List of Badges in Paper Mario: Difference between revisions
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There are | {{italic title|List of Badges in ''Paper Mario''}} | ||
{| class="sortable" style="text-align: center; width: 100% | There are sixty-nine different [[Badge]]s in ''[[Paper Mario]]'', but some appear more than once, making a total of 80 Badges. | ||
{|class="wikitable sortable"style="text-align:center;width:100%" | |||
!data-sort-type="alphabetical"; width="8%"|Badge | !data-sort-type="alphabetical";width="8%"|Badge | ||
!data-sort-type="number"; width="3%"|BP | !data-sort-type="number";width="3%"|BP needed | ||
!class="unsortable" width="15%"|Found | !class="unsortable"width="15%"|Found in | ||
!class="unsortable" width="20%"|Effect | !class="unsortable"width="20%"|Effect | ||
!class="unsortable" width="40%"|Merluvlee's prediction | !class="unsortable"width="40%"|Merluvlee's prediction | ||
!data-sort-type="number" width="5%"|Type # | !data-sort-type="number"width="5%"|Type # | ||
|- | |- | ||
|data-sort-value="All or Nothing"|[[File: | |data-sort-value="All or Nothing"|[[File:PM All or Nothing Badge.png]]<br>[[All or Nothing]] | ||
|4 | |4 | ||
|Bought at Rowf's Badge Shop after Chapter 4 (100 Coins) | |Bought at Rowf's Badge Shop after Chapter 4 (100 Coins) | ||
|Raises Mario's attack power by 1 if he successfully uses the action command. If not, the attack does 0 damage. | |Raises Mario's attack power by 1 if he successfully uses the action command. If not, the attack does 0 damage. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...an All or Nothing Badge. It is for sale at [[Rowf and Rhuff|the open-air shop]] in the plaza outside the castle gate. | *''I see...an All or Nothing Badge. It is for sale at [[Rowf and Rhuff|the open-air shop]] in the plaza outside the castle gate. | ||
|50 | |50 | ||
|- | |- | ||
|data-sort-value="Attack FX A"|[[File: | |data-sort-value="Attack FX A"|[[File:Attack FX A Badge.png]]<br>[[Attack FX A]] | ||
|0 | |0 | ||
|Traded from Merlow for 1 Star Piece | |Traded from Merlow for 1 Star Piece | ||
|Changes the sound effects from Mario's hammer and jump attacks. | |Changes the sound effects from Mario's hammer and jump attacks. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...an Attack FX A Badge. There is [[Merlow|a child]] upstairs in [[Merluvlee|the fortune-teller]]'s house on [[Shooting Star Summit]]. Hey! I'm that fortune-teller! Anyway, the child is my brother, Merlow. He will trade [[Star Piece (Paper Mario)|Star Pieces]] for Badges. Head upstairs to see him! | *''I see...an Attack FX A Badge. There is [[Merlow|a child]] upstairs in [[Merluvlee|the fortune-teller]]'s house on [[Shooting Star Summit]]. Hey! I'm that fortune-teller! Anyway, the child is my brother, Merlow. He will trade [[Star Piece (Paper Mario series)|Star Pieces]] for Badges. Head upstairs to see him! | ||
|76 | |76 | ||
|- | |- | ||
|data-sort-value="Attack FX B"|[[File: | |data-sort-value="Attack FX B"|[[File:Attack FX B Badge.png]]<br>[[Attack FX B (Paper Mario)|Attack FX B]] | ||
|0 | |0 | ||
|[[Pleasant Path]] | |[[Pleasant Path]] | ||
|Changes the sound effects from Mario's hammer and jump attacks. | |Changes the sound effects from Mario's hammer and jump attacks. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...an Attack FX B Badge. Halfway along [[Pleasant Path]] you see three [[Candy Cane]]s. You go down the path to the three [[Brick Block|brick blocks]] near the fence. You smash the left, then the right and then the middle, making a red Block appear. You smash the block and claim your prize. | *''I see...an Attack FX B Badge. Halfway along [[Pleasant Path]] you see three [[Candy Pop|Candy Cane]]s. You go down the path to the three [[Brick Block|brick blocks]] near the fence. You smash the left, then the right and then the middle, making a red Block appear. You smash the block and claim your prize. | ||
|77 | |77 | ||
|- | |- | ||
|data-sort-value="Attack FX C"|[[File: | |data-sort-value="Attack FX C"|[[File:Attack FX C Badge.png]]<br>[[Attack FX C]] | ||
|0 | |0 | ||
|[[Dry Dry Desert]] | |[[Dry Dry Desert (Paper Mario)|Dry Dry Desert]] | ||
|Changes the sound effects from Mario's hammer and jump attacks. | |Changes the sound effects from Mario's hammer and jump attacks. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...an Attack FX C Badge. It is hidden in [[Dry Dry Desert|the desert]]... From the stone cactus by the path, you move three south and two west. You find a rock and jump on top of it. The Badge appears out of a hidden block. | *''I see...an Attack FX C Badge. It is hidden in [[Dry Dry Desert (Paper Mario)|the desert]]... From the stone cactus by the path, you move three south and two west. You find a rock and jump on top of it. The Badge appears out of a hidden block. | ||
|78 | |78 | ||
|- | |- | ||
|data-sort-value="Attack FX D"|[[File: | |data-sort-value="Attack FX D"|[[File:Attack FX D Badge.png]]<br>[[Attack FX D]] | ||
|0 | |0 | ||
|From [[ | |From [[Pop Diva]] in [[Toad Town]] after giving the [[Master Poet]] the [[Melody (item)|Melody]] | ||
|Changes the sound effects from Mario's hammer and jump attacks. | |Changes the sound effects from Mario's hammer and jump attacks. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...an Attack FX D Badge. You pay a visit to [[Club 64]] at the [[Toad Town]] port. The [[Pop Diva]] there can sing no longer. You take her [[Melody (item)|a new song]] that restores her ability. You are rewarded with the Badge. | *''I see...an Attack FX D Badge. You pay a visit to [[Club 64]] at the [[Toad Town]] port. The [[Pop Diva]] there can sing no longer. You take her [[Melody (item)|a new song]] that restores her ability. You are rewarded with the Badge. | ||
|79 | |79 | ||
|- | |- | ||
|data-sort-value="Attack FX E"|[[File: | |data-sort-value="Attack FX E"|[[File:Attack FX E Badge.png]]<br>[[Attack FX E]] | ||
|0 | |0 | ||
|[[Shiver City]] | |[[Shiver City]] | ||
|Changes the sound effects from Mario's hammer and jump attacks. | |Changes the sound effects from Mario's hammer and jump attacks. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...an Attack FX E Badge. It rests in the house with no door, near [[Mayor Penguin]]'s home in [[Shiver City]]. To enter the house, you jump from the eaves of the house next door. | *''I see...an Attack FX E Badge. It rests in the house with no door, near [[Mayor Penguin]]'s home in [[Shiver City]]. To enter the house, you jump from the eaves of the house next door. | ||
|80 | |80 | ||
|- | |- | ||
|data-sort-value="Bump Attack"|[[File: | |data-sort-value="Bump Attack"|[[File:Bump Attack Badge.png]]<br>[[Bump Attack]] | ||
|5 | |5 | ||
|Third purchase from [[Rip Cheato]] in [[Toad Town Tunnels]] | |Third purchase from [[Rip Cheato]] in [[Toad Town Tunnels]] | ||
|Mario can defeat weak enemies (who no longer give Star Points) by walking into them. | |Mario can defeat weak enemies (who no longer give Star Points) by walking into them. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Bump Attack Badge. I can see [[Rip Cheato|a shady man]] living in [[Toad Town Tunnels|the tunnels under Toad Town]]. He sells many things, but you don't know what you will get until you give him the money. The price is always the same, whatever you buy. Sooner or later, he sells you the Badge you seek. | *''I see...a Bump Attack Badge. I can see [[Rip Cheato|a shady man]] living in [[Toad Town Tunnels|the tunnels under Toad Town]]. He sells many things, but you don't know what you will get until you give him the money. The price is always the same, whatever you buy. Sooner or later, he sells you the Badge you seek. | ||
|74 | |74 | ||
|- | |- | ||
|data-sort-value="Chill Out"|[[File: | |data-sort-value="Chill Out"|[[File:Chill Out Badge.png]]<br>[[Chill Out (badge)|Chill Out]] | ||
|2 | |2 | ||
|Traded from Merlow for 3 Star Pieces | |Traded from Merlow for 3 Star Pieces | ||
|Prevents enemies' First Strikes from counting. | |Prevents enemies' First Strikes from counting. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Chill Out Badge. There is a child upstairs in the fortune-teller's house on Shooting Star Summit. Hey! I'm that fortune-teller! Anyway, the child is my brother, Merlow. He will trade Star Pieces for Badges. Head upstairs to see him! | *''I see...a Chill Out Badge. There is a child upstairs in the fortune-teller's house on Shooting Star Summit. Hey! I'm that fortune-teller! Anyway, the child is my brother, Merlow. He will trade Star Pieces for Badges. Head upstairs to see him! | ||
|69 | |69 | ||
|- | |- | ||
|data-sort-value="Close Call"|[[File: | |data-sort-value="Close Call"|[[File:Close Call Badge.png]]<br>[[Close Call (badge)|Close Call]] | ||
|1 | |1 | ||
|[[Goomba Road]] | |[[Goomba Road]] | ||
|When Mario has low HP and is in Danger, enemies will occasionally miss when attacking. | |When Mario has low HP and is in Danger, enemies will occasionally miss when attacking. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Close Call Badge. Near the signboard located on the path from [[Goomba Village ( | *''I see...a Close Call Badge. Near the signboard located on the path from [[Goomba Village (location)|Goomba Village]] to [[Toad Town]], you see a red Block. When you smash it from below, the Badge appears. | ||
|54 | |54 | ||
|- | |- | ||
|data-sort-value="D-Down Jump"|[[File: | |data-sort-value="D-Down Jump"|[[File:D-Down Jump Badge.png]]<br>[[D-Down Jump]] | ||
|2 | |2 | ||
|[[Tubba Blubba's Castle]] | |[[Tubba Blubba's Castle]] | ||
|Allows Mario to use D-Down Jump, a jump attack that [[piercing attack|ignores enemies' Defense]], for 2 FP. | |Allows Mario to use D-Down Jump, a jump attack that [[piercing attack|ignores enemies' Defense]], for 2 FP. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a D-Down Jump Badge. In [[Tubba Blubba's Castle]] in [[Gusty Gulch]], you enter the left door in the foyer and go in the next door you see. The Badge lies on a big table in the small room. You can't reach it with the jump pad! Instead, you blast into the room above. Inside the hidden room, you smash through the floor and [[Parakarry|a Paratroopa]] flies you over the table. | *''I see...a D-Down Jump Badge. In [[Tubba Blubba's Castle]] in [[Gusty Gulch]], you enter the left door in the foyer and go in the next door you see. The Badge lies on a big table in the small room. You can't reach it with the jump pad! Instead, you blast into the room above. Inside the hidden room, you smash through the floor and [[Parakarry|a Paratroopa]] flies you over the table. | ||
|9 | |9 | ||
|- | |- | ||
|data-sort-value="D-Down Pound"|[[File: | |data-sort-value="D-Down Pound"|[[File:D-Down Pound Badge.png]]<br>[[Piercing Blow|D-Down Pound]] | ||
|2 | |2 | ||
|Bought at Rowf's Badge Shop after Chapter 1 (75 Coins) | |Bought at Rowf's Badge Shop after Chapter 1 (75 Coins) | ||
|Allows Mario to use D-Down Pound, a hammer attack that ignores enemies' Defense, for 2 FP. | |Allows Mario to use D-Down Pound, a hammer attack that ignores enemies' Defense, for 2 FP. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a D-Down Pound Badge. It is for sale at the open-air shop in the plaza outside the castle gate. | *''I see...a D-Down Pound Badge. It is for sale at the open-air shop in the plaza outside the castle gate. | ||
|20 | |20 | ||
|- | |- | ||
|data-sort-value="Damage Dodge"|[[File: | |data-sort-value="Damage Dodge"|[[File:Damage Dodge Badge.png]]<br>[[Damage Dodge]] | ||
|3 | |3 | ||
|[[Mt. Rugged]]; Bought at Rowf's Badge Shop after Chapter 5 (150 Coins) | |[[Mt. Rugged]]; Bought at Rowf's Badge Shop after Chapter 5 (150 Coins) | ||
|Increases the amount of damage blocked by Mario's [[Guard]] by 1. | |Increases the amount of damage blocked by Mario's [[Guard]] by 1. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Damage Dodge Badge. It is for sale at the open-air shop in the plaza outside the castle gate. | *''I see...a Damage Dodge Badge. It is for sale at the open-air shop in the plaza outside the castle gate. | ||
