Super Mario Odyssey sound test: Difference between revisions

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{{italic title|List of ''Super Mario Odyssey'' music}}
{{italic title|''Super Mario Odyssey'' sound test}}
Among the lists of [[Power Moon]]s, [[capture|capturable]] enemies and [[Crazy Cap]] souvenirs, ''[[Super Mario Odyssey]]'' also features a "Music List" where players can listen to the game's soundtrack. A song can even be selected to play over the regular background music, except on the world map and certain areas like the [[New Donk City]] Hall Auditorium. The list itself is unlocked only after beating the game, although most of the songs don't become available until the player has heard them at least once in the game. Additionally, in certain kingdoms, [[Jammin' Toad]] requests a specific song from [[Mario]] to play on his headphones, and fulfilling them unlocks two more songs in the list.
''[[Super Mario Odyssey]]'' features a '''Music List''' where players can listen to the game's soundtrack. Songs are able to play over the regular background music, except on the world map and certain areas such as the [[New Donk City]] Hall Auditorium. The list itself is unlocked only after beating the game; however, most songs do not appear on the list until heard at least once in-game. Additionally, in certain kingdoms, [[Jammin' Toad]] requests a specific song from [[Mario]] to play on his headphones, and fulfilling them unlocks two more songs in the list.


The majority of the game's soundtrack was composed by [[Naoto Kubo]], with additional music by [[Shiho Fujii]] and [[Koji Kondo]]. There are a total of 82 songs in the Music List.
The majority of the game's soundtrack was composed by [[Naoto Kubo]], with additional music by [[Shiho Fujii]] and [[Koji Kondo]]. There are a total of 82 songs in the Music List.
{| style="width: 100%; margin: 0 auto; border-collapse: collapse;" border="0" cellpadding="0" cellspacing="3"
{| style="width: 100%; margin: 0 auto; border-collapse: collapse;" border="0" cellpadding="0" cellspacing="3"
|-style="vertical-align:top"
|-style="vertical-align:top"
|width=100px style="background: #8746EC;text-align:center;"|[[File:SMO Cap Kingdom Music.png|150px]] <br> '''{{color-link|Cap Kingdom|white}} {{color|Music|white}}'''
|width=100px style="background: #8746EC;text-align:center;"|[[File:SMO Cap Kingdom Music.png|150px]] <br> '''{{color-link|white|Cap Kingdom}} {{color|white|Music}}'''
|style="vertical-align:top"|{{media table/OGA
|style="vertical-align:top"|{{media table/row
|name=OST Bonneton
|file=OST Bonneton Super Mario Odyssey.oga
|pipe=01 - Bonneton
|title=01 - Bonneton
|description=Plays throughout the Cap Kingdom.<br><br><br><br><br><br><br>
|description=Plays throughout the Cap Kingdom.<br><br><br><br><br><br><br>
|length=03:49
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|rowspan=3 style="background: #37BAB4;text-align:center;"|[[File:SMO Cascade Kingdom Music.png|150px]] <br> '''{{color-link|Cascade Kingdom|white}} {{color|Music|white}}'''
|rowspan=3 style="background: #37BAB4;text-align:center;"|[[File:SMO Cascade Kingdom Music.png|150px]] <br> '''{{color-link|white|Cascade Kingdom}} {{color|white|Music}}'''
|style="background: #F4F5EF;"|{{media table/OGA
|style="background: #F4F5EF;"|{{media table/row
|name=OST Fossil Falls
|file=OST Fossil Falls Super Mario Odyssey.oga
|pipe=02 - Fossil Falls
|title=02 - Fossil Falls
|description=Plays throughout the Cascade Kingdom, and in the first section of the [[Darker Side]].
|description=Plays throughout the Cascade Kingdom, and in the first section of the [[Darker Side]].
|length=04:01
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/OGA
|{{media table/row
|name=OST Fossil Falls (8-Bit)
|file=OST Fossil Falls (8-Bit) Super Mario Odyssey.oga
|pipe=03 - Fossil Falls (8-Bit)
|title=03 - Fossil Falls (8-Bit)
|description=A [[Nintendo Entertainment System|NES]] chiptune-style arrangement of "Fossil Falls" that plays in the 8-bit sections in the Cascade Kingdom.
|description=A [[Nintendo Entertainment System|NES]] chiptune-style arrangement of "Fossil Falls" that plays in the 8-bit sections in the Cascade Kingdom.
|length=04:01
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|{{media table/row
|name=OST Fossil Falls - Dinosaur
|file=OST Fossil Falls Dinosaur Super Mario Odyssey.oga
|pipe=04 - Fossil Falls: Dinosaur
|title=04 - Fossil Falls: Dinosaur
|description=Plays while [[capture|capturing]] a [[T-Rex]], or being chased by one.
|description=Plays while [[capture|capturing]] a [[T-Rex]], or being chased by one.
|length=02:15
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|rowspan=6 style="background: #C82222;text-align:center;"|[[File:SMO Sand Kingdom Music.png|150px]] <br> '''{{color-link|Sand Kingdom|white}} {{color|Music|white}}'''
|rowspan=6 style="background: #C82222;text-align:center;"|[[File:SMO Sand Kingdom Music.png|150px]] <br> '''{{color-link|white|Sand Kingdom}} {{color|white|Music}}'''
|{{media table/OGA
|{{media table/row
|name=OST Tostarena - Ruins
|file=OST Tostarena Ruins Super Mario Odyssey.oga
|pipe=05 - Tostarena: Ruins
|title=05 - Tostarena: Ruins
|description=Plays in Tostarena Ruins in the Sand Kingdom, and in the second section of the Darker Side.
|description=Plays in the Tostarena Ruins and Moe-Eye Habitat in the Sand Kingdom, and in the second section of the Darker Side.
|length=03:45
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|{{media table/row
|name=OST Tostarena - Ruins (8-Bit)
|file=OST 8-Bit Tostarena Ruins Theme Super Mario Odyssey.oga
|pipe=06 - Tostarena: Ruins (8-Bit)
|title=06 - Tostarena: Ruins (8-Bit)
|description=A NES chiptune-style arrangement of "Tostarena: Ruins" that plays in the 8-bit sections in Tostarena Ruins.
|description=A NES chiptune-style arrangement of "Tostarena: Ruins" that plays in the 8-bit sections in Tostarena Ruins.
|length=03:45
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/OGA
|{{media table/row
|name=OST Tostarena - Night
|file=OST Tostarena Night Super Mario Odyssey.oga
|pipe=07 - Tostarena: Night
|title=07 - Tostarena: Night
|description=Plays in the Sand Kingdom at night during the "[[The Hole in the Desert|Hole in the Desert]]" objective.
|description=Plays in the Sand Kingdom at night during the "[[The Hole in the Desert|Hole in the Desert]]" objective.
|length=03:28
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|{{media table/row
|name=OST Tostarena - Night (8-Bit)
|file=OST 8-Bit Tostarena Night Theme Super Mario Odyssey.oga
|pipe=08 - Tostarena: Night (8-Bit)
|title=08 - Tostarena: Night (8-Bit)
|description=A NES chiptune-style arrangement of "Tostarena: Night" that plays in the 8-bit sections in the Sand Kingdom at night.
|description=A NES chiptune-style arrangement of "Tostarena: Night" that plays in the 8-bit sections in the Sand Kingdom at night.
|length=03:45
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/OGA
|{{media table/row
|name=OST Tostarena - Town
|file=OST Tostarena Town Super Mario Odyssey.oga
|pipe=09 - Tostarena: Town
|title=09 - Tostarena: Town
|description=Plays in Tostarena Town after defeating [[Knucklotec]].
|description=Plays in Tostarena Town after defeating [[Knucklotec]].
|length=03:25
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|{{media table/row
|name=OST Tostarena - Jaxi
|file=OST Tostarena Jaxi Super Mario Odyssey.oga
|pipe=10 - Tostarena: Jaxi
|title=10 - Tostarena: Jaxi
|description=Plays while riding a [[Jaxi]].
|description=Plays while riding a [[Jaxi]].
|length=00:30
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|rowspan=3 style="background: #378C37;text-align:center;"|[[File:SMO Wooded Kingdom Music.png|150px]] <br> '''{{color-link|Wooded Kingdom|white}} {{color|Music|white}}'''
|rowspan=3 style="background: #378C37;text-align:center;"|[[File:SMO Wooded Kingdom Music.png|150px]] <br> '''{{color-link|white|Wooded Kingdom}} {{color|white|Music}}'''
|{{media table/OGA
|{{media table/row
|name=OST Steam Gardens
|file=OST Steam Gardens Super Mario Odyssey.oga
|pipe=11 - Steam Gardens
|title=11 - Steam Gardens
|description=Plays in Iron Road in the Wooded Kingdom, and in the third section of the Darker Side.
|description=Plays in Iron Road in the Wooded Kingdom, and in the third section of the Darker Side.
|length=04:21
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|{{media table/row
|name=OST Steam Gardens (8-Bit)
|file=OST 8-Bit Steam Gardens Theme Super Mario Odyssey.oga
|pipe=12 - Steam Gardens (8-Bit)
|title=12 - Steam Gardens (8-Bit)
|description=A NES chiptune-style arrangement of "Steam Gardens" that plays in the 8-bit section in the Wooded Kingdom.
