-
|data-sort-value=R|[[File:Rock Block SM3DW Prima.jpg|x70px]]<br>[[Rock Block]]
|align=left|Gray Big Blocks that are more difficult to destroy.
|}
 
===Platforms===
{|style="text-align:center"class="wikitable sortable"
!Platform
!Description
|-
|data-sort-value=D|[[File:Dash Panel SM3DW Prima.jpg|x70px]]<br>[[Dash Panel]]
|align=left|Pads that, when walked on, make the player travel at fast speeds for a short time.
|-
|data-sort-value=F|[[File:Snake Panels SM3DL.png|x70px]]<br>[[Flip Panel (platform)|Flip Panel]]
|align=left|Form temporary pathways when activated.
|-
|data-sort-value=L|[[File:Yellowplatform.png|x70px]]<br>[[Lift]]
|align=left|Platforms that rise and fall. They are used to reach locations at a higher elevation.
|-
|data-sort-value=M|[[File:SM3DW Multi-Vator.jpg|x70px]]<br>[[Multi-Vator]]
|align=left|Lifts that are activated when stood on by a certain number of characters.
|-
|data-sort-value=P|[[File:SM3DW Propeller Platform.jpg|x70px]]<br>[[Propeller Platform]]
|align=left|Lifts that, when the player blows into the mic, follow a predetermined path before returning to their starting point. These objects are replaced by Lifts in the [[Super Mario 3D World + Bowser's Fury|Nintendo Switch port]] of the game due to the system's lack of a mic.
|-
|data-sort-value=To|[[File:CTTT TouchstoneTrouble.png|x70px]]<br>[[Touchstone]]
|align=left|Platforms that change position when touched on the [[Wii U#Wii U GamePad|Wii U GamePad]].
|-
|data-sort-value=Tu|[[File:Rolling Inferno.jpg|x70px]]<br>[[Turning Floor]]
|align=left|Continually moving platforms that turn clockwise or counterclockwise, moving anything on them.
|}
 
===Transportation objects===
{|style="text-align:center"class="wikitable sortable"
!Object
!Description
|-
|data-sort-value=Ca|[[File:No image.png|x70px]]<br>[[Cannon]]
|align=left|Used to reach areas in various levels.
|-
|data-sort-value=Cl|[[File:Clear Pipe Artwork - Super Mario 3D World.png|x70px]]<br>[[Clear Pipe]]
|align=left|A type of Warp Pipe that the player can enter one to travel from one place to another.
|-
|data-sort-value=K|[[File:Door CTTT.png|x70px]]<br>[[Key Door]]
|align=left|Doors that require a key.
|-
|data-sort-value=Mi|[[File:Minecart CTTT.png|x70px]]<br>[[Mine Cart]]
|align=left|Carts that ride on rails and filled with turnips.
|-
|data-sort-value=My|[[File:Mystery Box SM3DW Prima.jpg|x70px]]<br>[[Mystery Box]]
|align=left|[[Warp Box]]es that warp the player to a bonus area.
|-
|data-sort-value=WarpB|[[File:Warp Box SM3DW Prima.jpg|x70px]]<br>[[Warp Box]]
|align=left|When entered, Warp Boxes teleport the player to another area of a level.
|-
|data-sort-value=WarpBK|[[File:Warp Box With Key SM3DW.png|x70px]]<br>[[Warp Box (With Key)]]
|align=left|Locked Warp Boxes that the player cannot enter. Once all five [[Key Coin]]s of an area are collected, the corresponding Warp Box (With Key) turns into a regular Warp Box.
|-
|data-sort-value=WarpD|[[File:No image.png|x70px]]<br>[[Warp Door]]
|align=left|Doors that take the player to another portion of the level.
|-
|data-sort-value=WarpP|[[File:Warp Pipe Artwork - Super Mario 3D World.png|x70px]]<br>[[Warp Pipe]]
|align=left|When entered, Warp Pipes teleport the player to another area of a level.
|}
 
===Other objects===
{|style="text-align:center"class="wikitable sortable"
!Object
!Description
|-
|data-sort-value=L|[[File:Captain Toad on ladder CTTT.png|x70px]]<br>[[Ladder]]
|align=left|Used to reach high areas.
|-
|-
|
|data-sort-value=T|[[File:TurnipCannon CTTT.png|x70px]]<br>[[Turnip Cannon]]
*[[1-Up Mushroom]]s
|align=left|Fires turnips once activated.
*[[? Block]]s
*[[Blinking Block|Beep Block]]s
*[[Brick Block]]s
*[[Cannon]]s
*[[Mine Cart]]s
*[[Clear Pipe]]s
*[[Coin]]s
*[[Coin Stack]]s
|
*[[Dash Panel]]s
*[[Donut Block]]s
*[[Flip Panel (platform)|Flip Panel]]s
*[[Turnip|Giant Turnip]]s
*[[Gold Mushroom]]s
*[[Green Star]]s
*[[Key]]s
*[[Key Coin]]s
*[[Ladder]]s
|
*[[Lift]]s
*[[Mystery Box]]es
*[[P Switch]]es
*[[Piranha Plant (item)|Piranha Plant]]s
*[[Pluck Patch]]es
*[[POW Block]]s
*[[Power Star]]s
*[[Propeller Platform]]s
*[[Pull Switch]]es
|
*[[Rock Block]]s
*[[Spinwheel]]s
*[[Super Gem]]s
*[[Turnip]]s
*[[Turnip Cannon]]s
*[[Touchstone]]s
*[[Warp Pipe]]s
*[[Warp Box]]es
|}
|}


==Stages==
==Stages==
''Captain Toad: Treasure Tracker'' features 79 stages (referred to as "mini-universes"<ref name="CT:TT Direct Trailer">[http://www.youtube.com/watch?v=t05E3dZmWkE Captain Toad: Treasure Tracker (Nintendo Direct) Trailer]</ref>). The game is divided into various "episodes," with their own plots, as well as containing a number of different stages played as each character. Each stage also features a challenge that can be completed for an extra bonus.
''Captain Toad: Treasure Tracker'' features 79 stages (referred to as "mini-universes").<ref name="CT:TT Direct Trailer">{{cite|date=November 5, 2014|author=GameXplain|url=www.youtube.com/watch?v=t05E3dZmWkE|title=Captain Toad: Treasure Tracker - 70-Levels Trailer (Nintendo Direct)|publisher=YouTube|language=en|accessdate=July 2, 2024}}</ref> The game is divided into various "episodes," with their own plots, as well as containing a number of different stages played as each character. Each stage also features a challenge that can be completed for an extra bonus.


{| class="wikitable"
Waiting on the title screen for long enough will allow the player to play one of two stages that is an illusion. The first one has blocks in the shape of a [[Fire Flower]], but when the camera is turned they form a [[Super Star]]. The second one shows an image of [[World 1-1 (Super Mario Bros.)|World 1-1]] that appears to be sunken in, but is actually pointing outwards. These stages can be exited at any time.
!colspan="5"| [[Episode 1]]
{|class="wikitable"
!colspan="5"|[[Episode 1]]
|-
|-
![[File:CTTT Ep1 1.png|175px]]
![[File:CTTT Ep1 1.png|175px]]
Line 256: Line 578:
|
|
|}
|}
{| class="wikitable"
{|class="wikitable"
!colspan="5"| [[Episode 2]]
!colspan="5"|[[Episode 2]]
|-
|-
![[File:CTTT Ep2 1.png|175px]]
![[File:CTTT Ep2 1.png|175px]]
Line 301: Line 623:
|
|
|}
|}
{| class="wikitable"
{|class="wikitable"
!colspan="7"| [[Episode 3]]
!colspan="7"|[[Episode 3]]
|-
|-
![[File:CTTT Ep3 1.png|175px]]
![[File:CTTT Ep3 1.png|175px]]
Line 358: Line 680:
|
|
|}
|}
{| class="wikitable"
{|class="wikitable"
!colspan="6"| [[Bonus Episode]]
!colspan="6"|[[Bonus Episode]]
|-
|-
![[File:CTTT EpB 1.png|175px]]
![[File:CTTT EpB 1.png|175px]]
Line 375: Line 697:
!Unlimited Coins Galore
!Unlimited Coins Galore
|-
|-
|1. [[Super Bell Hill]]
|[[Super Bell Hill]]
|5. [[Toad Brigade to Mushroom Mesa!]]
|[[Toad Brigade to Mushroom Mesa!]]
|9. [[Mummy-Me on Flip Panel Footpath]]
|[[Mummy-Me on Flip Panel Footpath]]
|12. [[Episode 1 Prologue]]
|[[Episode 1 Prologue]]
|15. [[Mummy-Me Maze Forever]]
|[[Mummy-Me Maze Forever]]
|16. [[Coins Galore]]
|[[Coins Galore]]
|-
|-
|2. [[Conkdor Canyon]]
|[[Conkdor Canyon]]
|6. [[Toad Brigade to Trick-Track Hall!]]
|[[Toad Brigade to Trick-Track Hall!]]
|10. [[Mummy-Me on Drop-Road Dash]]
|[[Mummy-Me on Drop-Road Dash]]
|13. [[Episode 2 Prologue]]
|[[Episode 2 Prologue]]
|
|
|17. [[More Coins Galore]]
|[[More Coins Galore]]
|-
|-
|3. [[Shadow-Play Alley]]
|[[Shadow-Play Alley]]
|7. [[Toad Brigade to Bullet Bill Base!]]
|[[Toad Brigade to Bullet Bill Base!]]
|11. [[Mummy-Me at Pyropuff Peak]]
|[[Mummy-Me at Pyropuff Peak]]
|14. [[Episode 3 Prologue]]
|[[Episode 3 Prologue]]
|
|
|18. [[Even More Coins Galore]]
|[[Even More Coins Galore]]
|-
|-
|4. [[Clear Pipe Cruise]]
|[[Clear Pipe Cruise]]
|8. [[Toad Brigade to Magikoopa Keep!]]
|[[Toad Brigade to Magikoopa Keep!]]
|
|
|
|
Line 403: Line 725:
|
|
|}
|}
==Luigi and Rosalina Sightings==
{{main|List of Luigi and Rosalina sightings in Captain Toad: Treasure Tracker}}
Like with ''[[Super Mario 3D World]]'', ''Captain Toad: Treasure Tracker'' features [[8-bit character|Pixel Luigis]] hidden in various parts of the game, despite not being released in the [[Year of Luigi]]. In addition, a select few levels feature [[8-bit character|Pixel Rosalinas]] as well.


