Super Mario Odyssey sound test: Difference between revisions
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{{italic title| | {{italic title|''Super Mario Odyssey'' sound test}} | ||
''[[Super Mario Odyssey]]'' features a '''Music List''' where players can listen to the game's soundtrack. Songs are able to play over the regular background music, except on the world map and certain areas such as the [[New Donk City]] Hall Auditorium. The list itself is unlocked only after beating the game; however, most songs do not appear on the list until heard at least once in-game. Additionally, in certain kingdoms, [[Jammin' Toad]] requests a specific song from [[Mario]] to play on his headphones, and fulfilling them unlocks two more songs in the list. | |||
The majority of the game's soundtrack was composed by [[Naoto Kubo]], with additional music by [[Shiho Fujii]] and [[Koji Kondo]]. There are a total of 82 songs in the Music List. | The majority of the game's soundtrack was composed by [[Naoto Kubo]], with additional music by [[Shiho Fujii]] and [[Koji Kondo]]. There are a total of 82 songs in the Music List. | ||
{| style="width: 100%; margin: 0 auto; border-collapse: collapse;" border="0" cellpadding="0" cellspacing="3" | |||
{| style=" | |-style="vertical-align:top" | ||
|-style=" | |width=100px style="background: #8746EC;text-align:center;"|[[File:SMO Cap Kingdom Music.png|150px]] <br> '''{{color-link|white|Cap Kingdom}} {{color|white|Music}}''' | ||
|style="vertical-align:top"|{{media table/row | |||
|file=OST Bonneton Super Mario Odyssey.oga | |||
|title=01 - Bonneton | |||
|description=Plays throughout the Cap Kingdom.<br><br><br><br><br><br><br> | |||
|length=0:30 | |||
|- | }} | ||
| | |-style="vertical-align:top" | ||
|Bonneton | |rowspan=3 style="background: #37BAB4;text-align:center;"|[[File:SMO Cascade Kingdom Music.png|150px]] <br> '''{{color-link|white|Cascade Kingdom}} {{color|white|Music}}''' | ||
|Plays throughout the Cap Kingdom. | |style="background: #F4F5EF;"|{{media table/row | ||
|- | |file=OST Fossil Falls Super Mario Odyssey.oga | ||
| | |title=02 - Fossil Falls | ||
| | |description=Plays throughout the Cascade Kingdom, and in the first section of the [[Darker Side]]. | ||
| | |length=0:30 | ||
|Fossil Falls | }} | ||
|Plays throughout the Cascade Kingdom, and in the first section of the [[Darker Side]]. | |-style="vertical-align:top" | ||
|- | |{{media table/row | ||
| | |file=OST Fossil Falls (8-Bit) Super Mario Odyssey.oga | ||
|Fossil Falls (8-Bit) | |title=03 - Fossil Falls (8-Bit) | ||
|A [[Nintendo Entertainment System|NES]] chiptune-style arrangement of "Fossil Falls" that plays in the 8-bit sections in the Cascade Kingdom. | |description=A [[Nintendo Entertainment System|NES]] chiptune-style arrangement of "Fossil Falls" that plays in the 8-bit sections in the Cascade Kingdom. | ||
|- | |length=0:30 | ||
| | }} | ||
|Fossil Falls: Dinosaur | |-style="vertical-align:top;background: #F4F5EF;" | ||
|Plays while [[capture|capturing]] a [[T-Rex]], or being chased by one. | |{{media table/row | ||
| | |file=OST Fossil Falls Dinosaur Super Mario Odyssey.oga | ||
| | |title=04 - Fossil Falls: Dinosaur | ||
| | |description=Plays while [[capture|capturing]] a [[T-Rex]], or being chased by one. | ||
| | |length=0:30 | ||
|Tostarena: Ruins | }} | ||
|Plays in Tostarena Ruins in the Sand Kingdom, and in the second section of the Darker Side. | |-style="vertical-align:top" | ||
|- | |rowspan=6 style="background: #C82222;text-align:center;"|[[File:SMO Sand Kingdom Music.png|150px]] <br> '''{{color-link|white|Sand Kingdom}} {{color|white|Music}}''' | ||
| | |{{media table/row | ||
|Tostarena: Ruins (8-Bit) | |file=OST Tostarena Ruins Super Mario Odyssey.oga | ||
|A NES chiptune-style arrangement of "Tostarena: Ruins" that plays in the 8-bit sections in Tostarena Ruins. | |title=05 - Tostarena: Ruins | ||
|- | |description=Plays in the Tostarena Ruins and Moe-Eye Habitat in the Sand Kingdom, and in the second section of the Darker Side. | ||
| | |length=0:30 | ||
|Tostarena: Night | }} | ||
|Plays in the Sand Kingdom at night during the "[[The Hole in the Desert|Hole in the Desert]]" objective. | |-style="vertical-align:top;background: #F4F5EF;" | ||
|- | |{{media table/row | ||
|8 | |file=OST 8-Bit Tostarena Ruins Theme Super Mario Odyssey.oga | ||
|Tostarena: Night (8-Bit) | |title=06 - Tostarena: Ruins (8-Bit) | ||
