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{{:Mario & Luigi: Bowser's Inside Story bestiary|transcludesection=Junker}}
{{character infobox
'''Junker''' is a trash can-like robot boss fought near the end of ''[[Mario & Luigi: Bowser's Inside Story]]''. It is helped by several smaller cronies known as [[Junker Can]]s, which it can call on during battle.
|image=[[File:MLBISBJJJunkerOverworld.png]]<br>Junker's overworld sprite in ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''
|first_appearance=''[[Mario & Luigi: Bowser's Inside Story]]'' ([[List of games by date#2009|2009]])
|latest_appearance=''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'' ([[List of games by date#2018|2018]])
}}
{{quote|He is of trash. And you are. You, trash. I call you trash. Go be trashy in this trash hole with this trash robot forever! Go! Super Ultra Great Mega Trashy Monster Junker Bot!|Midbus|Mario & Luigi: Bowser's Inside Story}}
'''Junker''', or the "Super Ultra Great Mega Trashy Monster Junker Bot" as [[Midbus]] calls it, is a trash can-like robot that appears in ''[[Mario & Luigi: Bowser's Inside Story]]'' and its remake, ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]''. It is fought as a boss in [[Peach's Castle Garden]].
==History==
[[File:Junker Dance.gif|frame|left|Junker dancing in the remake.]]
As [[Mario]], [[Luigi]] and [[Starlow]] search for a way inside [[Peach's Castle]], they find an area of the garden filled with nothing but trash. Soon after, [[Midbus]] appears, claiming they will go no further. As Starlow dares him to fight the group, Midbus refuses, saying that the [[Dark Star]] will awaken soon. He then pulls out a remote control and uses it to activate Junker, which springs to life from the garbage nearby. Midbus commands Junker to attack the Mario Bros. and Starlow, but it simply stands idle for a few seconds before stopping and closing its eyes, then dancing when Midbus tries to control it again. This enrages him into smashing the remote, which causes Junker to go haywire and finally attack Mario and Luigi on its own as a satisfied Midbus leaves.


Junker is encountered while infiltrating [[Peach's Castle Garden]] near the end of the game. Upon entering the back area of the garden where the secret entrance was supposed to be, [[Starlow]] comments that there is nothing but trash. After [[Mario]] and [[Luigi]] progress to the end of this area, Midbus appears, holding some sort of remote control. When it is activated, Junker springs to life from the piles of garbage laying around the area. After Midbus's attempts to control it fail, he smashes the remote in a rage and allows it to fight the Mario Bros. on its own. Midbus's attempt to control the Junker may demonstrate why it was in the garbage in the first place, as it began to dance when he commanded it to attack.
After its defeat, Junker begins to malfunction again and rampages through the trash, finding and throwing over the safe [[Bowser]] was captured in (which destroys it and frees him). It then runs offscreen through another pile of trash, destroying itself. This opens the path to a room containing a pipe connected to the [[Pipe Yard]], allowing the brothers to re-enter [[Bowser's body]]. Junker's parts can be found in a pile here; past this room, a [[! Block]] can be found that opens a shortcut through the garden. Additionally, a stronger version called [[Junker X]] can be fought in [[The Gauntlet]].
{{br}}


==Battle Strategy==
==Battle==
In battle, Junker has a variety of attacks. One attack consists of throwing a bucket over either Mario's or Luigi's head. The brother then stumble around blindly while Junker throws [[Thwomps]] at him; players must time their jumps to avoid the attack. If Mario or Luigi are hit by the Thwomp, they may get [[dizzy]]. This attack is a reference to the [[Super Nintendo Entertainment System|Super Famicom]] game ''[[Mario & Wario]]''.
Before each of Junker's turns, some [[Junker Can]]s will enter the battle behind it; Junker uses these cans in some of its attacks, and they are automatically defeated once the boss is taken out. Like most bosses in the remake, Junker gains the [[Fury]] status after losing half its HP, and begins attacking multiple times per turn.