==Development==
==Development==
The idea of ''Captain Toad: Treasure Tracker'' came to director Shinya Hiratake as a dream.<ref>[http://www.gonintendo.com/s/241799-captain-toad-treasure-tracker-originally-starred-link-idea-was-initially-shot-down GoNintendo: Captain Toad: Treasure Tracker originally starred Link, idea was initially shot down]. Retrieved at December 12, 2014</ref> It originally featured [[Link]] as the hero instead of Mario, as Mario not being able to jump would not make sense. Link would explore in a diorama-style in a tech demo presented to Shigeru Miyamoto. The idea was shot down, though Miyamoto realized a potential with the idea. It was included in ''Super Mario 3D World'', where Hiratake chose Captain Toad from ''Super Mario Galaxy'' because the heavy backpack would have prevented him from jumping. After ''Super Mario 3D World'' was released, Miyamoto encouraged production of a full game around the concept.{{ref needed}}
The idea of ''Captain Toad: Treasure Tracker'' came to director Shinya Hiratake as a dream.<ref>{{cite|language=en|author=RawmeatCowboy|date=November 14, 2014|deadlink=y|archive=web.archive.org/web/20150501120351/https://www.gonintendo.com/s/241799-captain-toad-treasure-tracker-originally-starred-link-idea-was-initially-shot-down|title=''Captain Toad: Treasure Tracker'' originally starred Link, idea was initially shot down|publisher=GoNintendo|accessdate=July 2, 2024}}</ref> It originally featured [[Link]] as the hero instead of Mario, as Mario not being able to jump would not make sense. Link would explore in a diorama-style in a tech demo presented to Shigeru Miyamoto. The idea was shot down, though Miyamoto realized a potential with the idea. It was included in ''Super Mario 3D World'', where Hiratake chose Captain Toad from ''Super Mario Galaxy'' because the heavy backpack would have prevented him from jumping. After ''Super Mario 3D World'' was released, Miyamoto encouraged production of a full game around the concept.<ref>{{cite|url=www.ndw.jp/post-529|date=July 21, 2018|title=『進め!キノピオ隊長』開発スタッフに訊く 発想探求ツアー! (2015年1月号より)|language=ja|publisher=Nintendo DREAM WEB|accessdate=July 17, 2021}}</ref>


==Update history==
==Update history==
===Version 1.1.0===
===Version 1.1.0===
The Wii U version of the game received an update on March 19, 2015, adding amiibo support to the game. An amiibo prompt was added to the menu screen by pressing {{button|wiiu|Plus}}, allowing players to scan the Toad amiibo to play Hide and Seek with [[Pixel Toad]], while any other amiibo give the player 1-Up Mushrooms.<ref name="update support"></ref>
The Wii U version of the game received an update on March 19, 2015, adding amiibo support to the game. An amiibo prompt was added to the menu screen by pressing {{button|wiiu|Plus}}, allowing players to scan the Toad amiibo to play Hide and Seek with [[Pixel Toad]], while any other amiibo give the player 1-Up Mushrooms.<ref name="update support"/>


==Reception==
==Reception==
''Captain Toad: Treasure Tracker'' received generally positive reviews. Much of the praise was directed towards the limited focus on just Captain Toad and Toadette, as well as the game's concept, but minor criticism amounted to some technical issues and the designs of some levels. The game currently holds a score of 81 on Metacritic based on 78 reviews,<ref>[http://www.metacritic.com/game/wii-u/captain-toad-treasure-tracker Metacritic score for ''Captain Toad: Treasure Tracker''.] ''Metacritic''. Retrieved May 18, 2018.</ref> as well as a score of 81.01% on GameRankings based on 54 reviews.<ref>[http://www.gamerankings.com/wii-u/805615-captain-toad-treasure-tracker/index.html GameRankings score for ''Captain Toad: Treasure Tracker''.] ''GameRankings''. Retrieved May 18, 2018.</ref>
''Captain Toad: Treasure Tracker'' received generally positive reviews. Much of the praise was directed towards the limited focus on just Captain Toad and Toadette, as well as the game's concept, but minor criticism amounted to some technical issues and the designs of some levels. The game currently holds a score of 81 on Metacritic based on 78 reviews,<ref>{[cite|url=www.metacritic.com/game/captain-toad-treasure-tracker|title=''Captain Toad: Treasure Tracker''|publisher=Metacritic|language=en|accessdate=July 2, 2024}}</ref> as well as a score of 81.01% on GameRankings based on 54 reviews.<ref>{{cite|deadlink=y|archive=web.archive.org/web/20150220081538/http://www.gamerankings.com/wii-u/805615-captain-toad-treasure-tracker/index.html|title=''Captain Toad: Treasure Tracker''|publisher=GameRankings|language=en|accessdate=July 2, 2024}}</ref>
 
Marty Silva of IGN gave the game an 8.2/10, criticizing what he believed to be an over-reliance of the GamePad at times, stating "The problem here is that it’s controlled both through the right stick and the GamePad’s gyrosensor, and the sensor can’t be turned off, so I found the camera spinning out of control whenever I moved my wrists. Also, if you're playing only off the GamePad, messages and touch-screen prompts have a tendency to pop up and really obscure your view at important moments." Otherwise, he was praising of the game, mostly to the charm, visuals, and sense of discovery.<ref>Silva, Marty. [http://www.ign.com/articles/2014/12/01/captain-toad-treasure-tracker-review Review: ''Captain Toad: Treasure Tracker'']. (December 1, 2014). ''IGN''. Retrieved May 21, 2018.</ref> Arthur Gies of Polygon gave the game of 8.5/10, and was similarly critical of camera issues, claiming they "transcended my crankiness and felt like actual problems", but praised the characters' "outrageous cuteness", reamrking "Nintendo games explore their root mechanics thoroughly, finding fun through solid execution and exploration of the idea. Using that as a verb, ''Captain Toad'' Nintendos. It Nintendos hard."<ref>Gies, Arthur. [http://www.polygon.com/2014/12/1/7312633/captain-toad-treasure-tracker-review-wii-u Review: ''Captain Toad: Treasure Tracker'']. (December 1, 2014). ''Polygon''. Retrieved May 21, 2018.</ref> Chris Carter of Destructoid gave the game an 8/10, and was also similarly praising of the limited focus on Captain Toad and Toadette, stating "No other Mario characters are jumping out and stealing the spotlight here -- it's just the two aforementioned characters and their thirst for treasure that fuels the game." He was, however, critical of a few levels, and for what he opined as little to offer for players who did not like puzzle platformers.<ref>Carter, Chris. [http://www.desructoid.com/review-captain-toad-treasure-tracker-284007.phtml Review: ''Captain Toad: Treasure Tracker'']. (December 1, 2014). ''Destructoid''. Retrieved May 21, 2018.</ref>


