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{{:Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey bestiary|transcludesection=Junker}}
{{character infobox
{{:Mario & Luigi: Bowser's Inside Story bestiary|transcludesection=Junker|image=[[File:MLBISJunker.gif]]}}
|image=[[File:MLBISBJJJunkerOverworld.png]]<br>Junker's overworld sprite in ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''
'''Junker''', or the "Super Ultra Great Mega Trashy Monster Junker Bot" as [[Midbus]] calls it, is a trash can-like robot boss fought near the end of ''[[Mario & Luigi: Bowser's Inside Story]]''. It is aided by several smaller cronies called [[Junker Can|Junker Cans]], which can be called on at any time during battle.
|first_appearance=''[[Mario & Luigi: Bowser's Inside Story]]'' ([[List of games by date#2009|2009]])
 
|latest_appearance=''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'' ([[List of games by date#2018|2018]])
== Story ==
}}
 
{{quote|He is of trash. And you are. You, trash. I call you trash. Go be trashy in this trash hole with this trash robot forever! Go! Super Ultra Great Mega Trashy Monster Junker Bot!|Midbus|Mario & Luigi: Bowser's Inside Story}}
[[File:Junker Dance.gif|thumb|left|Junker dancing.]]
'''Junker''', or the "Super Ultra Great Mega Trashy Monster Junker Bot" as [[Midbus]] calls it, is a trash can-like robot that appears in ''[[Mario & Luigi: Bowser's Inside Story]]'' and its remake, ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]''. It is fought as a boss in [[Peach's Castle Garden]].
 
==History==
Near the end of the game, [[Mario]] and [[Luigi]] infiltrate [[Peach's Castle]], looking for a way inside. Upon reaching the back area of the garden where the secret entrance was supposed to be, [[Starlow]] comments that there is nothing but trash. Soon after, [[Midbus]] appears, holding a remote control. Once it is activated, Junker springs to life from piles of garbage nearby. After Midbus's attempts to control it fail (possibly being the reason why he was in the trash in the first place), he becomes enraged, smashes the remote and allows it to fight the Mario Bros. on its own.
[[File:Junker Dance.gif|frame|left|Junker dancing in the remake.]]
As [[Mario]], [[Luigi]] and [[Starlow]] search for a way inside [[Peach's Castle]], they find an area of the garden filled with nothing but trash. Soon after, [[Midbus]] appears, claiming they will go no further. As Starlow dares him to fight the group, Midbus refuses, saying that the [[Dark Star]] will awaken soon. He then pulls out a remote control and uses it to activate Junker, which springs to life from the garbage nearby. Midbus commands Junker to attack the Mario Bros. and Starlow, but it simply stands idle for a few seconds before stopping and closing its eyes, then dancing when Midbus tries to control it again. This enrages him into smashing the remote, which causes Junker to go haywire and finally attack Mario and Luigi on its own as a satisfied Midbus leaves.


After being defeated, Junker begins to malfunction again and rampages through the trash, freeing and destroying the safe [[Bowser]] was captured in. It then destroys itself by running through a pile of trash, accessing a pipe connected to [[Pipe Yard]], allowing the brothers to enter Bowser's body and progress further through the game.
After its defeat, Junker begins to malfunction again and rampages through the trash, finding and throwing over the safe [[Bowser]] was captured in (which destroys it and frees him). It then runs offscreen through another pile of trash, destroying itself. This opens the path to a room containing a pipe connected to the [[Pipe Yard]], allowing the brothers to re-enter [[Bowser's body]]. Junker's parts can be found in a pile here; past this room, a [[! Block]] can be found that opens a shortcut through the garden. Additionally, a stronger version called [[Junker X]] can be fought in [[The Gauntlet]].
{{br}}


==Battle==
==Battle==
Before each of Junker's turns, some [[Junker Can]]s will enter the battle behind it; Junker uses these cans in some of its attacks, and they are automatically defeated once the boss is taken out. Like most bosses in the remake, Junker gains the [[Fury]] status after losing half its HP, and begins attacking multiple times per turn.