|A NES chiptune-style arrangement of "Tostarena: Night" that plays in the 8-bit sections in the Sand Kingdom at night. | |description=A NES chiptune-style arrangement of "Tostarena: Ruins" that plays in the 8-bit sections in Tostarena Ruins. | ||
|- | |length=0:30 | ||
| | }} | ||
|Tostarena: Town | |-style="vertical-align:top" | ||
|Plays in Tostarena Town after defeating [[Knucklotec]]. | |{{media table/row | ||
|- | |file=OST Tostarena Night Super Mario Odyssey.oga | ||
| | |title=07 - Tostarena: Night | ||
|Tostarena: Jaxi | |description=Plays in the Sand Kingdom at night during the "[[The Hole in the Desert|Hole in the Desert]]" objective. | ||
|Plays while riding a [[Jaxi]]. | |length=0:30 | ||
|- | }} | ||
| | |-style="vertical-align:top;background: #F4F5EF;" | ||
| | |{{media table/row | ||
| | |file=OST 8-Bit Tostarena Night Theme Super Mario Odyssey.oga | ||
|Steam Gardens | |title=08 - Tostarena: Night (8-Bit) | ||
|Plays in Iron Road in the Wooded Kingdom, and in the third section of the Darker Side. | |description=A NES chiptune-style arrangement of "Tostarena: Night" that plays in the 8-bit sections in the Sand Kingdom at night. | ||
|- | |length=0:30 | ||
| | }} | ||
|Steam Gardens (8-Bit) | |-style="vertical-align:top" | ||
|A NES chiptune-style arrangement of "Steam Gardens" that plays in the 8-bit section in the Wooded Kingdom. | |{{media table/row | ||
|- | |file=OST Tostarena Town Super Mario Odyssey.oga | ||
| | |title=09 - Tostarena: Town | ||
|Steam Gardens: Sherm | |description=Plays in Tostarena Town after defeating [[Knucklotec]]. | ||
|A variation of "Steam Gardens" that plays while fighting the cannon during the "[[Path to the Secret Flower Field]]" objective, or while fighting a [[Yoofoe]], in the Wooded Kingdom. | |length=0:30 | ||
| | }} | ||
| | |-style="vertical-align:top;background: #F4F5EF;" | ||
| | |{{media table/row | ||
| | |file=OST Tostarena Jaxi Super Mario Odyssey.oga | ||
|Lake Lamode 1 | |title=10 - Tostarena: Jaxi | ||
|Plays while underwater in the Lake Kingdom. | |description=Plays while riding a [[Jaxi]]. | ||
|- | |length=0:30 | ||
| | }} | ||
|Lake Lamode 1 (8-Bit) | |-style="vertical-align:top" | ||
|A NES chiptune-style arrangement of "Lake Lamode 1" that plays in the 8-bit section in the Lake Kingdom. | |rowspan=3 style="background: #378C37;text-align:center;"|[[File:SMO Wooded Kingdom Music.png|150px]] <br> '''{{color-link|white|Wooded Kingdom}} {{color|white|Music}}''' | ||
| | |{{media table/row | ||
|file=OST Steam Gardens Super Mario Odyssey.oga | |||
|title=11 - Steam Gardens | |||
|description=Plays in Iron Road in the Wooded Kingdom, and in the third section of the Darker Side. | |||
|length=0:30 | |||
}} | |||
|-style="vertical-align:top;background: #F4F5EF;" | |||
|{{media table/row | |||
|- | |file=OST 8-Bit Steam Gardens Theme Super Mario Odyssey.oga | ||
|title=12 - Steam Gardens (8-Bit) | |||
| | |description=A NES chiptune-style arrangement of "Steam Gardens" that plays in the 8-bit section in the Wooded Kingdom. | ||
|length=0:30 | |||
}} | |||
|-style="vertical-align:top" | |||
|{{media table/row | |||
|file=OST Steam Gardens Sherm Super Mario Odyssey.oga | |||
|title=13 - Steam Gardens: Sherm | |||
|description=A variation of "Steam Gardens" that plays while fighting the cannon during the "[[Path to the Secret Flower Field]]" objective, or while fighting a [[Yoofoe]], in the Wooded Kingdom. | |||
|- | |length=0:30 | ||
}} | |||
|-style="vertical-align:top" | |||
|A | |rowspan=4 style="background: #63AABE;text-align:center;"|[[File:SMO Lake Kingdom Music.png|150px]] <br> '''{{color-link|white|Lake Kingdom}} {{color|white|Music}}''' | ||
| | |style="background: #F4F5EF;"|{{media table/row | ||
|file=OST Lake Lamode 1 Super Mario Odyssey.oga | |||
|title=14 - Lake Lamode 1 | |||
|description=Plays while underwater in the Lake Kingdom. | |||
|length=0:30 | |||
}} | |||
|-style="vertical-align:top" | |||
|{{media table/row | |||
|file=OST 8-Bit Lake Lamode Theme 1 Super Mario Odyssey.oga | |||
|title=15 - Lake Lamode 1 (8-Bit) | |||
|description=A NES chiptune-style arrangement of "Lake Lamode 1" that plays in the 8-bit section in the Lake Kingdom. | |||
|length=0:30 | |||
}} | |||
|-style="vertical-align:top;background: #F4F5EF;" | |||
|{{media table/row | |||
|file=OST Lake Lamode 2 Super Mario Odyssey.oga | |||
|title=16 - Lake Lamode 2 | |||