{| class="wikitable review_template" style="border:2px solid black; width:100%; font-size:100%; text-align:center; margin-bottom:5px;" cellpadding="4"
Marty Silva of IGN gave the game an 8.2/10, criticizing what he believed to be an over-reliance of the GamePad at times, stating "The problem here is that it's controlled both through the right stick and the GamePad's gyrosensor, and the sensor can't be turned off, so I found the camera spinning out of control whenever I moved my wrists. Also, if you're playing only off the GamePad, messages and touch-screen prompts have a tendency to pop up and really obscure your view at important moments." Otherwise, he was praising of the game, mostly to the charm, visuals, and sense of discovery.<ref>{{cite|language=en|author=Silva, Marty|url=www.ign.com/articles/2014/12/01/captain-toad-treasure-tracker-review|title=Review: ''Captain Toad: Treasure Tracker''|date=December 1, 2014|publisher=IGN|accessdate=May 21, 2018}}</ref> Arthur Gies of Polygon gave the game of 8.5/10, and was similarly critical of camera issues, claiming they "transcended my crankiness and felt like actual problems", but praised the characters' "outrageous cuteness", remarking "Nintendo games explore their root mechanics thoroughly, finding fun through solid execution and exploration of the idea. Using that as a verb, ''Captain Toad'' Nintendos. It Nintendos hard."<ref>{{cite|author=Gies, Arthur|url=www.polygon.com/2014/12/1/7312633/captain-toad-treasure-tracker-review-wii-u|title=Review: ''Captain Toad: Treasure Tracker''|date=December 1, 2014|publisher=Polygon|language=en|accessdate=July 2, 2024}}</ref> Chris Carter of Destructoid gave the game an 8/10, and was also similarly praising of the limited focus on Captain Toad and Toadette, stating "No other Mario characters are jumping out and stealing the spotlight here -- it's just the two aforementioned characters and their thirst for treasure that fuels the game." He was, however, critical of a few levels, and for what he opined as little to offer for players who did not like puzzle platformers.<ref>{{cite|author=Carter, Chris|language=en|url=www.destructoid.com/reviews/review-captain-toad-treasure-tracker|title=Review: ''Captain Toad: Treasure Tracker''|publisher=Destructoid|accessdate=July 2, 2024}}</ref>
!colspan="4" style="font-size:120%; text-align:center; background-color:silver;"|Reviews
{| class="wikitable reviews"
!colspan="4"style="font-size:120%; text-align:center; background-color:silver;"|Reviews
|-style="background-color:#E6E6E6;"
|-style="background-color:#E6E6E6;"
|Platform
|Platform
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|Comment
|Comment
|-
|-
|Wii U
|[[Wii U]]
|Marty Sliva, [http://www.ign.com/articles/2014/12/01/captain-toad-treasure-tracker-review IGN]
|Marty Sliva, [http://www.ign.com/articles/2014/12/01/captain-toad-treasure-tracker-review IGN]
|8.2/10
|8.2/10
|align="left"|''"Treasure Tracker takes the core concept of Captain Toad and runs wild with it. It’s a smart, adorable puzzle game that presents some awesome locales and really rewards you for taking the time to unpack them. Despite the control issues and menu problems, Captain Toad Treasure Tracker proves that you can still be great without being Super."''
|align="left"|"''Treasure Tracker takes the core concept of Captain Toad and runs wild with it. It’s a smart, adorable puzzle game that presents some awesome locales and really rewards you for taking the time to unpack them. Despite the control issues and menu problems, Captain Toad Treasure Tracker proves that you can still be great without being Super.''"
|-
|-
|Wii U
|Wii U
|Arthur Gies, [https://www.polygon.com/2014/12/1/7312633/captain-toad-treasure-tracker-review-wii-u Polygon]
|Arthur Gies, [https://www.polygon.com/2014/12/1/7312633/captain-toad-treasure-tracker-review-wii-u Polygon]
|8.5/10
|8.5/10
|align="left"|''"For anybody else, Captain Toad's weird little experiment would be an afterthought. But Nintendo's exercise in digging has found something pretty special — an action puzzle game that succeeds on charm and smarts, rather than reflexes and spectacle."''
|align="left"|"''For anybody else, Captain Toad's weird little experiment would be an afterthought. But Nintendo's exercise in digging has found something pretty special — an action puzzle game that succeeds on charm and smarts, rather than reflexes and spectacle.''"
|-
|-
|Wii U
|Wii U
|Chris Carter, [https://www.destructoid.com/review-captain-toad-treasure-tracker-284007.phtml Destructoid]
|Chris Carter, [https://www.destructoid.com/review-captain-toad-treasure-tracker-284007.phtml Destructoid]
|8/10
|8/10
|align="left"|''"Captain Toad is an experience that doesn't attempt to really wow you, but instead delivers consistent puzzle experiences at a rapid pace. There's more Nintendo could have done with it, but it is a puzzler in its purest form, and that will be more than enough for people who wanted more of the titular hero after playing the bonus games in 3D World."''
|align="left"|"''Captain Toad is an experience that doesn't attempt to really wow you, but instead delivers consistent puzzle experiences at a rapid pace. There's more Nintendo could have done with it, but it is a puzzler in its purest form, and that will be more than enough for people who wanted more of the titular hero after playing the bonus games in 3D World.''"
|-
|-
!colspan="4" style="background-color:silver; font-size:120%; text-align:center;"|Aggregators
!colspan="4"style="background-color:silver; font-size:120%; text-align:center;"|Aggregators
|-style="background-color:#E6E6E6;"
|-style="background-color:#E6E6E6;"
|colspan=2|Compiler
|colspan=2|Compiler
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==References to other games==
==References to other games==
*''[[Donkey Kong (game)|Donkey Kong]]'': The music that plays when using a Super Pickax is an arrangement of the theme that plays when Mario collects a [[Hammer]] in ''Donkey Kong''; the way in which the pickaxe is swung is also a reference to the Hammer. [[Retro Ramp-Up]] is based on the [[25m|first level]] from this game.
*''[[Donkey Kong (game)|Donkey Kong]]'': The music that plays when using a Super Pickax is an arrangement of [[Hammer (theme)|the theme]] that plays when Mario collects a [[Hammer]] in ''Donkey Kong''; the way in which the pickaxe is swung is also a reference to the Hammer. [[Retro Ramp-Up]] is based on the [[25m|first level]] from this game.
*''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'': The intro of the Retro Ramp-Up stage theme is an arrangement of the Game Start music from this game.
*''[[Super Mario Bros.]]'': A cover of this game's underground theme is used in [[Mine Cart Tunnel Throwdown]].
*''[[Super Mario Bros.]]'': A cover of this game's underground theme is used in [[Mine Cart Tunnel Throwdown]].
*''[[Super Mario Bros. 2]]'': [[Turnip]]s and sprouts on the ground return, Shy Guys appear as basic enemies, and various buildings draw from the design of [[Wart]]'s castle.
*''[[Super Mario Bros. 2]]'': [[Turnip]]s and sprouts on the ground return, Shy Guys appear as basic enemies, and various buildings draw from the design of [[Wart]]'s castle.
*''[[Super Mario World]]'': [[Wingo]] has a feather on his hat that resembles the [[Cape Feather]]. During the fights against Wingo, Toadette will throw Toad a [[Super Mushroom]], similar to Peach in the final battle with Bowser. [[Key]]s have a close resemblance to the said item's in-game sprite, even lying horizontally.  
**''[[Super Mario Advance]]'': Giant turnips can be used during the boss fights against Wingo.
*''[[Super Mario World]]'': [[Wingo]] has a feather on his hat that is based on the [[Cape Feather]].<ref>{{cite|deadlink=y|archive=web.archive.org/web/20160428003856/https://miiverse.nintendo.net/replies/AYMHAAACAAADVHivKowdGg|author=Hiratake|publisher=Miiverse|title=(translated) Miiverse post from Hiratake|date=February 16, 2015|retrieved=July 18, 2017|language=en}}</ref> During the fights against Wingo, Toadette will throw Toad a [[Super Mushroom]], similar to Peach in the final battle with Bowser. [[Key]]s have a close resemblance to the said item's in-game sprite, even lying horizontally.
*''[[Super Mario 64]]'': When playing in a Coins Galore level, an arrangement of "[[Slider]]" from this game plays.
*''[[Super Mario 64]]'': When playing in a Coins Galore level, an arrangement of "[[Slider]]" from this game plays.
*''[[New Super Mario Bros.]]'': This game's lava level music is partially covered in [[Drop-Road Dash]]'s background music.
*''[[New Super Mario Bros.]]'': This game's lava level music is partially covered in [[Drop-Road Dash]]'s background music.
*''[[Super Mario Galaxy]]'': [[Captain Toad]] and the [[Toad Brigade]] return from their debut in this game, along with their iconic sound track. Also, the [[Starshroom]] appears in the ending credits if the game is beaten twice. The Starshroom appears secretly in Episode 1's Gold Galore if the player rotates the camera. It is seen in the distance.
*''[[Super Mario Galaxy]]'': [[Captain Toad]] and the [[Toad Brigade]] return from their debut in this game, along with their [[The Toad Brigade|musical theme]]. Additionally, the [[Starshroom]] appears in the distance in Episode 1's Coins Galore if the player rotates the camera, and in the ending credits if the game is beaten twice.
*''[[Super Mario 3D Land]]'': A cover version of this game's beach level music appears. [[Flip Panel (platform)|Flip Panel]]s makes a reappearance as well.
*''[[Super Mario 3D Land]]'': A cover of this game's beach level theme appears. [[Flip Panel (platform)|Flip Panel]]s make a reappearance as well.
*''[[New Super Mario Bros. 2]]'': The [[Gold Mushroom]] returns as an item.
*''[[New Super Mario Bros. 2]]'': The [[Gold Mushroom]] returns as an item.
*''[[Super Mario 3D World]]'': The core gameplay is based on Captain Toad's Adventures levels first featured in this game. Many mechanics from this game return, as well as cover versions of several tracks from this game. Super Bell Hill, Conkdor Canyon, Shadow-Play Alley, and Clear Pipe Cruise return as stages. Also, the intro from this game can be seen after the credits, revealing that ''Captain Toad: Treasure Tracker'' is, in fact, a prequel to ''Super Mario 3D World''.<ref>https://www.youtube.com/watch?v=CB-jj1Kx5UA&list=UUfAPTv1LgeEWevG8X_6PUOQ</ref>
*''[[Super Mario 3D World]]'': ''Captain Toad: Treasure Tracker'' uses a modified engine based on this game. The core gameplay is based on Captain Toad's Adventures levels first featured in this game. Many mechanics from this game return, as well as covers of several musical themes from this game. Super Bell Hill, Conkdor Canyon, Shadow-Play Alley, and Clear Pipe Cruise return as stages. Also, a slightly re-animated version of the intro from this game can be seen after the credits, revealing that ''Captain Toad: Treasure Tracker'' is, in fact, a prequel to ''Super Mario 3D World''.