Another attack involves throwing two balls of metal scrap at one of the Mario Bros., then attempting to ram him. The brother in question must jump onto the balls, then jump over Junker as it attempts the ramming portion of the attack. A third attack consists of emptying the garbage from one of the Junker Cans that follow it. Often, this garbage consists of random enemies that go after the Mario Bros, which include:
One of Junker's attacks has it throw a bucket over either Mario's or Luigi's head (in a reference to the [[Super Nintendo Entertainment System|Super Famicom]] game ''[[Mario & Wario]]''); they begin to blindly walk left and right while Junker pulls out [[Thwomp]]s and throws them over the impaired brother. Pressing Mario or Luigi's corresponding button while they walk causes them to [[jump]] in place, and must be used to prevent them walking under the Thwomps as they try to land on them. The attack continues until either the target brother is hit (which may render them [[dizzy]]) or Junker stops throwing Thwomps and the bucket falls off.
*[[Cheep Cheep]]s, who jump over the Mario Bros. and hurt them if they jump;
*[[Bob-omb]]s, who light their fuses before charging; and
*[[Scutlet (enemy)|Scutlet]]s, which immediately charge after coming out.
*It also contains useless objects like a pair of briefs and a wad of paper.


Once several enemies have attacked, the Junker Can is discarded. If Mario or Luigi defeats a Junker Can, a [[Chain Chomp]] or a [[Fishbone]] may appear. The Fishbone circles Mario or Luigi, and if not hammered, rams into them. The Chain Chomp charges at one of the brothers, who must counter it with the hammer. The Chain Chomp can also inflict [[poison]].
Junker can also walk towards Mario or Luigi and throw a ball of metal scrap at them; dodging by jumping has them land on top of the scrap ball as Junker throws a larger one at them. If this one is dodged as well, Junker prepares to ram through the scrap ball; Mario or Luigi must jump a third time to avoid being knocked off the ball of scrap and taking significant damage.
[[File:JunkerandLuigi.PNG|thumb|left|Junker attacking [[Luigi]].]]
The Junker can also choose to hinder the Mario Bros. and incapacitate Luigi by putting him into a Junker Can. Since this attack cannot be dodged, Mario is forced to defeat the Junker Can to rescue his brother. Occasionally, Luigi hits the rim and escapes on his own. On other occasions, Luigi will wave to Mario while in one of the Junker Cans, signifying which one he is trapped in. After doing this, the Can's lid slams on Luigi's hand. If Mario is defeated while Luigi is still trapped in the Junker Can, Luigi will be instantly defeated as well, resulting in a [[Game Over]] if the player doesn't have any [[Retry Clock]]s (or chooses not to use one).


After the battle, Junker begins to malfunction again, rampaging around and freeing [[Bowser]] from the safe he was trapped in earlier. It then destroys itself by running through a pile of trash, allowing the Mario Bros. to access a pipe connecting Peach's Castle to [[Pipe Yard]].
Junker sometimes picks up one of the Junker Cans and empties its contents; this includes enemies that attack Mario or Luigi. Junker looks at the target brother before shaking out each item, most of which can be dodged by jumping.
*[[Bob-omb]]s light their fuses before charging one of the Bros., dealing significant damage on contact.
*[[Scutlet (enemy)|Scutlet]]s drop out and immediately charge Mario or Luigi; they are absent in the remake.
*[[Cheep Cheep]]s bounce over their target, damaging Mario or Luigi if they jump into it. The remake replaces these with [[Poison Mushroom]]s, which can additionally poison them if hit.
*Wads of paper and briefs will also fall out, which do nothing.
Once emptied, the Junker Can is removed from battle; in the original, Junker will simply toss it away, while in the remake the empty can is thrown at Mario or Luigi, which can also be avoided with a jump.


A stronger version of Junker called [[Junker X]] can be found in [[The Gauntlet]].
[[File:M&LBIS Junker holding Luigi.png|thumb|Junker grabbing Luigi in ''Mario and Luigi: Bowser's Inside Story''.]]
Junker can also incapacitate Luigi by tossing him into one of the Junker Cans. In the original version, this attack cannot be avoided; in the remake, Junker will use a suction attack that Luigi can escape by pressing {{button|3ds|B}} repeatedly. If captured, Junker tosses Luigi behind him into the Junker Can; sometimes he may hit the rim instead and return to his original position. While Luigi is trapped, Mario cannot use [[Bros. Attacks]] or multi-targeting items, and if he is [[downed|defeated]], the can then drains Luigi's [[Heart Point|HP]] to 0 and KOs him as well, resulting in a [[Game Over]]. Defeating the Junker Can holding Luigi frees him; after enough turns, Luigi may escape on his own. The Junker Cans occasionally shuffle their contents between each other, and Luigi sometimes peeks out of his can and waves at Mario.
{{br}}
 
