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{{character-infobox
{{character infobox
|image=[[File:GameandWatch.jpg{{!}}250px]]<br>'''Mr. Game & Watch''' in ''[[Super Smash Bros. Brawl]]''.
|image=[[File:MrGameWatch SSBU.png|250px]]<br>Artwork from ''Super Smash Bros. Ultimate''
|full_name=Mr. Game & Watch
|first_appearance=''[[Super Smash Bros. Melee]]'' ([[List of games by date#2001|2001]], overall)<br>''[[Game & Watch Gallery 4]]'' ([[List of games by date#2002|2002]], ''Super Mario''-related media)
|first_appearance='''Official:'''<br/>''[[Super Smash Bros. Melee]]'' ([[2001]])<br/>'''''Mario'' series''':<br/>''[[Game & Watch Gallery 4]]'' ([[2002]])
|latest_appearance=''[[Super Smash Bros. Ultimate]]'' ([[List of games by date#2018|2018]])
|species=Monochrome
|latest_appearance=''[[Donkey Kong Country Returns 3D]]'' ([[2013]])
}}
}}
 
{{quote|You must be getting pretty good at [[Game & Watch|some of these]] by now!|Mr. Game & Watch|Game & Watch Gallery 4}}
'''Mr. Game & Watch''' is a 2-D character and mascot of the ''[[Game & Watch Gallery]]'' games and the [[Game & Watch]] handheld systems. Despite this, however, none of the original ''Game & Watch'' games feature Mr. Game & Watch, instead featuring a variety of other usually nameless characters. Mr. Game & Watch himself is a compilation of all of these characters, first designed to function as a playable character in ''[[Super Smash Bros. Melee]]''. His appearance seems to be based on the generic people in ''[[Fire (Game & Watch)|Fire]]'' and ''[[Parachute]]''.  
'''Mr. Game & Watch''' is a 2D character meant to serve as the mascot of the [[Game & Watch]] handheld systems and the [[Game & Watch Gallery (series)|''Game & Watch Gallery'' series]], originally representing the Game & Watch series in ''[[Super Smash Bros. Melee]]'' before appearing elsewhere. Mr. Game & Watch is stated in several descriptions in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] to be the main character of the Game & Watch games, despite the fact that these games technically feature nameless characters. His usual appearance seems to be based on the generic characters featured in ''[[Fire (Game & Watch)|Fire]]'' and ''[[Parachute (Game & Watch)|Parachute]]'', but his moves in the ''Super Smash Bros.'' series reference various Game & Watch games, and in ''[[Super Smash Bros. Ultimate]]'', using these moves temporarily changes his appearance to match the characters from those games. Throughout his appearances, Mr. Game & Watch is generally depicted as a flat 2D character (even when in 3D space), matching the 2D graphics of Game & Watch games.


==History==
==History==
===[[Game & Watch]]===
Although Mr. Game & Watch does not appear in any of the original Game & Watch systems, his moveset in ''Super Smash Bros. Melee'' and ''Super Smash Bros. Brawl'' is almost entirely based on games within the series.
===''[[Wario Land 4]]''===
[[Image:Princessgameandwatch.png|frame|left|The [[Item Shopkeeper]] sprites in ''Wario Land 4''.]]
In ''Wario Land 4'', a character that is very similar to Mr. Game & Watch appears as the [[Item Shopkeeper]]. She is an alternate form of the [[Black Cat]]'s (which is additionally [[Princess Shokora]] in her feline form) and serves as the shopkeeper of the [[Item Shop (Wario Land 4)|Item Shop]]. She also appears as pictures on the walls of the level [[Hall of Hieroglyphs]]. A notable difference between Mr. Game & Watch and the Item Shopkeeper is that the shopkeeper has eyes.
{{br}}
===''[[Game & Watch Gallery 4]]''===
[[File:MrGW-GameWatchGallery4.png|frame]]
Mr. Game & Watch, along with [[Mario]], hosts the Gift Mode in the Gallery Corner. This is his only speaking role.
===''[[Donkey Kong Country Returns]]''===
[[File:FoggyFumes-MrGW-DKCR.png|thumb|left|Mr. Game & Watch's cameo in ''Donkey Kong Country Returns''.]]
In ''Donkey Kong Country Returns'' and its [[Nintendo 3DS]] [[Donkey Kong Country Returns 3D|remake]], Mr. Game & Watch makes a cameo appearance in the background of [[Foggy Fumes]]. He is seen hammering a pipe.
{{br}}
===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
====''Super Smash Bros. Melee''====
====''Super Smash Bros. Melee''====
{{main|SmashWiki:Mr. Game & Watch (SSBM)}}
{{main-wiki|SmashWiki|Mr. Game & Watch (SSBM)}}
[[File:Mr.GameandWatchart.jpg|thumb|right|Mr. Game and Watch's artwork in ''Melee'']]
Mr. Game & Watch makes his debut in ''Super Smash Bros. Melee'' as the final unlockable character. He can be unlocked by playing 1,000 Melee matches, beating the [[smashwiki:Classic Mode|Classic]] or [[smashwiki:Adventure Mode|Adventure]] mode with every other character, or by clearing [[Break the Targets!|Target Test]] with every other character. Afterward, the player must defeat Mr. Game & Watch on [[List of stages debuting in Super Smash Bros. Melee#Flat Zone|Flat Zone]] to unlock him. In All-Star mode, the Mr. Game and Watch team is always the final enemy stage. Here, the player must beat 25 Mr. Game & Watchs.
Mr. Game & Watch also appears in ''[[Super Smash Bros. Melee]]'' with the rest of the Mario cast. Here, he is the final unlockable, as the player has to get all of the other twenty-four characters first. After beating [[smashwiki:Classic Mode|Classic]] or [[smashwiki:Adventure Mode|Adventure]] mode with every other character, the player will be challenged by Mr. Game & Watch in [[Flat Zone]]. He is unlocked when he is defeated in the match. In All-Star mode, the Mr. Game and Watch team is always the final enemy stage. Here, the player must beat twenty-five Mr. Game & Watches.
 
Mr. Game & Watch is unique in that his movements are individual frames like with a Game & Watch game. All of his "voice" clips (including screams, taunts, and other such noises) are also sounds heard during various Game & Watch titles. Mr. Game & Watch is portrayed as one of the lightest characters in the game thanks to his flat appearance, heavier than only [[#Pichu|Pichu]] and tied with [[List of fighters debuting in Super Smash Bros.#Jigglypuff|Jigglypuff]], which makes him easier to KO, and his attacks, while powerful, are slow. However, his movement attributes including dash, walk, fall, fast-fall speeds, traction, and gravity are identical to [[Mario]]'s. Additionally, in Classic Mode, Mr. Game & Watch can only appear as an enemy in the multi-character fight for stage 8, though he can appear as an ally in Team and Giant battles. He is also the only character whose All-Star trophy is not affected by the background lighting and does not display him in an alternate coloration.


Mr. Game & Watch's movement in the game is rather unusual, as he moves in G&W Quartams. All of his "voice" clips (including screams, taunts, and other such noises) are actually the sounds heard when playing the various Game & Watch titles. Mr. Game & Watch is portrayed as one of the lightest fighters in the ''Super Smash Bros.'' series, thanks to his flat appearance.
All of Mr. Game & Watch's moves also reference the various Game & Watch units. His standard special is Chef, which tosses food from a frying pan that deals damage if it hits; up to five pieces of food can be tossed, while pressing the button repeatedly causes food to be tossed out faster. Opponents can also be hit by the frying pan, which deals fire damage. His down special is Oil Panic, which absorbs projectiles in a bucket that can be dumped onto opponents to deal a combined damage total; if this move is used after three attacks are absorbed, Mr. Game & Watch throws out the oil in his bucket which has extreme damage and knockback, determined by adding up how much damage each of the projectiles absorbed would have done. His up special is Fire, which springs him into the air with a trampoline; unlike most up special moves, Mr. Game & Watch is not left helpless afterwards, and thus is able to attack, but he cannot use this move again until he lands on the ground. His side special is Judge, which has Mr. Game & Watch swing a hammer, its effects based on the number he holds up:
[[File:GAMEWATCHTEAM.JPG|thumb|left|The Mr. Game & Watch team in All-Star mode.]]
{|class="wikitable"
|-
!#!!Description
|-
|1||A very weak hit that does not inflict flinching or knockback, and inflicts 12% damage to the user.
|-
|2||Has minimal knockback.
|-
|3||Similar to the [[List of Super Smash Bros. series items#Fan|Fan]]'s attack, as it launches the opponent towards Mr. Game & Watch.
|-
|4||Inflicts a slashing attack that launches opponents diagonally.
|-
|5||Produces four electrical charges that zap the opponent, making them rise slightly.
|-
|6||Deals flame damage and threatens recovering opponents, it has the second strongest knockback of all Judge attacks.
|-
|7||Deals moderate knockback. If the attack connects and Mr. Game & Watch is on the ground, a [[List of Super Smash Bros. series items#Food|food]] item will appear in reference to the number 7 being associated with luck.
|-
|8||Freezes the opponent and has weak vertical knockback.
|-
|9||Deals massive knockback, intended to resemble the effect of a fully charged hit of the [[List of Super Smash Bros. series items#Home-Run Bat|Home-Run Bat]] with the same sound effect. Can KO at single-digit damage percentages in some cases. It also has the strongest knockback of all Judge attacks.
|}
Mr. Game & Watch's standard attack is based on ''[[Greenhouse|Green House]]'', and his dash attack has him wearing the helmet from ''[[Helmet (Game & Watch)|Helmet]]''. For his strong attacks, Mr. Game & Watch's forward strong attack is the chair from ''[[Lion]]'', his down strong move has him flip a manhole cover from ''[[Manhole (Game & Watch)|Manhole]]'', and his up strong attack is the flag from ''[[Flagman]]''. His neutral aerial is the parachute from ''[[Parachute (Game & Watch)|Parachute]]'', his forward aerial is a package from ''[[Mario Bros. (Game & Watch)|Mario Bros.]]'', his back aerial is a turtle from ''[[Turtle Bridge]]'', his up aerial is based on ''[[Game & Watch#Games with a Mario-themed "Modern" version|Spitball Sparky]]'', and his down aerial is a key from ''[[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]'' His side smash is the torch from ''[[Fire Attack]]'', his up smash has him wearing the helmet from ''[[Octopus (Game & Watch)|Octopus]]'', and his down smash is the hammers from ''[[Vermin]]''. All four of his throwing animations have him juggling the character like in ''[[Ball]]''. His taunt has him ring a bell, based on the alarm feature of Game & Watch units.


