Satoru Okada: Difference between revisions

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[[File:Satoru okada.jpg|thumb|200px|Photo of '''Satoru Okada''', from an interview with the magazine ''STG Gameside''.]]
{{person infobox
'''Satoru Okada''' is a former employee of [[Nintendo]]. First working at [[Nintendo Research & Development 1]], he was the hardware designer of the [[Game & Watch]] series and the [[Game Boy]], and directed several of Nintendo R&D1's early console and handheld games, including ''[[metroidwiki:Metroid (game)|Metroid]]'' and ''[[Icaruspedia:Kid Icarus (game)|Kid Icarus]]''.
|image=[[File:Satoru okada.jpg|200px]]<br>Photo of Satoru Okada, from an interview with the magazine ''STG Gameside''
}}
'''Satoru Okada''' is the former general manager of {{wp|Nintendo Research & Engineering}}, the division designing and developing [[Nintendo]] handheld game consoles. First working at [[Nintendo Research & Development 1]], he was the hardware designer of the [[Game & Watch]] series and the [[Game Boy]], and directed several of Nintendo R&D1's early console and handheld games, including ''[[metroidwiki:Metroid (game)|Metroid]]'' and ''[[Icaruspedia:Kid Icarus (game)|Kid Icarus]]''.


He was promoted to head of Nintendo Research & Engineering, where he oversaw the development of Nintendo's portable systems starting with the [[Game Boy Color]]. Satoru Okada retired after the release of the [[Nintendo DSi#Nintendo DSi XL|Nintendo DSi XL]].
He was promoted to head of Nintendo Research & Engineering, where he oversaw the development of Nintendo's portable systems starting with the [[Game Boy Color]]. Satoru Okada retired after the release of the [[Nintendo DSi#Nintendo DSi XL|Nintendo DSi XL]].
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[[Category:People]]
[[Category:People]]
[[Category:Nintendo]]
[[Category:Nintendo]]
[[Category:Game Designers]]
[[Category:Game designers]]

Latest revision as of 14:00, September 23, 2024

Satoru Okada
Photo of Satoru Okada.
Photo of Satoru Okada, from an interview with the magazine STG Gameside

Satoru Okada is the former general manager of Nintendo Research & Engineering, the division designing and developing Nintendo handheld game consoles. First working at Nintendo Research & Development 1, he was the hardware designer of the Game & Watch series and the Game Boy, and directed several of Nintendo R&D1's early console and handheld games, including Metroid and Kid Icarus.

He was promoted to head of Nintendo Research & Engineering, where he oversaw the development of Nintendo's portable systems starting with the Game Boy Color. Satoru Okada retired after the release of the Nintendo DSi XL.

List of credits[edit]

External links[edit]