|description=A NES chiptune-style arrangement of "Steam Gardens" that plays in the 8-bit section in the Wooded Kingdom.
|length=03:31
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/OGA
|{{media table/row
|name=OST Steam Gardens - Sherm
|file=OST Steam Gardens Sherm Super Mario Odyssey.oga
|pipe=13 - Steam Gardens: Sherm
|title=13 - Steam Gardens: Sherm
|description=A variation of "Steam Gardens" that plays while fighting the cannon during the "[[Path to the Secret Flower Field]]" objective, or while fighting a [[Yoofoe]], in the Wooded Kingdom.
|description=A variation of "Steam Gardens" that plays while fighting the cannon during the "[[Path to the Secret Flower Field]]" objective, or while fighting a [[Yoofoe]], in the Wooded Kingdom.
|length=04:22
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|rowspan=4 style="background: #63AABE;text-align:center;"|[[File:SMO Lake Kingdom Music.png|150px]] <br> '''{{color-link|Lake Kingdom|white}} {{color|Music|white}}'''
|rowspan=4 style="background: #63AABE;text-align:center;"|[[File:SMO Lake Kingdom Music.png|150px]] <br> '''{{color-link|white|Lake Kingdom}} {{color|white|Music}}'''
|style="background: #F4F5EF;"|{{media table/OGA
|style="background: #F4F5EF;"|{{media table/row
|name=OST Lake Lamode 1
|file=OST Lake Lamode 1 Super Mario Odyssey.oga
|pipe=14 - Lake Lamode 1
|title=14 - Lake Lamode 1
|description=Plays while underwater in the Lake Kingdom.
|description=Plays while underwater in the Lake Kingdom.
|length=03:04
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/OGA
|{{media table/row
|name=OST Lake Lamode 1 (8-Bit)
|file=OST 8-Bit Lake Lamode Theme 1 Super Mario Odyssey.oga
|pipe=15 - Lake Lamode 1 (8-Bit)
|title=15 - Lake Lamode 1 (8-Bit)
|description=A NES chiptune-style arrangement of "Lake Lamode 1" that plays in the 8-bit section in the Lake Kingdom.
|description=A NES chiptune-style arrangement of "Lake Lamode 1" that plays in the 8-bit section in the Lake Kingdom.
|length=03:04
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|{{media table/row
|name=OST Lake Lamode 2
|file=OST Lake Lamode 2 Super Mario Odyssey.oga
|pipe=16 - Lake Lamode 2
|title=16 - Lake Lamode 2
|description=A variation of "Lake Lamode 1" that plays while on land in the Lake Kingdom.
|description=A variation of "Lake Lamode 1" that plays while on land in the Lake Kingdom.
|length=03:04
|length=0:30
}}
}}
|-
|-
|{{media table/OGA
|{{media table/row
|name=OST Lake Lamode - Underwater Passage
|file=OST Lake Lamode Underwater Passage Super Mario Odyssey.oga
|pipe=17 - Lake Lamode: Underwater Passage
|title=17 - Lake Lamode: Underwater Passage
|description=Plays in the underwater path leading to the main lake in the Lake Kingdom, as well as in the Underwater Tunnel to the Lighthouse in the [[Seaside Kingdom]].
|description=Plays in the underwater path leading to the main lake in the Lake Kingdom, as well as in the Underwater Tunnel to the Lighthouse, the room with the Wiggling on the Sandy Bottom Power Moon, and the Sphynx's treasure room in the [[Seaside Kingdom]].
|length=03:42
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|rowspan="3" style="background: #C84064;text-align:center;"|[[File:SMO Lost Kingdom Music.png|150px]] <br> '''{{color-link|Lost Kingdom|white}} {{color|Music|white}}'''
|rowspan="3" style="background: #C84064;text-align:center;"|[[File:SMO Lost Kingdom Music.png|150px]] <br> '''{{color-link|white|Lost Kingdom}} {{color|white|Music}}'''
|style="background: #F4F5EF;"|{{media table/OGA
|style="background: #F4F5EF;"|{{media table/row
|name=OST Forgotten Isle 1
|file=OST Forgotten Isle 1 Super Mario Odyssey.oga
|pipe=18 - Forgotten Isle 1
|title=18 - Forgotten Isle 1
|description=Plays when [[Cappy]] is captured by [[Klepto]] in the Lost Kingdom.
|description=Plays when [[Cappy]] is captured by [[Klepto]] in the Lost Kingdom.
|length=02:54
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/OGA
|{{media table/row
|name=OST Forgotten Isle 2
|file=OST Forgotten Isle 2 Super Mario Odyssey.oga
|pipe=19 - Forgotten Isle 2
|title=19 - Forgotten Isle 2
|description=Plays throughout the Lost Kingdom, and in the fourth section of the Darker Side.
|description=Plays throughout the Lost Kingdom, and in the fourth section of the Darker Side.
|length=04:25
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|{{media table/row
|name=OST Forgotten Isle 2 (8-Bit)
|file=OST Forgotten Isle 2 (8-Bit) Super Mario Odyssey.oga
|pipe=20 - Forgotten Isle 2 (8-Bit)
|title=20 - Forgotten Isle 2 (8-Bit)
|description=A NES chiptune-style arrangement of "Forgotten Isle 2" that plays in the 8-bit section in the Lost Kingdom.
|description=A NES chiptune-style arrangement of "Forgotten Isle 2" that plays in the 8-bit section in the Lost Kingdom.
|length=03:06
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|rowspan="8" style="background: #8291A4;text-align:center;"|[[File:SMO Metro Kingdom Music.png|150px]] <br> '''{{color-link|Metro Kingdom|white}} {{color|Music|white}}'''
|rowspan="8" style="background: #8291A4;text-align:center;"|[[File:SMO Metro Kingdom Music.png|150px]] <br> '''{{color-link|white|Metro Kingdom}} {{color|white|Music}}'''
|{{media table/OGA
|{{media table/row
|name=OST New Donk City - Night 1
|file=OST New Donk City Night 1 Super Mario Odyssey.oga
|pipe=21 - New Donk City: Night 1
|title=21 - New Donk City: Night 1
|description=Plays in the Metro Kingdom at night during the first half of the "[[New Donk City's Pest Problem]]" objective.
|description=Plays in the Metro Kingdom at night during the first half of "[[The Scourge on the Skyscraper]]" objective.
|length=02:39
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|{{media table/row
|name=OST New Donk City - Night 2
|file=OST New Donk City Night 2 Super Mario Odyssey.oga
|pipe=22 - New Donk City: Night 2
|title=22 - New Donk City: Night 2
|description=Plays in the Metro Kingdom at night after capturing a Sherm during the "New Donk City's Pest Problem" objective, and in the secret areas containing the "Under Siege" moons in the Metro Kingdom and [[Dark Side]].
|description=Plays in the Metro Kingdom at night upon reaching the New Donk City Hall Plaza during "The Scourge on the Skyscraper" objective, and in the secret areas containing the "Under Siege" moons in the Metro Kingdom and [[Dark Side]].
|length=03:11
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/OGA
|{{media table/row
|name=OST New Donk City - Daytime
|file=OST New Donk City Daytime Super Mario Odyssey.oga
|pipe=23 - New Donk City: Daytime
|title=23 - New Donk City: Daytime
|description=Plays throughout the Metro Kingdom during the day.
|description=Plays throughout the Metro Kingdom during the day.
|length=04:31
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|{{media table/row
|name=OST New Donk City - Cafe
|file=OST New Donk City Cafe Super Mario Odyssey.oga
|pipe=24 - New Donk City: Cafe
|title=24 - New Donk City: Cafe
|description=A piano arrangement of the ''[[Super Mario World]]'' overworld theme that plays on the boom box near the rooftop pool.
|description=A piano arrangement of the ''[[Super Mario World]]'' overworld theme that plays on the boom box near the rooftop pool.
|length=03:56
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/OGA
|{{media table/row
|name=OST New Donk City (Band Performance)
|file=OST New Donk City Band Performance Super Mario Odyssey.oga
|pipe=25 - New Donk City (Band Performance)
|title=25 - New Donk City (Band Performance)
|description=The song the band plays in the New Donk City Hall Auditorium. It is a big-band arrangement of the Ground Theme from ''[[Super Mario Bros.]]''
|description=The song the band plays in the New Donk City Hall Auditorium. It is a big-band arrangement of the Ground Theme from ''[[Super Mario Bros.]]''
|length=03:06
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|{{media table/row
|name=OST NDC Festival
|file=OST NDC Festival Super Mario Odyssey.oga
|pipe=26 - NDC Festival
|title=26 - NDC Festival
|description=A variation of "[[Jump Up, Super Star!]]" that plays during the [[New Donk City Festival]] and on the main surface of the Darker Side.
|description=A variation of "[[Jump Up, Super Star!]]" that plays during the [[New Donk City Festival]] and on the main surface of the Darker Side.
|length=04:08
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/OGA
|{{media table/row
|name=OST NDC Festival (Japanese)
|file=OST New Donk City Festival Japanese Theme Super Mario Odyssey.oga
|pipe=27 - NDC Festival (Japanese)
|title=27 - NDC Festival (Japanese)
|description="NDC Festival" with Japanese vocals. Certain boom boxes play this version when [[Mario]] hits them with Cappy.