====''Super Smash Bros. Brawl''====
====''Super Smash Bros. Brawl''====
{{SSB Infobox|
{{main-wiki|SmashWiki|Mr. Game & Watch (SSBB)}}
|color=blue
Mr. Game & Watch returns in ''[[Super Smash Bros. Brawl]]'', as an unlockable character. He can be unlocked by playing 250 Brawl matches, clearing Target Smash!! with 30 characters on any difficulty, or having him join the party in The Subspace Emissary; with either of the former methods, he must be defeated on [[List of stages debuting in Super Smash Bros. Brawl#Flat Zone 2|Flat Zone 2]] to be unlocked. While he has been made heavier, he is still the second lightest character in the game (now only heavier than [[Jigglypuff]] and tied with [[Squirtle]]).
|emblem=Game&Watch Emblem.png
|image=GameandWatch.jpg
|games=''[[Super Smash Bros. Melee]]'' (unlockable) ''[[Super Smash Bros. Brawl]]'' (unlockable)
|standard=Chef
|side=Judge
|up=Fire
|down=Oil Panic
|final=Octopus
|entrance=Walks in Game & Watch Quartams.
}}
{{main|SmashWiki:Mr. Game & Watch (SSBB)}}
Mr. Game & Watch returns in ''[[Super Smash Bros. Brawl]]'', as an unlockable character. His [[Final Smash]] makes him transform into a giant octopus that extends its tentacles. After the octopus appears, anyone who gets hit by the tentacles will take damage. This octopus is from the [[Game & Watch]] ''[[Octopus (game)|Octopus]]'', which is also a mini-game in ''WarioWare: Smooth Moves''.


In terms of his moveset, his neutral aerial has been replaced with the fishbowl from ''Tropical Fish'', as the parachute is now a part of his up special move. His [[Final Smash]] is [[#Octopus|Octopus]], which transforms Mr. Game & Watch into the [[Octopus (character)|giant octopus]] from the Game & Watch unit ''[[Octopus (Game & Watch)|Octopus]]''.
=====The Subspace Emissary=====
=====The Subspace Emissary=====
[[File:SubspaceIntro-GameWatch.png|thumb|200px|left|Mr. Game & Watch, in the Subspace Emissary.]]
[[File:SubspaceIntro-GameWatch.png|thumb|upright=1.1|Mr. Game & Watch in the Subspace Emissary]]
In the Subspace Emissary from ''[[Super Smash Bros. Brawl]]'', Mr. Game & Watch clones made from [[Shadow Bug]]s are in direct command of the [[Halberd]]. In addition, according to the Shadow Bugs' trophy information, his body produces Shadow Bugs &mdash; a substance that is used to form members of the Subspace Army, which can be endlessly extracted from him. He doesn't revolt against the Subspace Army at first, as he is unaware of the concept of good and evil. After [[Meta Knight]] gets back the Halberd, he takes control. [[Solid Snake|Snake]] knocks out all the Mr. Game & Watches out of an open window and into the [[Halberd]]'s bridge, where they melt into Shadow Bugs that merge into [[Duon]], except for the real one. Following the foe's defeat, a Game & Watch trophy is left behind. [[Fox McCloud]] attempts to shoot it but [[Princess Peach]] revives it and gives Mr. Game & Watch her [[Parasol]]. Mr. Game & Watch fiddles with it, then walks around with it in Game & Watch quartams, making Peach giggle. He then joins the party helping the rest throughout the game.
The Shadow Bugs' trophy information explains that Mr. Game & Watch's body can endlessly produce them. [[Tabuu]] took note of the unique qualities of Mr. Game & Watch's body and uses him to create Shadow Bugs, which in turn are used to build up the [[Subspace Army]]. Mr. Game & Watch allows this to happen as he does not understand the concepts of good or evil.<ref>{{cite|language=en-us|date=April 10, 2008|url=www.smashbros.com/wii/en_us/gamemode/modea/modea17.html|title=Mysteries of The Subspace Emissary|publisher=Smash Bros. DOJO!!|accessdate=June 29, 2024}}</ref>
 
===''WarioWare'' series===
[[File:MrGWCameo-WarioWareTouched.png|frame|left|The icon of Mr. Game & Watch in ''WarioWare: Touched!'']]
Mr. Game & Watch makes cameos on the menus of ''WarioWare: Twisted!'' and in the 'Games' icon in the character selection screen in ''[[WarioWare: Touched!]]'' Several audiences in The Invent-Off stage cutscenes from ''[[WarioWare: Smooth Moves]]'' resemble Mr. Game & Watch people. Finally, he also appears in the microgames that are based on the ''Game & Watch'' games.
<br clear=all>


==Special Moves==
When [[Meta Knight]], [[Solid Snake|Snake]], and [[Lucario]] reach the bridge of the [[Halberd]], they find it being controlled by several copies of Mr. Game & Watch. Snake knocks out all the Mr. Game & Watches out of an open window and into the ship's main deck, where the Shadow Bugs merge into [[Duon]]. Following the foe's defeat, the real Mr. Game & Watch's trophy is left behind. [[Fox]] attempts to shoot it but [[Princess Peach|Peach]] revives it and scolds him, but gives Mr. Game & Watch her [[Parasol]] to cheer him up.
===Chef===
{{multiframe
|[[File:MrGWChef-Melee.png|200px]] [[File:Chef Brawl.jpg|200px]]
|'''Chef''', in ''Melee'' and ''Brawl'' respectively.
|size=420
|align=right
}}
{{main|SmashWiki:Chef}}
'''Chef''' is a move that Mr. Game & Watch uses in the game ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]''. It is simply done by pressing the B button. He will pull out a [[Frying Pan]] and sling it up, flinging sausages into the air. However, in ''Brawl'', it can also toss ham and fish. The move usually does around 2-9 damage. The move is a long-distance, and the sausages can also get flung really high up. However, it doesn't go as far as other long-range moves. Nevertheless, the move is a perfect move for long-distance fighting. It is named after the ''[[Game & Watch]]'' game, ''[[Chef (Game & Watch)|Chef]]'', which had been used earlier in ''[[Game & Watch Gallery 2]]''.


If another player does manage to get past the flying food items, they will get hit by Mr. Game & Watch's frying pan. This does more damage, and will cause the opponent to fly away while burning.
Mr. Game & Watch appears alongside the other characters to confront [[Tabuu]] at the [[Entrance to Subspace]], but along with the others is reverted back into a Trophy by his Off Waves. He is later revived by [[Luigi]], [[Ness]], and [[King Dedede]] to fight Tabuu at the center of [[The Great Maze]].


===Judge===
Mr. Game & Watch is the only major character to not have a snapshot.
{{multiframe
|[[File:MrGW-Judgment-Melee.png|x158px]] [[File:Judge.jpg|200px]]
|'''Judge''', from ''Melee'' and ''Brawl'' respectively.
|size=360
|align=left
}}
{{main|SmashWiki:Judge}}
'''Judge''' (known as '''Judgment''' in ''[[Super Smash Bros. Melee]]'') is a move that Mr. Game & Watch uses in the ''[[Super Smash Bros. (series)|Super Smash Bros. series]]''. It is his side special move. Mr. Game & Watch will hold up a flag with a number on it, and pulls out a [[Hammer]]. The Flag will show a number on the instant the attack is used and, depending on the number, the effect of the move will vary. After the number is shown, Mr. Game & Watch will hit the opponent (or sometimes himself), causing a different effect to the foe. When a person is about to attack the player, they should use Judge right when they attack them.


Judge is based on the Game & Watch game ''Judge'', and Mr. Game & Watch's actions when performing Judge are similar to those done by the protagonists of ''Judge''. This game was also put into ''[[Game & Watch Gallery 3]]'', before ''Super Smash Bros. Melee'' was released.
====''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U''====
{{main-wiki|SmashWiki|Mr. Game & Watch (SSB4)}}
Mr. Game & Watch reappears in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'' as an unlockable character. In ''Super Smash Bros. for Nintendo 3DS'', he can be unlocked by playing 90 Smash matches or by clearing Classic mode 10 times, and must be defeated on Flat Zone 2. In ''Super Smash Bros. for Wii U'', he can be unlocked by either playing 80 Smash matches or by clearing Classic mode on Intensity 2.0 or higher with five characters, and must then be defeated on [[Flat Zone X]].


====Effects====
His inclusion in the game was briefly hinted at in [[Pac-Man]]'s reveal trailer, where at the end of the video, the screen compares the debut years between him, Pac-Man, [[Mario]], and [[Donkey Kong]]. His debut year is technically incorrect, because Mr. Game & Watch did not exist as a character until ''Super Smash Bros. Melee'', and his ''Super Smash Bros. Brawl'' trophy description considers his debut to be 2002's ''Game & Watch Gallery''. Despite being hinted at in the trailer, he was not officially confirmed to be in the game until its release, and was not officially revealed until afterward.
With some very minor differences, in both games the attacks remain roughly the same.


