Crossing Guard (WarioWare: Twisted!): Difference between revisions

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{{minigame-infobox
{{italic title|id=y}}
|image=[[File:Crossing Guard.PNG|250px]]''WarioWare: Twisted!''<br>[[File:CrossingGuard WarioWareGold.png|250px]]''WarioWare Gold''
{{minigame infobox
|appeared_in=''[[WarioWare: Twisted!]]''<br>''[[WarioWare Gold]]''
|image=[[File:Crossing Guard.png|240px]]<br>''WarioWare: Twisted!''<br>[[File:CrossingGuard WarioWareGold.png|280px]]<br>''WarioWare Gold''
|type=[[Orbulon]] (''Twisted!'')<br>[[Ashley and Red]] (''Gold'')
|appears_in=''[[WarioWare: Twisted!]]''<br>''[[WarioWare Gold]]''
|info=''"Spin the wheel to raise and lower the bridges. Don't let any of the people fall!"'' (''Twisted!'')<br>''"Spin the pulley to make a bridge...There'll be big trouble if you don't drop the bombs..."'' (''Gold'')
|type=[[Orbulon]] (''Twisted!'')<br>[[Ashley]] & [[Red (WarioWare series)|Red]] (''Gold'')
|controls={{button|gba|Tilt}} &ndash; Spin wheel
|intro=''Cross!''<br>''Drop!'' (''Gold'', Level 3)
|info="''Spin the wheel to raise and lower the bridges. Don't let any of the people fall!''" (''Twisted!'')<br>"''Spin the pulley to make a bridge...There'll be big trouble if you don't drop the bombs...''" (''Gold'')
|controls={{button|gba|Tilt}}/{{button|3ds|Tilt}} &ndash; Spin wheel
|clear=5 (''Twisted!'')<br>8 (''Gold'')
|clear=5 (''Twisted!'')<br>8 (''Gold'')
}}
}}
'''Crossing Guard''' is [[Orbulon]]'s boss [[microgame]] in ''[[WarioWare: Twisted!]]'' and [[Ashley and Red]]'s boss microgame in ''[[WarioWare Gold]]''.
'''Crossing Guard''' is [[Orbulon]]'s boss [[microgame]] in ''[[WarioWare: Twisted!]]'' and [[Ashley]] & [[Red (WarioWare series)|Red]]'s boss microgame in ''[[WarioWare Gold]]''.
 
==Gameplay==
==Gameplay==
The game's purpose is to rise or lower the bridges by spinning the wheel to save the people from falling. If done so, the game is won. However, if one single person falls, the player loses the game.
The game's purpose is to rise or lower the bridges by spinning the wheel to save the people from falling. If done so, the game is won. However, if one single person falls, the player loses the game.
===''WarioWare: Twisted!''===
*'''1st level difficulty:''' The player must save people from falling.
*'''2nd level difficulty:''' The player must save people and ostriches from falling.
*'''3rd level difficulty:''' The player must save people, ostriches, and cars from falling.
===''WarioWare Gold''===
The gameplay is largely the same, though with a graphical update and a new mechanic added to later levels.
*'''1st level difficulty:''' The player must save people and ostriches from falling. There is only one level on the bridge, and the crossing can go only as low as the bridge's height.
*'''2nd level difficulty:''' The player must save people, ostriches, and horseback riders from falling. There are two levels on the bridge, and the crossing can go as low as the water below. People, ostriches, and horseback riders can safely fall from the top to bottom levels.
*'''3rd level difficulty:''' The player must save people and horseback riders from falling, and intentionally drop walking [[bomb]]s. There are two levels on the bridge, and the crossing can go as low as the water below. People, horseback riders, and bombs can safely fall from the top to bottom levels. Bombs cause the player to fail if they reach the ends of the bridge or make contact with a person.


*'''1st level difficulty:''' Save people from falling.
==See also==
*'''2nd level difficulty:''' Save people and ostriches from falling.
*[[Drawbridge Dilemma]]
*'''3rd level difficulty:''' Save people, ostriches, and cars from falling.