|description="NDC Festival" with Japanese vocals. Boom boxes in the Mushroom Kingdom and Metro Kingdom play this version when [[Mario]] hits them with Cappy.
|length=04:08
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|{{media table/row
|name=OST NDC Festival (8-Bit)
|file=OST 8-Bit New Donk City Festival Theme Super Mario Odyssey.oga
|pipe=28 - NDC Festival (8-Bit)
|title=28 - NDC Festival (8-Bit)
|description=A NES chiptune-style arrangement of "NDC Festival", albeit without vocals. The player can request this version to be played over the New Donk City Festival to the [[New Donker]] at the auditorium; doing so would also replace [[Pauline]]'s artwork on the billboards with her original sprite from ''[[Donkey Kong (game)|Donkey Kong]]''. It is unlocked after fulfilling all five of [[Jammin' Toad]]'s requests.
|description=A NES chiptune-style arrangement of "NDC Festival", albeit without vocals. The player can request this version to be played over the New Donk City Festival to the [[New Donker]] at the auditorium; doing so would also replace [[Pauline]]'s artwork on the billboards with her original sprite from ''[[Donkey Kong (game)|Donkey Kong]]''. It is unlocked after fulfilling all five of [[Jammin' Toad]]'s requests.
|length=04:09
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|rowspan="3" style="background: #F0D200;text-align:center;"|[[File:SMO Seaside Kingdom Music.png|150px]] <br> '''{{color-link|Seaside Kingdom|white}} {{color|Music|white}}'''
|rowspan="3" style="background: #F0D200;text-align:center;"|[[File:SMO Seaside Kingdom Music.png|150px]] <br> '''{{color-link|white|Seaside Kingdom}} {{color|white|Music}}'''
|{{media table/OGA
|{{media table/row
|name=OST Bubblaine
|file=OST Bubblaine Super Mario Odyssey.oga
|pipe=29 - Bubblaine
|title=29 - Bubblaine
|description=Plays while on land in the Seaside Kingdom.
|description=Plays while on land in the Seaside Kingdom.
|length=03:48
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|{{media table/row
|name=OST Bubblaine - Underwater
|file=OST Bubblaine Underwater Super Mario Odyssey.oga
|pipe=30 - Bubblaine: Underwater
|title=30 - Bubblaine: Underwater
|description=A variation of "Bubblaine" that plays while underwater in the Seaside Kingdom.
|description=A variation of "Bubblaine" that plays while underwater in the Seaside Kingdom.
|length=03:48
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/OGA
|{{media table/row
|name=OST Bubblaine (8-Bit)
|file=OST 8-Bit Bubblaine Theme Super Mario Odyssey.oga
|pipe=31 - Bubblaine (8-Bit)
|title=31 - Bubblaine (8-Bit)
|description=A NES chiptune-style arrangement of "Bubblaine" that plays in the 8-bit sections in the Seaside Kingdom.
|description=A NES chiptune-style arrangement of "Bubblaine" that plays in the 8-bit sections in the Seaside Kingdom.
|length=03:48
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|rowspan="2" style="background: #68A5D2;text-align:center;"|[[File:SMO Snow Kingdom Music.png|150px]] <br> '''{{color-link|Snow Kingdom|white}} {{color|Music|white}}'''
|rowspan="2" style="background: #68A5D2;text-align:center;"|[[File:SMO Snow Kingdom Music.png|150px]] <br> '''{{color-link|white|Snow Kingdom}} {{color|white|Music}}'''
|style="background: #F4F5EF;"|{{media table/OGA
|style="background: #F4F5EF;"|{{media table/row
|name=OST Shiveria - Town
|file=OST Shiveria Town Super Mario Odyssey.oga
|pipe=32 - Shiveria: Town
|title=32 - Shiveria: Town
|description=Plays in Shiveria Town in the Snow Kingdom.<br><br>
|description=Plays in Shiveria Town in the Snow Kingdom.<br><br>
|length=03:49
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/OGA
|{{media table/row
|name=OST Shiveria - Race-Course Entrance
|file=OST Shiveria Race-Course Entrance Super Mario Odyssey.oga
|pipe=33 - Shiveria: Race-Course Entrance
|title=33 - Shiveria: Race-Course Entrance
|description=Plays in the entrances to the [[Bound Bowl Grand Prix]].<br><br><br>
|description=Plays in the entrances to the [[Bound Bowl Grand Prix]].<br><br><br>
|length=03:49
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|rowspan="3" style="background: #F569BF;text-align:center;"|[[File:SMO Luncheon Kingdom Music.png|150px]] <br> '''{{color-link|Luncheon Kingdom|white}} {{color|Music|white}}'''
|rowspan="3" style="background: #F569BF;text-align:center;"|[[File:SMO Luncheon Kingdom Music.png|150px]] <br> '''{{color-link|white|Luncheon Kingdom}} {{color|white|Music}}'''
|style="background: #F4F5EF;"|{{media table/OGA
|style="background: #F4F5EF;"|{{media table/row
|name=OST Mount Volbono
|file=OST Mount Volbono Super Mario Odyssey.oga
|pipe=34 - Mount Volbono
|title=34 - Mount Volbono
|description=Plays outside of Peronza Plaza in the Luncheon Kingdom, and in the fifth section of the Darker Side.<br>
|description=Plays outside of Peronza Plaza in the Luncheon Kingdom, and in the fifth section of the Darker Side.<br>
|length=03:25
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/OGA
|{{media table/row
|name=OST Mount Volbono (8-Bit)
|file=OST 8-Bit Mount Volbono Theme Super Mario Odyssey.oga
|pipe=35 - Mount Volbono (8-Bit)
|title=35 - Mount Volbono (8-Bit)
|description=A NES chiptune-style arrangement of "Mount Volbono" that plays in the 8-bit sections in the Luncheon Kingdom.<br>
|description=A NES chiptune-style arrangement of "Mount Volbono" that plays in the 8-bit sections in the Luncheon Kingdom.<br>
|length=03:25
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|{{media table/row
|name=OST Mount Volbono - Town  
|file=OST Mount Volbono Town Super Mario Odyssey.oga
|pipe=36: Mount Volbono: Town
|title=36: Mount Volbono: Town
|description=Plays in Peronza Plaza in the Luncheon Kingdom.<br><br>
|description=Plays in Peronza Plaza in the Luncheon Kingdom.<br><br>
|length=04:13
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|rowspan="3" style="background: #91AF01;text-align:center;"|[[File:SMO Bowser's Kingdom Music.png|150px]] <br> '''{{color-link|Bowser's Kingdom|white}} {{color|Music|white}}'''
|rowspan="3" style="background: #91AF01;text-align:center;"|[[File:SMO Bowser's Kingdom Music.png|150px]] <br> '''{{color-link|white|Bowser's Kingdom}} {{color|white|Music}}'''
|{{media table/OGA
|{{media table/row
|name=OST Bowser's Castle 1
|file=OST Bowser's Castle 1 Super Mario Odyssey.oga
|pipe=37 - Bowser's Castle 1
|title=37 - Bowser's Castle 1
|description=Plays in the courtyards leading up to the Main Courtyard of Bowser's Kingdom, and in the sixth section of the Darker Side.
|description=Plays in the courtyards leading up to the Main Courtyard of Bowser's Kingdom, and in the sixth section of the Darker Side.
|length=03:34
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|{{media table/row
|name=OST Bowser's Castle 1 (8-Bit)
|file=OST 8-Bit Bowser's Castle Theme 1 Super Mario Odyssey.oga
|pipe=38 - Bowser's Castle 1 (8-Bit)
|title=38 - Bowser's Castle 1 (8-Bit)
|description=A NES chiptune-style arrangement of "Bowser's Castle 1" that plays in the 8-bit section in Bowser's Kingdom.
|description=A NES chiptune-style arrangement of "Bowser's Castle 1" that plays in the 8-bit section in Bowser's Kingdom and the sixth section of the Darker Side when in 8-bit mode.
|length=03:34
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/OGA
|{{media table/row
|name=OST Bowser's Castle 2
|file=OST Bowser's Castle 2 Super Mario Odyssey.oga
|pipe=39 - Bowser's Castle 2
|title=39 - Bowser's Castle 2
|description=Plays in [[Bowser's Castle]].<br><br>
|description=Plays in [[Bowser's Castle]].<br><br>
|length=04:10
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|rowspan="9" style="background: #A0BFDC;text-align:center;"|[[File:SMO Moon Kingdom Music.png|150px]] <br> '''{{color-link|Moon Kingdom|white}} {{color|Music|white}}'''
|rowspan="9" style="background: #A0BFDC;text-align:center;"|[[File:SMO Moon Kingdom Music.png|150px]] <br> '''{{color-link|white|Moon Kingdom}} {{color|white|Music}}'''
|style="background: #F4F5EF;"|{{media table/OGA
|style="background: #F4F5EF;"|{{media table/row
|name=OST Honeylune Ridge
|file=OST Honeylune Ridge Super Mario Odyssey.oga
|pipe=40 - Honeylune Ridge
|title=40 - Honeylune Ridge
|description=Plays throughout the Moon Kingdom and the Dark Side, and the 8th and final section of the Darker Side.