*1 - An attack that causes only 2% damage which doesn't even cause the opponent to flinch. Mr. Game & Watch also does 12% damage to himself.
Mr. Game & Watch's appearance has been altered a bit, which includes having a smaller nose, and more rounded hands, as well as being smaller in size. While his moveset is unchanged from ''Super Smash Bros. Brawl'', there are minor differences in his looks when performing certain moves. He is also given a new down taunt in which he sits down and sighs, based on ''Mario Bros.''
*2 - A weak attack at 4% damage.
*3 - A 6% damage attack which pierces defenses and causes the opponent to fly towards Mr. Game & Watch.
*4 - An 8% damage slash which launches the opponent diagonally.
*5 - An attack that deals electric damage three times, dealing 4% damage each time.
*6 - A 12% flame attack (which can be disastrous if near any explosives.)
*7 - Creates an [[food|apple]] and causes 14% damage.
*8 - A freezing attack which deals 9% damage.
*9 - An electric attack, comparable to a hit from the [[Home-Run Bat]], which causes 32% damage.


===Fire===
In terms of customizations, Mr. Game & Watch is the only fighter who can be equipped with the Torch, Watch Battery, and Microchip equipment.
[[File:MrGWFire-Melee.png|200px|thumb|right|'''Fire''']]
{{main|SmashWiki:Fire}}
'''Fire''' is an attack that is used by Mr. Game & Watch in ''[[Super Smash Bros. Melee]]''. It is executed by pressing Up on the Control Stick, and then pressing the B Button. A fire crew will appear out of nowhere, and appear underneath him. They will bounce him back up onto the field with a trampoline. It acts as his third jump, and can also be used to damage opponents, by jumping into an enemy. It is a very useful third jump, as Mr. Game & Watch jumps very high up into the air. Unlike in the next game, Mr. Game & Watch doesn't open a parachute at the end of the attack, becomes helpless. The attack is named after the Game & Watch game called ''[[Fire (Game & Watch)|Fire]]'', which was previously included in ''[[Game & Watch Gallery 3]]''.


In ''[[Super Smash Bros. Brawl]]'', Mr. Game & Watch gains a parachute to slow his descent on the way down, similarly to [[Peach Parasol]]. In ''Melee'', the parachute was originally his standard air attack, but it doesn't slow his descent in any way. Canceling his parachute causes Mr. Game & Watch to not use his up-special again until he touches the ground (although this attack no longer leaves Mr. Game & Watch helpless). To compromise its new role in ''Brawl'', he gains a new standard air attack based on the Game & Watch game called ''Tropical Fish'', which was previously included in ''[[Game & Watch Gallery 4]]''.
====''Super Smash Bros. Ultimate''====
{{main-wiki|SmashWiki|Mr. Game & Watch (SSBU)}}
Mr. Game & Watch makes a reappearance  as an unlockable playable character in ''[[Super Smash Bros. Ultimate]]''. In this installment, every time he uses a move, his appearance changes to reflect the graphics from the respective game from which the move originates. Additionally, when Mr. Game & Watch throws an opponent, they turn into their stock icon in his juggling animation from ''Ball''. His Final Smash has also been altered somewhat; after Mr. Game & Watch turns into Octopus, he grabs opponents and takes them off of the screen, rather than attacking them with arms.


===Oil Panic===
Prior to the game's release, controversy arose surrounding a move animation used by Mr. Game & Watch, which featured a stereotypical depiction of a Native American that was based off the 1982 ''Game & Watch'' title, ''[[Fire Attack]]''.<ref>{{cite|url=mynintendonews.com/2018/11/06/super-smash-bros-ultimate-is-being-criticized-for-racist-mr-game-watch|title=Super Smash Bros. Ultimate Is Being Criticized For “Racist Mr. Game & Watch”|publisher=My Nintendo News|date=November 6, 2018|accessdate=June 29, 2024}}</ref> Nintendo has released a software update post-launch that replaces the animation with one that is similar to that of ''Game & Watch Gallery 4''.
{{multiframe
|[[File:Oil Panic.jpg|200px]] [[File:Oil Panic2.jpg|200px]]
|'''Oil Panic''', while being charged up, and when it's released.
|size=420
|align=left
}}
{{main|SmashWiki:Oil Panic}}
'''Oil Panic''' is a move used by Mr. Game & Watch in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]''. It is done by pressing {{button|paddown}}+{{button|B}}. Mr. Game & Watch will then pull out a bucket, which he can use to suck in any energy projectiles (like [[Pikachu|Pikachu's]] [[Pikachu#Thunder Jolt|Thunder Jolt]], or [[Fox McCloud|Fox's]] [[Fox McCloud#Blaster|Blaster]]). After absorbing three blows, all Mr. Game & Watch has to do now is wait for the right timing, and then press {{button|paddown}}+{{button|B}}. This will launch a bucket load of oil at the opponent. The damage varies depending on the projectiles the player absorbed. It can do about 3% of damage, to 200% in ''Melee'' and 60% in ''Brawl'', to an instant KO. Because of this, and how the attack works, it is very difficult to master, but is incredibly powerful once done correctly.


This move is named after a Game & Watch game called ''[[Oil Panic]]'', which is available in ''[[Game & Watch Gallery]]''.
Mr. Game & Watch Plant's Classic Mode route is "A Long Legacy," and it involves these battles in the following order:


===Octopus===
#[[Kirby]] (gray costume) at {{iw|smashwiki|Dream Land GB}}
[[File:Octopus Smash Screenshot - Super Smash Bros Brawl.png|200px|thumb|right|'''Octopus''']]
#[[Pac-Man]] at {{iw|smashwiki|Pac-Land}}
{{main|SmashWiki:Octopus}}
#{{iw|smashwiki|Duck Hunt (SSBU)|Duck Hunt}} at {{iw|smashwiki|Duck Hunt (stage)}}
'''Octopus''' is Mr. Game & Watch's [[Final Smash]] featured in ''[[Super Smash Bros. Brawl]]''. When Game & Watch breaks open the [[Smash Ball]], he will transform into the [[Octopus (character)|Octopus]] from the [[Game & Watch]] game of the same name. The Octopus will float above the stage, with the option to attack by extending its tentacles, or ram opponents with its body. When extending its tentacles, the body won't do as much damage.  Because it hovers directly above the stage, it will fall and KO Mr. Game & Watch if it leaves the side of the stage. It can do a mid-air jump, and in [[Rumble Falls]], it can jump off of platforms, but other than the mid-air jump, it has no recovery move.
#[[Mario]] and [[Luigi]] at [[Mario Bros. (stage)|Mario Bros.]]
 
#[[Donkey Kong]] (red costume) at [[75 m (stage)|75 m]]
This move is named after a Game & Watch game called ''Octopus'', which is available in ''[[Game & Watch Gallery]]'' and ''[[Game & Watch Gallery 4]]''.
#Horde Battle against six Mr. Game & Watches at {{iw|smashwiki|Flat Zone X}}
#Final boss against {{iw|smashwiki|Master Hand}} (and {{iw|smashwiki|Crazy Hand}} on {{iw|smashwiki|Difficulty|intensity}} 7.0 or higher) at {{iw|smashwiki|Final Destination (SSBU)|Final Destination}}
{{br}}
{{br}}


===Other Attacks===
===''Game & Watch Gallery 4''===
{{Rewrite-expand}}
[[File:G&WG4 Present.png|thumb|right|200px|Mr. Game & Watch, featured alongside Mario, in the Gift Mode.]]
====Greenhouse====
{{quote|You get one star for every 200 points.|Mr. Game & Watch|Game & Watch Gallery 4}}
'''Greenhouse''' is Mr. Game & Watch's Standard Attack move in ''[[Super Smash Bros. Brawl]]'', based on [[Stanley (Donkey Kong 3)|Stanley]]'s [[Bug-Spray Gun]] from ''[[Greenhouse]]''. Unlike in ''Greenhouse'', however, the attack sprays clouds horizontally, which can build up damage and trap opponents inside by rapidly pressing the Attack Button.
In ''[[Game & Watch Gallery 4]]'', Mr. Game & Watch is prominently featured in the Gift Mode in the [[Gallery Corner]], featured alongside [[Mario]] as the hosts of the mode. In it, Mr. Game & Watch and Mario will give tips towards unlocking extras, as well as explain various Gift games when they are unlocked. This is his only speaking role.


====Lion====
===''WarioWare'' series===
Mr. Game & Watch holds out a chair as his side A strong attack, based on the lion tamers in ''[[Lion]]''.
Mr. Game & Watch makes cameos on the menus of ''WarioWare: Twisted!'' and in the "Games" icon in the character selection screen in ''[[WarioWare: Touched!]]'' The members of the [[Diamond Academy Audience]] from ''[[WarioWare: Smooth Moves]]'' resemble Mr. Game & Watch. He also appears in the microgames that are based on the ''Game & Watch'' games.


====Fire Attack====
Mr. Game & Watch-like people appear in ''[[WarioWare, Inc.: Mega Party Game$!]]'' in the multiplayer game [[Survival Fever]], where they cheer for the players. They say "1, 2, 3!" when a microgame is about to start and cheer more if the player(s) beat the microgame, but if they fail, they will boo them and some will leave.
'''Fire Attack''' is Mr. Game & Watch's Side Smash move in ''[[Super Smash Bros. Brawl]]'', from the ''Game & Watch'' of the same name. Mr. Game & Watch will attack opponents by using a torch, like the Indians in ''Fire Attack''.