|description=A variation of "Lake Lamode 1" that plays while on land in the Lake Kingdom. | |||
|length=0:30 | |||
}} | |||
|- | |- | ||
| | |{{media table/row | ||
| | |file=OST Lake Lamode Underwater Passage Super Mario Odyssey.oga | ||
|Plays in the | |title=17 - Lake Lamode: Underwater Passage | ||
| | |description=Plays in the underwater path leading to the main lake in the Lake Kingdom, as well as in the Underwater Tunnel to the Lighthouse, the room with the Wiggling on the Sandy Bottom Power Moon, and the Sphynx's treasure room in the [[Seaside Kingdom]]. | ||
| | |length=0:30 | ||
| | }} | ||
| | |-style="vertical-align:top" | ||
|- | |rowspan="3" style="background: #C84064;text-align:center;"|[[File:SMO Lost Kingdom Music.png|150px]] <br> '''{{color-link|white|Lost Kingdom}} {{color|white|Music}}''' | ||
| | |style="background: #F4F5EF;"|{{media table/row | ||
| | |file=OST Forgotten Isle 1 Super Mario Odyssey.oga | ||
|Plays | |title=18 - Forgotten Isle 1 | ||
| | |description=Plays when [[Cappy]] is captured by [[Klepto]] in the Lost Kingdom. | ||
|length=0:30 | |||
| | }} | ||
| | |-style="vertical-align:top" | ||
| | |{{media table/row | ||
| | |file=OST Forgotten Isle 2 Super Mario Odyssey.oga | ||
| | |title=19 - Forgotten Isle 2 | ||
| | |description=Plays throughout the Lost Kingdom, and in the fourth section of the Darker Side. | ||
|length=0:30 | |||
| | }} | ||
|-style="vertical-align:top;background: #F4F5EF;" | |||
|{{media table/row | |||
| | |file=OST Forgotten Isle 2 (8-Bit) Super Mario Odyssey.oga | ||
|title=20 - Forgotten Isle 2 (8-Bit) | |||
| | |description=A NES chiptune-style arrangement of "Forgotten Isle 2" that plays in the 8-bit section in the Lost Kingdom. | ||
|" | |length=0:30 | ||
}} | |||
| | |-style="vertical-align:top" | ||
| | |rowspan="8" style="background: #8291A4;text-align:center;"|[[File:SMO Metro Kingdom Music.png|150px]] <br> '''{{color-link|white|Metro Kingdom}} {{color|white|Music}}''' | ||
| | |{{media table/row | ||
|- | |file=OST New Donk City Night 1 Super Mario Odyssey.oga | ||
|title=21 - New Donk City: Night 1 | |||
|- | |description=Plays in the Metro Kingdom at night during the first half of "[[The Scourge on the Skyscraper]]" objective. | ||
| | |length=0:30 | ||
}} | |||
|-style="vertical-align:top;background: #F4F5EF;" | |||
|{{media table/row | |||
|file=OST New Donk City Night 2 Super Mario Odyssey.oga | |||
|title=22 - New Donk City: Night 2 | |||
|description=Plays in the Metro Kingdom at night upon reaching the New Donk City Hall Plaza during "The Scourge on the Skyscraper" objective, and in the secret areas containing the "Under Siege" moons in the Metro Kingdom and [[Dark Side]]. | |||
| | |length=0:30 | ||
}} | |||
| | |-style="vertical-align:top" | ||
|{{media table/row | |||
| | |file=OST New Donk City Daytime Super Mario Odyssey.oga | ||
| | |title=23 - New Donk City: Daytime | ||
|- | |description=Plays throughout the Metro Kingdom during the day. | ||
| | |length=0:30 | ||
| | }} | ||
|-style="vertical-align:top;background: #F4F5EF;" | |||
|- | |{{media table/row | ||
|file=OST New Donk City Cafe Super Mario Odyssey.oga | |||
|title=24 - New Donk City: Cafe | |||
| | |description=A piano arrangement of the ''[[Super Mario World]]'' overworld theme that plays on the boom box near the rooftop pool. | ||
| | |length=0:30 | ||
| | }} | ||
|- | |-style="vertical-align:top" | ||
| | |{{media table/row | ||
|file=OST New Donk City Band Performance Super Mario Odyssey.oga | |||
|title=25 - New Donk City (Band Performance) | |||
|description=The song the band plays in the New Donk City Hall Auditorium. It is a big-band arrangement of the Ground Theme from ''[[Super Mario Bros.]]'' | |||
| | |length=0:30 | ||
}} | |||
| | |-style="vertical-align:top;background: #F4F5EF;" | ||
| | |{{media table/row | ||
| | |file=OST NDC Festival Super Mario Odyssey.oga | ||
| | |title=26 - NDC Festival | ||
| | |description=A variation of "[[Jump Up, Super Star!]]" that plays during the [[New Donk City Festival]] and on the main surface of the Darker Side. | ||
| | |length=0:30 | ||
}} | |||
|- | |-style="vertical-align:top" | ||
| | |{{media table/row | ||
|file=OST New Donk City Festival Japanese Theme Super Mario Odyssey.oga | |||
|title=27 - NDC Festival (Japanese) | |||
| | |description="NDC Festival" with Japanese vocals. Boom boxes in the Mushroom Kingdom and Metro Kingdom play this version when [[Mario]] hits them with Cappy. | ||