==Changes in ''[[WarioWare Gold]]''==
==Names in other languages==
The gameplay is largely the same, though with a graphical update and a new mechanic added to later levels.
{{foreign names
 
|Jap=かっしゃばし
*'''1st level difficulty:''' Save people and ostriches from falling.
|JapR=Kasshabashi
*'''2nd level difficulty:''' Save people, ostriches, and horseback riders from falling.
|JapM=Pulley Bridge
*'''3rd level difficulty:''' Save people, ostriches, and horseback riders from falling, and intentionally drop walking bombs.
|Fre=Gardien du pont
|FreM=Guardian of the bridge
|Ger=
|GerM=
|Ita=Ponte meccanico
|ItaM=Mechanic bridge
|SpaA=
|SpaAM=
|SpaE=Pasos levadizos
|SpaEM=Rising paths
}}


{{WarioWare: Twisted! Microgames}}
==Trivia==
{{WWG Microgames}}
*The person, the ostrich, and the wheel appear with ''WarioWare Gold''{{'}}s design in the info section of [[WarioWare: Get It Together!#Wario Cup|Wario Cup]] in ''[[WarioWare: Get It Together!]]''
[[Category:WarioWare: Twisted! Microgames]]
{{Ashley & Red's microgames}}
[[Category:WarioWare Gold Microgames]]
{{Orbulon's microgames}}
{{WarioWare: Twisted! microgames}}
{{WWG microgames}}
[[Category:WarioWare: Twisted! microgames]]
[[Category:WarioWare Gold microgames]]

Latest revision as of 20:58, August 31, 2024

Crossing Guard
WarioWare: Twisted! game screenshot: A screenshot of the microgame Crossing Guard
WarioWare: Twisted!
CrossingGuard WarioWareGold.png
WarioWare Gold
Appears in WarioWare: Twisted!
WarioWare Gold
Type Orbulon (Twisted!)
Ashley & Red (Gold)
Command(s) Cross!
Drop! (Gold, Level 3)
Info "Spin the wheel to raise and lower the bridges. Don't let any of the people fall!" (Twisted!)
"Spin the pulley to make a bridge...There'll be big trouble if you don't drop the bombs..." (Gold)
Controls Tilt motion control/Tilt motion control – Spin wheel
Points to clear 5 (Twisted!)
8 (Gold)

Crossing Guard is Orbulon's boss microgame in WarioWare: Twisted! and Ashley & Red's boss microgame in WarioWare Gold.

Gameplay[edit]

The game's purpose is to rise or lower the bridges by spinning the wheel to save the people from falling. If done so, the game is won. However, if one single person falls, the player loses the game.

WarioWare: Twisted![edit]

  • 1st level difficulty: The player must save people from falling.
  • 2nd level difficulty: The player must save people and ostriches from falling.
  • 3rd level difficulty: The player must save people, ostriches, and cars from falling.

WarioWare Gold[edit]

The gameplay is largely the same, though with a graphical update and a new mechanic added to later levels.

  • 1st level difficulty: The player must save people and ostriches from falling. There is only one level on the bridge, and the crossing can go only as low as the bridge's height.
  • 2nd level difficulty: The player must save people, ostriches, and horseback riders from falling. There are two levels on the bridge, and the crossing can go as low as the water below. People, ostriches, and horseback riders can safely fall from the top to bottom levels.
  • 3rd level difficulty: The player must save people and horseback riders from falling, and intentionally drop walking bombs. There are two levels on the bridge, and the crossing can go as low as the water below. People, horseback riders, and bombs can safely fall from the top to bottom levels. Bombs cause the player to fail if they reach the ends of the bridge or make contact with a person.

See also[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese かっしゃばし[?]
Kasshabashi
Pulley Bridge
French Gardien du pont[?] Guardian of the bridge
Italian Ponte meccanico[?] Mechanic bridge
Spanish (NOE) Pasos levadizos[?] Rising paths

Trivia[edit]