====Manhole====
In ''[[WarioWare Gold]]'', multiple Mr. Game & Watch-like figures appear on the large-screen television in the League Arena microgame modes when the player wins or loses a microgame.
Mr. Game & Watch flips a manhole cover from ''[[Manhole]]'' beneath him while using his down A attack.
<gallery>
WWIMPG$ Survival Fever.png|Characters resembling Mr. Game & Watch in ''WarioWare, Inc.: Mega Party Game$!''
MrGWCameo-WarioWareTouched.png|The icon of Mr. Game & Watch in ''WarioWare: Touched!''
WWSM Penny Prologue.png|The [[Diamond Academy Audience]] in ''WarioWare: Smooth Moves''
</gallery>


====Vermin====
===''Donkey Kong Country Returns'' / ''Donkey Kong Country Returns 3D''===
'''Vermin''' is Mr. Game & Watch's Down Smash move in ''[[Super Smash Bros. Brawl]]'', from ''[[Vermin]]''. Mr. Game & Watch attacks from both sides using twin hammers.
[[File:DKCR Foggy Fumes Mr G&W.png|thumb|Mr. Game & Watch's cameo in ''Donkey Kong Country Returns'']]
In ''[[Donkey Kong Country Returns]]'' and its [[Nintendo 3DS]] [[Donkey Kong Country Returns 3D|remake]], Mr. Game & Watch makes a cameo appearance in the background of [[Foggy Fumes]]. He is seen hammering a pipe.


====Flagman====
===''Super Mario'' series===
Mr. Game & Watch waves the 1 flag from ''[[Flagman]]'' above him in an arc, as his Up A attack.
====''Super Mario Maker''====
[[File:Mr GameWatchSMM.png|frame|left]]
In ''[[Super Mario Maker]]'', there is an unlockable costume for [[Costume Mario#86|Costume Mario]] that looks like Mr. Game & Watch. It is unlocked by scanning a Mr. Game & Watch [[amiibo]] or unlocked randomly by clearing 100 Mario Challenge on Expert setting. Pressing {{button|wii|Padup}} will make Mr. Game & Watch take out his bell. He also takes out a parachute from Parachute after jumping.


====Octopus====
====''Super Mario Odyssey''====
Not to be confused with Mr. Game & Watch's Final Smash, his Up Smash involves him headbutting a target above him while wearing the diver's helmet from ''Octopus''.
In ''[[Super Mario Odyssey]]'', a silhouette of Mr. Game & Watch wearing a hat appears on minigame icons.


====Parachute====
==Profiles and statistics==
'''Parachute''' is the name of Mr. Game & Watch's Standard Aerial move in ''Super Smash Bros. Melee''. The move is slow in execution, but it does have good range, and packs a decent amount of power too.
In the English version of ''Super Smash Bros. Brawl'', Mr. Game & Watch's trophy lists ''Game & Watch Gallery'' as his game appearance despite not making a physical appearance in that game. In the Japanese version, his game appearance was listed simply ''Game & Watch'' with the logo for the Game & Watch replacing the Game Boy logo.
===''Super Smash Bros. Melee''===
{{SSBM trophy
|name=Mr. Game & Watch (Classic)
|image=[[File:Trophy58.png|150x150px|center]]
|game=Game & Watch<br>1980
|desc=First appearing in 1980, the Game & Watch series is the father of all portable liquid crystal games. The main character is simple and monochrome but has a timeless individuality. There are 39 different games in the series and they've sold over 43 million units worldwide. Pictured at left is the particularly popular Fire model.
}}
{{SSBM trophy
|name=Mr. Game & Watch (Adventure)
|image=[[File:Trophy59.png|150x150px]]
|game=B: Chef<br>Smash B: Judgment
|desc=A resident of a totally flat world, Mr. Game & Watch's frame-by-frame movement is distinctive. His image is known far and wide and respected by gamers everywhere. In Super Smash Bros. Melee, he hurls sausages with his Chef technique. The random strength of his Judgment is determined by the number displayed; food appears on lucky 7.
}}
{{SSBM trophy
|name=Mr. Game & Watch (All-Star)
|image=[[File:Trophy60.png|150x150px]]
|game=Up & B: Fire<br>Down & B: Oil Panic
|desc=A man of great stature in the world of Nintendo characters, Mr. Game & Watch is a comparatively light fellow and doesn't feature many powerful attacks. When he's in danger of falling, Fire calls out a rescue brigade to send him skyward once more. He can also catch missile weapons with Oil Panic; once he's caught three, he can dump the bucket on his foes.
}}


In ''Super Smash Bros. Brawl'', this move was replaced by Tropical Fish. Parachute was instead used after the player uses Fire, which is used for recovery and does 6% damage to opponents.
===''Super Smash Bros. Brawl''===
{{SSBB trophy
|name=Mr. Game & Watch
|image=[[File:BrawlTrophy069.png|100px]]
|appears_in='''GB''' ''Game & Watch Gallery''
|desc=The monochrome hero of the Game & Watch series, a fellow who oozes personality. First appearing in 1980, the series were the original portable game systems. The first games in the series were quite simple, but as time passed, technology evolved. The multiscreen series featured game play on dual screens. As the name states, the games also kept time.
}}
{{SSBB trophy
|name=Octopus
|image=[[File:BrawlTrophy070.png|100px]]
|appears_in='''Wii''' ''Super Smash Bros. Brawl''
|desc=Mr. Game & Watch's Final Smash. He turns into the huge cephalopod that made its debut in the Game & Watch game Octopus. Of course, you can damage enemies by running into them, but you can do more damage by pressing the attack button to extend four arms and launch foes. In the original Octopus game, you had to avoid the octopus while salvaging treasure from the sea.
}}


====Tropical Fish====
;Snake's codec
'''Tropical Fish''' is the name of Mr. Game & Watch's Standard Aerial move in ''[[Super Smash Bros. Brawl]]''. Its name is based on the [[Game & Watch]] game ''Tropical Fish''. It replaces the move Parachute from ''Super Smash Bros. Melee''.
*'''[[Solid Snake|Snake]]''': [[List of Smash Taunt characters#Otacon|Otacon]], there's a guy walking around in here...and he's only got two dimensions!
<br clear=all>
*'''Otacon''': That's Mr. Game & Watch. He comes from a world where everything is flat. Game & Watch was a series of portable games released by Nintendo in 1980. They were powered by large-scale integrated circuits and only had mono-chrome LCD displays, so characters kinda looked like the numbers on a calculator. The guy you're looking at now, Mr. Game & Watch, was a character who appeared in these games.
*'''Snake''': This is making my head hurt.
*'''Otacon''': Well, um... He's... I mean... Look, just start fighting him, and I'm sure everything will make sense.
*'''Snake''': ...


====Mario Bros.====
===''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''===
Mr. Game & Watch's Forward Aerial swings a package from ''[[Mario Bros. (Game & Watch)|Mario Bros.]]'' in front of him.
{{SSB4 trophy
 
|name=Mr. Game & Watch
====Spitball Sparky====
|image='''3DS:'''<br>[[File:Game%26WatchTrophy3DS.png|100px]]<br>'''Wii U:'''<br>[[File:MrGame%26WatchTrophyWiiU.png|100px]]
While using his Up Aerial move, Mr. Game & Watch shoots a puff of air and loses his arms, referencing ''[[Spitball Sparky]]''. The move can blow distant targets away, much like Spitball Sparky can do with his ball. Deals 2 hits; the second hit is stronger than the first hit, however it is very difficult to land due to the wind effect of the first hitbox and it has a knockback growth.
|games=Both games
 
|category=Fighter
====Turtle Bridge====
|appears_in='''G&W''' Game & Watch (04/1980)
Mr. Game & Watch swings a turtle from ''[[Turtle Bridge]]'' behind him as his Back Aerial move, which can score multiple hits.
|trophy_box=56: Game & Watch
 
|desc=Game & Watch was first released in 1980, making the series the father of the Game Boy and Nintendo DS. Or maybe an older sibling? Anyway...in Smash Bros., Mr. Game & Watch uses distinct retro moves to damage his foes. However, he's only two dimensional, so he's pretty easy to send flying.
====Donkey Kong Jr.====
|desc2=Game & Watch was a series of handheld video games that started in 1980, before even the Game Boy. In this game, you can play as the guy who starred in them, moving about in his quirky, oh-so-retro little way. He can string together some pretty powerful attacks but, unfortunately, being 2D makes him very easy to launch.
Mr. Game & Watch rushes down with a key, in the same manner as ''[[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]'' in the ''Game & Watch'' of the same name.
}}
 
{{SSB4 trophy
====Ball====
|name=Mr. Game & Watch (Alt.)
All four of Mr. Game & Watch's throws are based on the marionette from ''[[Ball]]'', which could juggle two or three balls at a time.
|image='''3DS:'''<br>[[File:Game%26WatchAllStarTrophy3DS.png|100px]]<br>'''Wii U:'''<br>[[File:MrGame%26WatchAltTrophyWiiU.png|100px]]
|games=Both games
|category=Fighter
|appears_in='''G&W''' Game & Watch (04/1980)
|trophy_box=75: Memorabilia
|desc=Mr. Game & Watch's Oil Panic special catches shots and turns them into oil. After catching three, the bucket will be full and you'll be able to throw oil all over your enemies. Some shots, like Samus's fully powered Charge Shot, will fill the bucket in one go! Throwing the oil you get from a shot like that can KO your foes in a flash!
}}
{{SSB4 trophy
|name={{iw|smashwiki|Octopus}}
|image=[[File:OctopusTrophyWiiU.png|100px]]
|games=''Wii U'' only
|category=Final Smash
|appears_in=-
|trophy_box=56: Game & Watch
|desc=The Game & Watch title Octopus featured a hero collecting treasure while avoiding a bothersome giant octopus's tentacles. Activate Mr. Game & Watch's Final Smash to transform him into that octopus! Ram into opponents, and use the attack button to extend the tentacles. The only thing you can't do is change the direction you're facing.
|desc2=The Game & Watch title Octopus featured a hero collecting treasure while avoiding a bothersome giant octopus's tentacles. Activate Mr. Game & Watch's Final Smash to transform him into that octopus! Then ram into opponents, and use the attack button to extend the tentacles. The only thing you can't do is change direction.
}}