| | |length=0:30 | ||
| | }} | ||
| | |-style="vertical-align:top;background: #F4F5EF;" | ||
|{{media table/row | |||
|file=OST 8-Bit New Donk City Festival Theme Super Mario Odyssey.oga | |||
|title=28 - NDC Festival (8-Bit) | |||
|description=A NES chiptune-style arrangement of "NDC Festival", albeit without vocals. The player can request this version to be played over the New Donk City Festival to the [[New Donker]] at the auditorium; doing so would also replace [[Pauline]]'s artwork on the billboards with her original sprite from ''[[Donkey Kong (game)|Donkey Kong]]''. It is unlocked after fulfilling all five of [[Jammin' Toad]]'s requests. | |||
|length=0:30 | |||
}} | |||
| | |-style="vertical-align:top" | ||
|rowspan="3" style="background: #F0D200;text-align:center;"|[[File:SMO Seaside Kingdom Music.png|150px]] <br> '''{{color-link|white|Seaside Kingdom}} {{color|white|Music}}''' | |||
|{{media table/row | |||
|file=OST Bubblaine Super Mario Odyssey.oga | |||
|- | |title=29 - Bubblaine | ||
| | |description=Plays while on land in the Seaside Kingdom. | ||
|length=0:30 | |||
}} | |||
|- | |-style="vertical-align:top;background: #F4F5EF;" | ||
| | |{{media table/row | ||
| | |file=OST Bubblaine Underwater Super Mario Odyssey.oga | ||
|Plays in the | |title=30 - Bubblaine: Underwater | ||
| | |description=A variation of "Bubblaine" that plays while underwater in the Seaside Kingdom. | ||
|length=0:30 | |||
| | }} | ||
| | |-style="vertical-align:top" | ||
|- | |{{media table/row | ||
|file=OST 8-Bit Bubblaine Theme Super Mario Odyssey.oga | |||
|title=31 - Bubblaine (8-Bit) | |||
| | |description=A NES chiptune-style arrangement of "Bubblaine" that plays in the 8-bit sections in the Seaside Kingdom. | ||
|- | |length=0:30 | ||
| | }} | ||
| | |-style="vertical-align:top" | ||
|A NES chiptune-style arrangement of " | |rowspan="2" style="background: #68A5D2;text-align:center;"|[[File:SMO Snow Kingdom Music.png|150px]] <br> '''{{color-link|white|Snow Kingdom}} {{color|white|Music}}''' | ||
| | |style="background: #F4F5EF;"|{{media table/row | ||
|file=OST Shiveria Town Super Mario Odyssey.oga | |||
|title=32 - Shiveria: Town | |||
|description=Plays in Shiveria Town in the Snow Kingdom.<br><br> | |||
|- | |length=0:30 | ||
}} | |||
|-style="vertical-align:top" | |||
|" | |{{media table/row | ||
| | |file=OST Shiveria Race-Course Entrance Super Mario Odyssey.oga | ||
|title=33 - Shiveria: Race-Course Entrance | |||
| | |description=Plays in the entrances to the [[Bound Bowl Grand Prix]].<br><br><br> | ||
| | |length=0:30 | ||
}} | |||
|-style="vertical-align:top" | |||
|- | |rowspan="3" style="background: #F569BF;text-align:center;"|[[File:SMO Luncheon Kingdom Music.png|150px]] <br> '''{{color-link|white|Luncheon Kingdom}} {{color|white|Music}}''' | ||
| | |style="background: #F4F5EF;"|{{media table/row | ||
| | |file=OST Mount Volbono Super Mario Odyssey.oga | ||
| | |title=34 - Mount Volbono | ||
|- | |description=Plays outside of Peronza Plaza in the Luncheon Kingdom, and in the fifth section of the Darker Side.<br> | ||
| | |length=0:30 | ||
| | }} | ||
| | |-style="vertical-align:top" | ||
| | |{{media table/row | ||
|file=OST 8-Bit Mount Volbono Theme Super Mario Odyssey.oga | |||
|- | |title=35 - Mount Volbono (8-Bit) | ||
| | |description=A NES chiptune-style arrangement of "Mount Volbono" that plays in the 8-bit sections in the Luncheon Kingdom.<br> | ||
|length=0:30 | |||
}} | |||
| | |-style="vertical-align:top;background: #F4F5EF;" | ||
|{{media table/row | |||
| | |file=OST Mount Volbono Town Super Mario Odyssey.oga | ||
| | |title=36: Mount Volbono: Town | ||
|- | |description=Plays in Peronza Plaza in the Luncheon Kingdom.<br><br> | ||
| | |length=0:30 | ||
}} | |||
| | |-style="vertical-align:top" | ||
|- | |rowspan="3" style="background: #91AF01;text-align:center;"|[[File:SMO Bowser's Kingdom Music.png|150px]] <br> '''{{color-link|white|Bowser's Kingdom}} {{color|white|Music}}''' | ||
| | |{{media table/row | ||
| | |file=OST Bowser's Castle 1 Super Mario Odyssey.oga | ||
| | |title=37 - Bowser's Castle 1 | ||
| | |description=Plays in the courtyards leading up to the Main Courtyard of Bowser's Kingdom, and in the sixth section of the Darker Side. | ||
|length=0:30 | |||
| | }} | ||
| | |-style="vertical-align:top;background: #F4F5EF;" | ||
|- | |{{media table/row | ||
| | |file=OST 8-Bit Bowser's Castle Theme 1 Super Mario Odyssey.oga | ||