*''I see...a Damage Dodge Badge. It's on [[Mt. Rugged]], in the direction opposite the desert. You can see the treasure chest but don't know how to reach it. You enter the small cave and walk to the left up a hidden, sloped path. At the top of the slope is the treasure chest you seek. | *''I see...a Damage Dodge Badge. It's on [[Mt. Rugged]], in the direction opposite the desert. You can see the [[treasure]] chest but don't know how to reach it. You enter the small cave and walk to the left up a hidden, sloped path. At the top of the slope is the treasure chest you seek. | ||
|data-sort-value="45"|45, 46 | |data-sort-value="45"|45, 46 | ||
|- | |- | ||
|data-sort-value="Deep Focus"|[[File: | |data-sort-value="Deep Focus"|[[File:Deep Focus Badge.png]]<br>[[Deep Focus (Badge)|Deep Focus]] | ||
|1 | |1 | ||
|[[ | |[[Peach's Castle]]; [[Shy Guy's Toy Box]]; [[Bowser's Castle]] | ||
|When using the "Focus" command, more Star Power is refilled than normal. | |When using the "Focus" command, more Star Power is refilled than normal. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Deep Focus Badge. It is in [[Shy Guy's Toy Box|the Toy Box]], in a room with a Ferris wheel and many platforms that move up and down. You smash an invisible block between the two Blocks in front of the 3 and 4 toy blocks to find it. | *''I see...a Deep Focus Badge. It is in [[Shy Guy's Toy Box|the Toy Box]], in a room with a Ferris wheel and many platforms that move up and down. You smash an invisible block between the two Blocks in front of the 3 and 4 toy blocks to find it. | ||
*''I see...a Deep Focus Badge. It is outside [[Bowser's Castle]], near the outer wall. There is a cliff you normally cannot reach, but... You somehow cool off the lava stream so you can walk there. The Badge is in the red block. | *''I see...a Deep Focus Badge. It is outside [[Bowser's Castle]], near the outer wall. There is a cliff you normally cannot reach, but... You somehow cool off the lava stream so you can walk there. The Badge is in the red block. | ||
*''I see...a Deep Focus Badge. It's near a big, beautiful treasure chest in [[ | *''I see...a Deep Focus Badge. It's near a big, beautiful treasure chest in [[Peach's Castle]], way up in the sky. The Badge is lying in front of a fallen chair near the chest. | ||
|data-sort-value="31"|31, 32, 33 | |data-sort-value="31"|31, 32, 33 | ||
|- | |- | ||
|data-sort-value="Defend Plus"|[[File: | |data-sort-value="Defend Plus"|[[File:Defend Plus Badge.png]]<br>[[Defend Plus]]{{anchor|Defend Plus}} | ||
|6 | |6 | ||
|Shy Guy's Toy Box | |Shy Guy's Toy Box | ||
|Increases Mario's defense by 1. | |Increases Mario's defense by 1. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Defend Plus Badge. It's in [[Shy Guy's Toy Box|the Toy Box]]. You go to the right at the pink station and jump on the first jack-in-the-box. You go all the way to the left and find it tucked away inside a | *''I see...a Defend Plus Badge. It's in [[Shy Guy's Toy Box|the Toy Box]]. You go to the right at the pink station and jump on the first jack-in-the-box. You go all the way to the left and find it tucked away inside a treasure chest. | ||
|44 | |44 | ||
|- | |- | ||
|data-sort-value="Dizzy Attack"|[[File: | |data-sort-value="Dizzy Attack"|[[File:Dizzy Attack Badge.png]]<br>[[Dizzy Attack]] | ||
|2 | |2 | ||
|Pleasant Path | |Pleasant Path | ||
|If player spins into an enemy before battle, that enemy (which will be the front-most enemy) will begin the battle [[dizzy]] for one turn. | |If player spins into an enemy before battle, that enemy (which will be the front-most enemy) will begin the battle [[dizzy]] for one turn. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Dizzy Attack Badge. On the path from [[Toad Town]] to [[Koopa Village]], before you cross the first bridge, you see a red Block floating in the air. You jump and hit it, and the Badge falls from above. | *''I see...a Dizzy Attack Badge. On the path from [[Toad Town]] to [[Koopa Village]], before you cross the first bridge, you see a red Block floating in the air. You jump and hit it, and the Badge falls from above. | ||
|71 | |71 | ||
|- | |- | ||
|data-sort-value="Dizzy Stomp"|[[File: | |data-sort-value="Dizzy Stomp"|[[File:Dizzy Stomp Badge.png]]<br>[[Dizzy Stomp]] | ||
|1 | |1 | ||
|[[Mt. Lavalava]] | |[[Mt. Lavalava]] | ||
|Allows Mario to use Dizzy Stomp, a jump attack that can cause the enemy to get dizzy, for 2 FP. | |Allows Mario to use Dizzy Stomp, a jump attack that can cause the enemy to get dizzy, for 2 FP. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Dizzy Stomp Badge. Inside [[Mt. Lavalava|a volcano]], close to where [[Ultra Hammer|a strong Hammer]] hides, the lava flow has been slowed. From there, you descend the stairs to find a [[Metal Block|metal block]] in your way. You smash the block with your new Hammer and enter the room beyond. There lies the Badge. | *''I see...a Dizzy Stomp Badge. Inside [[Mt. Lavalava|a volcano]], close to where [[Ultra Hammer|a strong Hammer]] hides, the lava flow has been slowed. From there, you descend the stairs to find a [[Metal Block|metal block]] in your way. You smash the block with your new Hammer and enter the room beyond. There lies the Badge. | ||
|8 | |8 | ||
|- | |- | ||
|data-sort-value="Dodge Master"|[[File: | |data-sort-value="Dodge Master"|[[File:Dodge Master Badge.png]]<br>[[Dodge Master]] | ||
|2 | |2 | ||
|Bought at Rowf's Badge Shop after Chapter 2 (100 Coins) | |Bought at Rowf's Badge Shop after Chapter 2 (100 Coins) | ||
|Slightly relaxes the timing requirements for action commands. | |Slightly relaxes the timing requirements for action commands. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Dodge Master Badge. It is for sale at the open-air shop in the plaza outside the castle gate. | *''I see...a Dodge Master Badge. It is for sale at the open-air shop in the plaza outside the castle gate. | ||
|26 | |26 | ||
|- | |- | ||
|data-sort-value="Double Dip"|[[File: | |data-sort-value="Double Dip"|[[File:Double Dip Badge.png]]<br>[[Double Dip]] | ||
|1 | |1 | ||
|Bought at Rowf's Badge Shop after Chapter 2 (100 Coins) | |Bought at Rowf's Badge Shop after Chapter 2 (100 Coins) | ||
|Allows Mario to use 2 items in one turn for 3 FP. | |Allows Mario to use 2 items in one turn for 3 FP. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Double Dip Badge. It is for sale at the open-air shop in the plaza outside the castle gate. | *''I see...a Double Dip Badge. It is for sale at the open-air shop in the plaza outside the castle gate. | ||
|21 | |21 | ||
|- | |- | ||
|data-sort-value="Feeling Fine"|[[File: | |data-sort-value="Feeling Fine"|[[File:Feeling Fine Badge.png]]<br>[[Feeling Fine]] | ||
|3 | |3 | ||
|Traded from Merlow for 5 Star Pieces | |Traded from Merlow for 5 Star Pieces | ||
|Protects Mario from various status effects such as [[poison (status effect)|poisoning]] and [[dizzy|dizziness]]. | |Protects Mario from various status effects such as [[poison (status effect)|poisoning]] and [[dizzy|dizziness]]. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Feeling Fine Badge. There is a child upstairs in the fortune-teller's house on Shooting Star Summit. Hey! I'm that fortune-teller! Anyway, the child is my brother, Merlow. He will trade Star Pieces for Badges. Head upstairs to see him! | *''I see...a Feeling Fine Badge. There is a child upstairs in the fortune-teller's house on Shooting Star Summit. Hey! I'm that fortune-teller! Anyway, the child is my brother, Merlow. He will trade Star Pieces for Badges. Head upstairs to see him! | ||
|60 | |60 | ||
|- | |- | ||
|data-sort-value="Fire Shield"|[[File: | |data-sort-value="Fire Shield"|[[File:Fire Shield Badge.png]]<br>[[Fire Shield]] | ||
|2 | |2 | ||
|Mt. Lavalava | |Mt. Lavalava | ||
|Reduces the damage caused by fire attacks by 1. Also allows Mario to jump on fire enemies without taking any damage. | |Reduces the damage caused by fire attacks by 1. Also allows Mario to jump on fire enemies without taking any damage. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Fire Shield Badge. As you ride the trapeze down inside of [[Mt. Lavalava|the volcano]], you let go halfway down and jump onto a rock shelf. The Badge is yours! | *''I see...a Fire Shield Badge. As you ride the trapeze down inside of [[Mt. Lavalava|the volcano]], you let go halfway down and jump onto a rock shelf. The Badge is yours! | ||
|58 | |58 | ||
|- | |- | ||
|data-sort-value="First Attack"|[[File: | |data-sort-value="First Attack"|[[File:First Attack Badge.png]]<br>[[First Attack]] | ||
|1 | |1 | ||
|Bought at Rowf's Badge Shop after Chapter 1 (100 Coins) | |Bought at Rowf's Badge Shop after Chapter 1 (100 Coins) | ||
|If the player gets a "First Strike" on a weak enemy (who no longer gives Mario Star Points), the player will defeat it without entering a battle. | |If the player gets a "First Strike" on a weak enemy (who no longer gives Mario Star Points), the player will defeat it without entering a battle. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a First Attack Badge. It is for sale at the open-air shop in the plaza outside the castle gate. | *''I see...a First Attack Badge. It is for sale at the open-air shop in the plaza outside the castle gate. | ||
|73 | |73 | ||
|- | |- | ||
|data-sort-value="Flower Finder"|[[File: | |data-sort-value="Flower Finder"|[[File:Flower Finder Badge.png]]<br>[[Flower Finder]] | ||
|3 | |3 | ||
|Traded from Merlow for 12 Star Pieces | |Traded from Merlow for 12 Star Pieces | ||
|The player will win more flowers than usual after winning battles. | |The player will win more flowers than usual after winning battles. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Flower Finder Badge. There is a child upstairs in the fortune-teller's house on Shooting Star Summit. Hey! I'm that fortune-teller! Anyway, the child is my brother, Merlow. He will trade Star Pieces for Badges. Head upstairs to see him! | *''I see...a Flower Finder Badge. There is a child upstairs in the fortune-teller's house on Shooting Star Summit. Hey! I'm that fortune-teller! Anyway, the child is my brother, Merlow. He will trade Star Pieces for Badges. Head upstairs to see him! | ||
|63 | |63 | ||
|- | |- | ||
|data-sort-value="Flower Saver"|[[File: | |data-sort-value="Flower Saver"|[[File:Flower Saver Badge.png]]<br>[[Flower Saver]] | ||
|6 | |6 | ||
|[[Flower Fields]]; Traded from Merlow for 25 Star Pieces | |[[Flower Fields]]; Traded from Merlow for 25 Star Pieces | ||
|All abilities cost 1 FP less than they normally would. Does not allow abilities to cost less than 1 FP. | |All abilities cost 1 FP less than they normally would. Does not allow abilities to cost less than 1 FP. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Flower Saver Badge. There is a child upstairs in the fortune-teller's house on Shooting Star Summit. Hey! I'm that fortune-teller! Anyway, the child is my brother, Merlow. He will trade Star Pieces for Badges. Head upstairs to see him! | *''I see...a Flower Saver Badge. There is a child upstairs in the fortune-teller's house on Shooting Star Summit. Hey! I'm that fortune-teller! Anyway, the child is my brother, Merlow. He will trade Star Pieces for Badges. Head upstairs to see him! | ||
*''I see...a Flower Saver Badge. You throw a [[Blue Berry|blue-colored berry]] into the deserted well in [[Flower Fields]], and something throws the Badge to you. | *''I see...a Flower Saver Badge. You throw a [[Blue Berry|blue-colored berry]] into the deserted well in [[Flower Fields]], and something throws the Badge to you. | ||
|data-sort-value="40"|40, 41 | |data-sort-value="40"|40, 41 | ||
|- | |- | ||