==References in later games==
==References in later games==
*''[[Super Mario Maker]]'': A costume of both Captain Toad and Toadette (in her gear from ''Treasure Tracker'') appear in an event level designed after this title. Music jingles and sound effects also return as further references.
*''[[Super Mario Maker]]'': A costume of both Captain Toad and Toadette (in her gear from ''Treasure Tracker'') appear in an event level designed after this title. Music jingles and sound effects also return as further references.
*''[[Mario & Luigi: Paper Jam]]'': Toadette often references her adventures in this game in her dialogue. Additionally, some of the battle cards that are unlocked by the Toad amiibo also use some of Captain Toad's artwork from ''Captain Toad: Treasure Tracker''.
*''[[Mario & Luigi: Paper Jam]]'': Toadette often references her adventures in this game in her dialogue. Additionally, some of the battle cards that are unlocked by the Toad amiibo also use some of Captain Toad's artwork from ''Captain Toad: Treasure Tracker''.
*''[[Paper Mario: Color Splash]]'': Draggadon reappears in this title. After using the Basin Thing in [[Redpepper Volcano]], a bump comes out of its head, just like in ''Captain Toad: Treasure Tracker'' after a rock falls on it. Also, when this happens, Mario can ride Draggadon as Captain Toad did in his game.
*''[[Paper Mario: Color Splash]]'': Draggadon reappears in this title. After using the Basin Thing in [[Redpepper Volcano]], a bump comes out of its head, just like in ''Captain Toad: Treasure Tracker'' after a rock falls on it. Also, when this happens, Mario can ride Draggadon as Captain Toad did in his game. At [[the Golden Coliseum]], a yellow [[Rescue Squad]] Toad says that the squad used "Toad treasure-tracking technology" to find the Bone.
*''[[Super Mario Odyssey]]'': When encountering Captain Toad in the [[Lost Kingdom]], he mentions he was dropped by a [[Klepto|giant bird]], but a different bird than "[his] usual one," referencing his kidnapping by Wingo.
*''[[Super Mario Odyssey]]'': When encountering Captain Toad in the [[Lost Kingdom]], he mentions he was dropped by a [[Klepto|giant bird]], but a different bird than "[his] usual one," referencing his kidnapping by Wingo.
*''[[Super Smash Bros. Ultimate]]'': "Plucky Pass Beginnings", the Toad Brigade theme, and "The King of Pyropuff Peak", Draggadon's battle theme, both appear in this game. Additionally, artwork of Captain Toad and Toadette are used for their [[Spirit (Super Smash Bros. Ultimate)|spirits]]. At Toadette's Explore area, she references the title by saying, "Choose up to four treasure trackers!"
*''[[Super Smash Bros. Ultimate]]'': "Plucky Pass Beginnings", the Toad Brigade theme, and "The King of Pyropuff Peak", Draggadon's battle theme, both appear in this game. Additionally, artwork of Captain Toad and Toadette are used for their [[Spirit (Super Smash Bros. Ultimate)|spirits]]. At Toadette's Explore area, she references the title by saying, "Choose up to four treasure trackers!"
*''[[Super Mario 3D World + Bowser's Fury]]'': Hint Toad, Banktoad, and Yellow Toad are extra characters in the Captain Toad levels, wearing their outfits from ''Captain Toad: Treasure Tracker''. Additionally, their level clear animation is similar to their level clear animation from the Toad Brigade levels in the [[Bonus Episode]].
*''[[Mario Golf: Super Rush]]'': Toadette uses a Super Pickax in her special shot, the Super Pickax Stinger.


==Gallery==
==Gallery==
Line 482: Line 811:


==Media==
==Media==
{{more media}}
{{media table
{{media table
|type1=audio
|file1=CTTT Main Theme.oga
|name1=CTTT Main Theme
|title1=Title theme
|pipe1=Title theme
|file2=CTTT Coins Galore.oga
|title2=Coins Galore theme
}}
}}


Line 500: Line 829:
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=進め!キノピオ隊長
|Jap=進め!キノピオ隊長 <ref>{{cite|url=https://www.nintendo.com/jp/switch/ajh9a/pc/index.html}}</ref>
|JapR=Susume! Kinopio taichō
|JapR=Susume! Kinopio taichō
|JapM=Onward! Captain Toad
|JapM=Onward! Captain Toad
}}
}}
==References==
<references/>


==External links==
==External links==
{{NIWA|NWiki=1|StrategyWiki=1}}
{{TCRF|Captain Toad: Treasure Tracker (Wii U)}}
*[https://www.youtube.com/watch?v=m91qkP5ZaN8 E3 trailer]
*[https://www.youtube.com/watch?v=m91qkP5ZaN8 E3 trailer]
*[http://www.nintendo.co.jp/wiiu/akbj/#/top Official Japanese Website]
*[http://www.nintendo.co.jp/wiiu/akbj/#/top Official website]
*[http://captaintoad.nintendo.com/ Official North American Website]
*[http://web.archive.org/web/20150329044142/http://captaintoad.nintendo.com// Official American English website]
*[http://www.nintendo.co.uk/Games/Wii-U/Captain-Toad-Treasure-Tracker-892923.html Official United Kingdom Website]
*[https://www.nintendo.co.uk/Games/Nintendo-Switch/Captain-Toad-Treasure-Tracker-1348071.html Official British English website]
*[https://store-jp.nintendo.com/list/software/70070000004862.html Japanese paid additional content (Nintendo Switch)]


==References==
<references/>
{{CTTT}}
{{CTTT}}
{{MarioGames}}
{{Super Mario games}}
{{Wii U}}
{{Wii U}}
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[[de:Captain Toad: Treasure Tracker]]
[[it:Captain Toad: Treasure Tracker]]
[[it:Captain Toad: Treasure Tracker]]
[[Category:Captain Toad: Treasure Tracker|*]]
[[Category:Captain Toad: Treasure Tracker|*]]
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[[Category:Wii U games]]
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[[Category:Amiibo-compatible games]]
[[Category:Amiibo-compatible games]]
[[Category:Nintendo Selects]]
[[Category:Nintendo Selects]]
[[Category:Platforming games]]
[[Category:Puzzle games]]

Latest revision as of 13:21, December 26, 2024

This article is about the 2014 Wii U game. For other uses, see Captain Toad: Treasure Tracker (disambiguation).
Captain Toad: Treasure Tracker
Final North American boxart for Captain Toad: Treasure Tracker
North American box art
For alternate box art, see the game's gallery.
Developer Nintendo EAD Tokyo
Publisher Nintendo
Platform(s) Wii U
Release date Original release:
Japan November 13, 2014[?]
USA December 5, 2014[1]
Europe January 2, 2015[2]
Australia January 3, 2015[3]
Italy January 9, 2015[4]
amiibo bundle:
Japan March 26, 2015[5]
Nintendo Selects:
Europe September 30, 2016[?]
Language(s) English (United Kingdom)
English (United States)
French (France)
French (Canada)
German
Spanish (Spain)
Spanish (Latin America)
Italian
Japanese
Genre Puzzle, Platform
Rating(s)
ESRB:E - Everyone
PEGI:3 - Three years and older
CERO:A - All ages
ACB:G - General
USK:6 - Six years and older
FPB:PG - Parental guidance
Gmedia:7 - Seven years and older
Mode(s) Single player
Format
Wii U:
Optical disc
Digital download
Input
Wii U:
Serial code(s) Japan WUP-AKBJ-JPN

Captain Toad: Treasure Tracker is a puzzle-platforming game for the Wii U, and the prequel to Super Mario 3D World. The game is based on Captain Toad's Adventures stages from Super Mario 3D World, but features extensive depth and variety, and the game's plot revolves around Captain Toad and Toadette collecting Power Stars while attempting to stop a large, scavenging bird named Wingo from stealing them. This is the second game to have a Toad as the main protagonist following Wario's Woods, released 20 years prior.

A port of the same name was released for the Nintendo Switch and Nintendo 3DS on July 13, 2018.

Story[edit]

Captain Toad: Treasure Tracker
Wingo lifting Toadette and the Power Star.