| | |title=38 - Bowser's Castle 1 (8-Bit) | ||
| | |description=A NES chiptune-style arrangement of "Bowser's Castle 1" that plays in the 8-bit section in Bowser's Kingdom and the sixth section of the Darker Side when in 8-bit mode. | ||
|- | |length=0:30 | ||
| | }} | ||
|-style="vertical-align:top" | |||
|{{media table/row | |||
| | |file=OST Bowser's Castle 2 Super Mario Odyssey.oga | ||
| | |title=39 - Bowser's Castle 2 | ||
| | |description=Plays in [[Bowser's Castle]].<br><br> | ||
| | |length=0:30 | ||
|- | }} | ||
|-style="vertical-align:top" | |||
|rowspan="9" style="background: #A0BFDC;text-align:center;"|[[File:SMO Moon Kingdom Music.png|150px]] <br> '''{{color-link|white|Moon Kingdom}} {{color|white|Music}}''' | |||
|style="background: #F4F5EF;"|{{media table/row | |||
|- | |file=OST Honeylune Ridge Super Mario Odyssey.oga | ||
|title=40 - Honeylune Ridge | |||
|description=Plays throughout the Moon Kingdom and the Dark Side, and the 8th and final section of the Darker Side. | |||
|length=0:30 | |||
|- | }} | ||
| | |-style="vertical-align:top" | ||
|Bowser | |{{media table/row | ||
|Plays | |file=OST Honeylune Ridge (8-Bit) Super Mario Odyssey.oga | ||
| | |title=41 - Honeylune Ridge (8-Bit) | ||
|description=A NES chiptune-style arrangement of "Honeylune Ridge" that plays in the 8-bit section in the Moon Kingdom. | |||
| | |length=0:30 | ||
| | }} | ||
| | |-style="vertical-align:top;background: #F4F5EF;" | ||
|Plays | |{{media table/row | ||
|- | |file=OST Honeylune Ridge Caves Super Mario Odyssey.oga | ||
| | |title=42 - Honeylune Ridge: Caves | ||
| | |description=Plays in the Underground Moon Caverns in the Moon Kingdom and the seventh section of the Darker Side. | ||
|length=0:30 | |||
|- | }} | ||
|-style="vertical-align:top" | |||
|{{media table/row | |||
|A NES chiptune-style arrangement of " | |file=OST Honeylune Ridge Wedding Hall Super Mario Odyssey.oga | ||
| | |title=43 - Honeylune Ridge: Wedding Hall | ||
| | |description=Plays in the Wedding Hall in the Moon Kingdom. | ||
| | |length=0:30 | ||
|Plays in | }} | ||
| | |-style="vertical-align:top;background: #F4F5EF;" | ||
|{{media table/row | |||
| | |file=OST Honeylune Ridge Collapse Super Mario Odyssey.oga | ||
|title=44 - Honeylune Ridge: Collapse | |||
| | |description=Plays during the first half of the escape sequence. | ||
| | |length=0:30 | ||
| | }} | ||
|Plays | |-style="vertical-align:top" | ||
|- | |{{media table/row | ||
| | |file=OST 8-Bit Honeylune Ridge Collapse Theme Super Mario Odyssey.oga | ||
| | |title=45 - Honeylune Ridge: Collapse (8-Bit) | ||
|description=A NES chiptune-style arrangement of "Honeylune Ridge: Collapse" that plays in the 8-bit section during the escape sequence. | |||
|- | |length=0:30 | ||
| | }} | ||
|-style="vertical-align:top;background: #F4F5EF;" | |||
|{{media table/row | |||
| | |file=OST Honeylune Ridge Escape Super Mario Odyssey.oga | ||
| | |title=46 - Honeylune Ridge: Escape | ||
| | |description=The vocal song "[[Break Free (Lead the Way)]]", which plays during the second half of the escape sequence. | ||
| | |length=0:30 | ||
|- | }} | ||
| | |-style="vertical-align:top" | ||
|{{media table/row | |||
|file=OST Honeylune Ridge Escape (Japanese) Super Mario Odyssey.oga | |||
|- | |title=47 - Honeylune Ridge: Escape (Japanese) | ||
| | |description="Break Free (Lead the Way)" with Japanese vocals. Boom boxes in the Cap Kingdom, Cascade Kingdom, Sand Kingdom, and Wooded Kingdom play this version when Mario hits them with Cappy. | ||
| | |length=0:30 | ||
| | }} | ||
|-style="vertical-align:top;background: #F4F5EF;" | |||
| | |{{media table/row | ||
| | |file=OST 8-Bit Honeylune Ridge Escape Theme Super Mario Odyssey.oga | ||
| | |title=48 - Honeylune Ridge: Escape (8-Bit) | ||
| | |description=A NES chiptune-style arrangement of "Break Free (Lead the Way)", albeit without vocals. It is unlocked after fulfilling at least three of Jammin' Toad's requests. | ||
| | |length=0:30 | ||
| | }} | ||
| | |-style="vertical-align:top" | ||
|- | |style="background: #FF6E69;text-align:center;"|[[File:SMO Mushroom Kingdom Music.png|150px]] <br> '''{{color-link|white|Mushroom Kingdom (Super Mario Odyssey)|Mushroom Kingdom}} {{color|white|Music}}''' | ||
| | |{{media table/row | ||
|file=OST Peach's Castle Super Mario Odyssey.oga | |||
|title=49 - Peach's Castle | |||