|data-sort-value="FP Plus"|[[File: | |data-sort-value="FP Plus"|[[File:FP Plus Badge.png]]<br>[[FP Plus]] | ||
|3 | |3 | ||
|Pleasant Path; [[Forever Forest]]; Bought at Rowf's Badge Shop after Chapter 4 (150 Coins) | |Pleasant Path; [[Forever Forest]]; Bought at Rowf's Badge Shop after Chapter 4 (150 Coins) | ||
|Increases Mario's maximum FP by 5 as long as it's equipped. | |Increases Mario's maximum FP by 5 as long as it's equipped. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...an FP Plus Badge. Deep within [[Forever Forest]], you take the path in front of a laughing rock. A red Block is waiting in the forest clearing. | *''I see...an FP Plus Badge. Deep within [[Forever Forest]], you take the path in front of a laughing rock. A red Block is waiting in the forest clearing. | ||
*''I see...an FP Plus Badge. It is for sale at the open-air shop in the plaza outside the castle gate. | *''I see...an FP Plus Badge. It is for sale at the open-air shop in the plaza outside the castle gate. | ||
Line 207: | Line 207: | ||
|data-sort-value="37"|37, 38, 39 | |data-sort-value="37"|37, 38, 39 | ||
|- | |- | ||
|data-sort-value="Group Focus"|[[File: | |data-sort-value="Group Focus"|[[File:Group Focus Badge.png]]<br>[[Group Focus]] | ||
|2 | |2 | ||
|Bought at Rowf's Badge Shop after Chapter 3 (100 Coins) | |Bought at Rowf's Badge Shop after Chapter 3 (100 Coins) | ||
|Allows Mario's partners to also use the "Focus" command. | |Allows Mario's partners to also use the "Focus" command. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Group Focus Badge. It is for sale at the open-air shop in the plaza outside the castle gate. | *''I see...a Group Focus Badge. It is for sale at the open-air shop in the plaza outside the castle gate. | ||
|23 | |23 | ||
|- | |- | ||
|data-sort-value="Hammer Throw"|[[File: | |data-sort-value="Hammer Throw"|[[File:Hammer Throw Badge.png]]<br>[[Hammer Throw (badge)|Hammer Throw]] | ||
|2 | |2 | ||
|Inside a Treasure Chest on the Toad Town gate from the Goomba Road side. | |Inside a Treasure Chest on the Toad Town gate from the Goomba Road side. | ||
|Allows Mario to use Hammer Throw, a hammer attack that can hit any enemy without approaching, for 2 FP. | |Allows Mario to use Hammer Throw, a hammer attack that can hit any enemy without approaching, for 2 FP. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Hammer Throw Badge. It lies in a treasure chest atop the gate you pass under when entering [[Toad Town]] from [[Goomba Village ( | *''I see...a Hammer Throw Badge. It lies in a treasure chest atop the gate you pass under when entering [[Toad Town]] from [[Goomba Village (location)|Goomba Village]]. You notice a jump pad hidden in the tree near the gate. You knock it down and leap on it. | ||
|19 | |19 | ||
|- | |- | ||
|data-sort-value="Happy Flower"|[[File: | |data-sort-value="Happy Flower"|[[File:Happy Flower Badge.png]]<br>[[Happy Flower (badge)|Happy Flower]] | ||
|3 | |3 | ||
|Traded from Merlow for 8 Star Pieces; Flower Fields | |Traded from Merlow for 8 Star Pieces; Flower Fields | ||
|Slowly and automatically regain FP in battle. | |Slowly and automatically regain FP in battle. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Happy Flower Badge. There is a child upstairs in the fortune-teller's house on Shooting Star Summit. Hey! I'm that fortune-teller! Anyway, the child is my brother, Merlow. He will trade Star Pieces for Badges. Head upstairs to see him! | *''I see...a Happy Flower Badge. There is a child upstairs in the fortune-teller's house on Shooting Star Summit. Hey! I'm that fortune-teller! Anyway, the child is my brother, Merlow. He will trade Star Pieces for Badges. Head upstairs to see him! | ||
*''I see...a Happy Flower Badge. You hit the three pink trees that are standing together in [[Flower Fields]]. You first hit the middle, then the right and then the left. The Badge falls like a leaf. | *''I see...a Happy Flower Badge. You hit the three pink trees that are standing together in [[Flower Fields]]. You first hit the middle, then the right and then the left. The Badge falls like a leaf. | ||
|data-sort-value="29"|29, 30 | |data-sort-value="29"|29, 30 | ||
|- | |- | ||
|data-sort-value="Happy Heart"|[[File: | |data-sort-value="Happy Heart"|[[File:Happy Heart Badge.png]]<br>[[Happy Heart]] | ||
|3 | |3 | ||
|Traded from Merlow for 8 Star Pieces; [[Jade Jungle]] | |Traded from Merlow for 8 Star Pieces; [[Jade Jungle]] | ||
|Slowly and automatically regain HP in battle. | |Slowly and automatically regain HP in battle. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Happy Heart Badge. In the depths of [[Jade Jungle|the jungle]], there is a tree atop which [[Raphael the Raven]] is said to make his home. A huge vine winds around it, and when you walk to its end, you'll find the Badge. | *''I see...a Happy Heart Badge. In the depths of [[Jade Jungle|the jungle]], there is a tree atop which [[Raphael the Raven]] is said to make his home. A huge vine winds around it, and when you walk to its end, you'll find the Badge. | ||
*''I see...a Happy Heart Badge. There is a child upstairs in the fortune-teller's house on Shooting Star Summit. Hey! I'm that fortune-teller! Anyway, the child is my brother, Merlow. He will trade Star Pieces for Badges. Head upstairs to see him! | *''I see...a Happy Heart Badge. There is a child upstairs in the fortune-teller's house on Shooting Star Summit. Hey! I'm that fortune-teller! Anyway, the child is my brother, Merlow. He will trade Star Pieces for Badges. Head upstairs to see him! | ||
|data-sort-value="27"|27, 28 | |data-sort-value="27"|27, 28 | ||
|- | |- | ||
|data-sort-value="Heart Finder"|[[File: | |data-sort-value="Heart Finder"|[[File:Heart Finder Badge.png]]<br>[[Heart Finder]] | ||
|3 | |3 | ||
|Traded from Merlow for 12 Star Pieces | |Traded from Merlow for 12 Star Pieces | ||
|The player will win more hearts than usual after winning battles. | |The player will win more hearts than usual after winning battles. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Heart Finder Badge. There is a child upstairs in the fortune-teller's house on Shooting Star Summit. Hey! I'm that fortune-teller! Anyway, the child is my brother, Merlow. He will trade Star Pieces for Badges. Head upstairs to see him! | *''I see...a Heart Finder Badge. There is a child upstairs in the fortune-teller's house on Shooting Star Summit. Hey! I'm that fortune-teller! Anyway, the child is my brother, Merlow. He will trade Star Pieces for Badges. Head upstairs to see him! | ||
|62 | |62 | ||
|- | |- | ||
|data-sort-value="HP Drain"|[[File: | |data-sort-value="HP Drain"|[[File:HP Drain Badge.png]]<br>[[HP Drain (badge)|HP Drain]] | ||
|3 | |3 | ||
|Traded from Merlow for 15 Star Pieces | |Traded from Merlow for 15 Star Pieces | ||
|Reduces Mario's attack power by 1, but he regains 1 HP every time he hits an enemy. | |Reduces Mario's attack power by 1, but he regains 1 HP every time he hits an enemy. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...an HP Drain Badge. There is a child upstairs in the fortune-teller's house on Shooting Star Summit. Hey! I'm that fortune-teller! Anyway, the child is my brother, Merlow. He will trade Star Pieces for Badges. Head upstairs to see him! | *''I see...an HP Drain Badge. There is a child upstairs in the fortune-teller's house on Shooting Star Summit. Hey! I'm that fortune-teller! Anyway, the child is my brother, Merlow. He will trade Star Pieces for Badges. Head upstairs to see him! | ||
|49 | |49 | ||
|- | |- | ||
|data-sort-value="HP Plus"|[[File: | |data-sort-value="HP Plus"|[[File:HP Plus Badge.png]]<br>[[HP Plus (badge)|HP Plus]] | ||
|3 | |3 | ||
|Path behind [[Kooper]]'s house; Forever Forest; Bought from Rowf's Badge Shop after Chapter 4 (150 Coins) | |Path behind [[Kooper]]'s house; Forever Forest; Bought from Rowf's Badge Shop after Chapter 4 (150 Coins) | ||
|Increases Mario's maximum HP by 5 as long as it's equipped. | |Increases Mario's maximum HP by 5 as long as it's equipped. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...an HP Plus Badge. In [[Forever Forest]], you take the path opposite the one where the most toadstools are glowing spookily. You know you're in the right place because you see a big honeycomb. You head for a clearing in the center. A red Block is waiting for you in the darkness. | *''I see...an HP Plus Badge. In [[Forever Forest]], you take the path opposite the one where the most toadstools are glowing spookily. You know you're in the right place because you see a big honeycomb. You head for a clearing in the center. A red Block is waiting for you in the darkness. | ||
*''I see...an HP Plus Badge. It is for sale at the open-air shop in the plaza outside the castle gate. | *''I see...an HP Plus Badge. It is for sale at the open-air shop in the plaza outside the castle gate. | ||
*''I see...an HP Plus Badge. On the path to the [[Fuzzies]]' forest from [[Koopa Village]], you see a few stumps. The Badge lies atop one of them. You reach it by using [[Kooper|a Koopa Troopa]]'s skills. | *''I see...an HP Plus Badge. On the path to the [[Fuzzy|Fuzzies]]' forest from [[Koopa Village]], you see a few stumps. The Badge lies atop one of them. You reach it by using [[Kooper|a Koopa Troopa]]'s skills. | ||
|data-sort-value="34"|34, 35, 36 | |data-sort-value="34"|34, 35, 36 | ||
|- | |- | ||
|data-sort-value="I Spy"|[[File: | |data-sort-value="I Spy"|[[File:I-Spy Badge.png]]<br>[[I Spy]] | ||
|1 | |1 | ||
|Given by Rowf after returning his [[Calculator]] | |Given by Rowf after returning his [[Calculator]] | ||
|A noise and a Star Piece icon will alert the player when Mario enters an area with a hidden Star Piece. | |A noise and a Star Piece icon will alert the player when Mario enters an area with a hidden Star Piece. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...an I Spy Badge. I see you handing [[Calculator|something]] to [[Rowf|a merchant]] who cannot open his shop without the tools of his trade. You find what was stolen from him and he gives you the Badge. | *''I see...an I Spy Badge. I see you handing [[Calculator|something]] to [[Rowf|a merchant]] who cannot open his shop without the tools of his trade. You find what was stolen from him and he gives you the Badge. | ||
|68 | |68 | ||
|- | |- | ||
|data-sort-value="Ice Power"|[[File: | |data-sort-value="Ice Power"|[[File:Ice Power Badge.png]]<br>[[Ice Power]] | ||
|2 | |2 | ||
|Shy Guy's Toy Box | |Shy Guy's Toy Box | ||
|Mario's attack power against fire enemies goes up by 2, and he is able to safely jump on fiery enemies. | |Mario's attack power against fire enemies goes up by 2, and he is able to safely jump on fiery enemies. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...an Ice Power Badge. After heading to the right from the pink station in [[Shy Guy's Toy Box|the Toy Box]], you come to an impasse. You can see the treasure chest but a glass barricade prevents you from reaching it. You keep your patience and the [[Shy Guy]]s show you the way. | *''I see...an Ice Power Badge. After heading to the right from the pink station in [[Shy Guy's Toy Box|the Toy Box]], you come to an impasse. You can see the treasure chest but a glass barricade prevents you from reaching it. You keep your patience and the [[Shy Guy]]s show you the way. | ||
|57 | |57 | ||
|- | |- | ||
|data-sort-value="Jump Charge"|[[File: | |data-sort-value="Jump Charge"|[[File:Jump Charge Badge.png]]<br>[[Jump Charge]] | ||
|1 | |1 | ||
|Bought from Rowf's Badge Shop after Chapter 3 (50 Coins) | |Bought from Rowf's Badge Shop after Chapter 3 (50 Coins) | ||
|Allows Mario to use Jump Charge, which takes a turn to increase the damage of Mario's next jump attack by 2, for 1 FP. | |Allows Mario to use Jump Charge, which takes a turn to increase the damage of Mario's next jump attack by 2, for 1 FP. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Jump Charge Badge. It is for sale at the open-air shop in the plaza outside the castle gate. | *''I see...a Jump Charge Badge. It is for sale at the open-air shop in the plaza outside the castle gate. | ||
