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{{species-infobox
{{species infobox
|image=[[File:Kaboom.jpg]]<br>Artwork of a '''Kaboom''' from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''  
|image=[[File:Kaboom.png|x200px]]<br>Artwork from ''Donkey Kong Country 2: Diddy's Kong Quest''
|first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[List of games by date#1995|1995]])
|first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[List of games by date#1995|1995]])
|latest_appearance=''[[Donkey Kong Country 2]]'' (GBA version) ([[List of games by date#2004|2004]])
|latest_appearance=''[[Donkey Kong Country 2 (Game Boy Advance)|Donkey Kong Country 2]]'' ([[Game Boy Advance]]) ([[List of games by date#2004|2004]])
|variant_of=[[Klobber]]
|derived_subjects=[[Klasp]]<br>[[Kracka]]
}}
}}
'''Kabooms''' are [[List of enemies|enemies]] introduced in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. They are [[Kremling]]s and a variant of [[Klobber]] that disguise themselves as ordinary [[TNT Barrel]]s and pop out when a character gets close. Kabooms were originally planned to have successors named [[Kracka]]s in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', but went unused, and the rope-climbing [[Klasp]]s are the only successor, though Krackas do appear in the [[Donkey Kong Country 3 (Game Boy Advance)|Game Boy Advance version]].


{{LLQuote|This sly [[Kremling]] loves explosive surprises. Watch out for [[TNT Barrel]]s - Kaboom may pop out just before you reach them.|''[[Donkey Kong Country 2]]'' manual, page 29}}
==History==
===''Donkey Kong Country 2: Diddy's Kong Quest''===
Kabooms are enemies in ''Donkey Kong Country 2: Diddy's Kong Quest''. They commonly appear in [[level]]s of the later [[world]]s, especially the [[Lost World (Donkey Kong Country 2)|Lost World]] and [[K. Rool's Keep]], though Kabooms first appear in the [[Gloomy Gulch]] level, [[Ghostly Grove (Donkey Kong Country 2)|Ghostly Grove]]. Their behavior is shared with Klobbers: they both hide in their barrel, then pop out when [[Diddy Kong|Diddy]] and [[Dixie Kong|Dixie]] get close, and run after them in an attempt to hurt them. Kabooms' TNT Barrels are distinguishable from normal ones, because the "N" of TNT is flipped. This is fixed after Diddy or Dixie jumps on it. The only major difference that Kabooms have from Klobbers is that a Kaboom's barrel explodes when it crashes into the lead Kong, with the resulting TNT blast defeating both of them. A Kaboom can more safely be defeated from either having a projectile thrown at it, such as a [[barrel]] or a [[Cannonball|kannonball]], or from being jumped on and thrown like a regular TNT Barrel. When jumped on, a Kaboom re-emerges shortly after, unless the Kongs quickly grab it. Kabooms also get defeated if they run onto the spikes in [[Klobber Karnage (Donkey Kong Country 2)|Klobber Karnage]], but they do not explode. Kabooms are one of the few entities absent from the end credits, but the [[Donkey Kong Country 2 (Game Boy Advance)|remake]] rectifies this by listing one with a Klobber.


'''Kabooms''' (also called '''TNT Barrels''' in the [[Prima Games]] guide for ''[[Donkey Kong 64]]''<ref>Barton, Jeff, Mario De Govia, and Donato Tica. ''Donkey Kong 64'' Prima Official Game Guide. [[Media:DK64 Prima 16.jpg|Page 16]].</ref>) are red [[Klobber]]s and are members of the [[Kremling Krew]]. They wear a [[TNT Barrel]] around their body. [[Kracka]]s, an enemy from ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' heavily resembles them.
===''Donkey Kong 64''===
[[File:Kaboom DK64 screenshot.jpg|thumb|left|Screenshot from ''Donkey Kong 64'']]
Kabooms, also named '''TNT Bombers'''<ref>{{cite|author=Barton, Jeff, Mario De Govia, and Donato Tica|title=''Donkey Kong 64'' Prima's Official Strategy Guide|page=41|publisher=[[Prima Games]]|date=December 1, 1999|isbn=0-7615-2279-4|language=en-us|quote=TNT Bombers will leap onto the cart. Speed under them to stay safe.}}</ref> or "'''TNT Barrels'''",<ref>{{cite|author=Barton, et al.|title=''Donkey Kong 64'' Prima's Official Strategy Guide|page={{file link|DK64 Prima 16.jpg|16}}}}</ref> are enemies in ''Donkey Kong 64''. They were given a larger appearance, and Kabooms no longer wear earrings. Kabooms attack similarly as before, though during their pursuit, TNT Bombers sometimes say "C'mon" in a high-pitched voice. TNT Bombers are more easily identifiable from their outer TNT Barrel. Like many other enemies, a TNT Bomber can be defeated from an [[orange]], a musical instrument move, from a Kong's weapon, or a [[Super Slam]], but with the side effect of also damaging the player character. TNT Bombers self-destruct after chasing after the active Kong for five seconds, and say "Uh oh" right before exploding. The only remains of a TNT Bomber after exploding is a pile of ash with two blinking eyes on top.