====Helmet====
;Palutena's Guidance
As his Running Attack, Mr. Game & Watch sports the helmet from ''[[Helmet (Game & Watch)|Helmet]]''.
*'''[[Pit (character)|Pit]]''': Hey, it's a Shadow Bug!
*'''[[Palutena]]''': No, that's just Mr. Game & Watch.
*'''Viridi''': Watch out for number nine. Pit.
*'''Pit''': Uh, what are you talking about?
*'''Palutena''': Mr. Game & Watch's Judge attack displays random numbers. And when it displays "9," the attack is devastating.
*'''Viridi''': Getting hit with a nine will knock out any fighter with a single strike, no matter who it is. When his back is against the wall, Mr. Game & Watch might try his luck with a Judge attack.
*'''Pit''': Leaving victory up to luck doesn't seem like the best strategy.
*'''Palutena''': Well, luck is part of every victory.
*'''Viridi''': So you'd better watch yourself, Pit.


====Alarm Bell====
===amiibo===
Mr. Game & Watch uses a bell whenever he taunts.  In ''Super Smash Bros. Brawl'', two of his taunts involved the bell. The bell was also used to pummel an opponent that Mr. Game & Watch has grabbed, as well as attack while climbing up a ledge.
*''This monochrome, two-dimensional hero represents the handheld Game & Watch series, first released in 1980. More recently, Mr. Game & Watch can be found using his retro fighting moves to battle foes in the Super Smash Bros. series of games.''


===Images===
===''Super Smash Bros. Ultimate''===
<center><gallery>
*'''{{iw|smashwiki|Super Smash Blog}} bio:''' ''When using his side special, Judge, this fighter pulls out a hammer and the numbers 1-9 are displayed. If you pull off a 9 attack, it will really knock the opponent back. His Final Smash turns him into an octopus that can pull opponents off the stage!''
File:MrGW-Greenhouse-Melee.png|'''Greenhouse''' (''Melee'')
File:MrGW-Lion-Melee.png|'''Lion''' (''Melee'')
File:MrGW-FireAttack-Melee.png|'''Fire Attack''' (''Melee'')
File:MrGW-Flagman-Melee.png|'''Flagman''' (''Melee'')
File:MrGW-Octopus-Melee.png|'''Octopus''' (''Melee'')
File:MrGW-Manhole-Melee.png|'''Manhole''' (''Melee'')
File:MrGW-Vermin-Melee.png|'''Vermin''' (''Melee'')
File:MrGW-Helmet-Melee.png|'''Helmet''' (''Melee'')
File:MrGW-Parachute-Melee.png|'''Parachute''' (''Melee'')
File:MrGW-MarioBros-Melee.png|'''Mario Bros.''' (''Melee'')
File:MrGW-TurtleBridge-Melee.png|'''Turtle Bridge''' (''Melee'')
File:MrGW-SpitballSparky-Melee.png|'''Spitball Sparky''' (''Melee'')
File:MrGW-DKJr-Melee.png|'''Donkey Kong Jr.''' (''Melee'')
File:MrGW-Ball-Melee.png|'''Ball''' (''Melee'')
File:MrGW-Alarm-Melee.png|'''Alarm Bell''' (''Melee'')
File:TropicalFish.jpg|'''Tropical Fish'''
File:Game&Watch Melee.png|His pose when choosing him on the character selection screen. (''Melee'')
File:G&WMeleeSymbol.png|His emblem. (''Melee'')
</gallery></center>


==Profiles and Statistics==
==List of appearances==
===Trophies===
{|class="wikitable sortable" style="width:100%"
====''Melee''====
{| border=1 cellpadding=1 cellspacing=0 width=100%
|-
|-
! width=100px | Name !! width=150px | Image !! width=150px | Game / Moves !! | Description
!width=40%|Title
!width=20%|Description
!width=20%|Release
!width=20%|System/format
|-
|-
! Mr. Game & Watch (Classic)
|''[[Super Smash Bros. Melee]]''
| [[File:Trophy58.PNG|150x150px|center]]
|Unlockable playable character
| align=center | ''Game & Watch''<br>1980
|[[List of games by date#2001|2001]]
| ''First appearing in 1980, the Game & Watch series is the father of all portable liquid crystal games. The main character is simple and monochrome but has a timeless individuality. There are 39 different games in the series and they've sold over 43 million units worldwide. Pictured at left is the particularly popular Fire model.''
|[[Nintendo GameCube]]
|-
|-
! Mr. Game & Watch (Adventure)
|''[[Game & Watch Gallery 4]]''
| [[File:Trophy59.PNG|150x150px|center]]
|Non-playable character
| align=center | B: Chef<br>Smash B: Judgment
|[[List of games by date#2002|2002]]
| ''A resident of a totally flat world, Mr. Game & Watch's frame-by-frame movement is distinctive. His image is known far and wide and respected by gamers everywhere. In Super Smash Bros. Melee, he hurls sausages with his Chef technique. The random strength of his Judgment is determined by the number displayed; food appears on lucky 7.''
|[[Game Boy Advance]]
|-
|-
! Mr. Game & Watch (All-Star)
|''[[WarioWare, Inc.: Mega Party Game$!]]''
| [[File:Trophy60.PNG|150x150px|center]]
|Cameo in multiplayer
| align=center | Up & B: Fire<br>Down & B: Oil Panic
|[[List of games by date#2003|2003]]
| ''A man of great stature in the world of Nintendo characters, Mr. Game & Watch is a comparatively light fellow and doesn't feature many powerful attacks. When he's in danger of falling, Fire calls out a rescue brigade to send him skyward once more. He can also catch missile weapons with Oil Panic; once he's caught three, he can dump the bucket on his foes.''
|Nintendo GameCube
|-
|-
|}
|''[[WarioWare: Twisted!]]''
 
|Cameo in Menus
====''Brawl''====
|[[List of games by date#2004|2004]]
{| border=1 cellpadding=1 cellspacing=0 width=100%
|Game Boy Advance
|-
|-
! width=100px | Name !! width=100px | Image !! width=200px | Game !! | Description
|''[[WarioWare: Touched!]]''
|Cameo in Menus
|2004 / [[List of games by date#2005|2005]]
|[[Nintendo DS]]
|-
|-
! Mr. Game & Watch
|''[[WarioWare: Smooth Moves]]''
| [[File:BrawlTrophy069.png|100px]]
|Cameo in the [[Penny]] stage
| align=center | '''GB''' ''Game & Watch Gallery''
|[[List of games by date#2006|2006]]
| ''The monochrome hero of the Game & Watch series, a fellow who oozes personality. First appearing in 1980, the series were the original portable game systems. The first games in the series were quite simple, but as time passed, technology evolved. The multiscreen series featured game play on dual screens. As the name states, the games also kept time.''
|[[Wii]]
|-
|-
! Octopus
|''[[Super Smash Bros. Brawl]]''
| [[File:BrawlTrophy070.png|100px]]
|Unlockable playable character
| align=center | '''Wii''' ''Super Smash Bros. Brawl
|[[List of games by date#2008|2008]]
| ''Mr. Game & Watch's Final Smash. He turns into the huge cephalopod that made its debut in the Game & Watch game Octopus. Of course, you can damage enemies by running into them, but you can do more damage by pressing the attack button to extend four arms and launch foes. In the original Octopus game, you had to avoid the octopus while salvaging treasure from the sea.''
|Wii
|-
|-
|}
|''[[Donkey Kong Country Returns]]''
 
|Cameo
===[[Solid Snake]] Codec Conversation===
|[[List of games by date#2010|2010]]
*'''Snake''': Otacon, there's a guy walking around in here...and he's only got two dimensions!
|Wii
*'''Otacon''': That's Mr. Game & Watch. He comes from a world where everything is flat. Game & Watch was a series of portable games released by Nintendo in 1980. They were powered by large-scale integrated circuits and only had mono-chrome LCD displays, so characters kinda looked like the numbers on a calculator. The guy you're looking at now, Mr. Game & Watch, was a character who appeared in these games.
*'''Snake''': This is making my head hurt.
*'''Otacon''': Well, um... He's... I mean... Look, just start fighting him, and I'm sure everything will make sense.
*'''Snake''': ...
 