|4 | |4 | ||
|- | |- | ||
|data-sort-value="Last Stand"|[[File: | |data-sort-value="Last Stand"|[[File:Last Stand Badge.png]]<br>[[Last Stand]] | ||
|1 | |1 | ||
|Princess Peach's Castle | |Princess Peach's Castle | ||
|When Mario's HP gets low and he's in Danger, he will only receive half as much damage as normal. | |When Mario's HP gets low and he's in Danger, he will only receive half as much damage as normal. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Last Stand Badge. In [[Peach's Castle]], way up in the sky, there's a room with a wardrobe. Inside it is the treasure chest with the Badge. | *''I see...a Last Stand Badge. In [[Peach's Castle]], way up in the sky, there's a room with a wardrobe. Inside it is the treasure chest with the Badge. | ||
|52 | |52 | ||
|- | |- | ||
|data-sort-value="Lucky Day"|[[File: | |data-sort-value="Lucky Day"|[[File:Lucky Day Badge.png]]<br>[[Lucky Day]] | ||
|7 | |7 | ||
|Received from [[Goompapa]] after the letter trading sequence | |Received from [[Goompapa]] after the letter trading sequence | ||
|Causes enemies' attacks against Mario to miss more frequently. | |Causes enemies' attacks against Mario to miss more frequently. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Lucky Day Badge. You are asked to deliver [[letter]]s by many people and you receive the Badge when you complete your last delivery. | *''I see...a Lucky Day Badge. You are asked to deliver [[letter]]s by many people and you receive the Badge when you complete your last delivery. | ||
|56 | |56 | ||
|- | |- | ||
|data-sort-value="Mega Jump"|[[File: | |data-sort-value="Mega Jump"|[[File:Mega Jump Badge.png]]<br>[[Mega Jump]] | ||
|3 | |3 | ||
|[[Shiver Mountain]] | |[[Shiver Mountain]] | ||
|Allows Mario to use Mega Jump, a very powerful one-hit jump attack, for 6 FP. Attack power increases by 4. | |Allows Mario to use Mega Jump, a very powerful one-hit jump attack, for 6 FP. Attack power increases by 4. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Mega Jump Badge. You are ascending [[Shiver Mountain|a frozen mountainside]], climbing icy stairs to the [[Crystal Palace]]. At a flat platform, you continue forward and find a red Block floating in air. You smash it and the Badge becomes yours. | *''I see...a Mega Jump Badge. You are ascending [[Shiver Mountain|a frozen mountainside]], climbing icy stairs to the [[Crystal Palace]]. At a flat platform, you continue forward and find a red Block floating in air. You smash it and the Badge becomes yours. | ||
|2 | |2 | ||
|- | |- | ||
|data-sort-value="Mega Quake"|[[File: | |data-sort-value="Mega Quake"|[[File:Mega Quake Badge.png]]<br>[[Mega Quake]] | ||
|3 | |3 | ||
|Bought from Rowf's Badge Shop after Chapter 5 (200 Coins) | |Bought from Rowf's Badge Shop after Chapter 5 (200 Coins) | ||
|Allows Mario to use Mega Quake, a hammer attack that deals 6 damage to all grounded and ceiling enemies, for 7 FP. | |Allows Mario to use Mega Quake, a hammer attack that deals 6 damage to all grounded and ceiling enemies, for 7 FP. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Mega Quake Badge. It is for sale at the open-air shop in the plaza outside the castle gate. | *''I see...a Mega Quake Badge. It is for sale at the open-air shop in the plaza outside the castle gate. | ||
|18 | |18 | ||
|- | |- | ||
|data-sort-value="Mega Rush"|[[File: | |data-sort-value="Mega Rush"|[[File:Mega Rush Badge.png]]<br>[[Mega Rush]] | ||
|1 | |1 | ||
|Tubba Blubba's Castle | |Tubba Blubba's Castle | ||
|When Mario's HP drops to 1 and he's in [[Peril]], his attack power goes up by 4. | |When Mario's HP drops to 1 and he's in [[Peril]], his attack power goes up by 4. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Mega Rush Badge. It's inside a hidden room on the second floor of [[Tubba Blubba's Castle]]. You push aside a large clock and go in the hole. Inside, you pull out a drawer on the right dresser. You climb up and [[Parakarry|a Paratroopa]] carries you to the bed. You then climb up to the top shelf. From there you find your way into the hidden room. | *''I see...a Mega Rush Badge. It's inside a hidden room on the second floor of [[Tubba Blubba's Castle]]. You push aside a large clock and go in the hole. Inside, you pull out a drawer on the right dresser. You climb up and [[Parakarry|a Paratroopa]] carries you to the bed. You then climb up to the top shelf. From there you find your way into the hidden room. | ||
|51 | |51 | ||
|- | |- | ||
|data-sort-value="Mega Smash"|[[File: | |data-sort-value="Mega Smash"|[[File:Mega Smash Badge.png]]<br>[[Mega Smash]] | ||
|3 | |3 | ||
|Flower Fields | |Flower Fields | ||
|Allows Mario to use Mega Smash, a very powerful hammer attack, for 6 FP. Attack power increases by 4. | |Allows Mario to use Mega Smash, a very powerful hammer attack, for 6 FP. Attack power increases by 4. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Mega Smash Badge. You see it on the road to the [[Sun Tower]] in [[Flower Fields]]. You ascend the stairs then use [[Bombette|a friend]] to blast the rock. The way to the Badge opens. | *''I see...a Mega Smash Badge. You see it on the road to the [[Sun Tower]] in [[Flower Fields]]. You ascend the stairs then use [[Bombette|a friend]] to blast the rock. The way to the Badge opens. | ||
|12 | |12 | ||
|- | |- | ||
|data-sort-value="Money Money"|[[File: | |data-sort-value="Money Money"|[[File:Money Money Badge.png]]<br>[[Money Money]] | ||
|7 | |7 | ||
|Traded from Merlow for 20 Star Pieces | |Traded from Merlow for 20 Star Pieces | ||
|Mario wins twice the amount of coins from battle as he usually does. | |Mario wins twice the amount of coins from battle as he usually does. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Money Money Badge. There is a child upstairs in the fortune-teller's house on Shooting Star Summit. Hey! I'm that fortune-teller! Anyway, the child is my brother, Merlow. He will trade Star Pieces for Badges. Head upstairs to see him! | *''I see...a Money Money Badge. There is a child upstairs in the fortune-teller's house on Shooting Star Summit. Hey! I'm that fortune-teller! Anyway, the child is my brother, Merlow. He will trade Star Pieces for Badges. Head upstairs to see him! | ||
|67 | |67 | ||
|- | |- | ||
|data-sort-value="Multibounce"|[[File: | |data-sort-value="Multibounce"|[[File:Multibounce Badge.png]]<br>[[Multibounce]] | ||
|1 | |1 | ||
|Bought from Rowf's Badge Shop after Chapter 1 (75 Coins) | |Bought from Rowf's Badge Shop after Chapter 1 (75 Coins) | ||
|Allows Mario to use Multibounce, a jump attack that hits each available enemy consecutively, for 2 FP. | |Allows Mario to use Multibounce, a jump attack that hits each available enemy consecutively, for 2 FP. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Multibounce Badge. It is for sale at the open-air shop in the plaza outside the castle gate. | *''I see...a Multibounce Badge. It is for sale at the open-air shop in the plaza outside the castle gate. | ||
|3 | |3 | ||
|- | |- | ||
|data-sort-value="P-Down, D-Up"|[[File: | |data-sort-value="P-Down, D-Up"|[[File:P-Down D-Up Badge.png]]<br>[[P-Down, D-Up]] | ||
|2 | |2 | ||
|[[Crystal Palace]] | |[[Crystal Palace]] | ||
|Lowers the damage Mario takes by 1, but also lowers the damage he deals by 1. | |Lowers the damage Mario takes by 1, but also lowers the damage he deals by 1. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a P-down, D-up Badge. In the [[Crystal Palace]] lobby, you can see a similar room on the other side of the glass. You go in the door in that room and break the floor. You then follow the path to the right to find the treasure chest. The Badge, of course, is inside. | *''I see...a P-down, D-up Badge. In the [[Crystal Palace]] lobby, you can see a similar room on the other side of the glass. You go in the door in that room and break the floor. You then follow the path to the right to find the treasure chest. The Badge, of course, is inside. | ||
|47 | |47 | ||
|- | |- | ||
|data-sort-value="P-Up, D-Down"|[[File: | |data-sort-value="P-Up, D-Down"|[[File:P-Up D-Down Badge.png]]<br>[[P-Up, D-Down]] | ||
|2 | |2 | ||
|Crystal Palace | |Crystal Palace | ||
|Raises the damage Mario deals by 1, but also raises the damage he takes by 1. | |Raises the damage Mario deals by 1, but also raises the damage he takes by 1. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a P-up, D-down Badge. You move a small [[Albino Dino]] statue in [[Crystal Palace]]. Underneath it you find a path leading to the right. You follow that to the back room where you find a treasure chest with the Badge inside it. | *''I see...a P-up, D-down Badge. You move a small [[Albino Dino]] statue in [[Crystal Palace]]. Underneath it you find a path leading to the right. You follow that to the back room where you find a treasure chest with the Badge inside it. | ||
|48 | |48 | ||
|- | |- | ||
|data-sort-value="Pay Off"|[[File: | |data-sort-value="Pay Off"|[[File:Pay Off Badge.png]]<br>[[Pay-Off]] | ||
|2 | |2 | ||
|Traded by Merlow for 1 Star Piece | |Traded by Merlow for 1 Star Piece | ||
|The more damage Mario receives, the more coins he will receive if he wins the battle. | |The more damage Mario receives, the more coins he will receive if he wins the battle. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Pay-Off Badge. There is a child upstairs in the fortune-teller's house on Shooting Star Summit. Hey! I'm that fortune-teller! Anyway, the child is my brother, Merlow. He will trade Star Pieces for Badges. Head upstairs to see him! | *''I see...a Pay-Off Badge. There is a child upstairs in the fortune-teller's house on Shooting Star Summit. Hey! I'm that fortune-teller! Anyway, the child is my brother, Merlow. He will trade Star Pieces for Badges. Head upstairs to see him! | ||
|66 | |66 | ||
|- | |- | ||
|data-sort-value="Peekaboo"|[[File: | |data-sort-value="Peekaboo"|[[File:Peekaboo Badge.png]]<br>[[Peekaboo (badge)|Peekaboo]] | ||
|3 | |3 | ||
|Traded by Merlow for 10 Star Pieces | |Traded by Merlow for 10 Star Pieces | ||
|Allows the player to see the enemies' HP without using Goombario's Tattle ability. | |Allows the player to see the enemies' HP without using Goombario's Tattle ability. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Peekaboo Badge. There is a child upstairs in the fortune-teller's house on Shooting Star Summit. Hey! I'm that fortune-teller! Anyway, the child is my brother, Merlow. He will trade Star Pieces for Badges. Head upstairs to see him! | *''I see...a Peekaboo Badge. There is a child upstairs in the fortune-teller's house on Shooting Star Summit. Hey! I'm that fortune-teller! Anyway, the child is my brother, Merlow. He will trade Star Pieces for Badges. Head upstairs to see him! | ||
|25 | |25 | ||
|- | |- | ||
|data-sort-value="Power Bounce"|[[File: | |data-sort-value="Power Bounce"|[[File:Power Bounce Badge.png]]<br>[[Power Bounce]] | ||
|2 | |2 | ||
|[[Koopa Bros. Fortress]] | |[[Koopa Bros. Fortress]] | ||
|Allows Mario to use Power Bounce, a jump attack that continues bouncing on a single enemy until the action command is missed, for 3 FP. The required timing to continue the move becomes stricter as it progresses. | |Allows Mario to use Power Bounce, a jump attack that continues bouncing on a single enemy until the action command is missed, for 3 FP. The required timing to continue the move becomes stricter as it progresses. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Power Bounce Badge. It lies inside a cage in the [[Koopa Bros. Fortress]]. You sneak through an opening in the back to reach it. | *''I see...a Power Bounce Badge. It lies inside a cage in the [[Koopa Bros. Fortress]]. You sneak through an opening in the back to reach it. | ||