Captain Toad and Toadette are out treasure hunting, climbing a structure to get a Power Star. They soon after notice feathers falling from the sky when Wingo, a large bird who is described as "a lover of all things shiny", grabs the star. Toadette attempts to retrieve it while Captain Toad is temporarily knocked over. Wingo makes off with both the star and Toadette, leaving the Captain on his own. Captain Toad must then go through stages collecting Power Stars to reach Wingo and save Toadette.

Once Captain Toad reaches Wingo's fortress, they fight, and after Wingo is defeated, Toadette is rescued and they continue treasure hunting. However, Wingo returns to steal their treasure again and ends up capturing Captain Toad, allowing Toadette to journey on a solo adventure. After another long journey, Toadette saves him, although immediately afterward Wingo reappears, captures Toadette again and blows Captain Toad away.

The Captain awakes in a dark cave, where he finds another Power Star snatched away by Wingo. Toad pursues to a large mine. Meanwhile, Toadette escapes Wingo and goes off to reunite with Captain Toad, though is captured again soon after. Wingo then takes her to the same tower, while Captain Toad arrives. After a final fight, Wingo is truly defeated, and the two Toads ride off in a minecart as the credits play.

After the credits, Captain Toad notices a Green Star falling through the sky, and chases after it, leaving Toadette in the minecart. The opening scene of Super Mario 3D World plays, though after Mario and the others enter the Clear Pipe to chase Bowser, the Green Star falls in as well, with Captain Toad climbing into the Clear Pipe to chase after it, leading into the events of Super Mario 3D World.

Gameplay[edit]

Captain Toad controls similarly to The Adventures of Captain Toad, being unable to jump. However, he can instead pull on Pluck Patches, patches of grass which can contain items such as coins, power-ups, or turnips, which can be thrown at enemies in a Super Mario Bros. 2 fashion. The camera can be rotated in any direction to view the stage at different angles.

The main goal of the game is to reach the one Power Star in each stage; the player must do so by navigating each stage and solving puzzles to reach them. Unlike The Adventures of Captain Toad, the levels have no time limit and score feature. Instead, the game keeps track of the highest number of coins earned in each level and the time taken to complete each level. Each stage also has 3 Super Gems (similar to the Green Stars of Super Mario 3D World) to collect, as well as a bonus objective that appears after beating the stage, in which the player must clear the stage while performing a certain task (collecting a certain mushroom, taking no damage, defeating certain enemies, etc.).

amiibo[edit]

A Pixel Toad.

The game received amiibo functionality in an update released in March 2015.[6] Scanning the Toad amiibo takes the player into a game of Hide and Seek on the current stage, in which the player must find a hidden 8-bit Toad (called "Pixel Toad") by tapping it on the Wii U GamePad.[7] The player can only play the hide and seek game on a given stage after clearing it.

Tapping any other amiibo gives the player 1-Up Mushrooms,[7] though they can only give the player so many before they can no longer be used, and the player must wait to use them again.

Controls[edit]

Captain Toad: Treasure Tracker can only be played using the Wii U GamePad.

  • Move - Classic Controller Left Stick
  • Run/pluck/throw - A Button / B Button / Y Button / ZR Button
  • Spin - Classic Controller Left Stick (rotate)
  • Zoom in/out - X Button
  • Turn on/off headlamp - Y Button
  • Camera:
    • Tilt - Classic Controller Right Stick / +Control Pad / GamePad (tilt)
    • Move 45 degrees - L Button / R Button
    • Center - Classic Controller Right Stick (press)
    • Move behind player - ZL Button
  • Use amiibo - NFC sensor (only on menu)

Characters[edit]

Playable characters[edit]

Supporting[edit]

Character Description
Brigade toads CTTT.png
Toad Brigade
The extended Toad Brigade return from Super Mario Galaxy 2, here they consist of a blue Toad with glasses, a sleepy yellow Toad and Banktoad. They make cameo in certain levels, and interact with Captain Toad or Toadette when either get near them.

Other[edit]

Enemies and obstacles[edit]

New[edit]

Enemy Description First appearance Last appearance
Artwork of a Flaptor.
Flaptor
Owl enemies that slam down whenever the player is under them. They can also be lured to slam down on other enemies, thus defeating them instead. Mushroom Mesa Toad Brigade to Bullet Bill Base!
Mud Trooper
Mud Trooper
Zombie-like enemies that slowly chase the player when they notice them. They can be defeated by landing on top of them, throwing a turnip at them, or using a Super Pickax. They can also be temporarily disabled using Captain Toad's headlamp. Sinister Street Signs Fright Train Flight
Artwork of aMummy-Me from Captain Toad: Treasure Tracker
Mummy-Me
A type of enemy that resembles mummified Toads. They act like Cosmic Clones from Super Mario Galaxy, mimicking the player's movements. Mummy-Me on Flip Panel Footpath Mummy-Me Maze Forever
A picture of a Piranha Sprout from the Wii U game Captain Toad: Treasure Tracker
Piranha Sprout
Small, orange, Mole-like Piranha Plants that can sprout out of the ground to spit bombs at the player. After that, they bury back into the ground. They can be defeated by plucking them while they are buried. Piranha Creeper Cove Mummy-Me Maze Forever
A Stumper from Captain Toad: Treasure Tracker
Stumper
Brown, stump-like enemies with a wooden spike on three sides and a smiling face on the front. They are immune to all attacks, but the player can walk on the top of their stumps to pass by them. Stumper Sneakaround Toad Brigade to Magikoopa Keep!

Returning[edit]

Enemy Description First appearance Last appearance
Artwork from Super Mario 3D World.
Ant Trooper
Purple ant-like enemies that attack by marching in groups. Stumpy Springs Sanctuary Razzle-Dazzle Slider
A Biddybud from Super Mario 3D World.
Biddybud
Ladybug enemies that walk in a specific pattern. Blizzard on the Star Express Biddybud Snow Stroll
The illustration of Spinwheel Bullet Bill Base in Captain Toad: Treasure Tracker.
Bill Blaster
Cannons that shoot Bullet Bills or Bull's-Eye Bills. They cannot be destroyed. Spinwheel Bullet Bill Base Toad Brigade to Bullet Bill Base!
A Mega Piranha Plant from Super Mario 3D World.
Big Piranha Plant
Big Piranha Plants are a larger variant of Piranha Plant. Shadow-Play Alley
A Blurker from Super Mario 3D World.
Blurker
Pink block-like enemies that are found in groups blocking areas. Shadow-Play Alley
A Boo from Super Mario 3D World.
Boo
Ghost enemies that attack by floating toward the player. When looked at, they stop moving. Bizarre Doors of Boo Mansion Mummy-Me Maze Forever
A Big Boo from Super Mario 3D World.
Big Boo
A larger variant of Boo. Bizarre Doors of Boo Mansion Ghost Gallery Gambit
A Bullet Bill from Super Mario 3D World.
Bullet Bill
Bullets that shoot out of Bill Blasters in a straight line. Spinwheel Bullet Bill Base Toad Brigade to Bullet Bill Base!
Bull's-Eye Bill
Bull's-Eye Bill
Bullet Bills that follow the player. Drift-Along Canyon Rock Block Badlands
Artwork of Cat Goomba from Super Mario 3D World.
Cat Goomba
Goombas with a cat appearance. Super Bell Hill
Artwork of two Chargin' Chucks from Super Mario 3D World.
Chargin' Chuck
Large Koopas with football gear. They attack by charging at the player and ramming into them. Chute Scoot Slopes Fright Train Flight
A Charvaargh from Super Mario 3D World.
Charvaargh
A dragon-like enemy that attacks the player by leaping out of the lava. Rolling Inferno Magma Road Marathon
A Cheep Cheep from Super Mario 3D World.
Cheep Cheep
Fish enemies that attack by swimming at the player. Briny Bowl Swimming Hole Floaty Fun Water Park
Artwork of a Conkdor from Super Mario 3D World.
Conkdor
Bird enemies that stay in place and slam down their beaks to attack once they spot the player. Cagey Conkdor Caper Conkdor Canyon
A Fire Bro from Super Mario 3D World.
Fire Bro
Koopa enemies that attack by throwing fireballs. Battle Tower Blitz Beep Block Sky Plaza
A Fire Piranha Plant from Super Mario 3D World.
Fire Piranha Plant
A variant of Piranha Plant that can shoot fireballs. Shy Guy Shadow Den Mummy-Me Maze Forever
A Fuzzy from Super Mario 3D World.
Fuzzy
Black, furry creatures that function as obstacles. Clear Pipe Puzzleplex Shadow-Play Alley
Artwork of a Goomba from Super Mario 3D World (later reused for Super Mario Party)
Goomba
Basic enemies that resemble brown mushrooms and attack by attempting to run into the player. Bizarre Doors of Boo Mansion Mummy-Me Maze Forever
Goomba Tower in Super Mario 3D World
Goomba Tower
Goomba Towers are stacks of Goombas. Bizarre Doors of Boo Mansion Mummy-Me Maze Forever
A Hammer Bro from Super Mario 3D World.
Hammer Bro
Koopa enemies that attack by throwing hammers at the player. Drift-Along Canyon Battle Tower Blitz
Artwork of an Innertube Goomba from Super Mario 3D World
Innertube Goomba
Goombas in inflatable rings are first found asleep floating on water until a player is close to them, which causes them to wake up and chase the player. Floaty Fun Water Park
Artwork of a Magikoopa in Super Mario 3D World
Magikoopa
Enemies that fire spells to damage the player. Battle Tower Blitz Toad Brigade to Magikoopa Keep!
Artwork of Para-Biddybuds, from Super Mario 3D World.
Para-Biddybud
A variant of Biddybuds that hover above the ground and fly in circles. Mine Cart Tunnel Throwdown Mummy-Me on Drop-Road Dash
A Peepa from Super Mario 3D World.
Peepa
Boo-like enemies that move in a set pattern, blocking a path. Spooky Specters at Shadow Manor Ghost Gallery Gambit
A Piranha Creeper from Super Mario 3D World.
Piranha Creeper
Piranha Plant variants with long stems. They move around in a certain pattern and shorten their stems when attacked. Piranha Creeper Cove Stumper Sneakaround
A Piranha Plant from Super Mario 3D World.
Piranha Plant
Carnivorous plants that attack by attempting to bite the player. Mine Cart Sunset Rundown Mummy-Me Maze Forever
ShyGuyCTTT artwork.png
Shy Guy
Common enemies that walk around, harming the player if they run into them. Plucky Pass Beginnings (red)
Shy Guy Heights (blue)
Toad Brigade to Mushroom Mesa! (red)
Mummy-Me Maze Forever (blue)
Artwork of a Spike from Super Mario 3D World.
Spike
Koopa enemies that throw spiked rollers. Windup Stairs Toad Brigade to Trick-Track Hall!
Spike balls in Clear Pipe Cruise
Spike ball
Obstacles that are usually seen in clear pipes and block the way of the player. Clear Pipe Puzzleplex Clear Pipe Cruise
Spiked ball
Spiked ball
Obstacles that are thrown by Spikes. Seesaw Sizzle Retro Ramp-Up
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Spiked roller
Obstacles that are thrown by Spikes. Windup Stairs Toad Brigade to Trick-Track Hall!
Artwork of a Stingby from Super Mario 3D World.
Stingby
Bee-like enemies that attack by chasing the player and ramming into them. Conkdor Canyon
A Walleye from Super Mario 3D World.
Walleye
Wallop-like enemies that try to block the player. Walleye Tumble Temple Razzle-Dazzle Slider
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Volcanic debris
Volcanic debris appear as molten lava falling from the sky. The King of Pyropuff Peak Mummy-Me at Pyropuff Peak