==Appearances==
{| class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="border-collapse:collapse; font-family:Arial"
|-
|-
! width=50% | Title
|''[[Super Smash Bros. for Nintendo 3DS]]''
! width=20% | Description
|Unlockable playable character
! width=20% | Release Date
|[[List of games by date#2014|2014]]
! width=10% | System/Format
| [[Nintendo 3DS]]
|-
|-
| ''[[Super Smash Bros. Melee]]''
|''[[Super Smash Bros. for Wii U]]''
| Unlockable Playable Character
|Unlockable playable character
| 2001
|2014
| [[Gamecube]]
|[[Wii U]]
|-
|-
| ''[[Game & Watch Gallery 4]]''
|''[[Yoshi's Woolly World]]''
| Cameo appearance in Gift Mode of Gallery Corner
|Cameo as amiibo [[List of Yoshi designs in Yoshi's Woolly World|Yoshi design]]
| 2002
|[[List of games by date#2015|2015]]
| [[Game Boy Advance]]
|Wii U
|-
|-
| ''[[WarioWare: Twisted!]]''
|''[[Super Mario Maker]]''
| Cameo in Menus
|Unlockable costume
| 2004
|2015
| [[Game Boy Advance]]
|Wii U
|-
|-
| ''[[WarioWare: Touched!]]''
|''[[Poochy & Yoshi's Woolly World]]''
| Cameo in Menus
|Cameo as amiibo Yoshi design
| 2004 / 2005
|[[List of games by date#2017|2017]]
| [[Nintendo DS]]
|Nintendo 3DS
|-
|-
| ''[[Super Smash Bros. Brawl]]''
|''[[Super Mario Odyssey]]''
| Unlockable Playable Character
|Cameo as minigames icons
| 2008
|2017
| [[Wii]]
|[[Nintendo Switch]]
|-
|-
| ''[[Donkey Kong Country Returns]]''
|''[[WarioWare Gold]]''
| Cameo
|Cameo in Wario’s stages
| 2010
|[[List of games by date#2018|2018]]
| [[Wii]]
|Nintendo 3DS
|-
|-
|''[[Super Smash Bros. Ultimate]]''
|Unlockable playable character
|2018
|Nintendo Switch
|}
|}


==Names in Other Languages==
==Gallery==
{{Foreignname|
<gallery>
Mr.GameandWatchart.jpg|''[[Super Smash Bros. Melee]]''
MrGW-GameWatchGallery4.png|''[[Game & Watch Gallery 4]]''
Mr. Game & Watch amiibo box.png|Boxed [[amiibo]]
File:Mr. Game & Watch amiibo.png|amiibo figure
Mr Game and Watch Yoshi.png|''[[Yoshi's Woolly World]]''
JumpRopeChallenge.png|''[[Super Mario Odyssey]]''
</gallery>
 
==Names in other languages==
{{foreign names
|Jap=Mr.ゲーム&ウォッチ
|Jap=Mr.ゲーム&ウォッチ
|JapR=Misutā Gēmu ando Wotchi
|JapR=Misutā Gēmu ando Wotchi
|JapM=Mr. Game & Watch
|JapM=Mr. Game & Watch
|SpaA=
|Kor=Mr. 게임&워치
|SpaAM=
|KorR=Miseuteo Geim Aen Wochi
|Ita=
|KorM=Mr. Game & Watch
|ItaM=
|Rus=Мистер Game & Watch
|FraE=
|RusR=Mister Game & Watch''
|FraEM=}}
|Rus2=Г-н Game & Watch (''Super Smash Bros. Ultimate'')
|Rus2R=Gospodin Game & Watch
|RusM=Mister Game & Watch
|Rus2M=Mr. Game & Watch
|Spa=Mr. Game & Watch
}}


==Trivia==
==Trivia==
*Mr. Game & Watch is the only character in ''Super Smash Bros. Melee'' whose All-Star trophy does not display him in an alternate coloration. Additionally, that trophy isn't affected by the background lighting, which is shown with most trophies.
[[File:Smash Ultimate Mr. Game & Watach.png|thumb|80px|The misspelled name on the website]]
*When turned into metal by a [[Metal Box]], Mr. Game & Watch will still make beeping noises when attacking, moving around, or taking damage. This is likely because he has no voice effects. He also appears more 3-D when metal.
[[File:WL4 Item Shopkeeper Sprites.png|thumb|left|The shop owner]]
*When turned into metal by a [[Cap Block#Super Smash Bros. series|Metal Box]], Mr. Game & Watch will still make beeping sound effects as usual. This is likely because they are not considered to be voice effects. He also appears more 3D when metal.
**In ''Super Smash Bros. Brawl'', however, Mr. Game & Watch will make clanking noises while moving in metal form.
**In ''Super Smash Bros. Brawl'', however, Mr. Game & Watch will make clanking noises while moving in metal form.
**While Mr. Game & Watch keeps his silver outline in his Metal form in ''[[Super Smash Bros. Melee]]'', his outline becomes black in Metal form in ''[[Super Smash Bros. Brawl]]''.
**While Mr. Game & Watch keeps his silver outline in his metal form in ''[[Super Smash Bros. Melee]]'', his outline becomes black in his metal form in ''[[Super Smash Bros. Brawl]]''.
{{BoxTop}}
*On his [https://www.smashbros.com/en_US/fighter/26.html fighter page] on the mobile version of the official English ''Super Smash Bros. Ultimate'' website, Mr. Game & Watch's name was originally misspelled "Mr. Game & Watach". This mistake has since been corrected.
*The [[shop owner]] from ''[[Wario Land 4]]'' resembles Mr. Game & Watch.
 
==References==
{{NIWA|SmashWiki=1}}
{{NIWA|SmashWiki=1}}
<references/>
{{Game & Watch}}
{{Game & Watch}}
{{Crossover characters}}
{{SSBM}}
{{SSBM}}
{{SSBB}}
{{SSBB}}
[[Category:Heroes]]
{{SSB4}}
{{SSBU}}
[[Category:Shapeshifters]]
[[Category:Shapeshifters]]
[[Category:Characters from other Nintendo games]]
[[Category:Characters from other Nintendo games]]
[[Category:Chefs]]
[[Category:Chefs]]
[[Category:Merchants and Salespeople]]
[[Category:Game & Watch series]]
[[Category:Unlockables]]
[[Category:Donkey Kong Country Returns]]
[[Category:Characters]]
[[Category:Super Mario Maker costumes]]
[[Category:Game & Watch Series]]
[[Category:Super Smash Bros. amiibo line]]
[[Category:Super Smash Bros. Brawl]]
[[Category:Super Smash Bros. Brawl fighters]]
[[Category:Super Smash Bros. Brawl Fighters]]
[[Category:Super Smash Bros. Brawl stickers]]
[[Category:Super Smash Bros. Melee]]
[[Category:Super Smash Bros. Brawl trophies]]
[[Category:Super Smash Bros. Melee Fighters]]
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U fighters]]
[[Category:Super Smash Bros. Stickers]]
[[Category:Super Smash Bros. for Nintendo 3DS trophies]]
[[Category:Super Smash Bros. Trophies]]
[[Category:Super Smash Bros. for Wii U trophies]]
[[Category:Wario Land 4]]
[[Category:Super Smash Bros. Melee fighters]]
[[Category:Wario Allies]]
[[Category:Super Smash Bros. Melee trophies]]
[[Category:Playable Characters]]
[[Category:Super Smash Bros. Ultimate fighters]]
[[Category:Super Smash Bros. Ultimate spirits]]
[[de:Mr. Game & Watch]]
[[it:Mr. Game & Watch]]

Latest revision as of 00:40, October 24, 2024

Mr. Game & Watch
Mr. Game & Watch from Super Smash Bros. Ultimate
Artwork from Super Smash Bros. Ultimate
First appearance Super Smash Bros. Melee (2001, overall)
Game & Watch Gallery 4 (2002, Super Mario-related media)
Latest appearance Super Smash Bros. Ultimate (2018)
“You must be getting pretty good at some of these by now!”
Mr. Game & Watch, Game & Watch Gallery 4

Mr. Game & Watch is a 2D character meant to serve as the mascot of the Game & Watch handheld systems and the Game & Watch Gallery series, originally representing the Game & Watch series in Super Smash Bros. Melee before appearing elsewhere. Mr. Game & Watch is stated in several descriptions in the Super Smash Bros. series to be the main character of the Game & Watch games, despite the fact that these games technically feature nameless characters. His usual appearance seems to be based on the generic characters featured in Fire and Parachute, but his moves in the Super Smash Bros. series reference various Game & Watch games, and in Super Smash Bros. Ultimate, using these moves temporarily changes his appearance to match the characters from those games. Throughout his appearances, Mr. Game & Watch is generally depicted as a flat 2D character (even when in 3D space), matching the 2D graphics of Game & Watch games.

History[edit]

Super Smash Bros. series[edit]

Super Smash Bros. Melee[edit]

SmashWiki article: Mr. Game & Watch (SSBM)

Mr. Game & Watch makes his debut in Super Smash Bros. Melee as the final unlockable character. He can be unlocked by playing 1,000 Melee matches, beating the Classic or Adventure mode with every other character, or by clearing Target Test with every other character. Afterward, the player must defeat Mr. Game & Watch on Flat Zone to unlock him. In All-Star mode, the Mr. Game and Watch team is always the final enemy stage. Here, the player must beat 25 Mr. Game & Watchs.

Mr. Game & Watch is unique in that his movements are individual frames like with a Game & Watch game. All of his "voice" clips (including screams, taunts, and other such noises) are also sounds heard during various Game & Watch titles. Mr. Game & Watch is portrayed as one of the lightest characters in the game thanks to his flat appearance, heavier than only Pichu and tied with Jigglypuff, which makes him easier to KO, and his attacks, while powerful, are slow. However, his movement attributes including dash, walk, fall, fast-fall speeds, traction, and gravity are identical to Mario's. Additionally, in Classic Mode, Mr. Game & Watch can only appear as an enemy in the multi-character fight for stage 8, though he can appear as an ally in Team and Giant battles. He is also the only character whose All-Star trophy is not affected by the background lighting and does not display him in an alternate coloration.