In battle, Junker has a variety of attacks. One attack consists of throwing a bucket over either Mario's or Luigi's head. The brother then stumbles around blindly while Junker throws [[Thwomp]]s above him; players must time their jumps to avoid the attack. If Mario or Luigi are hit by the Thwomp, they lose a great amount of [[HP]] and may get [[dizzy]].
One of Junker's attacks has it throw a bucket over either Mario's or Luigi's head (in a reference to the [[Super Nintendo Entertainment System|Super Famicom]] game ''[[Mario & Wario]]''); they begin to blindly walk left and right while Junker pulls out [[Thwomp]]s and throws them over the impaired brother. Pressing Mario or Luigi's corresponding button while they walk causes them to [[jump]] in place, and must be used to prevent them walking under the Thwomps as they try to land on them. The attack continues until either the target brother is hit (which may render them [[dizzy]]) or Junker stops throwing Thwomps and the bucket falls off.
 
Another attack involves throwing two balls of metal scrap at one of the Mario Bros., then attempting to ram him. The brother must jump onto the balls, then jump over or on top of Junker as it attempts the ramming portion of the attack to avoid massive damage.
 
A third attack consists of emptying the garbage from one of the Junker Cans that follow it. Often, this garbage consists of random enemies that go after the Mario Bros, which include:
 
*[[Cheep Cheep]]s ([[Poison Mushroom]]s in the remake), who jump over the Mario Bros. and hurt them if they jump.
*[[Bob-omb]]s, who light their fuses before charging, causing significant damage if not avoided.
*[[Scutlet (enemy)|Scutlet]]s, which immediately charge after coming out.
*Useless objects, including wads of paper and briefs.


Once several enemies have attacked, the Junker Can is discarded. In the remake, it will be thrown at a bro instead.
Junker can also walk towards Mario or Luigi and throw a ball of metal scrap at them; dodging by jumping has them land on top of the scrap ball as Junker throws a larger one at them. If this one is dodged as well, Junker prepares to ram through the scrap ball; Mario or Luigi must jump a third time to avoid being knocked off the ball of scrap and taking significant damage.


If Mario or Luigi defeats a Junker Can, an enemy will appear and attempt an attack on Mario or Luigi, which must be countered with the [[hammer]] in order to defeat it. Enemies that may appear are:
Junker sometimes picks up one of the Junker Cans and empties its contents; this includes enemies that attack Mario or Luigi. Junker looks at the target brother before shaking out each item, most of which can be dodged by jumping.
*[[Bob-omb]]s light their fuses before charging one of the Bros., dealing significant damage on contact.
*[[Scutlet (enemy)|Scutlet]]s drop out and immediately charge Mario or Luigi; they are absent in the remake.
*[[Cheep Cheep]]s bounce over their target, damaging Mario or Luigi if they jump into it. The remake replaces these with [[Poison Mushroom]]s, which can additionally poison them if hit.
*Wads of paper and briefs will also fall out, which do nothing.
Once emptied, the Junker Can is removed from battle; in the original, Junker will simply toss it away, while in the remake the empty can is thrown at Mario or Luigi, which can also be avoided with a jump.


