Satoru Okada: Difference between revisions
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|image=[[File:Satoru okada.jpg|200px]]<br>Photo of Satoru Okada, from an interview with the magazine ''STG Gameside'' | |||
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'''Satoru Okada''' is the former general manager of {{wp|Nintendo Research & Engineering}}, the division designing and developing [[Nintendo]] handheld game consoles. First working at [[Nintendo Research & Development 1]], he was the hardware designer of the [[Game & Watch]] series and the [[Game Boy]], and directed several of Nintendo R&D1's early console and handheld games, including ''[[metroidwiki:Metroid (game)|Metroid]]'' and ''[[Icaruspedia:Kid Icarus (game)|Kid Icarus]]''. | '''Satoru Okada''' is the former general manager of {{wp|Nintendo Research & Engineering}}, the division designing and developing [[Nintendo]] handheld game consoles. First working at [[Nintendo Research & Development 1]], he was the hardware designer of the [[Game & Watch]] series and the [[Game Boy]], and directed several of Nintendo R&D1's early console and handheld games, including ''[[metroidwiki:Metroid (game)|Metroid]]'' and ''[[Icaruspedia:Kid Icarus (game)|Kid Icarus]]''. | ||
Latest revision as of 14:00, September 23, 2024
Satoru Okada | |
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Photo of Satoru Okada, from an interview with the magazine STG Gameside |
Satoru Okada is the former general manager of Nintendo Research & Engineering, the division designing and developing Nintendo handheld game consoles. First working at Nintendo Research & Development 1, he was the hardware designer of the Game & Watch series and the Game Boy, and directed several of Nintendo R&D1's early console and handheld games, including Metroid and Kid Icarus.
He was promoted to head of Nintendo Research & Engineering, where he oversaw the development of Nintendo's portable systems starting with the Game Boy Color. Satoru Okada retired after the release of the Nintendo DSi XL.
List of credits[edit]
- Super Mario Land - Director
- Mario Paint - Director (Mouse Maker staff)
- Game Boy Camera - Producer