All of Mr. Game & Watch's moves also reference the various Game & Watch units. His standard special is Chef, which tosses food from a frying pan that deals damage if it hits; up to five pieces of food can be tossed, while pressing the button repeatedly causes food to be tossed out faster. Opponents can also be hit by the frying pan, which deals fire damage. His down special is Oil Panic, which absorbs projectiles in a bucket that can be dumped onto opponents to deal a combined damage total; if this move is used after three attacks are absorbed, Mr. Game & Watch throws out the oil in his bucket which has extreme damage and knockback, determined by adding up how much damage each of the projectiles absorbed would have done. His up special is Fire, which springs him into the air with a trampoline; unlike most up special moves, Mr. Game & Watch is not left helpless afterwards, and thus is able to attack, but he cannot use this move again until he lands on the ground. His side special is Judge, which has Mr. Game & Watch swing a hammer, its effects based on the number he holds up:

# Description
1 A very weak hit that does not inflict flinching or knockback, and inflicts 12% damage to the user.
2 Has minimal knockback.
3 Similar to the Fan's attack, as it launches the opponent towards Mr. Game & Watch.
4 Inflicts a slashing attack that launches opponents diagonally.
5 Produces four electrical charges that zap the opponent, making them rise slightly.
6 Deals flame damage and threatens recovering opponents, it has the second strongest knockback of all Judge attacks.
7 Deals moderate knockback. If the attack connects and Mr. Game & Watch is on the ground, a food item will appear in reference to the number 7 being associated with luck.
8 Freezes the opponent and has weak vertical knockback.
9 Deals massive knockback, intended to resemble the effect of a fully charged hit of the Home-Run Bat with the same sound effect. Can KO at single-digit damage percentages in some cases. It also has the strongest knockback of all Judge attacks.

Mr. Game & Watch's standard attack is based on Green House, and his dash attack has him wearing the helmet from Helmet. For his strong attacks, Mr. Game & Watch's forward strong attack is the chair from Lion, his down strong move has him flip a manhole cover from Manhole, and his up strong attack is the flag from Flagman. His neutral aerial is the parachute from Parachute, his forward aerial is a package from Mario Bros., his back aerial is a turtle from Turtle Bridge, his up aerial is based on Spitball Sparky, and his down aerial is a key from Donkey Kong Jr. His side smash is the torch from Fire Attack, his up smash has him wearing the helmet from Octopus, and his down smash is the hammers from Vermin. All four of his throwing animations have him juggling the character like in Ball. His taunt has him ring a bell, based on the alarm feature of Game & Watch units.

Super Smash Bros. Brawl[edit]

SmashWiki article: Mr. Game & Watch (SSBB)

Mr. Game & Watch returns in Super Smash Bros. Brawl, as an unlockable character. He can be unlocked by playing 250 Brawl matches, clearing Target Smash!! with 30 characters on any difficulty, or having him join the party in The Subspace Emissary; with either of the former methods, he must be defeated on Flat Zone 2 to be unlocked. While he has been made heavier, he is still the second lightest character in the game (now only heavier than Jigglypuff and tied with Squirtle).

In terms of his moveset, his neutral aerial has been replaced with the fishbowl from Tropical Fish, as the parachute is now a part of his up special move. His Final Smash is Octopus, which transforms Mr. Game & Watch into the giant octopus from the Game & Watch unit Octopus.

The Subspace Emissary[edit]
Mr. Game & Watch in the Subspace Emissary

The Shadow Bugs' trophy information explains that Mr. Game & Watch's body can endlessly produce them. Tabuu took note of the unique qualities of Mr. Game & Watch's body and uses him to create Shadow Bugs, which in turn are used to build up the Subspace Army. Mr. Game & Watch allows this to happen as he does not understand the concepts of good or evil.[1]

When Meta Knight, Snake, and Lucario reach the bridge of the Halberd, they find it being controlled by several copies of Mr. Game & Watch. Snake knocks out all the Mr. Game & Watches out of an open window and into the ship's main deck, where the Shadow Bugs merge into Duon. Following the foe's defeat, the real Mr. Game & Watch's trophy is left behind. Fox attempts to shoot it but Peach revives it and scolds him, but gives Mr. Game & Watch her Parasol to cheer him up.

Mr. Game & Watch appears alongside the other characters to confront Tabuu at the Entrance to Subspace, but along with the others is reverted back into a Trophy by his Off Waves. He is later revived by Luigi, Ness, and King Dedede to fight Tabuu at the center of The Great Maze.

Mr. Game & Watch is the only major character to not have a snapshot.

Super Smash Bros. for Nintendo 3DS / Super Smash Bros. for Wii U[edit]

SmashWiki article: Mr. Game & Watch (SSB4)

Mr. Game & Watch reappears in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U as an unlockable character. In Super Smash Bros. for Nintendo 3DS, he can be unlocked by playing 90 Smash matches or by clearing Classic mode 10 times, and must be defeated on Flat Zone 2. In Super Smash Bros. for Wii U, he can be unlocked by either playing 80 Smash matches or by clearing Classic mode on Intensity 2.0 or higher with five characters, and must then be defeated on Flat Zone X.

His inclusion in the game was briefly hinted at in Pac-Man's reveal trailer, where at the end of the video, the screen compares the debut years between him, Pac-Man, Mario, and Donkey Kong. His debut year is technically incorrect, because Mr. Game & Watch did not exist as a character until Super Smash Bros. Melee, and his Super Smash Bros. Brawl trophy description considers his debut to be 2002's Game & Watch Gallery. Despite being hinted at in the trailer, he was not officially confirmed to be in the game until its release, and was not officially revealed until afterward.

Mr. Game & Watch's appearance has been altered a bit, which includes having a smaller nose, and more rounded hands, as well as being smaller in size. While his moveset is unchanged from Super Smash Bros. Brawl, there are minor differences in his looks when performing certain moves. He is also given a new down taunt in which he sits down and sighs, based on Mario Bros.

In terms of customizations, Mr. Game & Watch is the only fighter who can be equipped with the Torch, Watch Battery, and Microchip equipment.

Super Smash Bros. Ultimate[edit]

SmashWiki article: Mr. Game & Watch (SSBU)

Mr. Game & Watch makes a reappearance as an unlockable playable character in Super Smash Bros. Ultimate. In this installment, every time he uses a move, his appearance changes to reflect the graphics from the respective game from which the move originates. Additionally, when Mr. Game & Watch throws an opponent, they turn into their stock icon in his juggling animation from Ball. His Final Smash has also been altered somewhat; after Mr. Game & Watch turns into Octopus, he grabs opponents and takes them off of the screen, rather than attacking them with arms.

Prior to the game's release, controversy arose surrounding a move animation used by Mr. Game & Watch, which featured a stereotypical depiction of a Native American that was based off the 1982 Game & Watch title, Fire Attack.[2] Nintendo has released a software update post-launch that replaces the animation with one that is similar to that of Game & Watch Gallery 4.

Mr. Game & Watch Plant's Classic Mode route is "A Long Legacy," and it involves these battles in the following order:

  1. Kirby (gray costume) at Dream Land GB
  2. Pac-Man at Pac-Land
  3. Duck Hunt at Duck Hunt (stage)
  4. Mario and Luigi at Mario Bros.
  5. Donkey Kong (red costume) at 75 m
  6. Horde Battle against six Mr. Game & Watches at Flat Zone X
  7. Final boss against Master Hand (and Crazy Hand on intensity 7.0 or higher) at Final Destination

Game & Watch Gallery 4[edit]

Game & Watch Gallery 4's Present
Mr. Game & Watch, featured alongside Mario, in the Gift Mode.
“You get one star for every 200 points.”
Mr. Game & Watch, Game & Watch Gallery 4

In Game & Watch Gallery 4, Mr. Game & Watch is prominently featured in the Gift Mode in the Gallery Corner, featured alongside Mario as the hosts of the mode. In it, Mr. Game & Watch and Mario will give tips towards unlocking extras, as well as explain various Gift games when they are unlocked. This is his only speaking role.

WarioWare series[edit]

Mr. Game & Watch makes cameos on the menus of WarioWare: Twisted! and in the "Games" icon in the character selection screen in WarioWare: Touched! The members of the Diamond Academy Audience from WarioWare: Smooth Moves resemble Mr. Game & Watch. He also appears in the microgames that are based on the Game & Watch games.

Mr. Game & Watch-like people appear in WarioWare, Inc.: Mega Party Game$! in the multiplayer game Survival Fever, where they cheer for the players. They say "1, 2, 3!" when a microgame is about to start and cheer more if the player(s) beat the microgame, but if they fail, they will boo them and some will leave.

In WarioWare Gold, multiple Mr. Game & Watch-like figures appear on the large-screen television in the League Arena microgame modes when the player wins or loses a microgame.

Donkey Kong Country Returns / Donkey Kong Country Returns 3D[edit]

Mr. Game & Watch's cameo appearance at Foggy Fumes, where he can be seen hammering a pipe in the background.
Mr. Game & Watch's cameo in Donkey Kong Country Returns

In Donkey Kong Country Returns and its Nintendo 3DS remake, Mr. Game & Watch makes a cameo appearance in the background of Foggy Fumes. He is seen hammering a pipe.

Super Mario series[edit]

Super Mario Maker[edit]

Mr. Game & Watch, in Super Mario Maker.

In Super Mario Maker, there is an unlockable costume for Costume Mario that looks like Mr. Game & Watch. It is unlocked by scanning a Mr. Game & Watch amiibo or unlocked randomly by clearing 100 Mario Challenge on Expert setting. Pressing +Control Pad up will make Mr. Game & Watch take out his bell. He also takes out a parachute from Parachute after jumping.

Super Mario Odyssey[edit]

In Super Mario Odyssey, a silhouette of Mr. Game & Watch wearing a hat appears on minigame icons.

Profiles and statistics[edit]

In the English version of Super Smash Bros. Brawl, Mr. Game & Watch's trophy lists Game & Watch Gallery as his game appearance despite not making a physical appearance in that game. In the Japanese version, his game appearance was listed simply Game & Watch with the logo for the Game & Watch replacing the Game Boy logo.