Bosses[edit]

Boss Description
Draggadon
Draggadon
A large dragon that appears as the boss for Episode 1-10: The King of Pyropuff Peak, Episode 2-9: Draggadon's Revenge, and Bonus Episode-11: Mummy-Me at Pyropuff Peak. In his battles, he can release fireballs. After defeating him in Episode 2-9, Toadette can ride him on his head in the intermediate stage.
Gold Draggadon.jpg
Gold Draggadon
A golden variant of Draggadon that releases faster fireballs. He appears in Episode 3-13: Secret of the Golden Realm. Like Draggadon, Toadette can ride on him.
data-sort-value=WWingo CTTT.png
Wingo
A gigantic bird that serves as the main antagonist of the game. In the story, he steals Captain Toad and Toadette's Power Star, and kidnaps Toadette. In Episode 2, he also kidnaps Captain Toad. He can be defeated by throwing giant turnips at him.

Other obstacles[edit]

Obstacle Description First appearance Last appearance
The illustration of Spinwheel Library in Captain Toad: Treasure Tracker.
Darkness
Blocks the player's view. Spinwheel Library Shy Guy Shadow Den
Spinwheel Bullet Bill Base from Captain Toad: Treasure Tracker
Lava
Molten rock that can cause the player to instantly lose a life. Spinwheel Bullet Bill Base (orange)
Bullet Bill's Touchy Trials (blue)
Mummy-Me at Pyropuff Peak (orange)
Bullet Bill's Touchy Trials (blue)
Draggadon's Revenge
Lava tide
Lava that rises up. The King of Pyropuff Peak Mummy-Me at Pyropuff Peak
Drift-Along Canyon
Poison
A liquid hazard that can cause the player to instantly lose a life. Drift-Along Canyon Ghost Gallery Gambit
Shot of Ghost Gallery Gambit.
Poison tide
Poison that rises up. Ghost Gallery Gambit
SpikeTrap CTTT.png
Spike Trap
A retractable pointy obstacle that damages the player. Trick-Track Hall Toad Brigade to Trick-Track Hall!

Items and objects[edit]

Power-ups[edit]

Item Description
Artwork of a Super Mushroom from Super Mario 3D World.
Super Mushroom
Turns the player into their Super form, and otherwise gives the user 10 coins.
Artwork of a Double Cherry, from Super Mario 3D World.
Double Cherry
Creates a clone of the player that copies their movements.
Pickaxe CTTT.png
Super Pickax
Temporarily allows the player to defeat any enemy and break Brick Blocks.
Invincibility Mushroom
Invincibility Mushroom
Makes the player invincible for the entirety of a level.

Support items[edit]

Item Description
Turnip from Captain Toad: Treasure Tracker
Turnip
Vegetables found in pluck patches. It can be used to throw at enemies.
GiantTurnip CTTT.png
Giant Turnip
Large variants of Turnips.
Artwork of a Piranha Plant from Super Mario 3D World.
Piranha Plant
A potted variation of Piranha Plant that the player can hold. They eat enemies they come in contact with and collect items.

Other collectibles[edit]

Item Description
Artwork of a 1-Up Mushroom, from Super Mario 3D World.
1-Up Mushroom
When collected, 1-Up Mushrooms grant the player an extra life.
Artwork of a Coin in Super Mario 3D World
Coin
Collecting 100 Coins grants the player an extra life.
Artwork of a coin pile in Super Mario 3D World
Coin pile
Coin piles are stacks of several coins that can be collected. They give the player many coins at once.
GoldMushroom CTTT.png
Gold Mushroom
Mushrooms that reward the player coins.
Artwork of a Green Star from Super Mario 3D World.
Green Star
Green Stars are used to unlock some levels. There are only exclusive to the Super Mario 3D World levels.
Key CTTT.png
Key
Used to unlock doors.
Power Star from Captain Toad: Treasure Tracker.
Power Star
Stars that appear at the end of the level.
Super Gem from Captain Toad: Treasure Tracker
Super Gem
Super Gems are used to unlock some levels. There are three per level, and all must be collected for 100% game completion.

Trigger objects[edit]

Object Description
A Key Coin from Super Mario 3D World.
Key Coin
When five Key Coins are collected, a Warp Box (With Key) turns into a regular Warp Box.
A P Panel from Super Mario 3D World.
P Panel
Orange panels that, when a group of them are all pressed simultaneously, release a Super Gem.
A P Switch from Super Mario 3D World.
P Switch
Switches that alter the layout of the stage, allowing the player to progress.
PluckPatch.png
PluckPatchAssist CTTT.png
Pluck Patch
Plants that can be pulled, which releases various items and power-ups.
PullSwitch.png
Pull Switch
Small blue levers that will raise a discrete block of the surrounding terrain once activated, enabling Captain Toad and Toadette to reach previously inaccessible heights.
WheelPanel CTTT.png
Spinwheel
A wheel that rotates varies from a small portion of the level to a large section of the level.

Blocks[edit]

Block Description
Artwork of a ? Block, from Super Mario 3D World.
? Block
? Blocks contain power-ups or coins, which are released when the block is hit or ground-pounded.
A Beep Block from Super Mario 3D World.
Beep Block
Platforms that appear and disappear at a time interval. The player must jump at the correct time to avoid falling.
Artwork of a Brick Block in Super Mario 3D World
Brick Block
Blocks that the player can destroy. They are usually empty, but may contain items.
A Donut Block from Super Mario 3D World.
Donut Block
Platforms that slowly fall when stepped on.
Artwork of a POW Block from Super Mario 3D World.
POW Block
Blocks that cause a shockwave that defeats all enemies and breaks all blocks on screen.
A Rock Block from Super Mario 3D World.
Rock Block
Gray Big Blocks that are more difficult to destroy.

Platforms[edit]

Platform Description
A Dash Panel from Super Mario 3D World.
Dash Panel
Pads that, when walked on, make the player travel at fast speeds for a short time.
Snake Panels SM3DL.png
Flip Panel
Form temporary pathways when activated.
Yellowplatform.png
Lift
Platforms that rise and fall. They are used to reach locations at a higher elevation.
A Multi-Vator in Super Mario 3D World
Multi-Vator
Lifts that are activated when stood on by a certain number of characters.
A Propeller Platform in Super Mario 3D World
Propeller Platform
Lifts that, when the player blows into the mic, follow a predetermined path before returning to their starting point. These objects are replaced by Lifts in the Nintendo Switch port of the game due to the system's lack of a mic.
Touchstone Trouble in Captain Toad: Treasure Tracker
Touchstone
Platforms that change position when touched on the Wii U GamePad.
Rolling Inferno
Turning Floor
Continually moving platforms that turn clockwise or counterclockwise, moving anything on them.