* A [[Fish Bone]], which circles either Mario and Luigi and must be hammered before it rams into them. In the remake, a [[Scutlet]] appears instead, and must be countered likewise.
[[File:M&LBIS Junker holding Luigi.png|thumb|Junker grabbing Luigi in ''Mario and Luigi: Bowser's Inside Story''.]]
* A [[Chain Chomp]], which charges directly at one of the brothers and must be hit with the hammer. If not avoided, it can inflict [[Poison (status effect)|poison]].
Junker can also incapacitate Luigi by tossing him into one of the Junker Cans. In the original version, this attack cannot be avoided; in the remake, Junker will use a suction attack that Luigi can escape by pressing {{button|3ds|B}} repeatedly. If captured, Junker tosses Luigi behind him into the Junker Can; sometimes he may hit the rim instead and return to his original position. While Luigi is trapped, Mario cannot use [[Bros. Attacks]] or multi-targeting items, and if he is [[downed|defeated]], the can then drains Luigi's [[Heart Point|HP]] to 0 and KOs him as well, resulting in a [[Game Over]]. Defeating the Junker Can holding Luigi frees him; after enough turns, Luigi may escape on his own. The Junker Cans occasionally shuffle their contents between each other, and Luigi sometimes peeks out of his can and waves at Mario.
* A [[Nooz]], which hovers above one of the brothers and eventually drops down, needing to be hit with the hammer to prevent damage.
{{br}}


[[File:M&LBIS Junker holding Luigi.png|thumb|left|Junker grabbing [[Luigi]].]]
==Statistics==
The Junker can also choose to hinder the Mario Bros. and incapacitate Luigi by tossing him into a Junker Can. In the original version, this attack cannot be avoided; thus, Mario is forced to defeat the Junker Can to rescue his brother. Occasionally, Luigi will hit the rim after being thrown and escapes on his own. On other occasions, Luigi will briefly wave to Mario while in one of the Junker Cans, signifying which one he is trapped in.
===''Mario & Luigi: Bowser's Inside Story''===
 
{{:Mario & Luigi: Bowser's Inside Story bestiary|transcludesection=Junker|image=[[File:MLBISJunker.gif]]|align=horizontal}}
If Mario is [[Down|defeated]] while Luigi is still trapped in the Junker Can, Luigi will be instantly defeated as well, resulting in a [[Game Over]] if the player does not have any [[Retry Clock]]s (or chooses not to use one).
===''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''===
 
{{:Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey bestiary|transcludesection=Junker|image=[[File:Junker sprite MLBISBJJ.gif]]|align=horizontal}}
In the remake, the player can now mash {{button|3ds|B}} so Luigi can escape Junker's suction that puts him in a Junker Can.
 
== Junker X ==
 
[[File:Junker X.png|thumb|left|Junker X.]]
A stronger version of Junker, known as [[Junker X]], can be fought in [[The Gauntlet]]. This version is blue rather than pink, and has pink suction cups and eyes rather than them being yellow. Junker X has notably higher stats than Junker, and its attacks are harder to avoid. The recommended level for battling this boss is level 35. If defeated in less than 15 turns, the player is rewarded with coins.


==Names in other languages==
==Names in other languages==
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|JapM=Garbage Monster
|JapM=Garbage Monster
|SpaA=Hojalatoso
|SpaA=Hojalatoso
|SpaAM=Pun on ''Hojalata'' (Tinplate).
|SpaAM=From "hojalata" (tinplate) and "latoso" (annoying)
|SpaE=Basuronstruo
|SpaE=Basuronstruo
|SpaEM=Pun on ''Basura'' (Garbage) and ''Monstruo'' (Monster). Midbus calls him "Granultramegabasurillarobot" (Big ultra mega garbage robot). May also be a reference to the [[Chuckolator|Refrestruo]].
|SpaEM=Portmanteau of "basura" (garbage) and "monstruo" (monster)
|FraA=Poubellus
|FreA=Poubellus
|FraE=Poubellor
|FreAM=Latin form (or phonetic reading) of "poubelle" (bin)
|FraEM=From ''poubelle'' (bin) and the monster suffix ''-or'' .
|FreE=Poubellor
|FreEM=From "poubelle" (bin) and the Latin agentive suffix "-or"
|Ger=Schrottbot
|Ger=Schrottbot
|GerM=Junkbot
|GerM=Junkbot
|Ita=Bidomatic
|Ita=Bidomatic
|ItaM=Pun on ''Bidone'' (Bin) and ''Automatic''
|ItaM=Portmanteau of "bidone" (bin) and "automatic"
}}
;Super Ultra Great Mega Trashy Monster Junker Bot
{{foreign names
|SpaE=Granultramegabasurillarobot
|SpaEM=Big ultra mega garbage robot
|Ita=Super Ultra Mega Iper Ultra Super Robot
}}
}}
==Trivia==
*The attack in which it throws Thwomps at the brothers is a reference to the [[Super Nintendo Entertainment System|Super Famicom]] game ''[[Mario & Wario]]''.
{{M&LBIS}}
{{M&LBIS}}
[[Category:Robots]]
[[Category:Robots]]
[[Category:Mario & Luigi: Bowser's Inside Story Bosses]]
[[Category:Mario & Luigi: Bowser's Inside Story bosses]]
[[Category:Mario & Luigi: Bowser's Inside Story Characters]]
[[Category:Mario & Luigi: Bowser's Inside Story characters]]
[[Category:Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey Characters]]
[[Category:Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey characters]]
[[de:Schrottbot]]
[[de:Schrottbot]]
[[it:Bidomatic]]
[[it:Bidomatic]]