|description=Plays throughout the Moon Kingdom and the Dark Side, and the 8th and final section of the Darker Side.
|length=03:37
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/OGA
|{{media table/row
|name=OST Honeylune Ridge (8-Bit)
|file=OST Honeylune Ridge (8-Bit) Super Mario Odyssey.oga
|pipe=41 - Honeylune Ridge (8-Bit)
|title=41 - Honeylune Ridge (8-Bit)
|description=A NES chiptune-style arrangement of "Honeylune Ridge" that plays in the 8-bit section in the Moon Kingdom.
|description=A NES chiptune-style arrangement of "Honeylune Ridge" that plays in the 8-bit section in the Moon Kingdom.
|length=03:37
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|{{media table/row
|name=OST Honeylune Ridge - Caves
|file=OST Honeylune Ridge Caves Super Mario Odyssey.oga
|pipe=42 - Honeylune Ridge: Caves
|title=42 - Honeylune Ridge: Caves
|description=Plays in the Underground Moon Caverns in the Moon Kingdom and the seventh section of the Darker Side.
|description=Plays in the Underground Moon Caverns in the Moon Kingdom and the seventh section of the Darker Side.
|length=04:05
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/OGA
|{{media table/row
|name=OST Honeylune Ridge - Wedding Hall
|file=OST Honeylune Ridge Wedding Hall Super Mario Odyssey.oga
|pipe=43 - Honeylune Ridge: Wedding Hall
|title=43 - Honeylune Ridge: Wedding Hall
|description=Plays in the Wedding Hall in the Moon Kingdom.
|description=Plays in the Wedding Hall in the Moon Kingdom.
|length=03:09
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|{{media table/row
|name=OST Honeylune Ridge - Collapse
|file=OST Honeylune Ridge Collapse Super Mario Odyssey.oga
|pipe=44 - Honeylune Ridge: Collapse
|title=44 - Honeylune Ridge: Collapse
|description=Plays during the first half of the escape sequence.
|description=Plays during the first half of the escape sequence.
|length=03:34
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/OGA
|{{media table/row
|name=OST Honeylune Ridge - Collapse (8-Bit)
|file=OST 8-Bit Honeylune Ridge Collapse Theme Super Mario Odyssey.oga
|pipe=45 - Honeylune Ridge: Collapse (8-Bit)
|title=45 - Honeylune Ridge: Collapse (8-Bit)
|description=A NES chiptune-style arrangement of "Honeylune Ridge: Collapse" that plays in the 8-bit section during the escape sequence.
|description=A NES chiptune-style arrangement of "Honeylune Ridge: Collapse" that plays in the 8-bit section during the escape sequence.
|length=03:34
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|{{media table/row
|name=OST Honeylune Ridge - Escape
|file=OST Honeylune Ridge Escape Super Mario Odyssey.oga
|pipe=46 - Honeylune Ridge: Escape
|title=46 - Honeylune Ridge: Escape
|description=The vocal song "[[Break Free (Lead the Way)]]", which plays during the second half of the escape sequence.
|description=The vocal song "[[Break Free (Lead the Way)]]", which plays during the second half of the escape sequence.
|length=04:38
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/OGA
|{{media table/row
|name=OST Honeylune Ridge - Escape (Japanese)
|file=OST Honeylune Ridge Escape (Japanese) Super Mario Odyssey.oga
|pipe=47 - Honeylune Ridge: Escape (Japanese)
|title=47 - Honeylune Ridge: Escape (Japanese)
|description="Break Free (Lead the Way)" with Japanese vocals. Certain boom boxes play this version when Mario hits them with Cappy.
|description="Break Free (Lead the Way)" with Japanese vocals. Boom boxes in the Cap Kingdom, Cascade Kingdom, Sand Kingdom, and Wooded Kingdom play this version when Mario hits them with Cappy.
|length=04:38
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|{{media table/row
|name=OST Honeylune Ridge - Escape (8-Bit)
|file=OST 8-Bit Honeylune Ridge Escape Theme Super Mario Odyssey.oga
|pipe=48 - Honeylune Ridge: Escape (8-Bit)
|title=48 - Honeylune Ridge: Escape (8-Bit)
|description=A NES chiptune-style arrangement of "Break Free (Lead the Way)", albeit without vocals. It is unlocked after fulfilling at least three of Jammin' Toad's requests.
|description=A NES chiptune-style arrangement of "Break Free (Lead the Way)", albeit without vocals. It is unlocked after fulfilling at least three of Jammin' Toad's requests.
|length=04:38
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|style="background: #FF6E69;text-align:center;"|[[File:SMO Mushroom Kingdom Music.png|150px]] <br> '''{{color-link-piped|Mushroom Kingdom (Super Mario Odyssey)|white|Mushroom Kingdom}} {{color|Music|white}}'''
|style="background: #FF6E69;text-align:center;"|[[File:SMO Mushroom Kingdom Music.png|150px]] <br> '''{{color-link|white|Mushroom Kingdom (Super Mario Odyssey)|Mushroom Kingdom}} {{color|white|Music}}'''
|{{media table/OGA
|{{media table/row
|name=OST Peach's Castle
|file=OST Peach's Castle Super Mario Odyssey.oga
|pipe=49 - Peach's Castle
|title=49 - Peach's Castle
|description=An arrangement of "Inside the Castle Walls" from ''[[Super Mario 64]]'' that plays inside [[Princess Peach's Castle|Peach's Castle]] in the Mushroom Kingdom.<br><br><br><br><br><br><br><br>
|description=An arrangement of "Inside the Castle Walls" from ''[[Super Mario 64]]'' that plays inside [[Peach's Castle]] in the Mushroom Kingdom as well as inside the towers surrounding the area.<br><br><br><br><br><br><br><br>
|length=03:17
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|rowspan="12" style="background: #78745B;text-align:center;"|[[File:SMO Battle Music.png|150px]] <br> '''{{color|Battle Music|white}}'''
|rowspan="12" style="background: #78745B;text-align:center;"|[[File:SMO Battle Music.png|150px]] <br> '''{{color|white|Battle Music}}'''
|style="background: #F4F5EF;"|{{media table/OGA
|style="background: #F4F5EF;"|{{media table/row
|name=OST Broodals Battle
|file=OST Broodals Battle Super Mario Odyssey.oga
|pipe=50 - Broodals Battle
|title=50 - Broodals Battle
|description=Plays while fighting [[Topper]], [[Hariet]], [[Spewart]] or [[Rango]].
|description=Plays while fighting [[Topper]], [[Hariet]], [[Spewart]] or [[Rango]].
|length=03:30
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/OGA
|{{media table/row
|name=OST Madame Broode Battle
|file=OST Madame Broode Battle Super Mario Odyssey.oga
|pipe=51 - Madame Broode Battle
|title=51 - Madame Broode Battle
|description=Plays while fighting [[Madame Broode]] in the Cascade Kingdom and Moon Kingdom.
|description=Plays while fighting [[Madame Broode]] in the Cascade Kingdom and Moon Kingdom.
|length=03:44
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|{{media table/row
|name=OST Knucklotec Battle
|file=OST Knucklotec Battle Super Mario Odyssey.oga
|pipe=52 - Knucklotec Battle
|title=52 - Knucklotec Battle
|description=Plays while fighting [[Knucklotec]] in the Sand Kingdom and Mushroom Kingdom.
|description=Plays while fighting [[Knucklotec]] in the Sand Kingdom and Mushroom Kingdom.
|length=03:43
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/OGA
|{{media table/row
|name=OST Torkdrift Battle
|file=OST Torkdrift Battle Super Mario Odyssey.oga
|pipe=53 - Torkdrift Battle
|title=53 - Torkdrift Battle
|description=Plays while fighting [[Torkdrift]] in the Wooded Kingdom and Mushroom Kingdom.
|description=Plays while fighting [[Torkdrift]] in the Wooded Kingdom and Mushroom Kingdom.
|length=02:53
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|{{media table/row
|name=OST Mechawiggler Battle
|file=OST Mechawiggler Battle Super Mario Odyssey.oga
|pipe=54 - Mechawiggler Battle
|title=54 - Mechawiggler Battle
|description=Plays while fighting [[Mechawiggler]] in the Metro Kingdom and Mushroom Kingdom.
|description=Plays while fighting [[Mechawiggler]] in the Metro Kingdom and Mushroom Kingdom.
|length=03:03
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/OGA
|{{media table/row
|name=OST Mollusque-Lanceur Battle
|file=OST Mollusque-Lanceur Battle Super Mario Odyssey.oga
|pipe=55 - Mollusque-Lanceur Battle
|title=55 - Mollusque-Lanceur Battle
|description=Plays while fighting [[Mollusque-Lanceur]] in the Seaside Kingdom and Mushroom Kingdom.
|description=Plays while fighting [[Mollusque-Lanceur]] in the Seaside Kingdom and Mushroom Kingdom.