|- | |description=An arrangement of "Inside the Castle Walls" from ''[[Super Mario 64]]'' that plays inside [[Peach's Castle]] in the Mushroom Kingdom as well as inside the towers surrounding the area.<br><br><br><br><br><br><br><br> | ||
| | |length=0:30 | ||
| | }} | ||
| | |-style="vertical-align:top" | ||
| | |rowspan="12" style="background: #78745B;text-align:center;"|[[File:SMO Battle Music.png|150px]] <br> '''{{color|white|Battle Music}}''' | ||
| | |style="background: #F4F5EF;"|{{media table/row | ||
|file=OST Broodals Battle Super Mario Odyssey.oga | |||
| | |title=50 - Broodals Battle | ||
|description=Plays while fighting [[Topper]], [[Hariet]], [[Spewart]] or [[Rango]]. | |||
|length=0:30 | |||
|- | }} | ||
| | |-style="vertical-align:top" | ||
| | |{{media table/row | ||
|Plays | |file=OST Madame Broode Battle Super Mario Odyssey.oga | ||
| | |title=51 - Madame Broode Battle | ||
|description=Plays while fighting [[Madame Broode]] in the Cascade Kingdom and Moon Kingdom. | |||
| | |length=0:30 | ||
| | }} | ||
|- | |-style="vertical-align:top;background: #F4F5EF;" | ||
| | |{{media table/row | ||
|file=OST Knucklotec Battle Super Mario Odyssey.oga | |||
|title=52 - Knucklotec Battle | |||
| | |description=Plays while fighting [[Knucklotec]] in the Sand Kingdom and Mushroom Kingdom. | ||
| | |length=0:30 | ||
| | }} | ||
|Plays in the | |-style="vertical-align:top" | ||
| | |{{media table/row | ||
| | |file=OST Torkdrift Battle Super Mario Odyssey.oga | ||
| | |title=53 - Torkdrift Battle | ||
|Plays | |description=Plays while fighting [[Torkdrift]] in the Wooded Kingdom and Mushroom Kingdom. | ||
|length=0:30 | |||
}} | |||
|-style="vertical-align:top;background: #F4F5EF;" | |||
|{{media table/row | |||
|file=OST Mechawiggler Battle Super Mario Odyssey.oga | |||
|title=54 - Mechawiggler Battle | |||
|description=Plays while fighting [[Mechawiggler]] in the Metro Kingdom and Mushroom Kingdom. | |||
|length=0:30 | |||
}} | |||
|-style="vertical-align:top" | |||
|{{media table/row | |||
|file=OST Mollusque-Lanceur Battle Super Mario Odyssey.oga | |||
|title=55 - Mollusque-Lanceur Battle | |||
|description=Plays while fighting [[Mollusque-Lanceur]] in the Seaside Kingdom and Mushroom Kingdom. | |||
|length=0:30 | |||
}} | |||
|-style="vertical-align:top;background: #F4F5EF;" | |||
|{{media table/row | |||
|file=OST 8-Bit Mollusque-Lanceur Battle Theme Super Mario Odyssey.oga | |||
|title=56 - Mollusque-Lanceur Battle (8-Bit) | |||
|description=A NES chiptune-style arrangement of "Mollusque-Lanceur Battle" that plays in the 8-bit sections during the boss fight in the Seaside Kingdom. | |||
|length=0:30 | |||
}} | |||
|-style="vertical-align:top" | |||
|{{media table/row | |||
|file=OST Cookatiel Battle Super Mario Odyssey.oga | |||
|title=57 - Cookatiel Battle | |||
|description=Plays while fighting [[Cookatiel]] in the Luncheon Kingdom and Mushroom Kingdom. | |||
|length=0:30 | |||
}} | |||
|-style="vertical-align:top;background: #F4F5EF;" | |||
|{{media table/row | |||
|file=OST Ruined Dragon Battle Super Mario Odyssey.oga | |||
|title=58 - Ruined Dragon Battle | |||
|description=Plays while fighting the [[Ruined Dragon]] in the [[Ruined Kingdom]] and Mushroom Kingdom. | |||
|length=0:30 | |||
}} | |||
|-style="vertical-align:top" | |||
|{{media table/row | |||
|file=OST RoboBrood Battle Super Mario Odyssey.oga | |||
|title=59 - RoboBrood Battle | |||
|description=Plays while fighting [[RoboBrood]] in Bowser's Kingdom and the Dark Side. | |||
|length=0:30 | |||
}} | |||
|-style="vertical-align:top;background: #F4F5EF;" | |||
|{{media table/row | |||
|file=OST Bowser Battle 1 Super Mario Odyssey.oga | |||
|title=60 - Bowser Battle 1 | |||
|description=Plays while fighting [[Bowser]] in the [[Cloud Kingdom]]. | |||
|length=0:30 | |||
}} | |||
|-style="vertical-align:top" | |||
|{{media table/row | |||
|file=OST Bowser Battle 2 Super Mario Odyssey.oga | |||
|title=61 - Bowser Battle 2 | |||
|description=Plays during the final battle with Bowser in the Moon Kingdom. | |||
|length=0:30 | |||
}} | |||
|-style="vertical-align:top" | |||
|rowspan="14" style="background: #6468D3;text-align:center;"|[[File:SMO Small World Music.png|150px]] <br> '''{{color|white|Small World Music}}''' | |||
|style="background: #F4F5EF;"|{{media table/row | |||
|file=OST Run, Jump, Throw! 1 Super Mario Odyssey.oga | |||
|title=62 - Run, Jump, Throw! 1 | |||
|description=Plays in secret areas. | |||