==History==
TNT Bombers are first shown during Diddy's segment of the [[DK Rap]], where Diddy simultaneously defeats three of them by throwing an [[orange]] at them. During the game itself, TNT Bombers first appear in the later segment of [[Mine Cart Ride#Diddy's Mine Cart Ride|Diddy's Mine Cart Ride]], where they jump out of edges at random as an attempt to crash into him. If a TNT Bomber successfully hits into Diddy, he loses a few [[DK Coin]]s. [[Angry Aztec]] and [[Gloomy Galleon]] are the only two levels where TNT Bombers appear.
===''Donkey Kong Country 2: Diddy's Kong Quest''===
[[File:KaBoom.PNG|frame|left]]
Kabooms first appear in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' as common enemies. Kabooms are relatives to [[Klobber|Klobbers]]. Like Klobbers, Kabooms wear barrels around their body, but Kabooms wear TNT Barrels. This makes them extremely dangerous, as a simple touch will cause them and a [[Kong]] to explode. Kabooms can be defeated by throwing a [[Barrel|barrel]] or a [[Kannonball|kannonball]] at them. Kabooms can also be thrown and used like a normal TNT Barrel. The Kongs must [[jump]] on its head in order to use them as a TNT Barrel. Kabooms are predominantly found in the [[Lost World (Donkey Kong Country 2: Diddy's Kong Quest)|Lost World]] and [[K. Rool's Keep]].
{{br|left}}
{{br|left}}
===''Donkey Kong 64''===
[[File:DK64 Kaboom.png|thumb|x160px|right|A '''Kaboom''', from ''Donkey Kong 64''.]]
Kabooms make a return appearance in ''[[Donkey Kong 64]]''. In this game, they are rarer than before, found only in [[Angry Aztec]] and [[Gloomy Galleon]]. Their attack method is the same as before though - they charge at one of the game's five playable Kongs, attempting to damage them with an explosion. Kabooms can be defeated by throwing an [[Orange]] at them, by using a musical instrument, or by shooting it with any of the Kongs' weapons. A shock wave attack also takes them out, but it'll hurt the Kongs in the process.


[[File:Kabbom64.jpg|thumb|left|A '''Kaboom''', about to attack [[Chunky Kong]].]]
==Profiles and statistics==
Kabooms also appear in [[Diddy Kong]]'s minecart challenge in the area [[Jungle Japes]]. In this area, they will jump of edges and explode, trying to take Diddy out with them.  On a side note, when a Kaboom chases a Kong in this game, they'll automatically self-destruct after about 5 seconds.
{{rewrite-expand|section=y|Level appearances}}
{{DKC GBA enemy
|game=dkc2
|name=Kaboom
|image=[[File:Kaboom DKC2GBA.png]]
|worlds=-
|levels=-
|page=5
|photo_location=In the second part of [[Klobber Karnage (Donkey Kong Country 2)|Klobber Karnage]]
}}


Three Kabooms also show up in Diddy's segment of the [[DK Rap]]; they end up being blown up by Diddy with an [[Orange]].
{{multilang profile
{{br|left}}
|type=manual
|Eng=This sly Kremling loves explosive surprises. Watch out for [[TNT Barrel]]s-Kaboom may pop out just before you reach them.''<ref>{{cite|title=''Donkey Kong Country 2: Diddy's Kong Quest'' manual|page=30|date=1995|publisher=Nintendo of America|language=en-us}}</ref>}}