|length=03:19
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|{{media table/row
|name=OST Mollusque-Lanceur Battle (8-Bit)
|file=OST 8-Bit Mollusque-Lanceur Battle Theme Super Mario Odyssey.oga
|pipe=56 - Mollusque-Lanceur Battle (8-Bit)
|title=56 - Mollusque-Lanceur Battle (8-Bit)
|description=A NES chiptune-style arrangement of "Mollusque-Lanceur Battle" that plays in the 8-bit sections during the boss fight in the Seaside Kingdom.
|description=A NES chiptune-style arrangement of "Mollusque-Lanceur Battle" that plays in the 8-bit sections during the boss fight in the Seaside Kingdom.
|length=03:19
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/OGA
|{{media table/row
|name=OST Cookatiel Battle
|file=OST Cookatiel Battle Super Mario Odyssey.oga
|pipe=57 - Cookatiel Battle
|title=57 - Cookatiel Battle
|description=Plays while fighting [[Cookatiel]] in the Luncheon Kingdom and Mushroom Kingdom.
|description=Plays while fighting [[Cookatiel]] in the Luncheon Kingdom and Mushroom Kingdom.
|length=02:47
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|{{media table/row
|name=OST Ruined Dragon Battle
|file=OST Ruined Dragon Battle Super Mario Odyssey.oga
|pipe=58 - Ruined Dragon Battle
|title=58 - Ruined Dragon Battle
|description=Plays while fighting the [[Ruined Dragon]] in the [[Ruined Kingdom]] and Mushroom Kingdom.
|description=Plays while fighting the [[Ruined Dragon]] in the [[Ruined Kingdom]] and Mushroom Kingdom.
|length=03:57
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/OGA
|{{media table/row
|name=OST RoboBrood Battle
|file=OST RoboBrood Battle Super Mario Odyssey.oga
|pipe=59 - RoboBrood Battle
|title=59 - RoboBrood Battle
|description=Plays while fighting [[RoboBrood]] in Bowser's Kingdom and the Dark Side.
|description=Plays while fighting [[RoboBrood]] in Bowser's Kingdom and the Dark Side.
|length=00:30
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|{{media table/row
|name=OST Bowser Battle 1
|file=OST Bowser Battle 1 Super Mario Odyssey.oga
|pipe=60 - Bowser Battle 1
|title=60 - Bowser Battle 1
|description=Plays while fighting [[Bowser]] in the [[Cloud Kingdom]].
|description=Plays while fighting [[Bowser]] in the [[Cloud Kingdom]].
|length=03:51
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/OGA
|{{media table/row
|name=OST Bowser Battle 2
|file=OST Bowser Battle 2 Super Mario Odyssey.oga
|pipe=61 - Bowser Battle 2
|title=61 - Bowser Battle 2
|description=Plays during the final battle with Bowser in the Moon Kingdom.
|description=Plays during the final battle with Bowser in the Moon Kingdom.
|length=03:25
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|rowspan="14" style="background: #6468D3;text-align:center;"|[[File:SMO Small World Music.png|150px]] <br> '''{{color|Small World Music|white}}'''
|rowspan="14" style="background: #6468D3;text-align:center;"|[[File:SMO Small World Music.png|150px]] <br> '''{{color|white|Small World Music}}'''
|style="background: #F4F5EF;"|{{media table/OGA
|style="background: #F4F5EF;"|{{media table/row
|name=OST Run, Jump, Throw! 1
|file=OST Run, Jump, Throw! 1 Super Mario Odyssey.oga
|pipe=62 - Run, Jump, Throw! 1
|title=62 - Run, Jump, Throw! 1
|description=Plays in secret areas.
|description=Plays in secret areas.
|length=03:30
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/OGA
|{{media table/row
|name=OST Run, Jump, Throw! 2
|file=OST Run, Jump, Throw! 2 Super Mario Odyssey.oga
|pipe=63 - Run, Jump, Throw! 2
|title=63 - Run, Jump, Throw! 2
|description=Plays in secret areas.
|description=Plays in secret areas.
|length=02:52
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|{{media table/row
|name=OST Run, Jump, Throw! 2 (8-Bit)
|file=OST 8-Bit Run Jump Throw! Theme 2 Super Mario Odyssey.oga
|pipe=64 - Run, Jump, Throw! 2 (8-Bit)
|title=64 - Run, Jump, Throw! 2 (8-Bit)
|description=A NES chiptune-style arrangement of "Run, Jump, Throw! 2" that plays in the 8-bit sections of certain secret areas.
|description=A NES chiptune-style arrangement of "Run, Jump, Throw! 2" that plays in the 8-bit sections of certain secret areas.
|length=02:52
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/OGA
|{{media table/row
|name=OST Subterranean 1
|file=OST Subterranean 1 Super Mario Odyssey.oga
|pipe=65 - Subterranean 1
|title=65 - Subterranean 1
|description=Plays in secret areas. It also plays in the Underground Power Plant in the Metro Kingdom. It is an arrangement of "Space Athletic" from ''[[Super Mario Galaxy]]'', which in turn is an arrangement of the ''Super Mario Bros.'' underground theme.
|description=Plays in secret areas. It also plays in the Underground Power Plant in the Metro Kingdom. It is an arrangement of "Space Athletic" from ''[[Super Mario Galaxy]]'', which in turn is an arrangement of the ''Super Mario Bros.'' underground theme.
|length=02:56
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|{{media table/row
|name=OST Subterranean 1 (8-Bit)
|file=OST 8-Bit Subterranean Theme 1 Super Mario Odyssey.oga
|pipe=66 - Subterranean 1 (8-Bit)
|title=66 - Subterranean 1 (8-Bit)
|description=A NES chiptune-style arrangement of "Subterranean 1" that plays in the 8-bit sections of certain secret areas.
|description=A NES chiptune-style arrangement of "Subterranean 1" that plays in the 8-bit sections of certain secret areas.
|length=02:56
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/OGA
|{{media table/row
|name=OST Subterranean 2
|file=OST Subterranean 2 Super Mario Odyssey.oga
|pipe=67 - Subterranean 2
|title=67 - Subterranean 2
|description=Plays in the Jaxi Ruins. It is an arrangement of the ''Super Mario Bros.'' underground theme taken from ''[[Captain Toad: Treasure Tracker]]''.
|description=Plays in the Jaxi Ruins and puzzle-themed areas. It is an arrangement of the ''Super Mario Bros.'' underground theme taken from ''[[Captain Toad: Treasure Tracker]]''.
|length=02:54
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|{{media table/row
|name=OST Caves
|file=OST Caves Super Mario Odyssey.oga
|pipe=68 - Caves
|title=68 - Caves
|description=Plays in Top-Hat Tower, the poison tide, and the secret frog pond in the Cap Kingdom.
|description=Plays in Top-Hat Tower, the poison tide, and the secret frog pond in the Cap Kingdom.
|length=02:56
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/OGA
|{{media table/row
|name=OST Ice
|file=OST Ice Super Mario Odyssey.oga
|pipe=69 - Ice
|title=69 - Ice
|description=Plays in the Ice Cave and Underground Temple in the Sand Kingdom, and in the four sub-areas of the Snow Kingdom.
|description=Plays in the Ice Cave and Underground Temple in the Sand Kingdom, in the four sub-areas of the Snow Kingdom, and some bonus areas.
|length=03:33
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|{{media table/row
|name=OST Another World
|file=OST Another World Super Mario Odyssey.oga
|pipe=70 - Another World
|title=70 - Another World
|description=Plays in otherworldly-themed secret areas.
|description=Plays in otherworldly-themed secret areas.
|length=02:52
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/OGA
|{{media table/row
|name=OST Ruins
|file=OST Ruins Super Mario Odyssey.oga
|pipe=71 - Ruins
|title=71 - Ruins
|description=Plays in the Inverted Pyramid, Transparent Maze and Bullet Bill Maze in the Sand Kingdom, as well as bonus areas.
|description=Plays in the Inverted Pyramid, Transparent Maze and Bullet Bill Maze in the Sand Kingdom, as well as some bonus areas.
|length=03:16
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|{{media table/row
|name=OST Ruins (8-Bit)
|file=OST 8-Bit Ruins Theme Super Mario Odyssey.oga
|pipe=72 - Ruins (8-Bit)
|title=72 - Ruins (8-Bit)
|description=A NES chiptune-style arrangement of "Ruins" that plays in the 8-bit sections of the Inverted Pyramid in the Sand Kingdom.
|description=A NES chiptune-style arrangement of "Ruins" that plays in the 8-bit sections of the Inverted Pyramid in the Sand Kingdom.
|length=03:16
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/OGA
|{{media table/row
|name=OST Projection Room - Above Ground
|file=OST Projection Room Above Ground Super Mario Odyssey.oga
|pipe=73 - Projection Room: Above Ground
|title=73 - Projection Room: Above Ground
|description=The original Ground Theme from ''Super Mario Bros.'' that plays in the [[World 1-1 (Super Mario Bros.)|World 1-1]] replica in New Donk City's projection room.
|description=The original Ground Theme from ''Super Mario Bros.'' that plays in the [[World 1-1 (Super Mario Bros.)|World 1-1]] replica in New Donk City's projection room.
|length=03:05
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|{{media table/row
|name=OST Projection Room - Underground
|file=OST Projection Room Underground Super Mario Odyssey.oga
|pipe=74 - Projection Room: Underground
|title=74 - Projection Room: Underground
|description=The original ''Super Mario Bros.'' underground theme that plays in the bonus room in the World 1-1 replica in New Donk City's projection room.