Super Smash Bros. Melee[edit]

Trophy
Mr. Game & Watch (Classic)
Mr. Game & Watch
Game/move:
Game & Watch
1980
First appearing in 1980, the Game & Watch series is the father of all portable liquid crystal games. The main character is simple and monochrome but has a timeless individuality. There are 39 different games in the series and they've sold over 43 million units worldwide. Pictured at left is the particularly popular Fire model.
Trophy
Mr. Game & Watch (Adventure)
Mr. Game & Watch
Game/move:
B: Chef
Smash B: Judgment
A resident of a totally flat world, Mr. Game & Watch's frame-by-frame movement is distinctive. His image is known far and wide and respected by gamers everywhere. In Super Smash Bros. Melee, he hurls sausages with his Chef technique. The random strength of his Judgment is determined by the number displayed; food appears on lucky 7.
Trophy
Mr. Game & Watch (All-Star)
Mr. Game & Watch
Game/move:
Up & B: Fire
Down & B: Oil Panic
A man of great stature in the world of Nintendo characters, Mr. Game & Watch is a comparatively light fellow and doesn't feature many powerful attacks. When he's in danger of falling, Fire calls out a rescue brigade to send him skyward once more. He can also catch missile weapons with Oil Panic; once he's caught three, he can dump the bucket on his foes.

Super Smash Bros. Brawl[edit]

Trophy
Mr. Game & Watch
BrawlTrophy069.png
Appears in:
GB Game & Watch Gallery
The monochrome hero of the Game & Watch series, a fellow who oozes personality. First appearing in 1980, the series were the original portable game systems. The first games in the series were quite simple, but as time passed, technology evolved. The multiscreen series featured game play on dual screens. As the name states, the games also kept time.
Trophy
Octopus
BrawlTrophy070.png
Appears in:
Wii Super Smash Bros. Brawl
Mr. Game & Watch's Final Smash. He turns into the huge cephalopod that made its debut in the Game & Watch game Octopus. Of course, you can damage enemies by running into them, but you can do more damage by pressing the attack button to extend four arms and launch foes. In the original Octopus game, you had to avoid the octopus while salvaging treasure from the sea.
Snake's codec
  • Snake: Otacon, there's a guy walking around in here...and he's only got two dimensions!
  • Otacon: That's Mr. Game & Watch. He comes from a world where everything is flat. Game & Watch was a series of portable games released by Nintendo in 1980. They were powered by large-scale integrated circuits and only had mono-chrome LCD displays, so characters kinda looked like the numbers on a calculator. The guy you're looking at now, Mr. Game & Watch, was a character who appeared in these games.
  • Snake: This is making my head hurt.
  • Otacon: Well, um... He's... I mean... Look, just start fighting him, and I'm sure everything will make sense.
  • Snake: ...

Super Smash Bros. for Nintendo 3DS / Wii U[edit]

Trophy
Mr. Game & Watch
3DS:
Game&WatchTrophy3DS.png
Wii U:
Mr. Game & Watch's trophy, from Super Smash Bros. for Wii U.
Game(s): Both games
Category: Fighter
(Applies only to the Wii U version) Appears in:
G&W Game & Watch (04/1980)
(Applies only to the Wii U version) Trophy Box: 56: Game & Watch
Game & Watch was first released in 1980, making the series the father of the Game Boy and Nintendo DS. Or maybe an older sibling? Anyway...in Smash Bros., Mr. Game & Watch uses distinct retro moves to damage his foes. However, he's only two dimensional, so he's pretty easy to send flying. (American English)
Game & Watch was a series of handheld video games that started in 1980, before even the Game Boy. In this game, you can play as the guy who starred in them, moving about in his quirky, oh-so-retro little way. He can string together some pretty powerful attacks but, unfortunately, being 2D makes him very easy to launch. (British English)
Trophy
Mr. Game & Watch (Alt.)
3DS:
Game&WatchAllStarTrophy3DS.png
Wii U:
Mr. Game & Watch's alternate trophy, from Super Smash Bros. for Wii U.
Game(s): Both games
Category: Fighter
(Applies only to the Wii U version) Appears in:
G&W Game & Watch (04/1980)
(Applies only to the Wii U version) Trophy Box: 75: Memorabilia
Mr. Game & Watch's Oil Panic special catches shots and turns them into oil. After catching three, the bucket will be full and you'll be able to throw oil all over your enemies. Some shots, like Samus's fully powered Charge Shot, will fill the bucket in one go! Throwing the oil you get from a shot like that can KO your foes in a flash!
Trophy
Octopus
Mr. Game & Watch's Final Smash trophy, from Super Smash Bros. for Wii U.
Game(s): Wii U only
Category: Final Smash
(Applies only to the Wii U version) Appears in:
-
(Applies only to the Wii U version) Trophy Box: 56: Game & Watch
The Game & Watch title Octopus featured a hero collecting treasure while avoiding a bothersome giant octopus's tentacles. Activate Mr. Game & Watch's Final Smash to transform him into that octopus! Ram into opponents, and use the attack button to extend the tentacles. The only thing you can't do is change the direction you're facing. (American English)
The Game & Watch title Octopus featured a hero collecting treasure while avoiding a bothersome giant octopus's tentacles. Activate Mr. Game & Watch's Final Smash to transform him into that octopus! Then ram into opponents, and use the attack button to extend the tentacles. The only thing you can't do is change direction. (British English)
Palutena's Guidance
  • Pit: Hey, it's a Shadow Bug!
  • Palutena: No, that's just Mr. Game & Watch.
  • Viridi: Watch out for number nine. Pit.
  • Pit: Uh, what are you talking about?
  • Palutena: Mr. Game & Watch's Judge attack displays random numbers. And when it displays "9," the attack is devastating.
  • Viridi: Getting hit with a nine will knock out any fighter with a single strike, no matter who it is. When his back is against the wall, Mr. Game & Watch might try his luck with a Judge attack.
  • Pit: Leaving victory up to luck doesn't seem like the best strategy.
  • Palutena: Well, luck is part of every victory.
  • Viridi: So you'd better watch yourself, Pit.

amiibo[edit]

  • This monochrome, two-dimensional hero represents the handheld Game & Watch series, first released in 1980. More recently, Mr. Game & Watch can be found using his retro fighting moves to battle foes in the Super Smash Bros. series of games.

Super Smash Bros. Ultimate[edit]

  • Super Smash Blog bio: When using his side special, Judge, this fighter pulls out a hammer and the numbers 1-9 are displayed. If you pull off a 9 attack, it will really knock the opponent back. His Final Smash turns him into an octopus that can pull opponents off the stage!

List of appearances[edit]

Title Description Release System/format
Super Smash Bros. Melee Unlockable playable character 2001 Nintendo GameCube
Game & Watch Gallery 4 Non-playable character 2002 Game Boy Advance
WarioWare, Inc.: Mega Party Game$! Cameo in multiplayer 2003 Nintendo GameCube
WarioWare: Twisted! Cameo in Menus 2004 Game Boy Advance
WarioWare: Touched! Cameo in Menus 2004 / 2005 Nintendo DS
WarioWare: Smooth Moves Cameo in the Penny stage 2006 Wii
Super Smash Bros. Brawl Unlockable playable character 2008 Wii
Donkey Kong Country Returns Cameo 2010 Wii
Super Smash Bros. for Nintendo 3DS Unlockable playable character 2014 Nintendo 3DS
Super Smash Bros. for Wii U Unlockable playable character 2014 Wii U
Yoshi's Woolly World Cameo as amiibo Yoshi design 2015 Wii U
Super Mario Maker Unlockable costume 2015 Wii U
Poochy & Yoshi's Woolly World Cameo as amiibo Yoshi design 2017 Nintendo 3DS
Super Mario Odyssey Cameo as minigames icons 2017 Nintendo Switch
WarioWare Gold Cameo in Wario’s stages 2018 Nintendo 3DS
Super Smash Bros. Ultimate Unlockable playable character 2018 Nintendo Switch

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese Mr.ゲーム&ウォッチ[?]
Misutā Gēmu ando Wotchi
Mr. Game & Watch
Korean Mr. 게임&워치[?]
Miseuteo Geim Aen Wochi
Mr. Game & Watch
Russian Мистер Game & Watch[?]
Mister Game & Watch
Mister Game & Watch
Г-н Game & Watch (Super Smash Bros. Ultimate)[?]
Gospodin Game & Watch
Mr. Game & Watch
Spanish Mr. Game & Watch[?] -

Trivia[edit]

The "Mr. Game & Watach" typo on the Super Smash Bros. Ultimate website (taken on June 12, 2018)
The misspelled name on the website
Shop owner
The shop owner
  • When turned into metal by a Metal Box, Mr. Game & Watch will still make beeping sound effects as usual. This is likely because they are not considered to be voice effects. He also appears more 3D when metal.
    • In Super Smash Bros. Brawl, however, Mr. Game & Watch will make clanking noises while moving in metal form.
    • While Mr. Game & Watch keeps his silver outline in his metal form in Super Smash Bros. Melee, his outline becomes black in his metal form in Super Smash Bros. Brawl.
  • On his fighter page on the mobile version of the official English Super Smash Bros. Ultimate website, Mr. Game & Watch's name was originally misspelled "Mr. Game & Watach". This mistake has since been corrected.
  • The shop owner from Wario Land 4 resembles Mr. Game & Watch.

References[edit]

  1. ^ April 10, 2008. Mysteries of The Subspace Emissary. Smash Bros. DOJO!! (American English). Retrieved June 29, 2024.
  2. ^ November 6, 2018. Super Smash Bros. Ultimate Is Being Criticized For “Racist Mr. Game & Watch”. My Nintendo News. Retrieved June 29, 2024.