==Names in other languages==
*'''Instruction booklet''' (Game Boy Advance): ''This sly Kremling loves explosive surprises. Be careful with [[TNT Barrel]]—he might pop out as you try to grab them.''<ref>{{cite|title=''Donkey Kong Country 2'' (Game Boy Advance) instruction booklet|page=22|date=2004|publisher=Nintendo of America|language=en-us}}</ref>
{{foreignname
|Jap=ボムクロバー<br>''Bomukurobā''<br>カブーン<br>''Kabūn''
|JapM=Bomb Klobber (SNES)<br>Kaboom (N64, GBA)}}


==Trivia==
==Gallery==
*Whenever a Kaboom starts to run or makes a quick turn, it makes a noise similar to tires screeching.
<gallery>
*Occasionally, in ''Donkey Kong 64'', Kabooms can be heard saying "C'mon" in a high-pitched voice. Also, whenever a Kaboom is defeated, all that remains of them is a pile of ash with two blinking eyes on top.
Kaboom DKC2.png|''Donkey Kong Country 2: Diddy's Kong Quest'' sprite
*In ''Donkey Kong Country 2'', a Kaboom can defeat itself by coming into contact with any kind of terrain that can hurt the Kongs.
DK64 Kaboom.png|''Donkey Kong 64'' render
*In ''Donkey Kong Country 2'', when first seen, Kabooms can be identified from regular TNT barrels, as their lack of education has led to the N being written with the sloping line facing the wrong way. However, if the player picks one up and puts it back down, the barrel will be written correctly, though Kaboom will erupt from it once more after a few seconds.
</gallery>


==See Also==
==Names in other languages==
*[[Klasp]]: Another Kremling who wears a TNT Barrel upon its body and appears hanging on ropes.
{{foreign names
*[[Kracka]]: Land versions of Klasps.
|Jpn=ボムクロバー
|JpnR=Bomu Kurobā
|Jpn2=カブーン<ref>{{cite|language=ja|publisher=[[Shogakukan]]|title=「ドンキーコング64任天堂公式ガイドブック」 (''Donkey Kong 64 Nintendo Kōshiki Guidebook'')|page={{file link|DK64 Shogakukan P12.jpg|12}}|date=February 20, 2000|isbn=4-09-102831-4}}</ref>
|Jpn2R=Kabūn
|JpnM=Bomb Klobber (''Donkey Kong Country 2: Diddy's Kong Quest'')
|Jpn2M=Kaboom (''Donkey Kong 64'', ''Donkey Kong Country 2'' for the Game Boy Advance)
|Ita=Coccoboom
|ItaM=From ''coccodrillo'' ("crocodile") and "kaboom"
|Spa=Kaboom
}}


==References==
==References==
{{NIWA|DKWiki=1}}
<references/>
<references/>
{{Kremlings}}
{{Kremlings}}
{{DKC2}}
{{DKC2}}
{{DK64}}
{{DK64}}
[[Category:Donkey Kong Enemies]]
[[Category:Kremlings]]
[[Category:Kremling Krew]]
[[Category:Kremling Krew]]
[[Category:Donkey Kong Species]]
[[Category:Kremlings]]
[[Category:Reptiles and Amphibians]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest]]
[[Category:Kremling Kuthroats]]
[[Category:Donkey Kong 64 Enemies]]
[[Category:Donkey Kong 64 Species]]
[[Category:Pirates]]
[[Category:Pirates]]
[[Category:Explosives]]
[[Category:Explosives]]
[[Category:Donkey Kong 64 enemies]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest enemies]]
[[de:Kaboom]]

Latest revision as of 13:55, January 7, 2025

Kaboom
Artwork of Kaboom.
Artwork from Donkey Kong Country 2: Diddy's Kong Quest
First appearance Donkey Kong Country 2: Diddy's Kong Quest (1995)
Latest appearance Donkey Kong Country 2 (Game Boy Advance) (2004)
Variant of Klobber
Derived subjects

Kabooms are enemies introduced in Donkey Kong Country 2: Diddy's Kong Quest. They are Kremlings and a variant of Klobber that disguise themselves as ordinary TNT Barrels and pop out when a character gets close. Kabooms were originally planned to have successors named Krackas in Donkey Kong Country 3: Dixie Kong's Double Trouble!, but went unused, and the rope-climbing Klasps are the only successor, though Krackas do appear in the Game Boy Advance version.