|description=The original ''Super Mario Bros.'' underground theme that plays in the bonus room in the World 1-1 replica in New Donk City's projection room.
|length=02:16
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/OGA
|{{media table/row
|name=OST Above the Clouds
|file=OST Above the Clouds Super Mario Odyssey.oga
|pipe=75 - Above the Clouds
|title=75 - Above the Clouds
|description=Plays in bonus areas. It is an arrangement of the music heard in the [[Switch Palace]]s and [[Bonus Game (Super Mario World)|Bonus Game]] in ''[[Super Mario World]]''.
|description=Plays in bonus areas. It is an arrangement of the music heard in the [[Switch Palace]]s and [[bonus game (Super Mario World)|bonus game]] in ''[[Super Mario World]]''.
|length=02:45
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|rowspan="7" style="background: #9BCE31;text-align:center;"|[[File:SMO Extra Music.png|150px]] <br> '''{{color|Extra Music|white}}'''
|rowspan="7" style="background: #9BCE31;text-align:center;"|[[File:SMO Extra Music.png|150px]] <br> '''{{color|white|Extra Music}}'''
|style="background: #F4F5EF;"|{{media table/OGA
|style="background: #F4F5EF;"|{{media table/row
|name=OST Toad Brigade Member
|file=OST Toad Brigade Member Super Mario Odyssey.oga
|pipe=76 - Toad Brigade Member
|title=76 - Toad Brigade Member
|description=The [[Toad Brigade]]'s theme from ''Super Mario Galaxy'' that plays when talking to [[Captain Toad]].
|description=The [[Toad Brigade]]'s theme from ''Super Mario Galaxy'' that plays when talking to [[Captain Toad]].
|length=02:14
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/OGA
|{{media table/row
|name=OST To the Next Kingdom
|file=OST To the Next Kingdom Super Mario Odyssey.oga
|pipe=77 - To the Next Kingdom
|title=77 - To the Next Kingdom
|description=Plays on the world map.
|description=Plays on the world map.
|length=01:39
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|{{media table/row
|name=OST Shop
|file=OST Shop Super Mario Odyssey.oga
|pipe=78 - Shop
|title=78 - Shop
|description=Plays in the [[Crazy Cap]] stores.
|description=Plays in the [[Crazy Cap]] stores.
|length=03:21
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/OGA
|{{media table/row
|name=OST Race
|file=OST Race Super Mario Odyssey.oga
|pipe=79 - Race
|title=79 - Race
|description=Plays in racing minigames, such as the Bound Bowl Grand Prix and Koopa Freerunning.
|description=Plays in racing minigames, such as the Bound Bowl Grand Prix and Koopa Freerunning, and [[Balloon World|Luigi's Balloon World]].
|length=02:42
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|{{media table/row
|name=OST RC Car
|file=OST RC Car Super Mario Odyssey.oga
|pipe=80 - RC Car
|title=80 - RC Car
|description=Plays in the [[RC Car Challenge]] minigame in the Metro Kingdom. It is an arrangement of the [[Mario Circuit]] theme from ''[[Super Mario Kart]]''.
|description=Plays in the [[RC Car Challenge]] minigame in the Metro Kingdom. It is an arrangement of the [[Mario Circuit]] theme from ''[[Super Mario Kart]]''.
|length=02:55
|length=0:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/OGA
|{{media table/row
|name=OST Spinning Slots
|file=OST Spinning Slots Super Mario Odyssey.oga
|pipe=81 - Spinning Slots
|title=81 - Spinning Slots
|description=Plays in the slots minigame rooms and certain secret areas. It is an arrangement of the [[Spade Panel]] minigame music from ''[[Super Mario Bros. 3]]''.
|description=Plays in the slots minigame rooms and certain secret areas. It is an arrangement of the [[Spade Panel]] minigame music from ''[[Super Mario Bros. 3]]''.
|length=01:04
|length=0:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|{{media table/row
|name=OST Climactic Duel!
|file=OST Climactic Duel! Super Mario Odyssey.oga
|pipe=82 - Climactic Duel!
|title=82 - Climactic Duel!
|description=Plays in the [[Koopa Trace-Walking]] and Picture Match minigames.
|description=Plays in the [[Koopa Trace-Walking]] and Picture Match minigames.
|length=01:25
|length=0:30
}}
}}
|}
|}
Line 600: Line 599:
*[[List of Music List names in other languages]]
*[[List of Music List names in other languages]]


{{media nav}}
{{Sound tests}}
{{SMO}}
{{SMO}}
[[Category:Lists|Super Mario Odyssey music]]
[[Category:Sound tests|Super Mario Odyssey]]
[[Category:Music]]
[[Category:Media|Super Mario Odyssey]]
[[Category:Super Mario Odyssey|*]]
[[Category:Super Mario Odyssey|*]]

Latest revision as of 07:30, June 17, 2024

Super Mario Odyssey features a Music List where players can listen to the game's soundtrack. Songs are able to play over the regular background music, except on the world map and certain areas such as the New Donk City Hall Auditorium. The list itself is unlocked only after beating the game; however, most songs do not appear on the list until heard at least once in-game. Additionally, in certain kingdoms, Jammin' Toad requests a specific song from Mario to play on his headphones, and fulfilling them unlocks two more songs in the list.

The majority of the game's soundtrack was composed by Naoto Kubo, with additional music by Shiho Fujii and Koji Kondo. There are a total of 82 songs in the Music List.

The Cap Kingdom Music record from the Music List in "Super Mario Odyssey."
Cap Kingdom Music
Audio.svg 01 - Bonneton - Plays throughout the Cap Kingdom.






File infoMedia:OST Bonneton Super Mario Odyssey.oga
0:30
The Cascade Kingdom Music record from the Music List in "Super Mario Odyssey."
Cascade Kingdom Music
Audio.svg 02 - Fossil Falls - Plays throughout the Cascade Kingdom, and in the first section of the Darker Side.
File infoMedia:OST Fossil Falls Super Mario Odyssey.oga
0:30
Audio.svg 03 - Fossil Falls (8-Bit) - A NES chiptune-style arrangement of "Fossil Falls" that plays in the 8-bit sections in the Cascade Kingdom.
File infoMedia:OST Fossil Falls (8-Bit) Super Mario Odyssey.oga
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Audio.svg 04 - Fossil Falls: Dinosaur - Plays while capturing a T-Rex, or being chased by one.
File infoMedia:OST Fossil Falls Dinosaur Super Mario Odyssey.oga
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The Sand Kingdom Music record from the Music List in "Super Mario Odyssey."
Sand Kingdom Music
Audio.svg 05 - Tostarena: Ruins - Plays in the Tostarena Ruins and Moe-Eye Habitat in the Sand Kingdom, and in the second section of the Darker Side.
File infoMedia:OST Tostarena Ruins Super Mario Odyssey.oga
0:30
Audio.svg 06 - Tostarena: Ruins (8-Bit) - A NES chiptune-style arrangement of "Tostarena: Ruins" that plays in the 8-bit sections in Tostarena Ruins.
File infoMedia:OST 8-Bit Tostarena Ruins Theme Super Mario Odyssey.oga
0:30
Audio.svg 07 - Tostarena: Night - Plays in the Sand Kingdom at night during the "Hole in the Desert" objective.
File infoMedia:OST Tostarena Night Super Mario Odyssey.oga
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Audio.svg 08 - Tostarena: Night (8-Bit) - A NES chiptune-style arrangement of "Tostarena: Night" that plays in the 8-bit sections in the Sand Kingdom at night.
File infoMedia:OST 8-Bit Tostarena Night Theme Super Mario Odyssey.oga
0:30
Audio.svg 09 - Tostarena: Town - Plays in Tostarena Town after defeating Knucklotec.
File infoMedia:OST Tostarena Town Super Mario Odyssey.oga
0:30
Audio.svg 10 - Tostarena: Jaxi - Plays while riding a Jaxi.
File infoMedia:OST Tostarena Jaxi Super Mario Odyssey.oga
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The Wooded Kingdom Music record from the Music List in "Super Mario Odyssey."
Wooded Kingdom Music
Audio.svg 11 - Steam Gardens - Plays in Iron Road in the Wooded Kingdom, and in the third section of the Darker Side.
File infoMedia:OST Steam Gardens Super Mario Odyssey.oga
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Audio.svg 12 - Steam Gardens (8-Bit) - A NES chiptune-style arrangement of "Steam Gardens" that plays in the 8-bit section in the Wooded Kingdom.
File infoMedia:OST 8-Bit Steam Gardens Theme Super Mario Odyssey.oga
0:30
Audio.svg 13 - Steam Gardens: Sherm - A variation of "Steam Gardens" that plays while fighting the cannon during the "Path to the Secret Flower Field" objective, or while fighting a Yoofoe, in the Wooded Kingdom.
File infoMedia:OST Steam Gardens Sherm Super Mario Odyssey.oga
0:30
The Lake Kingdom Music record from the Music List in "Super Mario Odyssey."