|length=0:30 | |||
}} | |||
|-style="vertical-align:top" | |||
|{{media table/row | |||
|file=OST Run, Jump, Throw! 2 Super Mario Odyssey.oga | |||
|title=63 - Run, Jump, Throw! 2 | |||
|description=Plays in secret areas. | |||
|length=0:30 | |||
}} | |||
|-style="vertical-align:top;background: #F4F5EF;" | |||
|{{media table/row | |||
|file=OST 8-Bit Run Jump Throw! Theme 2 Super Mario Odyssey.oga | |||
|title=64 - Run, Jump, Throw! 2 (8-Bit) | |||
|description=A NES chiptune-style arrangement of "Run, Jump, Throw! 2" that plays in the 8-bit sections of certain secret areas. | |||
|length=0:30 | |||
}} | |||
|-style="vertical-align:top" | |||
|{{media table/row | |||
|file=OST Subterranean 1 Super Mario Odyssey.oga | |||
|title=65 - Subterranean 1 | |||
|description=Plays in secret areas. It also plays in the Underground Power Plant in the Metro Kingdom. It is an arrangement of "Space Athletic" from ''[[Super Mario Galaxy]]'', which in turn is an arrangement of the ''Super Mario Bros.'' underground theme. | |||
|length=0:30 | |||
}} | |||
|-style="vertical-align:top;background: #F4F5EF;" | |||
|{{media table/row | |||
|file=OST 8-Bit Subterranean Theme 1 Super Mario Odyssey.oga | |||
|title=66 - Subterranean 1 (8-Bit) | |||
|description=A NES chiptune-style arrangement of "Subterranean 1" that plays in the 8-bit sections of certain secret areas. | |||
|length=0:30 | |||
}} | |||
|-style="vertical-align:top" | |||
|{{media table/row | |||
|file=OST Subterranean 2 Super Mario Odyssey.oga | |||
|title=67 - Subterranean 2 | |||
|description=Plays in the Jaxi Ruins and puzzle-themed areas. It is an arrangement of the ''Super Mario Bros.'' underground theme taken from ''[[Captain Toad: Treasure Tracker]]''. | |||
|length=0:30 | |||
}} | |||
|-style="vertical-align:top;background: #F4F5EF;" | |||
|{{media table/row | |||
|file=OST Caves Super Mario Odyssey.oga | |||
|title=68 - Caves | |||
|description=Plays in Top-Hat Tower, the poison tide, and the secret frog pond in the Cap Kingdom. | |||
|length=0:30 | |||
}} | |||
|-style="vertical-align:top" | |||
|{{media table/row | |||
|file=OST Ice Super Mario Odyssey.oga | |||
|title=69 - Ice | |||
|description=Plays in the Ice Cave and Underground Temple in the Sand Kingdom, in the four sub-areas of the Snow Kingdom, and some bonus areas. | |||
|length=0:30 | |||
}} | |||
|-style="vertical-align:top;background: #F4F5EF;" | |||
|{{media table/row | |||
|file=OST Another World Super Mario Odyssey.oga | |||
|title=70 - Another World | |||
|description=Plays in otherworldly-themed secret areas. | |||
|length=0:30 | |||
}} | |||
|-style="vertical-align:top" | |||
|{{media table/row | |||
|file=OST Ruins Super Mario Odyssey.oga | |||
|title=71 - Ruins | |||
|description=Plays in the Inverted Pyramid, Transparent Maze and Bullet Bill Maze in the Sand Kingdom, as well as some bonus areas. | |||
|length=0:30 | |||
}} | |||
|-style="vertical-align:top;background: #F4F5EF;" | |||
|{{media table/row | |||
|file=OST 8-Bit Ruins Theme Super Mario Odyssey.oga | |||
|title=72 - Ruins (8-Bit) | |||
|description=A NES chiptune-style arrangement of "Ruins" that plays in the 8-bit sections of the Inverted Pyramid in the Sand Kingdom. | |||
|length=0:30 | |||
}} | |||
|-style="vertical-align:top" | |||
|{{media table/row | |||
|file=OST Projection Room Above Ground Super Mario Odyssey.oga | |||
|title=73 - Projection Room: Above Ground | |||
|description=The original Ground Theme from ''Super Mario Bros.'' that plays in the [[World 1-1 (Super Mario Bros.)|World 1-1]] replica in New Donk City's projection room. | |||
|length=0:30 | |||
}} | |||
|-style="vertical-align:top;background: #F4F5EF;" | |||
|{{media table/row | |||
|file=OST Projection Room Underground Super Mario Odyssey.oga | |||
|title=74 - Projection Room: Underground | |||
|description=The original ''Super Mario Bros.'' underground theme that plays in the bonus room in the World 1-1 replica in New Donk City's projection room. | |||
|length=0:30 | |||
}} | |||
|-style="vertical-align:top" | |||
|{{media table/row | |||
|file=OST Above the Clouds Super Mario Odyssey.oga | |||
|title=75 - Above the Clouds | |||
|description=Plays in bonus areas. It is an arrangement of the music heard in the [[Switch Palace]]s and [[bonus game (Super Mario World)|bonus game]] in ''[[Super Mario World]]''. | |||
|length=0:30 | |||
}} | |||
|-style="vertical-align:top" | |||