History[edit]

Donkey Kong Country 2: Diddy's Kong Quest[edit]

Kabooms are enemies in Donkey Kong Country 2: Diddy's Kong Quest. They commonly appear in levels of the later worlds, especially the Lost World and K. Rool's Keep, though Kabooms first appear in the Gloomy Gulch level, Ghostly Grove. Their behavior is shared with Klobbers: they both hide in their barrel, then pop out when Diddy and Dixie get close, and run after them in an attempt to hurt them. Kabooms' TNT Barrels are distinguishable from normal ones, because the "N" of TNT is flipped. This is fixed after Diddy or Dixie jumps on it. The only major difference that Kabooms have from Klobbers is that a Kaboom's barrel explodes when it crashes into the lead Kong, with the resulting TNT blast defeating both of them. A Kaboom can more safely be defeated from either having a projectile thrown at it, such as a barrel or a kannonball, or from being jumped on and thrown like a regular TNT Barrel. When jumped on, a Kaboom re-emerges shortly after, unless the Kongs quickly grab it. Kabooms also get defeated if they run onto the spikes in Klobber Karnage, but they do not explode. Kabooms are one of the few entities absent from the end credits, but the remake rectifies this by listing one with a Klobber.

Donkey Kong 64[edit]

Chunky Kong and a TNT Bomber.
Screenshot from Donkey Kong 64

Kabooms, also named TNT Bombers[1] or "TNT Barrels",[2] are enemies in Donkey Kong 64. They were given a larger appearance, and Kabooms no longer wear earrings. Kabooms attack similarly as before, though during their pursuit, TNT Bombers sometimes say "C'mon" in a high-pitched voice. TNT Bombers are more easily identifiable from their outer TNT Barrel. Like many other enemies, a TNT Bomber can be defeated from an orange, a musical instrument move, from a Kong's weapon, or a Super Slam, but with the side effect of also damaging the player character. TNT Bombers self-destruct after chasing after the active Kong for five seconds, and say "Uh oh" right before exploding. The only remains of a TNT Bomber after exploding is a pile of ash with two blinking eyes on top.

TNT Bombers are first shown during Diddy's segment of the DK Rap, where Diddy simultaneously defeats three of them by throwing an orange at them. During the game itself, TNT Bombers first appear in the later segment of Diddy's Mine Cart Ride, where they jump out of edges at random as an attempt to crash into him. If a TNT Bomber successfully hits into Diddy, he loses a few DK Coins. Angry Aztec and Gloomy Galleon are the only two levels where TNT Bombers appear.

Profiles and statistics[edit]

It has been requested that this section be rewritten and expanded to include more information. Reason: Level appearances

Donkey Kong Country 2 (Game Boy Advance) enemy
Kaboom
Kaboom in Donkey Kong Country 2 for Game Boy Advance.
Worlds - Levels -
Scrapbook page 5 Photograph location In the second part of Klobber Karnage


  • Instruction booklet description:
    • English:
      This sly Kremling loves explosive surprises. Watch out for TNT Barrels-Kaboom may pop out just before you reach them.[3]
  • Instruction booklet (Game Boy Advance): This sly Kremling loves explosive surprises. Be careful with TNT Barrel—he might pop out as you try to grab them.[4]

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ボムクロバー[?]
Bomu Kurobā
Bomb Klobber (Donkey Kong Country 2: Diddy's Kong Quest)
カブーン[5]
Kabūn
Kaboom (Donkey Kong 64, Donkey Kong Country 2 for the Game Boy Advance)
Italian Coccoboom[?] From coccodrillo ("crocodile") and "kaboom"
Spanish Kaboom[?] -

References[edit]

  1. ^ "TNT Bombers will leap onto the cart. Speed under them to stay safe." – Barton, Jeff, Mario De Govia, and Donato Tica (December 1, 1999). Donkey Kong 64 Prima's Official Strategy Guide. Prima Games (American English). ISBN 0-7615-2279-4. Page 41.
  2. ^ Barton, et al.. Donkey Kong 64 Prima's Official Strategy Guide. Page 16Media:DK64 Prima 16.jpg.
  3. ^ 1995. Donkey Kong Country 2: Diddy's Kong Quest manual. Nintendo of America (American English). Page 30.
  4. ^ 2004. Donkey Kong Country 2 (Game Boy Advance) instruction booklet. Nintendo of America (American English). Page 22.
  5. ^ February 20, 2000. 「ドンキーコング64任天堂公式ガイドブック」 (Donkey Kong 64 Nintendo Kōshiki Guidebook). Shogakukan (Japanese). ISBN 4-09-102831-4. Page 12Media:DK64 Shogakukan P12.jpg.