Latest revision as of 01:32, August 22, 2024

Junker
Junker's overworld sprite from Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey
Junker's overworld sprite in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey
First appearance Mario & Luigi: Bowser's Inside Story (2009)
Latest appearance Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey (2018)
“He is of trash. And you are. You, trash. I call you trash. Go be trashy in this trash hole with this trash robot forever! Go! Super Ultra Great Mega Trashy Monster Junker Bot!”
Midbus, Mario & Luigi: Bowser's Inside Story

Junker, or the "Super Ultra Great Mega Trashy Monster Junker Bot" as Midbus calls it, is a trash can-like robot that appears in Mario & Luigi: Bowser's Inside Story and its remake, Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. It is fought as a boss in Peach's Castle Garden.

History[edit]

Junker dancing
Junker dancing in the remake.

As Mario, Luigi and Starlow search for a way inside Peach's Castle, they find an area of the garden filled with nothing but trash. Soon after, Midbus appears, claiming they will go no further. As Starlow dares him to fight the group, Midbus refuses, saying that the Dark Star will awaken soon. He then pulls out a remote control and uses it to activate Junker, which springs to life from the garbage nearby. Midbus commands Junker to attack the Mario Bros. and Starlow, but it simply stands idle for a few seconds before stopping and closing its eyes, then dancing when Midbus tries to control it again. This enrages him into smashing the remote, which causes Junker to go haywire and finally attack Mario and Luigi on its own as a satisfied Midbus leaves.

After its defeat, Junker begins to malfunction again and rampages through the trash, finding and throwing over the safe Bowser was captured in (which destroys it and frees him). It then runs offscreen through another pile of trash, destroying itself. This opens the path to a room containing a pipe connected to the Pipe Yard, allowing the brothers to re-enter Bowser's body. Junker's parts can be found in a pile here; past this room, a ! Block can be found that opens a shortcut through the garden. Additionally, a stronger version called Junker X can be fought in The Gauntlet.

Battle[edit]

Before each of Junker's turns, some Junker Cans will enter the battle behind it; Junker uses these cans in some of its attacks, and they are automatically defeated once the boss is taken out. Like most bosses in the remake, Junker gains the Fury status after losing half its HP, and begins attacking multiple times per turn.

One of Junker's attacks has it throw a bucket over either Mario's or Luigi's head (in a reference to the Super Famicom game Mario & Wario); they begin to blindly walk left and right while Junker pulls out Thwomps and throws them over the impaired brother. Pressing Mario or Luigi's corresponding button while they walk causes them to jump in place, and must be used to prevent them walking under the Thwomps as they try to land on them. The attack continues until either the target brother is hit (which may render them dizzy) or Junker stops throwing Thwomps and the bucket falls off.

Junker can also walk towards Mario or Luigi and throw a ball of metal scrap at them; dodging by jumping has them land on top of the scrap ball as Junker throws a larger one at them. If this one is dodged as well, Junker prepares to ram through the scrap ball; Mario or Luigi must jump a third time to avoid being knocked off the ball of scrap and taking significant damage.