|rowspan="7" style="background: #9BCE31;text-align:center;"|[[File:SMO Extra Music.png|150px]] <br> '''{{color|white|Extra Music}}''' | |||
|style="background: #F4F5EF;"|{{media table/row | |||
|file=OST Toad Brigade Member Super Mario Odyssey.oga | |||
|title=76 - Toad Brigade Member | |||
|description=The [[Toad Brigade]]'s theme from ''Super Mario Galaxy'' that plays when talking to [[Captain Toad]]. | |||
|length=0:30 | |||
}} | |||
|-style="vertical-align:top" | |||
|{{media table/row | |||
|file=OST To the Next Kingdom Super Mario Odyssey.oga | |||
|title=77 - To the Next Kingdom | |||
|description=Plays on the world map. | |||
|length=0:30 | |||
}} | |||
|-style="vertical-align:top;background: #F4F5EF;" | |||
|{{media table/row | |||
|file=OST Shop Super Mario Odyssey.oga | |||
|title=78 - Shop | |||
|description=Plays in the [[Crazy Cap]] stores. | |||
|length=0:30 | |||
}} | |||
|-style="vertical-align:top" | |||
|{{media table/row | |||
|file=OST Race Super Mario Odyssey.oga | |||
|title=79 - Race | |||
|description=Plays in racing minigames, such as the Bound Bowl Grand Prix and Koopa Freerunning, and [[Balloon World|Luigi's Balloon World]]. | |||
|length=0:30 | |||
}} | |||
|-style="vertical-align:top;background: #F4F5EF;" | |||
|{{media table/row | |||
|file=OST RC Car Super Mario Odyssey.oga | |||
|title=80 - RC Car | |||
|description=Plays in the [[RC Car Challenge]] minigame in the Metro Kingdom. It is an arrangement of the [[Mario Circuit (theme)|Mario Circuit]] theme from ''[[Super Mario Kart]]''. | |||
|length=0:30 | |||
}} | |||
|-style="vertical-align:top" | |||
|{{media table/row | |||
|file=OST Spinning Slots Super Mario Odyssey.oga | |||
|title=81 - Spinning Slots | |||
|description=Plays in the slots minigame rooms and certain secret areas. It is an arrangement of the [[Spade Panel]] minigame music from ''[[Super Mario Bros. 3]]''. | |||
|length=0:30 | |||
}} | |||
|-style="vertical-align:top;background: #F4F5EF;" | |||
|{{media table/row | |||
|file=OST Climactic Duel! Super Mario Odyssey.oga | |||
|title=82 - Climactic Duel! | |||
|description=Plays in the [[Koopa Trace-Walking]] and Picture Match minigames. | |||
|length=0:30 | |||
}} | |||
|} | |} | ||
==See also== | |||
*[[List of Music List names in other languages]] | |||
{{Sound tests}} | |||
{{SMO}} | {{SMO}} | ||
[[Category: | [[Category:Sound tests|Super Mario Odyssey]] | ||
[[Category:Super Mario Odyssey|*]] | [[Category:Super Mario Odyssey|*]] |
Latest revision as of 15:50, December 14, 2024
Super Mario Odyssey features a Music List where players can listen to the game's soundtrack. Songs are able to play over the regular background music, except on the world map and certain areas such as the New Donk City Hall Auditorium. The list itself is unlocked only after beating the game; however, most songs do not appear on the list until heard at least once in-game. Additionally, in certain kingdoms, Jammin' Toad requests a specific song from Mario to play on his headphones, and fulfilling them unlocks two more songs in the list.
The majority of the game's soundtrack was composed by Naoto Kubo, with additional music by Shiho Fujii and Koji Kondo. There are a total of 82 songs in the Music List.
Cap Kingdom Music |
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Cascade Kingdom Music |
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Sand Kingdom Music |
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Wooded Kingdom Music |
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Lake Kingdom Music |
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Lost Kingdom Music |
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Metro Kingdom Music |
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Seaside Kingdom Music |
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Snow Kingdom Music |
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Luncheon Kingdom Music |
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Bowser's Kingdom Music |
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Moon Kingdom Music |
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Mushroom Kingdom Music |
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Battle Music |
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Small World Music |
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Extra Music |
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