Lake Kingdom Music
Audio.svg 14 - Lake Lamode 1 - Plays while underwater in the Lake Kingdom.
File infoMedia:OST Lake Lamode 1 Super Mario Odyssey.oga
0:30
Audio.svg 15 - Lake Lamode 1 (8-Bit) - A NES chiptune-style arrangement of "Lake Lamode 1" that plays in the 8-bit section in the Lake Kingdom.
File infoMedia:OST 8-Bit Lake Lamode Theme 1 Super Mario Odyssey.oga
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Audio.svg 16 - Lake Lamode 2 - A variation of "Lake Lamode 1" that plays while on land in the Lake Kingdom.
File infoMedia:OST Lake Lamode 2 Super Mario Odyssey.oga
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Audio.svg 17 - Lake Lamode: Underwater Passage - Plays in the underwater path leading to the main lake in the Lake Kingdom, as well as in the Underwater Tunnel to the Lighthouse, the room with the Wiggling on the Sandy Bottom Power Moon, and the Sphynx's treasure room in the Seaside Kingdom.
File infoMedia:OST Lake Lamode Underwater Passage Super Mario Odyssey.oga
0:30
The Lost Kingdom Music record from the Music List in "Super Mario Odyssey."
Lost Kingdom Music
Audio.svg 18 - Forgotten Isle 1 - Plays when Cappy is captured by Klepto in the Lost Kingdom.
File infoMedia:OST Forgotten Isle 1 Super Mario Odyssey.oga
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Audio.svg 19 - Forgotten Isle 2 - Plays throughout the Lost Kingdom, and in the fourth section of the Darker Side.
File infoMedia:OST Forgotten Isle 2 Super Mario Odyssey.oga
0:30
Audio.svg 20 - Forgotten Isle 2 (8-Bit) - A NES chiptune-style arrangement of "Forgotten Isle 2" that plays in the 8-bit section in the Lost Kingdom.
File infoMedia:OST Forgotten Isle 2 (8-Bit) Super Mario Odyssey.oga
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The Metro Kingdom Music record from the Music List in "Super Mario Odyssey."
Metro Kingdom Music
Audio.svg 21 - New Donk City: Night 1 - Plays in the Metro Kingdom at night during the first half of "The Scourge on the Skyscraper" objective.
File infoMedia:OST New Donk City Night 1 Super Mario Odyssey.oga
0:30
Audio.svg 22 - New Donk City: Night 2 - Plays in the Metro Kingdom at night upon reaching the New Donk City Hall Plaza during "The Scourge on the Skyscraper" objective, and in the secret areas containing the "Under Siege" moons in the Metro Kingdom and Dark Side.
File infoMedia:OST New Donk City Night 2 Super Mario Odyssey.oga
0:30
Audio.svg 23 - New Donk City: Daytime - Plays throughout the Metro Kingdom during the day.
File infoMedia:OST New Donk City Daytime Super Mario Odyssey.oga
0:30
Audio.svg 24 - New Donk City: Cafe - A piano arrangement of the Super Mario World overworld theme that plays on the boom box near the rooftop pool.
File infoMedia:OST New Donk City Cafe Super Mario Odyssey.oga
0:30
Audio.svg 25 - New Donk City (Band Performance) - The song the band plays in the New Donk City Hall Auditorium. It is a big-band arrangement of the Ground Theme from Super Mario Bros.
File infoMedia:OST New Donk City Band Performance Super Mario Odyssey.oga
0:30
Audio.svg 26 - NDC Festival - A variation of "Jump Up, Super Star!" that plays during the New Donk City Festival and on the main surface of the Darker Side.
File infoMedia:OST NDC Festival Super Mario Odyssey.oga
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Audio.svg 27 - NDC Festival (Japanese) - "NDC Festival" with Japanese vocals. Boom boxes in the Mushroom Kingdom and Metro Kingdom play this version when Mario hits them with Cappy.
File infoMedia:OST New Donk City Festival Japanese Theme Super Mario Odyssey.oga
0:30
Audio.svg 28 - NDC Festival (8-Bit) - A NES chiptune-style arrangement of "NDC Festival", albeit without vocals. The player can request this version to be played over the New Donk City Festival to the New Donker at the auditorium; doing so would also replace Pauline's artwork on the billboards with her original sprite from Donkey Kong. It is unlocked after fulfilling all five of Jammin' Toad's requests.
File infoMedia:OST 8-Bit New Donk City Festival Theme Super Mario Odyssey.oga
0:30
The Seaside Kingdom Music record from the Music List in "Super Mario Odyssey."
Seaside Kingdom Music
Audio.svg 29 - Bubblaine - Plays while on land in the Seaside Kingdom.
File infoMedia:OST Bubblaine Super Mario Odyssey.oga
0:30
Audio.svg 30 - Bubblaine: Underwater - A variation of "Bubblaine" that plays while underwater in the Seaside Kingdom.
File infoMedia:OST Bubblaine Underwater Super Mario Odyssey.oga
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Audio.svg 31 - Bubblaine (8-Bit) - A NES chiptune-style arrangement of "Bubblaine" that plays in the 8-bit sections in the Seaside Kingdom.
File infoMedia:OST 8-Bit Bubblaine Theme Super Mario Odyssey.oga
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The Snow Kingdom Music record from the Music List in "Super Mario Odyssey."
Snow Kingdom Music
Audio.svg 32 - Shiveria: Town - Plays in Shiveria Town in the Snow Kingdom.

File infoMedia:OST Shiveria Town Super Mario Odyssey.oga
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Audio.svg 33 - Shiveria: Race-Course Entrance - Plays in the entrances to the Bound Bowl Grand Prix.


File infoMedia:OST Shiveria Race-Course Entrance Super Mario Odyssey.oga
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The Luncheon Kingdom Music record from the Music List in "Super Mario Odyssey."
Luncheon Kingdom Music
Audio.svg 34 - Mount Volbono - Plays outside of Peronza Plaza in the Luncheon Kingdom, and in the fifth section of the Darker Side.
File infoMedia:OST Mount Volbono Super Mario Odyssey.oga
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Audio.svg 35 - Mount Volbono (8-Bit) - A NES chiptune-style arrangement of "Mount Volbono" that plays in the 8-bit sections in the Luncheon Kingdom.
File infoMedia:OST 8-Bit Mount Volbono Theme Super Mario Odyssey.oga
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Audio.svg 36: Mount Volbono: Town - Plays in Peronza Plaza in the Luncheon Kingdom.

File infoMedia:OST Mount Volbono Town Super Mario Odyssey.oga
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The Bowser's Kingdom Music record from the Music List in "Super Mario Odyssey."
Bowser's Kingdom Music
Audio.svg 37 - Bowser's Castle 1 - Plays in the courtyards leading up to the Main Courtyard of Bowser's Kingdom, and in the sixth section of the Darker Side.
File infoMedia:OST Bowser's Castle 1 Super Mario Odyssey.oga
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Audio.svg 38 - Bowser's Castle 1 (8-Bit) - A NES chiptune-style arrangement of "Bowser's Castle 1" that plays in the 8-bit section in Bowser's Kingdom and the sixth section of the Darker Side when in 8-bit mode.
File infoMedia:OST 8-Bit Bowser's Castle Theme 1 Super Mario Odyssey.oga
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Audio.svg 39 - Bowser's Castle 2 - Plays in Bowser's Castle.

File infoMedia:OST Bowser's Castle 2 Super Mario Odyssey.oga
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The Moon Kingdom Music record from the Music List in "Super Mario Odyssey."
Moon Kingdom Music
Audio.svg 40 - Honeylune Ridge - Plays throughout the Moon Kingdom and the Dark Side, and the 8th and final section of the Darker Side.
File infoMedia:OST Honeylune Ridge Super Mario Odyssey.oga
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Audio.svg 41 - Honeylune Ridge (8-Bit) - A NES chiptune-style arrangement of "Honeylune Ridge" that plays in the 8-bit section in the Moon Kingdom.
File infoMedia:OST Honeylune Ridge (8-Bit) Super Mario Odyssey.oga
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Audio.svg 42 - Honeylune Ridge: Caves - Plays in the Underground Moon Caverns in the Moon Kingdom and the seventh section of the Darker Side.
File infoMedia:OST Honeylune Ridge Caves Super Mario Odyssey.oga
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Audio.svg 43 - Honeylune Ridge: Wedding Hall - Plays in the Wedding Hall in the Moon Kingdom.
File infoMedia:OST Honeylune Ridge Wedding Hall Super Mario Odyssey.oga
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Audio.svg 44 - Honeylune Ridge: Collapse - Plays during the first half of the escape sequence.
File infoMedia:OST Honeylune Ridge Collapse Super Mario Odyssey.oga
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Audio.svg 45 - Honeylune Ridge: Collapse (8-Bit) - A NES chiptune-style arrangement of "Honeylune Ridge: Collapse" that plays in the 8-bit section during the escape sequence.
File infoMedia:OST 8-Bit Honeylune Ridge Collapse Theme Super Mario Odyssey.oga
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Audio.svg 46 - Honeylune Ridge: Escape - The vocal song "Break Free (Lead the Way)", which plays during the second half of the escape sequence.