Junker sometimes picks up one of the Junker Cans and empties its contents; this includes enemies that attack Mario or Luigi. Junker looks at the target brother before shaking out each item, most of which can be dodged by jumping.

  • Bob-ombs light their fuses before charging one of the Bros., dealing significant damage on contact.
  • Scutlets drop out and immediately charge Mario or Luigi; they are absent in the remake.
  • Cheep Cheeps bounce over their target, damaging Mario or Luigi if they jump into it. The remake replaces these with Poison Mushrooms, which can additionally poison them if hit.
  • Wads of paper and briefs will also fall out, which do nothing.

Once emptied, the Junker Can is removed from battle; in the original, Junker will simply toss it away, while in the remake the empty can is thrown at Mario or Luigi, which can also be avoided with a jump.

Junker grabbing Luigi.
Junker grabbing Luigi in Mario and Luigi: Bowser's Inside Story.

Junker can also incapacitate Luigi by tossing him into one of the Junker Cans. In the original version, this attack cannot be avoided; in the remake, Junker will use a suction attack that Luigi can escape by pressing B Button repeatedly. If captured, Junker tosses Luigi behind him into the Junker Can; sometimes he may hit the rim instead and return to his original position. While Luigi is trapped, Mario cannot use Bros. Attacks or multi-targeting items, and if he is defeated, the can then drains Luigi's HP to 0 and KOs him as well, resulting in a Game Over. Defeating the Junker Can holding Luigi frees him; after enough turns, Luigi may escape on his own. The Junker Cans occasionally shuffle their contents between each other, and Luigi sometimes peeks out of his can and waves at Mario.

Statistics[edit]

Mario & Luigi: Bowser's Inside Story[edit]

Mario & Luigi: Bowser's Inside Story enemy
Junker
Junker's idle HP 1,445 (2,168) POW 120 (300) DEF 89 (134) SPEED 48 (72)
Coins 900 (1,350) Level 26 Fire Normal Burn? Immune
Role Boss Battled by Mario and Luigi Location(s) Peach's Castle Garden Dizzy? Immune
Stat down? Normal KO? Immune Experience 6,000 Item drop Max Nut - 50.0%
Special Gloves - 50.0%
Notice: The second set of numbers next to the enemy's HP, POW, DEF, SPEED and Coins are stat increases from the Challenge Medal accessory; a 50% increase for HP, DEF, SPEED and Coins earned, and a 150% increase for POW.

Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey[edit]

Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey enemy
Junker
Junker HP 1680 POW 132 DEF 118 SPEED 48 Experience 6000
Fire Normal Jump Normal Hammer Normal Battled by Mario & Luigi Coins 900
Burn Immune Dizzy Immune Stat down 1x Speed down 1x Item drop None - 0%
Special Gloves - 100%
Level           24 Location(s) Peach's Castle Garden

Names in other languages[edit]

Language Name Meaning Notes
Japanese ガラクタモンスター[?]
Garakuta Monsutā
Garbage Monster
French (NOA) Poubellus[?] Latin form (or phonetic reading) of "poubelle" (bin)
French (NOE) Poubellor[?] From "poubelle" (bin) and the Latin agentive suffix "-or"
German Schrottbot[?] Junkbot
Italian Bidomatic[?] Portmanteau of "bidone" (bin) and "automatic"
Spanish (NOA) Hojalatoso[?] From "hojalata" (tinplate) and "latoso" (annoying)
Spanish (NOE) Basuronstruo[?] Portmanteau of "basura" (garbage) and "monstruo" (monster)
Super Ultra Great Mega Trashy Monster Junker Bot
Language Name Meaning Notes
Italian Super Ultra Mega Iper Ultra Super Robot[?] -
Spanish (NOE) Granultramegabasurillarobot[?] Big ultra mega garbage robot