|10 | |10 | ||
|- | |- | ||
|data-sort-value="Power Jump"|[[File: | |data-sort-value="Power Jump"|[[File:Power Jump Badge.png]]<br>[[Power Jump]] | ||
|1 | |1 | ||
|[[Goomba Village ( | |[[Goomba Village (location)|Goomba Village]] | ||
|Allows Mario to use Power Jump, a powerful one-hit jump attack, for 2 FP. Attack power increases by 2. | |Allows Mario to use Power Jump, a powerful one-hit jump attack, for 2 FP. Attack power increases by 2. | ||
| N/A | | N/A | ||
|1 | |1 | ||
|- | |- | ||
|data-sort-value="Power Plus"|[[File: | |data-sort-value="Power Plus"|[[File:Power Plus Badge.png]]<br>[[Power Plus (badge)|Power Plus]] | ||
|6 | |6 | ||
|Shy Guy's Toy Box; Traded by Merlow for 25 Star Pieces | |Shy Guy's Toy Box; Traded by Merlow for 25 Star Pieces | ||
|Mario's attack power for both his hammer and his jump go up by 1. | |Mario's attack power for both his hammer and his jump go up by 1. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Power Plus Badge. It is in the treasure chest protected by the [[Anti Guy]] in [[Shy Guy's Toy Box|the Toy Box]]. He may be too strong for you to fight. He loves [[Lemon Candy]]. When you give it to him, he disappears. | *''I see...a Power Plus Badge. It is in the treasure chest protected by the [[Anti Guy]] in [[Shy Guy's Toy Box|the Toy Box]]. He may be too strong for you to fight. He loves [[Lemon Candy]]. When you give it to him, he disappears. | ||
*''I see...a Power Plus Badge. There is a child upstairs in the fortune-teller's house on Shooting Star Summit. Hey! I'm that fortune-teller! Anyway, the child is my brother, Merlow. He will trade Star Pieces for Badges. Head upstairs to see him! | *''I see...a Power Plus Badge. There is a child upstairs in the fortune-teller's house on Shooting Star Summit. Hey! I'm that fortune-teller! Anyway, the child is my brother, Merlow. He will trade Star Pieces for Badges. Head upstairs to see him! | ||
|data-sort-value="42"|42, 43 | |data-sort-value="42"|42, 43 | ||
|- | |- | ||
|data-sort-value="Power Quake"|[[File: | |data-sort-value="Power Quake"|[[File:Power Quake Badge.png]]<br>[[Power Quake]] | ||
|2 | |2 | ||
|Jade Jungle | |Jade Jungle | ||
|Allows Mario to use Power Quake, a hammer attack that deals 4 damage to all grounded and ceiling enemies, for 4 FP. | |Allows Mario to use Power Quake, a hammer attack that deals 4 damage to all grounded and ceiling enemies, for 4 FP. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Power Quake Badge. You enter [[Jade Jungle|the jungle]] from [[Yoshi's Village]] and sail to the nearby island. A spear-toting enemy awaits you beneath a red Block. You defeat him. The Badge hides in the Block. | *''I see...a Power Quake Badge. You enter [[Jade Jungle|the jungle]] from [[Yoshi's Village]] and sail to the nearby island. A spear-toting enemy awaits you beneath a red Block. You defeat him. The Badge hides in the Block. | ||
|17 | |17 | ||
|- | |- | ||
|data-sort-value="Power Rush"|[[File: | |data-sort-value="Power Rush"|[[File:Power Rush Badge.png]]<br>[[Power Rush]] | ||
|1 | |1 | ||
|Princess Peach's Castle | |Princess Peach's Castle | ||
|When Mario's HP is low, and he's in Danger, his attack power will go up by 2. | |When Mario's HP is low, and he's in Danger, his attack power will go up by 2. No effect if the [[Mega Rush]] badge is active. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Power Rush Badge. In [[Peach's Castle]], way up in the sky, there's a room with bookshelves. The Badge is on the floor between the shelves. | *''I see...a Power Rush Badge. In [[Peach's Castle]], way up in the sky, there's a room with bookshelves. The Badge is on the floor between the shelves. | ||
|53 | |53 | ||
|- | |- | ||
|data-sort-value="Power Smash"|[[File: | |data-sort-value="Power Smash"|[[File:Power Smash Badge.png]]<br>[[Power Smash]] | ||
|1 | |1 | ||
|Toad Town Tunnels | |Toad Town Tunnels | ||
|Allows Mario to use Power Smash, a powerful hammer attack, for 2 FP. Attack power increases by 2. | |Allows Mario to use Power Smash, a powerful hammer attack, for 2 FP. Attack power increases by 2. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Power Smash Badge. You enter the Private pipe in [[Toad Town]] and head left, smashing blocks as you go. You enter a pipe and continue left once you emerge. After breaking a block to make a jump pad fall, you leap up to the Badge's resting place. | *''I see...a Power Smash Badge. You enter the Private pipe in [[Toad Town]] and head left, smashing blocks as you go. You enter a pipe and continue left once you emerge. After breaking a block to make a jump pad fall, you leap up to the Badge's resting place. | ||
|11 | |11 | ||
|- | |- | ||
|data-sort-value="Pretty Lucky"|[[File: | |data-sort-value="Pretty Lucky"|[[File:Pretty Lucky Badge.png]]<br>[[Pretty Lucky]] | ||
|3 | |3 | ||
|Traded from Merlow for 5 Star Pieces | |Traded from Merlow for 5 Star Pieces | ||
|Enemies will occasionally miss Mario when it's equipped. | |Enemies will occasionally miss Mario when it's equipped. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Pretty Lucky Badge. There is a child upstairs in the fortune-teller's house on Shooting Star Summit. Hey! I'm that fortune-teller! Anyway, the child is my brother, Merlow. He will trade Star Pieces for Badges. Head upstairs to see him! | *''I see...a Pretty Lucky Badge. There is a child upstairs in the fortune-teller's house on Shooting Star Summit. Hey! I'm that fortune-teller! Anyway, the child is my brother, Merlow. He will trade Star Pieces for Badges. Head upstairs to see him! | ||
|55 | |55 | ||
|- | |- | ||
|data-sort-value="Quake Hammer"|[[File: | |data-sort-value="Quake Hammer"|[[File:Quake Hammer Badge.png]]<br>[[Quake Hammer]]{{anchor|Quake Hammer}} | ||
|1 | |1 | ||
|Mt. Rugged | |Mt. Rugged | ||
|Allows Mario to use Quake Hammer, a hammer attack that deals 2 damage to all grounded and ceiling enemies, for 2 FP. | |Allows Mario to use Quake Hammer, a hammer attack that deals 2 damage to all grounded and ceiling enemies, for 2 FP. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Quake Hammer Badge. You spot it on a ledge above a cliff road on [[Mt. Rugged]]. [[Parakarry|A Paratroopa]] gives you a lift from the ledge where you retrieved one of his [[letter]]s. | *''I see...a Quake Hammer Badge. You spot it on a ledge above a cliff road on [[Mt. Rugged]]. [[Parakarry|A Paratroopa]] gives you a lift from the ledge where you retrieved one of his [[letter]]s. | ||
|16 | |16 | ||
|- | |- | ||
|data-sort-value="Quick Change"|[[File: | |data-sort-value="Quick Change"|[[File:Quick Change Badge.png]]<br>[[Quick Change]] | ||
|4 | |4 | ||
|Toad Town ([[Merlon]]'s place. Spin Jump three times to get badge) | |Toad Town ([[Merlon]]'s place. Spin Jump three times to get badge) | ||
|Allows Mario or his | |Allows Mario or his partner to switch partners in the midst of battle without using up a turn. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Quick Change Badge. It is on a house with a spinning roof, near the Palace in [[Toad Town]]. I cannot quite see how to get it down... Oh, that's [[Merlon|my grandpa]]'s house! If he is outside, talk to him and he'll help you further. | *''I see...a Quick Change Badge. It is on a house with a spinning roof, near the Palace in [[Toad Town]]. I cannot quite see how to get it down... Oh, that's [[Merlon|my grandpa]]'s house! If he is outside, talk to him and he'll help you further. | ||
|24 | |24 | ||
|- | |- | ||
|data-sort-value="Refund"|[[File: | |data-sort-value="Refund"|[[File:Refund Badge.png]]<br>[[Refund]] | ||
|1 | |1 | ||
|Koopa Bros. Fortress | |Koopa Bros. Fortress | ||
|If the player uses an item in battle, the player will be given coins equal to 75% of the standard sale value of the item, rounded up. Maxes out at a sale value of 150 coins, so any item worth more only gives 113 coins back (practically, this only affects [[Jelly Ultra]]s, which sell for 200 coins). | |If the player uses an item in battle, the player will be given coins equal to 75% of the standard sale value of the item, rounded up. Maxes out at a sale value of 150 coins, so any item worth more only gives 113 coins back (practically, this only affects [[Jelly Ultra]]s, which sell for 200 coins). | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Refund Badge. It's on the far side of the [[Koopa Bros. Fortress]]. Use [[Bombette|a Bomb]] to blow a hole in a wall, then go outside to find a part of the castle that juts out into the water. The treasure chest rests there, and the Badge lies within it. | *''I see...a Refund Badge. It's on the far side of the [[Koopa Bros. Fortress]]. Use [[Bombette|a Bomb]] to blow a hole in a wall, then go outside to find a part of the castle that juts out into the water. The treasure chest rests there, and the Badge lies within it. | ||
|65 | |65 | ||
|- | |- | ||
|data-sort-value="Runaway Pay"|[[File: | |data-sort-value="Runaway Pay"|[[File:Runaway Pay Badge.png]]<br>[[Runaway Pay]] | ||
|2 | |2 | ||
|Dry Dry Desert | |Dry Dry Desert | ||
|If the player runs from a battle, the player will still receive Star Points from the enemies Mario defeated. | |If the player runs from a battle, the player will still receive Star Points from the enemies Mario defeated. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Runaway Pay Badge. Somewhere around the center of [[Dry Dry Desert|the desert]], which is to the north of the path, you see three palm trees. You jump in the middle of the trio to make a hidden block give up the Badge. | *''I see...a Runaway Pay Badge. Somewhere around the center of [[Dry Dry Desert (Paper Mario)|the desert]], which is to the north of the path, you see three palm trees. You jump in the middle of the trio to make a hidden block give up the Badge. | ||
|64 | |64 | ||
|- | |- | ||
|data-sort-value="S. Jump Charge"|[[File: | |data-sort-value="S. Jump Charge"|[[File:S-Jump Charge Badge.png]]<br>[[S. Jump Charge]] | ||
|2 | |2 | ||
|[[Cloudy Climb]] | |[[Cloudy Climb]] | ||
|Allows Mario to use S. Jump | |Allows Mario to use S. Jump Charge, which takes a turn to increase the damage of Mario's next jump attack by 3, for 4 FP. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...an S. Jump Charge Badge. You climb up the Beanstalk into the [[Flower Fields]] sky and ride on a small cloud floating at the top. You jump across to a bigger cloud and find your prize. | *''I see...an S. Jump Charge Badge. You climb up the Beanstalk into the [[Flower Fields]] sky and ride on a small cloud floating at the top. You jump across to a bigger cloud and find your prize. | ||
|5 | |5 | ||
|- | |- | ||
|data-sort-value="S. Smash Charge"|[[File: | |data-sort-value="S. Smash Charge"|[[File:S-Smash Charge Badge.png]]<br>[[S. Smash Charge]] | ||
|2 | |2 | ||
|Bought from Rowf's Badge Shop after Chapter 5 (100 Coins) | |Bought from Rowf's Badge Shop after Chapter 5 (100 Coins) | ||
|Allows Mario to use S. Smash | |Allows Mario to use S. Smash Charge, which takes a turn to increase the damage of Mario's next hammer attack by 3, for 4 FP. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...an S. Smash Charge Badge. It is for sale at the open-air shop in the plaza outside the castle gate. | *''I see...an S. Smash Charge Badge. It is for sale at the open-air shop in the plaza outside the castle gate. | ||
|14 | |14 | ||
|- | |- | ||
|data-sort-value="Shrink Stomp"|[[File: | |data-sort-value="Shrink Stomp"|[[File:Shrink Stomp Badge.png]]<br>[[Shrink Stomp]] | ||
|1 | |1 | ||
|Toad Town Tunnels | |Toad Town Tunnels | ||
