Yoshi's Island (microgame): Difference between revisions
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{{minigame infobox | {{minigame infobox | ||
|image=[[File:WWG Yoshi's Island.png| | |image=[[File:WWG Yoshi's Island.png|260px]] | ||
|appears_in=''[[WarioWare Gold]]'' | |appears_in=''[[WarioWare Gold]]'' | ||
|type=[[5-Volt]] | |league=[[List of WarioWare Gold microgames#Mash League|Mash League]] | ||
|type=[[List of WarioWare Gold microgames#Nintendo Classics|Nintendo Classics]] ([[5-Volt]]) | |||
|intro=''Rescue!'' | |intro=''Rescue!'' | ||
|info="''Oh no! Baby Mario is floating away! Help Yoshi rescue him! Hold down {{button|3ds|A}}, and Yoshi will flutter-jump in the air. | |info="''Oh no! Baby Mario is floating away! Help Yoshi rescue him! Hold down {{button|3ds|A}}, and Yoshi will flutter-jump in the air. {{color|green|Yoshi's Island was released for the SNES in 1995.}}''" | ||
|controls={{button|3ds|padleftright}} - Move<br>{{button|3ds|A}} - Jump | |controls={{button|3ds|padleftright}} - Move<br>{{button|3ds|A}} - Jump | ||
|time=16 beats | |||
|clear=20 | |clear=20 | ||
|track=Flower Garden | |||
}} | }} | ||
'''Yoshi's Island''' is one of [[5-Volt]]'s [[microgame]]s in ''[[WarioWare Gold]]''. It is based on the [[Super Nintendo Entertainment System]] [[Super Mario World 2: Yoshi's Island|game of roughly the same name]]. | '''Yoshi's Island''' is one of [[5-Volt]]'s [[microgame]]s in the [[List of WarioWare Gold microgames#Nintendo Classics|Nintendo Classics]] level of the [[List of WarioWare Gold microgames#Mash League|Mash League]] in ''[[WarioWare Gold]]''. It is based on the [[Super Nintendo Entertainment System]] [[Super Mario World 2: Yoshi's Island|game of roughly the same name]]. | ||
==Gameplay== | ==Gameplay== | ||
[[Yoshi]] must jump at the right moment to free [[Baby Mario]] before [[Kamek | [[Yoshi]] must jump at the right moment to free [[Baby Mario]] before [[Kamek's Toadies]] take him. Yoshi can also Flutter Jump if necessary. | ||
*'''1st level difficulty:''' Baby Mario's bubble stays in place, and Yoshi can reach it from the ground. | *'''1st level difficulty:''' Baby Mario's bubble stays in place, and Yoshi can reach it from the ground. | ||
*'''2nd level difficulty:''' | *'''2nd level difficulty:''' Same as Level 1, but Yoshi must jump on two platforms to reach it. | ||
*'''3rd level difficulty:''' Baby Mario's bubble slowly moves horizontally, and Yoshi must jump from two [[stump|post]]s to reach it. | *'''3rd level difficulty:''' Baby Mario's bubble slowly moves horizontally, and Yoshi must jump from two [[stump|post]]s to reach it. | ||
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|JapM=Yoshi's Island<br><small>''lit. Yossy Island''</small> | |JapM=Yoshi's Island<br><small>''lit. Yossy Island''</small> | ||
|Fre=Yoshi's Island | |Fre=Yoshi's Island | ||
| | |Ger=Yoshi's Island | ||
|Ita=Yoshi's Island | |Ita=Yoshi's Island | ||
}} | }} | ||
==Media== | |||
{{media table | |||
|file1=SMW2YI Flower Garden.oga | |||
|title1=Flower Garden (''[[Super Mario World 2: Yoshi's Island]]'') | |||
|description1=The section from 0:09 to 0:19 is used in the microgame. The WarioWatch version uses a loop of 0:09 to 0:17. | |||
}} | |||
==Trivia== | |||
*Unique to the WarioWatch challenge where the microgame instead has a 28-beat time limit, it is shown that Kamek's Toadies fly through Baby Mario and never actually pick him up with them. | |||
{{5-Volt's microgames}} | |||
{{WWG microgames}} | {{WWG microgames}} | ||
[[Category:WarioWare Gold microgames]] | [[Category:WarioWare Gold microgames]] | ||
[[Category:Super Mario World 2: Yoshi's Island]] | [[Category:Super Mario World 2: Yoshi's Island]] | ||
[[it:Yoshi's Island (WarioWare Gold)]] | [[it:Yoshi's Island (WarioWare Gold)]] |
Revision as of 16:39, August 27, 2024
Yoshi's Island | |
---|---|
Appears in | WarioWare Gold |
League | Mash League |
Type | Nintendo Classics (5-Volt) |
Command(s) | Rescue! |
Info | "Oh no! Baby Mario is floating away! Help Yoshi rescue him! Hold down , and Yoshi will flutter-jump in the air. Yoshi's Island was released for the SNES in 1995." |
Controls | - Move - Jump |
Time limit | 16 beats |
Points to clear | 20 |
Music track | Flower Garden |
Yoshi's Island is one of 5-Volt's microgames in the Nintendo Classics level of the Mash League in WarioWare Gold. It is based on the Super Nintendo Entertainment System game of roughly the same name.
Gameplay
Yoshi must jump at the right moment to free Baby Mario before Kamek's Toadies take him. Yoshi can also Flutter Jump if necessary.
- 1st level difficulty: Baby Mario's bubble stays in place, and Yoshi can reach it from the ground.
- 2nd level difficulty: Same as Level 1, but Yoshi must jump on two platforms to reach it.
- 3rd level difficulty: Baby Mario's bubble slowly moves horizontally, and Yoshi must jump from two posts to reach it.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ヨッシーアイランド[?] Yosshī Airando |
Yoshi's Island lit. Yossy Island |
|
French | Yoshi's Island[?] | - | |
German | Yoshi's Island[?] | - | |
Italian | Yoshi's Island[?] | - |
Media
Flower Garden (Super Mario World 2: Yoshi's Island) - The section from 0:09 to 0:19 is used in the microgame. The WarioWatch version uses a loop of 0:09 to 0:17. | File info |
Trivia
- Unique to the WarioWatch challenge where the microgame instead has a 28-beat time limit, it is shown that Kamek's Toadies fly through Baby Mario and never actually pick him up with them.