Transportation objects[edit]

Object Description
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Cannon
Used to reach areas in various levels.
Artwork of a Clear Pipe from Super Mario 3D World
Clear Pipe
A type of Warp Pipe that the player can enter one to travel from one place to another.
Door CTTT.png
Key Door
Doors that require a key.
Minecart CTTT.png
Mine Cart
Carts that ride on rails and filled with turnips.
A Mystery Box from Super Mario 3D World.
Mystery Box
Warp Boxes that warp the player to a bonus area.
A Warp Box from Super Mario 3D World.
Warp Box
When entered, Warp Boxes teleport the player to another area of a level.
Close-up of a Warp Box (With Key) from Super Mario 3D World.
Warp Box (With Key)
Locked Warp Boxes that the player cannot enter. Once all five Key Coins of an area are collected, the corresponding Warp Box (With Key) turns into a regular Warp Box.
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Warp Door
Doors that take the player to another portion of the level.
Artwork of a Warp Pipe, from Super Mario 3D World.
Warp Pipe
When entered, Warp Pipes teleport the player to another area of a level.

Other objects[edit]

Object Description
Captain Toad climbs up a Ladder in Captain Toad: Treasure Tracker.
Ladder
Used to reach high areas.
Turnip Cannon
Turnip Cannon
Fires turnips once activated.

Stages[edit]

Captain Toad: Treasure Tracker features 79 stages (referred to as "mini-universes").[8] The game is divided into various "episodes," with their own plots, as well as containing a number of different stages played as each character. Each stage also features a challenge that can be completed for an extra bonus.

Waiting on the title screen for long enough will allow the player to play one of two stages that is an illusion. The first one has blocks in the shape of a Fire Flower, but when the camera is turned they form a Super Star. The second one shows an image of World 1-1 that appears to be sunken in, but is actually pointing outwards. These stages can be exited at any time.

Episode 1
Illustration of The Secret Is in the Stars part in Episode 1 of Captain Toad: Treasure Tracker. Illustration of 'The Chase to Pyropuff Peak part in Episode 1 of Captain Toad: Treasure Tracker. Illustration of The Hunt for the Great Bird's Lair part in Episode 1 of Captain Toad: Treasure Tracker. Illustration of Onward, Captain Toad! part in Episode 1 of Captain Toad: Treasure Tracker. Illustration of Operation Rescue Toadette part in Episode 1 of Captain Toad: Treasure Tracker.
The Secret Is in the Stars The Chase to Pyropuff Peak The Hunt for the Great Bird's Lair Onward, Captain Toad! Operation Rescue Toadette
1. Plucky Pass Beginnings 5. Double Cherry Palace 11. Piranha Creeper Cove 14. Pop-Up Prairie Town 18. Wingo's Watchtower
2. Walleye Tumble Temple 6. Shy Guy Heights 12. Briny Bowl Swimming Hole 15. Drop-Road Dash
3. Touchstone Trouble 7. Spinwheel Library 13. Turnip Cannon Jungle 16. Bizarre Doors of Boo Mansion
4. Mushroom Mesa 8. Mine Cart Tunnel Throwdown 17. Blizzard on the Star Express
9. Spinwheel Bullet Bill Base
10. The King of Pyropuff Peak
Episode 2
Illustration of The Captain Gets Toadnapped! part in Episode 2 of Captain Toad: Treasure Tracker. Illustration of Onward, Toadette! part in Episode 2 of Captain Toad: Treasure Tracker. Illustration of Farewell, Pyropuff Peak part in Episode 2 of Captain Toad: Treasure Tracker. Illustration of On the Trail of the Great Bird part in Episode 2 of Captain Toad: Treasure Tracker. Illustration of Operation Rescue Captain Toad part in Episode 2 of Captain Toad: Treasure Tracker.
The Captain Gets Toadnapped Onward, Toadette! Farewell, Pyropuff Peak On the Trail of the Great Bird Operation Rescue Captain Toad
1. Chute Scoot Slopes 5. Floaty Fun Water Park 10. Spinwheel Cog Ruins 14. Midnight in the Wandering Woods 18. Battle Tower Blitz
2. Stumper Sneakaround 6. Drift-Along Canyon 11. Windup Stairs 15. Double Cherry Spires
3. Mine Cart Sunset Rundown 7. Sliding Slab Shuffle 12. Up 'n' Down Terrace 16. Bullet Bill's Touchy Trials
4. Sinister Street Signs 8. Spooky Specters at Shadow Manor 13. Clear Pipe Puzzleplex 17. Spinwheel Sky Fort
9. Draggadon's Revenge
Episode 3
Illustration of The Search for Toadette part in Episode 3 of Captain Toad: Treasure Tracker. Illustration of The Search for Captain Toad part in Episode 3 of Captain Toad: Treasure Tracker. Illustration of Captain Toad's Trials part in Episode 3 of Captain Toad: Treasure Tracker. Illustration of Toadette's Tribulations part in Episode 3 of Captain Toad: Treasure Tracker.Toadette's Tribulations Illustration of Reunited at Last? part in Episode 3 of Captain Toad: Treasure Tracker. Illustration of The Ultimate Treasure part in Episode 3 of Captain Toad: Treasure Tracker.
The Search for Toadette The Search for Captain Toad Captain Toad's Trials Toadette's Tribulations Reunited at Last? The Ultimate Treasure
1. Rolling Inferno 5. Stumpy Springs Sanctuary 10. Multi-Vator Mayhem 14. Shy Guy Shadow Den 19. Retro Ramp-Up 24. Trick-Track Hall 28. Wingo's Whackdown
2. Seesaw Sizzle 6. Biddybud Snow Stroll 11. Flip Panel Footpath 15. Razzle-Dazzle Slider 20. Twisty-Turny Planet 25. Deep-Space Gyromajig
3. Beep Block Sky Plaza 7. Cagey Conkdor Caper 12. Rock Block Badlands 16. Poison Canal Cannon Run 21. Ghost Gallery Gambit 26. Magma Road Marathon
4. Pickax Cave Plummet 8. Up 'n' Down Desert 13. Secret of the Golden Realm 17. Fright Train Flight 22. Touchstone Turmoil 27. Scalding Scaffold Sinkhole
9. Mine Cart Ruins Rumble 18. No Sleep at Magikoopa Keep 23. Color Crate Carousel
Bonus Episode
Illustration of Expedition to the Sprixie Kingdom (from Super Mario 3D World) part in the Bonus Episode of Captain Toad: Treasure Tracker. Illustration of Toad Brigade, Move Out! part in the Bonus Episode of Captain Toad: Treasure Tracker. Illustration of Curse of the Mummy-Me part in the Bonus Episode of Captain Toad: Treasure Tracker. Illustration of Memories of Our Adventures part in the Bonus Episode of Captain Toad: Treasure Tracker. Illustration of Keep on Tracking, Captain Toad! part in the Bonus Episode of Captain Toad: Treasure Tracker. Illustration of Unlimited Coins Galore part in the Bonus Episode of Captain Toad: Treasure Tracker.
Expedition to the Sprixie Kingdom Toad Brigade, Move Out! Curse of the Mummy-Me! Memories of Our Adventures Keep On Tracking, Captain Toad! Unlimited Coins Galore
Super Bell Hill Toad Brigade to Mushroom Mesa! Mummy-Me on Flip Panel Footpath Episode 1 Prologue Mummy-Me Maze Forever Coins Galore
Conkdor Canyon Toad Brigade to Trick-Track Hall! Mummy-Me on Drop-Road Dash Episode 2 Prologue More Coins Galore
Shadow-Play Alley Toad Brigade to Bullet Bill Base! Mummy-Me at Pyropuff Peak Episode 3 Prologue Even More Coins Galore
Clear Pipe Cruise Toad Brigade to Magikoopa Keep!

Luigi and Rosalina Sightings[edit]

Main article: List of Luigi and Rosalina sightings in Captain Toad: Treasure Tracker

Like with Super Mario 3D World, Captain Toad: Treasure Tracker features Pixel Luigis hidden in various parts of the game, despite not being released in the Year of Luigi. In addition, a select few levels feature Pixel Rosalinas as well.