|Allows Mario to use Shrink Stomp, a jump attack that can [[tiny (status effect)|shrink]] the enemy, for 2 FP. | |Allows Mario to use Shrink Stomp, a jump attack that can [[tiny (status effect)|shrink]] the enemy, for 2 FP. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Shrink Stomp Badge. You descend into the Private pipe in [[Toad Town]], then head right on the underground path. You break a block and continue. You find a treasure chest containing the Badge. But beware! For I see [[Blooper|a nasty enemy]] protecting the chest. You must defeat this dreaded creature to reach the Badge. | *''I see...a Shrink Stomp Badge. You descend into the Private pipe in [[Toad Town]], then head right on the underground path. You break a block and continue. You find a treasure chest containing the Badge. But beware! For I see [[Blooper|a nasty enemy]] protecting the chest. You must defeat this dreaded creature to reach the Badge. | ||
|6 | |6 | ||
|- | |- | ||
|data-sort-value="Sleep Stomp"|[[File: | |data-sort-value="Sleep Stomp"|[[File:Sleep Stomp Badge.png]]<br>[[Sleepy Stomp|Sleep Stomp]] | ||
|1 | |1 | ||
|Bought from Rowf's Badge Shop after Chapter 2 (75 Coins) | |Bought from Rowf's Badge Shop after Chapter 2 (75 Coins) | ||
|Allows Mario to use Sleep Stomp, a jump attack that can put the enemy to [[sleep]], for 2 FP. | |Allows Mario to use Sleep Stomp, a jump attack that can put the enemy to [[sleep]], for 2 FP. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Sleep Stomp Badge. It is for sale at the open-air shop in the plaza outside the castle gate. | *''I see...a Sleep Stomp Badge. It is for sale at the open-air shop in the plaza outside the castle gate. | ||
|7 | |7 | ||
|- | |- | ||
|data-sort-value="Slow Go"|[[File: | |data-sort-value="Slow Go"|[[File:Slow Go Badge.png]]<br>[[Slow Go]] | ||
|0 | |0 | ||
|[[Dry Dry Ruins]] | |[[Dry Dry Ruins (Paper Mario)|Dry Dry Ruins]] | ||
|Prevents Mario from running, making it easier to sneak past enemies such as Clubbas. | |Prevents Mario from running, making it easier to sneak past enemies such as Clubbas. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Slow Go Badge. In the far depths of [[Dry Dry Ruins|the ruins]], there's a hidden room beyond where [[Super Hammer|the Hammer]] lies. You climb up high, then land on the upper edge of the Hammer room. You walk carefully around to find the hidden chest. | *''I see...a Slow Go Badge. In the far depths of [[Dry Dry Ruins (Paper Mario)|the ruins]], there's a hidden room beyond where [[Super Hammer|the Hammer]] lies. You climb up high, then land on the upper edge of the Hammer room. You walk carefully around to find the hidden chest. | ||
|75 | |75 | ||
|- | |- | ||
|data-sort-value="Smash Charge"|[[File: | |data-sort-value="Smash Charge"|[[File:Smash Charge Badge.png]]<br>[[Smash Charge]] | ||
|1 | |1 | ||
|Koopa Bros. Fortress | |Koopa Bros. Fortress | ||
|Allows Mario to use Smash Charge, which takes a turn to increase the damage of Mario's next hammer attack by 2, for 1 FP. | |Allows Mario to use Smash Charge, which takes a turn to increase the damage of Mario's next hammer attack by 2, for 1 FP. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Smash Charge Badge. It's high up in [[Koopa Bros. Fortress|the fortress of the Koopa Bros]]. You climb the stairs that rise from the water and continue up the ramp. A [[Bob-omb]] will try to keep you from taking it. | *''I see...a Smash Charge Badge. It's high up in [[Koopa Bros. Fortress|the fortress of the Koopa Bros]]. You climb the stairs that rise from the water and continue up the ramp. A [[Bob-omb]] will try to keep you from taking it. | ||
|13 | |13 | ||
|- | |- | ||
|data-sort-value="Speedy Spin"|[[File: | |data-sort-value="Speedy Spin"|[[File:Speedy Spin Badge.png]]<br>[[Speedy Spin]] | ||
|1 | |1 | ||
|Bought from Rowf's Badge Shop after Chapter 1 (50 Coins) | |Bought from Rowf's Badge Shop after Chapter 1 (50 Coins) | ||
|When Mario uses his [[ | |When Mario uses his [[Spin Dash]], he will go further (and faster) than normal. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Speedy Spin Badge. It is for sale at the open-air shop in the plaza outside the castle gate. | *''I see...a Speedy Spin Badge. It is for sale at the open-air shop in the plaza outside the castle gate. | ||
|70 | |70 | ||
|- | |- | ||
|data-sort-value="Spike Shield"|[[File: | |data-sort-value="Spike Shield"|[[File:Spike Shield Badge PM.png]]<br>[[Spike Shield]] | ||
|2 | |2 | ||
|Dry Dry Ruins | |Dry Dry Ruins | ||
|Renders Mario immune to enemies' spike-based defenses, allowing him to safely jump on spiked enemies and hammer front-pointing [[Spear Guy]]s. | |Renders Mario immune to enemies' spike-based defenses, allowing him to safely jump on spiked enemies and hammer front-pointing [[Spear Guy]]s. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Spike Shield Badge. Right after you enter [[Dry Dry Ruins|the ruin]], you see three coffins aligned in a room. The Badge is in the middle coffin. | *''I see...a Spike Shield Badge. Right after you enter [[Dry Dry Ruins (Paper Mario)|the ruin]], you see three coffins aligned in a room. The Badge is in the middle coffin. | ||
|59 | |59 | ||
|- | |- | ||
|data-sort-value="Spin Attack"|[[File: | |data-sort-value="Spin Attack"|[[File:Spin Attack Badge.png]]<br>[[Spin Attack (Badge)|Spin Attack]] | ||
|3 | |3 | ||
|Dry Dry Desert | |Dry Dry Desert | ||
|Allows Mario to defeat weak enemies (who no longer give Star Points) using his Spin Dash. | |Allows Mario to defeat weak enemies (who no longer give Star Points) using his Spin Dash. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Spin Attack Badge. In [[Dry Dry Desert|the lonely desert]], you are blown by a whirlwind and land on a rock platform. The whirlwind by the blue cactus will take you there. The Badge awaits. | *''I see...a Spin Attack Badge. In [[Dry Dry Desert (Paper Mario)|the lonely desert]], you are blown by a whirlwind and land on a rock platform. The whirlwind by the blue cactus will take you there. The Badge awaits. | ||
|72 | |72 | ||
|- | |- | ||
|data-sort-value="Spin Smash"|[[File: | |data-sort-value="Spin Smash"|[[File:Spin Smash Badge.png]]<br>[[Super Hammer (move)|Spin Smash]] | ||
|1 | |1 | ||
|Bought from Rowf's Badge Shop after Chapter 3 (75 Coins) | |Bought from Rowf's Badge Shop after Chapter 3 (75 Coins) | ||
|Allows Mario to use Spin Smash, a hammer attack that knocks the target backward into the enemy behind them and causing damage to both, for 2 FP. | |Allows Mario to use Spin Smash, a hammer attack that knocks the target backward into the enemy behind them and causing damage to both, for 2 FP. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Spin Smash Badge. It is for sale at the open-air shop in the plaza outside the castle gate. | *''I see...a Spin Smash Badge. It is for sale at the open-air shop in the plaza outside the castle gate. | ||
|15 | |15 | ||
|- | |- | ||
|data-sort-value="Triple Dip"|[[File: | |data-sort-value="Triple Dip"|[[File:Triple Dip Badge.png]]<br>[[Triple Dip]] | ||
|3 | |3 | ||
|Crystal Palace | |Crystal Palace | ||
|Allows Mario to use 3 items in one turn for 6 FP. | |Allows Mario to use 3 items in one turn for 6 FP. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Triple Dip Badge. It lies inside [[Crystal Palace]], beyond a puzzling blockade of [[White Clubba]] statues. You spy a treasure chest through a transparent wall. The Badge lies inside it. To reach it, you break a wall in the room that has a transparent revolving door. Blast the wall with [[Bombette|a Bob-omb]]. | *''I see...a Triple Dip Badge. It lies inside [[Crystal Palace]], beyond a puzzling blockade of [[White Clubba]] statues. You spy a treasure chest through a transparent wall. The Badge lies inside it. To reach it, you break a wall in the room that has a transparent revolving door. Blast the wall with [[Bombette|a Bob-omb]]. | ||
|22 | |22 | ||
|- | |- | ||
|data-sort-value="Zap Tap"|[[File: | |data-sort-value="Zap Tap"|[[File:Zap Tap Badge.png]]<br>[[Zap Tap]]{{anchor|Zap Tap}} | ||
|4 | |4 | ||
|Traded from Merlow for 10 Star Pieces | |Traded from Merlow for 10 Star Pieces | ||
|Electrifies Mario, causing most enemies to take 1 damage when they physically touch him. Prevents HP-leeching attacks as well as allowing Mario to safely jump on electrified enemies without getting hurt. | |Electrifies Mario, causing most enemies to take 1 damage when they physically touch him. Prevents HP-leeching attacks as well as allowing Mario to safely jump on electrified enemies without getting hurt. | ||
|style="text-align: left"| | |style="text-align:left"| | ||
*''I see...a Zap Tap Badge. There is a child upstairs in the fortune-teller's house on Shooting Star Summit. Hey! I'm that fortune-teller! Anyway, the child is my brother, Merlow. He will trade Star Pieces for Badges. Head upstairs to see him! | *''I see...a Zap Tap Badge. There is a child upstairs in the fortune-teller's house on Shooting Star Summit. Hey! I'm that fortune-teller! Anyway, the child is my brother, Merlow. He will trade Star Pieces for Badges. Head upstairs to see him! | ||
|61 | |61 | ||
|} | |} | ||
===== | =====Unobtainable Badges===== | ||
{{main|List of Paper Mario pre-release and unused content#Unused Badges}} | {{main|List of Paper Mario pre-release and unused content#Unused Badges}} | ||
{|class="wikitable sortable"style="text-align:center;width:100%" | |||
{|style="text-align: center; width: 100% | !data-sort-type="number";width="1%"|Badge number | ||
!class="unsortable"width="10%"|Japanese name | |||
!data-sort-type="alphabetical";width="10%"|English name | |||
!width="10%"|Japanese | !class="unsortable"width="1%"|Icon | ||
!width="10%"| | !data-sort-type="number";width="1%"|BP needed | ||
!width="1%"|Icon | !class="unsortable"width="35%"|Effect/description | ||
!width="1%"|BP | |||
!width="35%"|Effect/ | |||
|- | |- | ||
|00F0 | |00F0 | ||
|ハンマチャージ0<br>'' | |ハンマチャージ0<br>''Hamma Chāji Zero''<br>''Hammer Charge 0'' | ||
| | | | ||
|[[File: | |[[File:Hammer Charge 0 PM unused.png]] | ||
|1 | |1 | ||
|Uses 1 FP. Increases Mario's hammer attack by 1. Name, appearance, and effect suggest this would be obtained before Smash Charge. | |Uses 1 FP. Increases Mario's hammer attack by 1. Name, appearance, and effect suggest this would be obtained before Smash Charge. | ||
|- | |- | ||
|00F6 | |00F6 | ||
|ジャンチャージ0<br>'' | |ジャンチャージ0<br>''Jan Chāji Zero''<br>Jump-Charge 0 | ||
| | | | ||
|[[File: | |[[File:Jump Charge 0 PM unused.png]] | ||
|1 | |1 | ||
|Uses 1 FP. Increases Mario's jump attack by 1. Name, appearance, and effect suggest this would be obtained before Jump Charge. | |Uses 1 FP. Increases Mario's jump attack by 1. Name, appearance, and effect suggest this would be obtained before Jump Charge. | ||
|- | |- | ||
|0101 | |0101 | ||
|イカリノパワー<br>'' | |イカリノパワー<br>''Ikari no Pawā''<br>Anger's Power | ||
| | | | ||
|[[File: | |[[File:Anger's Power PM unused.png]]<br>[[File:PM Unused Badge Effect.gif]] | ||
|8 | |8 | ||
|Causes Mario to assume a dark red tinge and angry pose during battles. Mario's portion of each turn is controlled by the CPU. The partner is controlled by the player. Mario's attack increases by 2, but his AI is quite rudimentary (enough so that he will jump on spiked enemies). Effects are much like the "berserk" status from other RPGs. | |Causes Mario to assume a dark red tinge and angry pose during battles. Mario's portion of each turn is controlled by the CPU. The partner is controlled by the player. Mario's attack increases by 2, but his AI is quite rudimentary (enough so that he will jump on spiked enemies). Effects are much like the "berserk" status from other RPGs. | ||
|- | |- | ||
|0102 | |0102 | ||
|バッチリコマンド<br>'' | |バッチリコマンド<br>''Batchiri Komando''<br>Perfect Command | ||
|Right On! | |Right On! | ||
|[[File: | |[[File:Right On PM unused badge.png]]<br> | ||
[[File: | [[File:PM Unused Japanese Sign.png]] | ||
|8 | |8 | ||
