Ruined Roost: Difference between revisions
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{{ | {{level infobox | ||
|image=[[File: DKCR-StuBattle5.png|250px]] | |image=[[File: DKCR-StuBattle5.png|250px]] | ||
|world=[[Ruins]] | |world=[[Ruins]] | ||
|code=3 - | |code=3-B | ||
|game=''[[Donkey Kong Country Returns]]'' | |game=''[[Donkey Kong Country Returns]]'' (''[[Donkey Kong Country Returns 3D|3D]]''/''[[Donkey Kong Country Returns HD|HD]]'') | ||
|boss=[[Stu]] | |boss=[[Stu]] | ||
|track=Savory Stu | |||
|before=[[Temple Topple|<<]] | |before=[[Temple Topple|<<]] | ||
|after=[[Rickety Rails|>>]] | |after=[[Rickety Rails|>>]] | ||
}} | }} | ||
'''Ruined Roost''' is the boss level of the [[Ruins]] world in ''[[Donkey Kong Country Returns]]'' and | '''Ruined Roost''' is the boss level of the [[Ruins]] world in ''[[Donkey Kong Country Returns]]'' and its [[Donkey Kong Country Returns 3D|Nintendo 3DS]] and [[Donkey Kong Country Returns HD|Nintendo Switch]] ports. It is the third overall boss level, and it is where the Kongs fight [[Stu]]. The battle takes place in an arena, with [[Tiki Tak Tribe|Tiki]]s spectating in the background. | ||
==Overview== | ==Overview== | ||
The Kongs start out on a straightforward path, where a [[DK Barrel]] can be found nearby. As the Kongs approach the large gong in the middle of the arena, a cutscene plays. It begins with Stu’s egg lying in a nest, which Gong | The Kongs start out on a straightforward path, where a [[DK Barrel]] can be found nearby. As the Kongs approach the large gong in the middle of the arena, a cutscene plays. It begins with Stu’s egg lying in a nest, which [[Tiki Tak Tribe#Gong Oh|Gong Oh]] lifts up using its powers. The Kongs are shocked by this, and the two statues in the background bang the nearby gong, causing both the floor and the egg to crack. [[Donkey Kong]] and [[Diddy Kong]] fall down into a deeper part of the arena, with the egg falling into a cauldron nearby. Gong Oh then hypnotizes Stu and jumps into the cauldron, causing Stu to hatch from his egg and break through the pot. | ||
Stu begins the fight by flying around and throwing three [[bomb]]s onto the ground below. These bombs usually take a few seconds to explode, but he occasionally throws a bomb with an orange flame on it, which creates two flames that move across the arena upon exploding. The Kongs must throw the bombs back at Stu to damage him. He then swoops down; this attack can be avoided by ducking or going between two of the pillars. After being hit three times, Stu drops a large gray missile into the arena, which explodes and demolishes the gray parts of the pillars. Donkey and Diddy Kong must stay on the golden parts of the pillars or jump over the explosion. Stu also changes up his attack pattern for this phase of the fight: he swoops down twice instead of once, releases more bombs, and drops missiles in the middle of the arena. He also sends [[Tiki Pop]]s after the Kongs, which explode a few seconds later. | Stu begins the fight by flying around and throwing three [[bomb]]s onto the ground below. These bombs usually take a few seconds to explode, but he occasionally throws a bomb with an orange flame on it, which creates two flames that move across the arena upon exploding. The Kongs must throw the bombs back at Stu to damage him. He then swoops down; this attack can be avoided by ducking or going between two of the pillars. After being hit three times, Stu drops a large gray missile into the arena, which explodes and demolishes the gray parts of the pillars. Donkey and Diddy Kong must stay on the golden parts of the pillars or jump over the explosion. Stu also changes up his attack pattern for this phase of the fight: he swoops down twice instead of once, releases more bombs, and drops missiles in the middle of the arena. He also sends [[Tiki Pop]]s after the Kongs, which explode a few seconds later. | ||