Development[edit]

The idea of Captain Toad: Treasure Tracker came to director Shinya Hiratake as a dream.[9] It originally featured Link as the hero instead of Mario, as Mario not being able to jump would not make sense. Link would explore in a diorama-style in a tech demo presented to Shigeru Miyamoto. The idea was shot down, though Miyamoto realized a potential with the idea. It was included in Super Mario 3D World, where Hiratake chose Captain Toad from Super Mario Galaxy because the heavy backpack would have prevented him from jumping. After Super Mario 3D World was released, Miyamoto encouraged production of a full game around the concept.[10]

Update history[edit]

Version 1.1.0[edit]

The Wii U version of the game received an update on March 19, 2015, adding amiibo support to the game. An amiibo prompt was added to the menu screen by pressing Plus Button, allowing players to scan the Toad amiibo to play Hide and Seek with Pixel Toad, while any other amiibo give the player 1-Up Mushrooms.[6]

Reception[edit]

Captain Toad: Treasure Tracker received generally positive reviews. Much of the praise was directed towards the limited focus on just Captain Toad and Toadette, as well as the game's concept, but minor criticism amounted to some technical issues and the designs of some levels. The game currently holds a score of 81 on Metacritic based on 78 reviews,[11] as well as a score of 81.01% on GameRankings based on 54 reviews.[12]

Marty Silva of IGN gave the game an 8.2/10, criticizing what he believed to be an over-reliance of the GamePad at times, stating "The problem here is that it's controlled both through the right stick and the GamePad's gyrosensor, and the sensor can't be turned off, so I found the camera spinning out of control whenever I moved my wrists. Also, if you're playing only off the GamePad, messages and touch-screen prompts have a tendency to pop up and really obscure your view at important moments." Otherwise, he was praising of the game, mostly to the charm, visuals, and sense of discovery.[13] Arthur Gies of Polygon gave the game of 8.5/10, and was similarly critical of camera issues, claiming they "transcended my crankiness and felt like actual problems", but praised the characters' "outrageous cuteness", remarking "Nintendo games explore their root mechanics thoroughly, finding fun through solid execution and exploration of the idea. Using that as a verb, Captain Toad Nintendos. It Nintendos hard."[14] Chris Carter of Destructoid gave the game an 8/10, and was also similarly praising of the limited focus on Captain Toad and Toadette, stating "No other Mario characters are jumping out and stealing the spotlight here -- it's just the two aforementioned characters and their thirst for treasure that fuels the game." He was, however, critical of a few levels, and for what he opined as little to offer for players who did not like puzzle platformers.[15]

Reviews
Platform Reviewer, Publication Score Comment
Wii U Marty Sliva, IGN 8.2/10 "Treasure Tracker takes the core concept of Captain Toad and runs wild with it. It’s a smart, adorable puzzle game that presents some awesome locales and really rewards you for taking the time to unpack them. Despite the control issues and menu problems, Captain Toad Treasure Tracker proves that you can still be great without being Super."
Wii U Arthur Gies, Polygon 8.5/10 "For anybody else, Captain Toad's weird little experiment would be an afterthought. But Nintendo's exercise in digging has found something pretty special — an action puzzle game that succeeds on charm and smarts, rather than reflexes and spectacle."
Wii U Chris Carter, Destructoid 8/10 "Captain Toad is an experience that doesn't attempt to really wow you, but instead delivers consistent puzzle experiences at a rapid pace. There's more Nintendo could have done with it, but it is a puzzler in its purest form, and that will be more than enough for people who wanted more of the titular hero after playing the bonus games in 3D World."
Aggregators
Compiler Platform / Score
Metacritic 81
GameRankings 81.01%

References to other games[edit]

  • Donkey Kong: The music that plays when using a Super Pickax is an arrangement of the theme that plays when Mario collects a Hammer in Donkey Kong; the way in which the pickaxe is swung is also a reference to the Hammer. Retro Ramp-Up is based on the first level from this game.
  • Donkey Kong Jr.: The intro of the Retro Ramp-Up stage theme is an arrangement of the Game Start music from this game.
  • Super Mario Bros.: A cover of this game's underground theme is used in Mine Cart Tunnel Throwdown.
  • Super Mario Bros. 2: Turnips and sprouts on the ground return, Shy Guys appear as basic enemies, and various buildings draw from the design of Wart's castle.
  • Super Mario World: Wingo has a feather on his hat that is based on the Cape Feather.[16] During the fights against Wingo, Toadette will throw Toad a Super Mushroom, similar to Peach in the final battle with Bowser. Keys have a close resemblance to the said item's in-game sprite, even lying horizontally.
  • Super Mario 64: When playing in a Coins Galore level, an arrangement of "Slider" from this game plays.
  • New Super Mario Bros.: This game's lava level music is partially covered in Drop-Road Dash's background music.
  • Super Mario Galaxy: Captain Toad and the Toad Brigade return from their debut in this game, along with their musical theme. Additionally, the Starshroom appears in the distance in Episode 1's Coins Galore if the player rotates the camera, and in the ending credits if the game is beaten twice.
  • Super Mario 3D Land: A cover of this game's beach level theme appears. Flip Panels make a reappearance as well.
  • New Super Mario Bros. 2: The Gold Mushroom returns as an item.
  • Super Mario 3D World: Captain Toad: Treasure Tracker uses a modified engine based on this game. The core gameplay is based on Captain Toad's Adventures levels first featured in this game. Many mechanics from this game return, as well as covers of several musical themes from this game. Super Bell Hill, Conkdor Canyon, Shadow-Play Alley, and Clear Pipe Cruise return as stages. Also, a slightly re-animated version of the intro from this game can be seen after the credits, revealing that Captain Toad: Treasure Tracker is, in fact, a prequel to Super Mario 3D World.

References in later games[edit]

  • Super Mario Maker: A costume of both Captain Toad and Toadette (in her gear from Treasure Tracker) appear in an event level designed after this title. Music jingles and sound effects also return as further references.
  • Mario & Luigi: Paper Jam: Toadette often references her adventures in this game in her dialogue. Additionally, some of the battle cards that are unlocked by the Toad amiibo also use some of Captain Toad's artwork from Captain Toad: Treasure Tracker.
  • Paper Mario: Color Splash: Draggadon reappears in this title. After using the Basin Thing in Redpepper Volcano, a bump comes out of its head, just like in Captain Toad: Treasure Tracker after a rock falls on it. Also, when this happens, Mario can ride Draggadon as Captain Toad did in his game. At the Golden Coliseum, a yellow Rescue Squad Toad says that the squad used "Toad treasure-tracking technology" to find the Bone.
  • Super Mario Odyssey: When encountering Captain Toad in the Lost Kingdom, he mentions he was dropped by a giant bird, but a different bird than "[his] usual one," referencing his kidnapping by Wingo.
  • Super Smash Bros. Ultimate: "Plucky Pass Beginnings", the Toad Brigade theme, and "The King of Pyropuff Peak", Draggadon's battle theme, both appear in this game. Additionally, artwork of Captain Toad and Toadette are used for their spirits. At Toadette's Explore area, she references the title by saying, "Choose up to four treasure trackers!"
  • Super Mario 3D World + Bowser's Fury: Hint Toad, Banktoad, and Yellow Toad are extra characters in the Captain Toad levels, wearing their outfits from Captain Toad: Treasure Tracker. Additionally, their level clear animation is similar to their level clear animation from the Toad Brigade levels in the Bonus Episode.
  • Mario Golf: Super Rush: Toadette uses a Super Pickax in her special shot, the Super Pickax Stinger.

Gallery[edit]

For this subject's image gallery, see Gallery:Captain Toad: Treasure Tracker.

Media[edit]

Help:MediaHaving trouble playing?

Staff[edit]

Main article: List of Captain Toad: Treasure Tracker staff

Most of Super Mario 3D World's staff return, with Shinya Hiratake and Kenta Motokura leading game direction once again while Koichi Hayashida acts as producer for the first time. The main characters' voices are performed by Samantha Kelly, and general game production is done by Satoru Iwata and Shigeru Miyamoto.

Pre-release and unused content[edit]

Main article: List of Captain Toad: Treasure Tracker pre-release and unused content

Several of the stages shown off during E3 2014 had different names than in the final game; for example, Mushroom Mesa was originally named "Mushy Monument: Mayday!". The box art was also changed during development. Several enemies such as Flaptors seen in the final game do not appear in the E3 demo.

Names in other languages[edit]

Language Name Meaning Notes
Japanese 進め!キノピオ隊長 [17]
Susume! Kinopio taichō
Onward! Captain Toad

References[edit]

  1. ^ Karmali, Luke. Captain Toad: Treasure Tracker US Release Date Announced. IGN (American English). Retrieved July 2, 2024.
  2. ^ Nintendo UK (November 5, 2024). Nintendo Direct Presentation - 05.11.2014. YouTube (British English). Retrieved July 2, 2024.
  3. ^ Nintendo of Australia (November 11, 2014). #CaptainToad: Treasure Tracker arrives on #WiiU on 03/01. Yep, 3rd January! Trailer: http://youtube.com/watch?v=oKGpWtLt4tw&list=UUAGRhXIbnKPNVf1JvwafawQ. Twitter (Australian English). Retrieved July 2, 2024.
  4. ^ December 12, 2014. Captain Toad: Treasure Tracker: data di lancio posticipata al 9 gennaio. Nintendo of Italy (Italian). Retrieved July 2, 2024.
  5. ^ amiibo セット商品 | 任天堂. Nintendo (Japanese). Retrieved July 2, 2024.
  6. ^ a b How to Update Captain Toad: Treasure Tracker. Nintendo Support (American English). Retrieved July 2, 2024.
  7. ^ a b Captain Toad: Treasure Tracker. Nintendo of America. Archived December 30, 2014, 16:26:08 UTC from the original via Wayback Machine. Retrieved July 2, 2024.
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