|Activates all action commands perfectly and automatically. Causes a Japanese sign (バッチリ '' | |Activates all action commands perfectly and automatically. Causes a Japanese sign (バッチリ ''batchiri'', which means perfect or right on the mark) to appear over the description of the action command. Note that it works for [[Mario]], but not his partner. | ||
|- | |- | ||
|010E | |010E | ||
|ヒッサツフミイ<br>'' | |ヒッサツフミイ<br>''Hissatsu Fumii''<br>Certain Kill Step | ||
| | | | ||
|[[File: | |[[File:Certain Kill Step PM unused.png]] | ||
|1 | |1 | ||
|Uses two [[FP]] to execute a standard [[jump]] attack perfectly. | |Uses two [[Flower Point|FP]] to execute a standard [[jump]] attack perfectly. | ||
|- | |- | ||
|010F | |010F | ||
|ヒッサツナグーリ<br>'' | |ヒッサツナグーリ<br>''Hissatsu Nagūri''<br>Certain Kill Strike | ||
| | | | ||
|[[File: | |[[File:Certain Kill Strike PM unused.png]] | ||
|1 | |1 | ||
|Uses two FP to execute a standard [[hammer]] attack perfectly. | |Uses two FP to execute a standard [[hammer]] attack perfectly. | ||
|- | |- | ||
|0110 | |0110 | ||
|ハピハピーハート<br>'' | |ハピハピーハート<br>''Hapi Hapī Hāto''<br>Happy Happy Heart | ||
| | | | ||
|[[File: | |[[File:Happy Happy Heart PM unused.png]] | ||
|10 | |10 | ||
|Like Happy Heart, but recovers three HP every turn instead of one. | |Like Happy Heart, but recovers three HP every turn instead of one. | ||
|- | |- | ||
|0115 | |0115 | ||
|スーパーゲットー<br>'' | |スーパーゲットー<br>''Sūpā Gettō''<br>Super Get | ||
| | | | ||
|[[File: | |[[File:Super HP Drain PM unused.png]] | ||
|10 | |10 | ||
|Recovers more [[HP]] per hit than [[HP Drain (badge)|HP Drain]], exact amount unclear. Possibly two HP per hit, up to a max of 5. Reduces attack power by 2 | |Recovers more [[Heart Point|HP]] per hit than [[HP Drain (badge)|HP Drain]], exact amount unclear. Possibly two HP per hit, up to a max of 5. Reduces attack power by 2 | ||
|- | |- | ||
|0118 | |0118 | ||
|オートツギツギー<br>'' | |オートツギツギー<br>''Ōto Tsugitsugī''<br>Auto Multibounce | ||
| | | | ||
|[[File: | |[[File:Auto Attack in Succession PM unused.png]] | ||
|2 | |2 | ||
|Uses 5 FP, has the same effect as Multibounce, but no action command is required. | |Uses 5 FP, has the same effect as Multibounce, but no action command is required. | ||
|- | |- | ||
|0119 | |0119 | ||
|トテモセツヤーク<br>'' | |トテモセツヤーク<br>''Totemo Setsuyāku''<br>Total Saving | ||
| | | | ||
|[[File: | |[[File:Super Lucky Day PM unused.png]] | ||
|10 | |10 | ||
|Reduces the FP consumed by every move by 2. It won't make a move free. Note that it stacks on top of the 2 Flower Saver | |Reduces the FP consumed by every move by 2. It won't make a move free. Note that it stacks on top of the 2 Flower Saver Badges. | ||
|- | |- | ||
|0122 | |0122 | ||
|バゴーンジャンプ<br>'' | |バゴーンジャンプ<br>''Bagōn Janpu''<br>Bagōn Jump | ||
| | | | ||
|[[File: | |[[File:Bagon Jump PM unused.png]] | ||
|2 | |2 | ||
|Uses 4 FP to do 4, 5, or 6 damage to 1 enemy, depending on which set of boots Mario has. The action command, which is the normal jump action command, increases damage by 1. | |Uses 4 FP to do 4, 5, or 6 damage to 1 enemy, depending on which set of boots Mario has. The action command, which is the normal jump action command, increases damage by 1. Appearance suggests the Badge would "belong" between Power Jump and Mega Jump (having three spikes on the bottom, whereas the others have two and four). | ||
|- | |- | ||
|0125 | |0125 | ||
|バゴーンナグーリ<br>'' | |バゴーンナグーリ<br>''Bagōn Nagūri''<br>Bagōn Strike | ||
| | | | ||
|[[File: | |[[File:Bagon Hammer PM unused.png]] | ||
|2 | |2 | ||
|Uses 4 FP to do 4, 5, or 6 damage to 1 enemy, depending on which hammer Mario has. The action command, which is the normal hammer action command, increases damage by 1. | |Uses 4 FP to do 4, 5, or 6 damage to 1 enemy, depending on which hammer Mario has. The action command, which is the normal hammer action command, increases damage by 1. Appearance suggests the Badge would "belong" between Power Smash and Mega Smash (being the same name and color as the above jump badge). | ||
|- | |- | ||
|0127 | |0127 | ||
|ガツーンナグーリ<br>'' | |ガツーンナグーリ<br>''Gatsūn Nagūri''<br>Force Strike<br>ドカーンハンマー<br>''dokān hanmā''<br>Bang Hammer | ||
|Power Smash/Mega Smash | |Power Smash/Mega Smash | ||
|[[File: | |[[File:Power Smash PM unused.png]] | ||
|3 | |3 | ||
| | |Called Power Smash in the field, Mega Smash in battle. Uses six FP to do Mega Smash. Its in-game description changes to match its name. Unused badge #128 is a duplicate of this badge. | ||
|- | |- | ||
|012A | |012A | ||
|スーパーネガーウ<br>'' | |スーパーネガーウ<br>''Sūpā Negāu''<br>Super Deep Focus | ||
| | | | ||
|[[File: | |[[File:Super Prayer PM unused.png]] | ||
|5 | |5 | ||
|Appears to be a different design for Deep Focus. It seems to function exactly like Deep Focus. For some reason, when the Deep Focus | |Appears to be a different design for Deep Focus. It seems to function exactly like Deep Focus. For some reason, when the Deep Focus Badge is revealed from the red [[? Block]] in front of [[Bowser's Castle]], it uses this design. When collected, however, the design is reverted to normal. | ||
|- | |- | ||
|012B | |012B | ||
|ミニミニナグーリ<br>'' | |ミニミニナグーリ<br>''Minimini Nagūri''<br>Minimini Strike | ||
|Shrink Smash | |Shrink Smash | ||
|[[File: | |[[File:Minimini Strike PM unused.png]] | ||
|1 | |1 | ||
|Uses 2 FP to create a hammer-based Shrink Stomp. Its description, notably, says it uses only 1 FP. | |Uses 2 FP to create a hammer-based Shrink Stomp. Its description, notably, says it uses only 1 FP. | ||
|- | |- | ||
|012C | |012C | ||
|コウラワーリ<br>'' | |コウラワーリ<br>''Kōra Wāri''<br>Shell Crack | ||
| | | | ||
|[[File: | |[[File:Power Smash PM unused.png]] | ||
|3 | |3 | ||
|Uses 6 FP to execute a normal(?) hammer attack. | |Uses 6 FP to execute a normal(?) hammer attack. | ||
|- | |- | ||
|012D | |012D | ||
|カイデーン<br>'' | |カイデーン<br>''Kaidēn''<br>Initiation | ||
| | | | ||
|[[File: | |[[File:Kaiden PM unused.png]] | ||
|0 | |0 | ||
|Effect unknown. Possibly not a | |Effect unknown. Possibly not a Badge. | ||
|- | |- | ||
|0131 | |0131 | ||
|ジシーンジャンプ<br>'' | |ジシーンジャンプ<br>''Jishīn Janpu''<br>Earthquake Jump | ||
| | | | ||
|[[File: | |[[File:Earthquake Jump PM unused.png]] | ||
|2 | |2 | ||
|Uses 2 FP. "(NOT USED ANY LONGER!)" appears at the bottom of the screen in place of an action command. Mario jumps up and down repeatedly in the center of the enemy side of the field. All ground enemies are hit for 1 damage each time he lands. The player must press A every time Mario hits the ground to keep him jumping and racking up damage. | |Uses 2 FP. "(NOT USED ANY LONGER!)" appears at the bottom of the screen in place of an action command. Mario jumps up and down repeatedly in the center of the enemy side of the field. All ground enemies are hit for 1 damage each time he lands. The player must press A every time Mario hits the ground to keep him jumping and racking up damage. | ||
|- | |- | ||
|0149 | |0149 | ||
|ピッキョローンF<br>'' | |ピッキョローンF<br>''Pikkyorōn Efu''<br>''Pikkyorōn F'' | ||
|Attack FX F | |Attack FX F | ||
|[[File: | |[[File:Attack FX F PM unused.png]] | ||
|0 | |0 | ||
|Changes the sound effects from Mario's hammer and jump attacks. The sound effect is the laughter of flowers in Forever Forest. | |Changes the sound effects from Mario's hammer and jump attacks. The sound effect is the laughter of flowers in Forever Forest. Unused badges #0151, #0152, #153, and #154 are duplicates of this badge. | ||
|- | |- | ||
|0150 | |0150 | ||
|ゲンキゲンキ<br>'' | |ゲンキゲンキ<br>''Genki Genki''<br>Healthy Healthy | ||
| | | | ||
|[[File: | |[[File:Healthy Healthy PM unused.png]] | ||
|1 | |1 | ||
|Prevents poison and dizziness. | |Prevents poison and dizziness. Appearance and effect suggest this is a lesser variant of Feeling Fine. | ||
|- | |- | ||
|} | |} | ||
{{PM}} | |||
[[Category:Lists|Badges in Paper Mario]] | |||
[[Category:Equipment]] | |||
[[Category:Paper Mario items|*]] | |||
[[de:Orden#Paper Mario 2]] | |||
[[it:Lista di tessere in Paper Mario]] |
Latest revision as of 01:28, December 23, 2024
There are sixty-nine different Badges in Paper Mario, but some appear more than once, making a total of 80 Badges.
Badge | BP needed | Found in | Effect | Merluvlee's prediction | Type # |
---|---|---|---|---|---|
All or Nothing |
4 | Bought at Rowf's Badge Shop after Chapter 4 (100 Coins) | Raises Mario's attack power by 1 if he successfully uses the action command. If not, the attack does 0 damage. |
|
50 |
Attack FX A |
0 | Traded from Merlow for 1 Star Piece | Changes the sound effects from Mario's hammer and jump attacks. |
|
76 |
Attack FX B |
0 | Pleasant Path | Changes the sound effects from Mario's hammer and jump attacks. |
|
77 |
Attack FX C |
0 | Dry Dry Desert | Changes the sound effects from Mario's hammer and jump attacks. |
|
78 |
Attack FX D |
0 | From Pop Diva in Toad Town after giving the Master Poet the Melody | Changes the sound effects from Mario's hammer and jump attacks. |
|
79 |
Attack FX E |
0 | Shiver City | Changes the sound effects from Mario's hammer and jump attacks. |
|
80 |
Bump Attack |
5 | Third purchase from Rip Cheato in Toad Town Tunnels | Mario can defeat weak enemies (who no longer give Star Points) by walking into them. |
|
74 |
Chill Out |
2 | Traded from Merlow for 3 Star Pieces | Prevents enemies' First Strikes from counting. |
|
69 |
Close Call |
1 | Goomba Road | When Mario has low HP and is in Danger, enemies will occasionally miss when attacking. |
|
54 |
D-Down Jump |
2 | Tubba Blubba's Castle | Allows Mario to use D-Down Jump, a jump attack that ignores enemies' Defense, for 2 FP. |
|
9 |
D-Down Pound |
2 | Bought at Rowf's Badge Shop after Chapter 1 (75 Coins) | Allows Mario to use D-Down Pound, a hammer attack that ignores enemies' Defense, for 2 FP. |
|
20 |
Damage Dodge |
3 | Mt. Rugged; Bought at Rowf's Badge Shop after Chapter 5 (150 Coins) | Increases the amount of damage blocked by Mario's Guard by 1. |
|
45, 46 |
Deep Focus |
1 | Peach's Castle; Shy Guy's Toy Box; Bowser's Castle | When using the "Focus" command, more Star Power is refilled than normal. |
|
31, 32, 33 |
Defend Plus |
6 | Shy Guy's Toy Box | Increases Mario's defense by 1. |
|
44 |
Dizzy Attack |
2 | Pleasant Path | If player spins into an enemy before battle, that enemy (which will be the front-most enemy) will begin the battle dizzy for one turn. |
|
71 |
Dizzy Stomp |
1 | Mt. Lavalava | Allows Mario to use Dizzy Stomp, a jump attack that can cause the enemy to get dizzy, for 2 FP. |
|
8 |
Dodge Master |
2 | Bought at Rowf's Badge Shop after Chapter 2 (100 Coins) | Slightly relaxes the timing requirements for action commands. |
|
26 |
Double Dip |
1 | Bought at Rowf's Badge Shop after Chapter 2 (100 Coins) | Allows Mario to use 2 items in one turn for 3 FP. |
|
21 |
Feeling Fine |
3 | Traded from Merlow for 5 Star Pieces | Protects Mario from various status effects such as poisoning and dizziness. |
|
60 |
Fire Shield |
2 | Mt. Lavalava | Reduces the damage caused by fire attacks by 1. Also allows Mario to jump on fire enemies without taking any damage. |
|
58 |
First Attack |
1 | Bought at Rowf's Badge Shop after Chapter 1 (100 Coins) | If the player gets a "First Strike" on a weak enemy (who no longer gives Mario Star Points), the player will defeat it without entering a battle. |
|
73 |
Flower Finder |
3 | Traded from Merlow for 12 Star Pieces | The player will win more flowers than usual after winning battles. |
|
63 |
Flower Saver |
6 | Flower Fields; Traded from Merlow for 25 Star Pieces | All abilities cost 1 FP less than they normally would. Does not allow abilities to cost less than 1 FP. |
|
40, 41 |
FP Plus |
3 | Pleasant Path; Forever Forest; Bought at Rowf's Badge Shop after Chapter 4 (150 Coins) | Increases Mario's maximum FP by 5 as long as it's equipped. |
|
37, 38, 39 |
Group Focus |
2 | Bought at Rowf's Badge Shop after Chapter 3 (100 Coins) | Allows Mario's partners to also use the "Focus" command. |
|
23 |
Hammer Throw |