After hitting him with bombs three more times, a cutscene plays showing Stu’s "armor" cracking; he then falls to the ground in defeat, and Gong | After hitting him with bombs three more times, a cutscene plays showing Stu’s "armor" cracking; he then falls to the ground in defeat, and Gong Oh emerges dizzily. The Kongs must then approach Gong Oh and punch it to complete the level. | ||
==Gallery== | ==Gallery== | ||
Line 27: | Line 28: | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jpn=かい{{hover|鳥|ちょう}} ステュー | ||
| | |JpnR=Kaichō Sutyū | ||
| | |JpnM=Big Bird Stu | ||
| | |ChiS=怪鸟 斯缇 | ||
| | |ChiSR=Guàiniǎo Sītí | ||
|ChiSM=Stu, the Strange Bird | |||
|ChiT=怪鳥史嘟 | |||
|ChiTR=Guàiniǎo Shǐdū | |||
|ChiTM=Stu, the Strange Bird | |||
|Fre=Piaf Explosif | |||
|FreM=Explosive Sparrow | |||
|Ger=Bombige Brutstätte | |Ger=Bombige Brutstätte | ||
|GerM=Bomby Hatchery | |GerM=Bomby Hatchery | ||
|Ita=Covo Bombadino | |Ita=Covo Bombadino | ||
|ItaM=Stu Den | |ItaM=Stu Den | ||
|Kor=괴조 스투 | |Kor=괴조 스투 | ||
|KorR=Goejo Seutu | |KorR=Goejo Seutu | ||
|KorM=Stu, the Strange Bird | |KorM=Stu, the Strange Bird | ||
| | |Spa=Bombardeo Aviario | ||
| | |SpaM=Bird Bombardment | ||
}} | }} | ||
{{DKCR}} | {{DKCR}} | ||
[[Category:Temples]] | [[Category:Temples]] | ||
[[Category:Donkey Kong Country Returns | [[Category:Donkey Kong Country Returns levels]] |
Latest revision as of 11:40, January 29, 2025
Level | |
---|---|
Ruined Roost | |
Level code | 3-B |
World | Ruins |
Game | Donkey Kong Country Returns (3D/HD) |
Boss | Stu |
Music track | Savory Stu |
<< Directory of levels >> |
Ruined Roost is the boss level of the Ruins world in Donkey Kong Country Returns and its Nintendo 3DS and Nintendo Switch ports. It is the third overall boss level, and it is where the Kongs fight Stu. The battle takes place in an arena, with Tikis spectating in the background.
Overview[edit]
The Kongs start out on a straightforward path, where a DK Barrel can be found nearby. As the Kongs approach the large gong in the middle of the arena, a cutscene plays. It begins with Stu’s egg lying in a nest, which Gong Oh lifts up using its powers. The Kongs are shocked by this, and the two statues in the background bang the nearby gong, causing both the floor and the egg to crack. Donkey Kong and Diddy Kong fall down into a deeper part of the arena, with the egg falling into a cauldron nearby. Gong Oh then hypnotizes Stu and jumps into the cauldron, causing Stu to hatch from his egg and break through the pot.
Stu begins the fight by flying around and throwing three bombs onto the ground below. These bombs usually take a few seconds to explode, but he occasionally throws a bomb with an orange flame on it, which creates two flames that move across the arena upon exploding. The Kongs must throw the bombs back at Stu to damage him. He then swoops down; this attack can be avoided by ducking or going between two of the pillars. After being hit three times, Stu drops a large gray missile into the arena, which explodes and demolishes the gray parts of the pillars. Donkey and Diddy Kong must stay on the golden parts of the pillars or jump over the explosion. Stu also changes up his attack pattern for this phase of the fight: he swoops down twice instead of once, releases more bombs, and drops missiles in the middle of the arena. He also sends Tiki Pops after the Kongs, which explode a few seconds later.
After hitting him with bombs three more times, a cutscene plays showing Stu’s "armor" cracking; he then falls to the ground in defeat, and Gong Oh emerges dizzily. The Kongs must then approach Gong Oh and punch it to complete the level.
Gallery[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | かい鳥 ステュー[?] Kaichō Sutyū |
Big Bird Stu | |
Chinese (simplified) | 怪鸟 斯缇[?] Guàiniǎo Sītí |
Stu, the Strange Bird | |
Chinese (traditional) | 怪鳥史嘟[?] Guàiniǎo Shǐdū |
Stu, the Strange Bird | |
French | Piaf Explosif[?] | Explosive Sparrow | |
German | Bombige Brutstätte[?] | Bomby Hatchery | |
Italian | Covo Bombadino[?] | Stu Den | |
Korean | 괴조 스투[?] Goejo Seutu |
Stu, the Strange Bird | |
Spanish | Bombardeo Aviario[?] | Bird Bombardment |