File infoMedia:OST Honeylune Ridge Escape Super Mario Odyssey.oga
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Audio.svg 47 - Honeylune Ridge: Escape (Japanese) - "Break Free (Lead the Way)" with Japanese vocals. Boom boxes in the Cap Kingdom, Cascade Kingdom, Sand Kingdom, and Wooded Kingdom play this version when Mario hits them with Cappy.
File infoMedia:OST Honeylune Ridge Escape (Japanese) Super Mario Odyssey.oga
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Audio.svg 48 - Honeylune Ridge: Escape (8-Bit) - A NES chiptune-style arrangement of "Break Free (Lead the Way)", albeit without vocals. It is unlocked after fulfilling at least three of Jammin' Toad's requests.
File infoMedia:OST 8-Bit Honeylune Ridge Escape Theme Super Mario Odyssey.oga
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The Mushroom Kingdom Music record from the Music List in "Super Mario Odyssey."
Mushroom Kingdom Music
Audio.svg 49 - Peach's Castle - An arrangement of "Inside the Castle Walls" from Super Mario 64 that plays inside Peach's Castle in the Mushroom Kingdom as well as inside the towers surrounding the area.







File infoMedia:OST Peach's Castle Super Mario Odyssey.oga
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The Battle Music record from the Music List in "Super Mario Odyssey."
Battle Music
Audio.svg 50 - Broodals Battle - Plays while fighting Topper, Hariet, Spewart or Rango.
File infoMedia:OST Broodals Battle Super Mario Odyssey.oga
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Audio.svg 51 - Madame Broode Battle - Plays while fighting Madame Broode in the Cascade Kingdom and Moon Kingdom.
File infoMedia:OST Madame Broode Battle Super Mario Odyssey.oga
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Audio.svg 52 - Knucklotec Battle - Plays while fighting Knucklotec in the Sand Kingdom and Mushroom Kingdom.
File infoMedia:OST Knucklotec Battle Super Mario Odyssey.oga
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Audio.svg 53 - Torkdrift Battle - Plays while fighting Torkdrift in the Wooded Kingdom and Mushroom Kingdom.
File infoMedia:OST Torkdrift Battle Super Mario Odyssey.oga
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Audio.svg 54 - Mechawiggler Battle - Plays while fighting Mechawiggler in the Metro Kingdom and Mushroom Kingdom.
File infoMedia:OST Mechawiggler Battle Super Mario Odyssey.oga
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Audio.svg 55 - Mollusque-Lanceur Battle - Plays while fighting Mollusque-Lanceur in the Seaside Kingdom and Mushroom Kingdom.
File infoMedia:OST Mollusque-Lanceur Battle Super Mario Odyssey.oga
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Audio.svg 56 - Mollusque-Lanceur Battle (8-Bit) - A NES chiptune-style arrangement of "Mollusque-Lanceur Battle" that plays in the 8-bit sections during the boss fight in the Seaside Kingdom.
File infoMedia:OST 8-Bit Mollusque-Lanceur Battle Theme Super Mario Odyssey.oga
0:30
Audio.svg 57 - Cookatiel Battle - Plays while fighting Cookatiel in the Luncheon Kingdom and Mushroom Kingdom.
File infoMedia:OST Cookatiel Battle Super Mario Odyssey.oga
0:30
Audio.svg 58 - Ruined Dragon Battle - Plays while fighting the Ruined Dragon in the Ruined Kingdom and Mushroom Kingdom.
File infoMedia:OST Ruined Dragon Battle Super Mario Odyssey.oga
0:30
Audio.svg 59 - RoboBrood Battle - Plays while fighting RoboBrood in Bowser's Kingdom and the Dark Side.
File infoMedia:OST RoboBrood Battle Super Mario Odyssey.oga
0:30
Audio.svg 60 - Bowser Battle 1 - Plays while fighting Bowser in the Cloud Kingdom.
File infoMedia:OST Bowser Battle 1 Super Mario Odyssey.oga
0:30
Audio.svg 61 - Bowser Battle 2 - Plays during the final battle with Bowser in the Moon Kingdom.
File infoMedia:OST Bowser Battle 2 Super Mario Odyssey.oga
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The Small World Music record from the Music List in "Super Mario Odyssey."
Small World Music
Audio.svg 62 - Run, Jump, Throw! 1 - Plays in secret areas.
File infoMedia:OST Run, Jump, Throw! 1 Super Mario Odyssey.oga
0:30
Audio.svg 63 - Run, Jump, Throw! 2 - Plays in secret areas.
File infoMedia:OST Run, Jump, Throw! 2 Super Mario Odyssey.oga
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Audio.svg 64 - Run, Jump, Throw! 2 (8-Bit) - A NES chiptune-style arrangement of "Run, Jump, Throw! 2" that plays in the 8-bit sections of certain secret areas.
File infoMedia:OST 8-Bit Run Jump Throw! Theme 2 Super Mario Odyssey.oga
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Audio.svg 65 - Subterranean 1 - Plays in secret areas. It also plays in the Underground Power Plant in the Metro Kingdom. It is an arrangement of "Space Athletic" from Super Mario Galaxy, which in turn is an arrangement of the Super Mario Bros. underground theme.
File infoMedia:OST Subterranean 1 Super Mario Odyssey.oga
0:30
Audio.svg 66 - Subterranean 1 (8-Bit) - A NES chiptune-style arrangement of "Subterranean 1" that plays in the 8-bit sections of certain secret areas.
File infoMedia:OST 8-Bit Subterranean Theme 1 Super Mario Odyssey.oga
0:30
Audio.svg 67 - Subterranean 2 - Plays in the Jaxi Ruins and puzzle-themed areas. It is an arrangement of the Super Mario Bros. underground theme taken from Captain Toad: Treasure Tracker.
File infoMedia:OST Subterranean 2 Super Mario Odyssey.oga
0:30
Audio.svg 68 - Caves - Plays in Top-Hat Tower, the poison tide, and the secret frog pond in the Cap Kingdom.
File infoMedia:OST Caves Super Mario Odyssey.oga
0:30
Audio.svg 69 - Ice - Plays in the Ice Cave and Underground Temple in the Sand Kingdom, in the four sub-areas of the Snow Kingdom, and some bonus areas.
File infoMedia:OST Ice Super Mario Odyssey.oga
0:30
Audio.svg 70 - Another World - Plays in otherworldly-themed secret areas.
File infoMedia:OST Another World Super Mario Odyssey.oga
0:30
Audio.svg 71 - Ruins - Plays in the Inverted Pyramid, Transparent Maze and Bullet Bill Maze in the Sand Kingdom, as well as some bonus areas.
File infoMedia:OST Ruins Super Mario Odyssey.oga
0:30
Audio.svg 72 - Ruins (8-Bit) - A NES chiptune-style arrangement of "Ruins" that plays in the 8-bit sections of the Inverted Pyramid in the Sand Kingdom.
File infoMedia:OST 8-Bit Ruins Theme Super Mario Odyssey.oga
0:30
Audio.svg 73 - Projection Room: Above Ground - The original Ground Theme from Super Mario Bros. that plays in the World 1-1 replica in New Donk City's projection room.
File infoMedia:OST Projection Room Above Ground Super Mario Odyssey.oga
0:30
Audio.svg 74 - Projection Room: Underground - The original Super Mario Bros. underground theme that plays in the bonus room in the World 1-1 replica in New Donk City's projection room.
File infoMedia:OST Projection Room Underground Super Mario Odyssey.oga
0:30
Audio.svg 75 - Above the Clouds - Plays in bonus areas. It is an arrangement of the music heard in the Switch Palaces and bonus game in Super Mario World.
File infoMedia:OST Above the Clouds Super Mario Odyssey.oga
0:30
The Extra Music record from the Music List in "Super Mario Odyssey."
Extra Music
Audio.svg 76 - Toad Brigade Member - The Toad Brigade's theme from Super Mario Galaxy that plays when talking to Captain Toad.
File infoMedia:OST Toad Brigade Member Super Mario Odyssey.oga
0:30
Audio.svg 77 - To the Next Kingdom - Plays on the world map.
File infoMedia:OST To the Next Kingdom Super Mario Odyssey.oga
0:30
Audio.svg 78 - Shop - Plays in the Crazy Cap stores.
File infoMedia:OST Shop Super Mario Odyssey.oga
0:30
Audio.svg 79 - Race - Plays in racing minigames, such as the Bound Bowl Grand Prix and Koopa Freerunning, and Luigi's Balloon World.
File infoMedia:OST Race Super Mario Odyssey.oga
0:30
Audio.svg 80 - RC Car - Plays in the RC Car Challenge minigame in the Metro Kingdom. It is an arrangement of the Mario Circuit theme from Super Mario Kart.
File infoMedia:OST RC Car Super Mario Odyssey.oga
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Audio.svg 81 - Spinning Slots - Plays in the slots minigame rooms and certain secret areas. It is an arrangement of the Spade Panel minigame music from Super Mario Bros. 3.
File infoMedia:OST Spinning Slots Super Mario Odyssey.oga
0:30
Audio.svg 82 - Climactic Duel! - Plays in the Koopa Trace-Walking and Picture Match minigames.
File infoMedia:OST Climactic Duel! Super Mario Odyssey.oga
0:30

See also[edit]