2 | Inside a Treasure Chest on the Toad Town gate from the Goomba Road side. | Allows Mario to use Hammer Throw, a hammer attack that can hit any enemy without approaching, for 2 FP. |
|
19 |
Happy Flower |
3 | Traded from Merlow for 8 Star Pieces; Flower Fields | Slowly and automatically regain FP in battle. |
|
29, 30 |
Happy Heart |
3 | Traded from Merlow for 8 Star Pieces; Jade Jungle | Slowly and automatically regain HP in battle. |
|
27, 28 |
Heart Finder |
3 | Traded from Merlow for 12 Star Pieces | The player will win more hearts than usual after winning battles. |
|
62 |
HP Drain |
3 | Traded from Merlow for 15 Star Pieces | Reduces Mario's attack power by 1, but he regains 1 HP every time he hits an enemy. |
|
49 |
HP Plus |
3 | Path behind Kooper's house; Forever Forest; Bought from Rowf's Badge Shop after Chapter 4 (150 Coins) | Increases Mario's maximum HP by 5 as long as it's equipped. |
|
34, 35, 36 |
I Spy |
1 | Given by Rowf after returning his Calculator | A noise and a Star Piece icon will alert the player when Mario enters an area with a hidden Star Piece. |
|
68 |
Ice Power |
2 | Shy Guy's Toy Box | Mario's attack power against fire enemies goes up by 2, and he is able to safely jump on fiery enemies. |
|
57 |
Jump Charge |
1 | Bought from Rowf's Badge Shop after Chapter 3 (50 Coins) | Allows Mario to use Jump Charge, which takes a turn to increase the damage of Mario's next jump attack by 2, for 1 FP. |
|
4 |
Last Stand |
1 | Princess Peach's Castle | When Mario's HP gets low and he's in Danger, he will only receive half as much damage as normal. |
|
52 |
Lucky Day |
7 | Received from Goompapa after the letter trading sequence | Causes enemies' attacks against Mario to miss more frequently. |
|
56 |
Mega Jump |
3 | Shiver Mountain | Allows Mario to use Mega Jump, a very powerful one-hit jump attack, for 6 FP. Attack power increases by 4. |
|
2 |
Mega Quake |
3 | Bought from Rowf's Badge Shop after Chapter 5 (200 Coins) | Allows Mario to use Mega Quake, a hammer attack that deals 6 damage to all grounded and ceiling enemies, for 7 FP. |
|
18 |
Mega Rush |
1 | Tubba Blubba's Castle | When Mario's HP drops to 1 and he's in Peril, his attack power goes up by 4. |
|
51 |
Mega Smash |
3 | Flower Fields | Allows Mario to use Mega Smash, a very powerful hammer attack, for 6 FP. Attack power increases by 4. |
|
12 |
Money Money |
7 | Traded from Merlow for 20 Star Pieces | Mario wins twice the amount of coins from battle as he usually does. |
|
67 |
Multibounce |
1 | Bought from Rowf's Badge Shop after Chapter 1 (75 Coins) | Allows Mario to use Multibounce, a jump attack that hits each available enemy consecutively, for 2 FP. |
|
3 |
P-Down, D-Up |
2 | Crystal Palace | Lowers the damage Mario takes by 1, but also lowers the damage he deals by 1. |
|
47 |
P-Up, D-Down |
2 | Crystal Palace | Raises the damage Mario deals by 1, but also raises the damage he takes by 1. |
|
48 |
Pay-Off |
2 | Traded by Merlow for 1 Star Piece | The more damage Mario receives, the more coins he will receive if he wins the battle. |
|
66 |
Peekaboo |
3 | Traded by Merlow for 10 Star Pieces | Allows the player to see the enemies' HP without using Goombario's Tattle ability. |
|
25 |
Power Bounce |
2 | Koopa Bros. Fortress | Allows Mario to use Power Bounce, a jump attack that continues bouncing on a single enemy until the action command is missed, for 3 FP. The required timing to continue the move becomes stricter as it progresses. |
|
10 |
Power Jump |
1 | Goomba Village | Allows Mario to use Power Jump, a powerful one-hit jump attack, for 2 FP. Attack power increases by 2. | N/A | 1 |
Power Plus |
6 | Shy Guy's Toy Box; Traded by Merlow for 25 Star Pieces | Mario's attack power for both his hammer and his jump go up by 1. |
|
42, 43 |
Power Quake |
2 | Jade Jungle | Allows Mario to use Power Quake, a hammer attack that deals 4 damage to all grounded and ceiling enemies, for 4 FP. |
|
17 |
Power Rush |
1 | Princess Peach's Castle | When Mario's HP is low, and he's in Danger, his attack power will go up by 2. No effect if the Mega Rush badge is active. |
|
53 |
Power Smash |
1 | Toad Town Tunnels | Allows Mario to use Power Smash, a powerful hammer attack, for 2 FP. Attack power increases by 2. |
|
11 |
Pretty Lucky |
3 | Traded from Merlow for 5 Star Pieces | Enemies will occasionally miss Mario when it's equipped. |
|
55 |
Quake Hammer |
1 | Mt. Rugged | Allows Mario to use Quake Hammer, a hammer attack that deals 2 damage to all grounded and ceiling enemies, for 2 FP. |
|
16 |
Quick Change |
4 | Toad Town (Merlon's place. Spin Jump three times to get badge) | Allows Mario or his partner to switch partners in the midst of battle without using up a turn. |
|
24 |
Refund |
1 | Koopa Bros. Fortress | If the player uses an item in battle, the player will be given coins equal to 75% of the standard sale value of the item, rounded up. Maxes out at a sale value of 150 coins, so any item worth more only gives 113 coins back (practically, this only affects Jelly Ultras, which sell for 200 coins). |
|
65 |
Runaway Pay |
2 | Dry Dry Desert | If the player runs from a battle, the player will still receive Star Points from the enemies Mario defeated. |
|
64 |
S. Jump Charge |
2 | Cloudy Climb | Allows Mario to use S. Jump Charge, which takes a turn to increase the damage of Mario's next jump attack by 3, for 4 FP. |
|
5 |
S. Smash Charge |
2 | Bought from Rowf's Badge Shop after Chapter 5 (100 Coins) | Allows Mario to use S. Smash Charge, which takes a turn to increase the damage of Mario's next hammer attack by 3, for 4 FP. |
|
14 |
Shrink Stomp |
1 | Toad Town Tunnels | Allows Mario to use Shrink Stomp, a jump attack that can shrink the enemy, for 2 FP. |
|
6 |
Sleep Stomp |
1 | Bought from Rowf's Badge Shop after Chapter 2 (75 Coins) | Allows Mario to use Sleep Stomp, a jump attack that can put the enemy to sleep, for 2 FP. |
|
7 |
Slow Go |
0 | Dry Dry Ruins | Prevents Mario from running, making it easier to sneak past enemies such as Clubbas. |
|
75 |
Smash Charge |
1 | Koopa Bros. Fortress | Allows Mario to use Smash Charge, which takes a turn to increase the damage of Mario's next hammer attack by 2, for 1 FP. |
|
13 |
Speedy Spin |
1 | Bought from Rowf's Badge Shop after Chapter 1 (50 Coins) | When Mario uses his Spin Dash, he will go further (and faster) than normal. |
|
70 |
Spike Shield |
2 | Dry Dry Ruins | Renders Mario immune to enemies' spike-based defenses, allowing him to safely jump on spiked enemies and hammer front-pointing Spear Guys. |
|
59 |
Spin Attack |
3 | Dry Dry Desert | Allows Mario to defeat weak enemies (who no longer give Star Points) using his Spin Dash. |
|
72 |
Spin Smash |
1 | Bought from Rowf's Badge Shop after Chapter 3 (75 Coins) | Allows Mario to use Spin Smash, a hammer attack that knocks the target backward into the enemy behind them and causing damage to both, for 2 FP. |
|
15 |
Triple Dip |
3 | Crystal Palace | Allows Mario to use 3 items in one turn for 6 FP. |
|
22 |
Zap Tap |
4 | Traded from Merlow for 10 Star Pieces | Electrifies Mario, causing most enemies to take 1 damage when they physically touch him. Prevents HP-leeching attacks as well as allowing Mario to safely jump on electrified enemies without getting hurt. |
|
61 |
Unobtainable Badges[edit]
Badge number | Japanese name | English name | Icon | BP needed | Effect/description |
---|---|---|---|---|---|
00F0 | ハンマチャージ0 Hamma Chāji Zero Hammer Charge 0 |
1 | Uses 1 FP. Increases Mario's hammer attack by 1. Name, appearance, and effect suggest this would be obtained before Smash Charge. | ||
00F6 | ジャンチャージ0 Jan Chāji Zero Jump-Charge 0 |
1 | Uses 1 FP. Increases Mario's jump attack by 1. Name, appearance, and effect suggest this would be obtained before Jump Charge. | ||
0101 | イカリノパワー Ikari no Pawā Anger's Power |
8 | Causes Mario to assume a dark red tinge and angry pose during battles. Mario's portion of each turn is controlled by the CPU. The partner is controlled by the player. Mario's attack increases by 2, but his AI is quite rudimentary (enough so that he will jump on spiked enemies). Effects are much like the "berserk" status from other RPGs. | ||
0102 | バッチリコマンド Batchiri Komando Perfect Command |
Right On! | 8 | Activates all action commands perfectly and automatically. Causes a Japanese sign (バッチリ batchiri, which means perfect or right on the mark) to appear over the description of the action command. Note that it works for Mario, but not his partner. | |
010E | ヒッサツフミイ Hissatsu Fumii Certain Kill Step |
1 | Uses two FP to execute a standard jump attack perfectly. | ||
010F | ヒッサツナグーリ Hissatsu Nagūri Certain Kill Strike |
1 | Uses two FP to execute a standard hammer attack perfectly. | ||
0110 | ハピハピーハート Hapi Hapī Hāto Happy Happy Heart |
10 | Like Happy Heart, but recovers three HP every turn instead of one. | ||
0115 | スーパーゲットー Sūpā Gettō Super Get |
10 | Recovers more HP per hit than HP Drain, exact amount unclear. Possibly two HP per hit, up to a max of 5. Reduces attack power by 2 | ||
0118 | オートツギツギー Ōto Tsugitsugī Auto Multibounce |
2 | Uses 5 FP, has the same effect as Multibounce, but no action command is required. | ||
0119 | トテモセツヤーク Totemo Setsuyāku Total Saving |
10 | Reduces the FP consumed by every move by 2. It won't make a move free. Note that it stacks on top of the 2 Flower Saver Badges. | ||
0122 | バゴーンジャンプ Bagōn Janpu Bagōn Jump |
2 | Uses 4 FP to do 4, 5, or 6 damage to 1 enemy, depending on which set of boots Mario has. The action command, which is the normal jump action command, increases damage by 1. Appearance suggests the Badge would "belong" between Power Jump and Mega Jump (having three spikes on the bottom, whereas the others have two and four). | ||
0125 | バゴーンナグーリ Bagōn Nagūri Bagōn Strike |
2 | Uses 4 FP to do 4, 5, or 6 damage to 1 enemy, depending on which hammer Mario has. The action command, which is the normal hammer action command, increases damage by 1. Appearance suggests the Badge would "belong" between Power Smash and Mega Smash (being the same name and color as the above jump badge). | ||
0127 | ガツーンナグーリ Gatsūn Nagūri Force Strike ドカーンハンマー dokān hanmā Bang Hammer |
Power Smash/Mega Smash | 3 | Called Power Smash in the field, Mega Smash in battle. Uses six FP to do Mega Smash. Its in-game description changes to match its name. Unused badge #128 is a duplicate of this badge. | |
012A | スーパーネガーウ Sūpā Negāu Super Deep Focus |
5 | Appears to be a different design for Deep Focus. It seems to function exactly like Deep Focus. For some reason, when the Deep Focus Badge is revealed from the red ? Block in front of Bowser's Castle, it uses this design. When collected, however, the design is reverted to normal. | ||
012B | ミニミニナグーリ Minimini Nagūri Minimini Strike |
Shrink Smash | 1 | Uses 2 FP to create a hammer-based Shrink Stomp. Its description, notably, says it uses only 1 FP. | |
012C | コウラワーリ Kōra Wāri Shell Crack |
3 | Uses 6 FP to execute a normal(?) hammer attack. | ||
012D | カイデーン Kaidēn Initiation |
0 | Effect unknown. Possibly not a Badge. | ||
0131 | ジシーンジャンプ Jishīn Janpu Earthquake Jump |
2 | Uses 2 FP. "(NOT USED ANY LONGER!)" appears at the bottom of the screen in place of an action command. Mario jumps up and down repeatedly in the center of the enemy side of the field. All ground enemies are hit for 1 damage each time he lands. The player must press A every time Mario hits the ground to keep him jumping and racking up damage. | ||
0149 | ピッキョローンF Pikkyorōn Efu Pikkyorōn F |
Attack FX F | 0 | Changes the sound effects from Mario's hammer and jump attacks. The sound effect is the laughter of flowers in Forever Forest. Unused badges #0151, #0152, #153, and #154 are duplicates of this badge. | |
0150 | ゲンキゲンキ Genki Genki Healthy Healthy |
1 | Prevents poison and dizziness. Appearance and effect suggest this is a lesser variant of Feeling Fine. |