==Statistics==
===''Mario & Luigi: Bowser's Inside Story''===
{{:Mario & Luigi: Bowser's Inside Story bestiary|transcludesection=Junker|image=[[File:MLBISJunker.gif]]|align=horizontal}}
===''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''===
{{:Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey bestiary|transcludesection=Junker|image=[[File:Junker sprite MLBISBJJ.gif]]|align=horizontal}}


==Names in other languages==
==Names in other languages==
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|JapM=Garbage Monster
|JapM=Garbage Monster
|SpaA=Hojalatoso
|SpaA=Hojalatoso
|SpaAM=Pun on ''Hojalata'' (Tinplate).
|SpaAM=From "hojalata" (tinplate) and "latoso" (annoying)
|SpaE=Basuronstruo
|SpaE=Basuronstruo
|SpaEM=Pun on ''Basura'' (Garbage) and ''Monstruo'' (Monster). Midbus calls him "robotbasurillo" (a pun on robot and garbage). May also be a reference to the [[Chuckolator|Refrestruo]].
|SpaEM=Portmanteau of "basura" (garbage) and "monstruo" (monster)
|Fra=Poubellor
|FreA=Poubellus
|FraM=From ''poubelle'' (bin) and the monster suffix ''-or'' .
|FreAM=Latin form (or phonetic reading) of "poubelle" (bin)
|FreE=Poubellor
|FreEM=From "poubelle" (bin) and the Latin agentive suffix "-or"
|Ger=Schrottbot
|Ger=Schrottbot
|GerM=Junkbot
|GerM=Junkbot
|Ita=Bidomatic
|Ita=Bidomatic
|ItaM=Pun on ''Bidone'' (Bin) and ''Automatic''
|ItaM=Portmanteau of "bidone" (bin) and "automatic"
}}
}}
 
;Super Ultra Great Mega Trashy Monster Junker Bot
==Trivia==
{{foreign names
*Junker is called "Super Ultra Great Mega Trashy Monster Junker Bot" by [[Midbus]], but this is shortened to just "Junker" in battle.
|SpaE=Granultramegabasurillarobot
{{ML:BIS}}
|SpaEM=Big ultra mega garbage robot
*Additionally, the attack in which it throws Thwomps at the brothers is a reference to the super famicom game [[Mario & Wario]].
|Ita=Super Ultra Mega Iper Ultra Super Robot
[[Category:Mario & Luigi: Bowser's Inside Story Bosses]]
}}
[[Category:Mario & Luigi: Bowser's Inside Story Characters]]
{{M&LBIS}}
[[Category:Robots]]
[[Category:Robots]]
[[Category:Mario & Luigi: Bowser's Inside Story bosses]]
[[Category:Mario & Luigi: Bowser's Inside Story characters]]
[[Category:Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey characters]]
[[de:Schrottbot]]
[[de:Schrottbot]]
[[it:Bidomatic]]
[[it:Bidomatic]]

Latest revision as of 01:32, August 22, 2024

Junker
Junker's overworld sprite from Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey
Junker's overworld sprite in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey
First appearance Mario & Luigi: Bowser's Inside Story (2009)
Latest appearance Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey (2018)
“He is of trash. And you are. You, trash. I call you trash. Go be trashy in this trash hole with this trash robot forever! Go! Super Ultra Great Mega Trashy Monster Junker Bot!”
Midbus, Mario & Luigi: Bowser's Inside Story

Junker, or the "Super Ultra Great Mega Trashy Monster Junker Bot" as Midbus calls it, is a trash can-like robot that appears in Mario & Luigi: Bowser's Inside Story and its remake, Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. It is fought as a boss in Peach's Castle Garden.

History[edit]

Junker dancing
Junker dancing in the remake.

As Mario, Luigi and Starlow search for a way inside Peach's Castle, they find an area of the garden filled with nothing but trash. Soon after, Midbus appears, claiming they will go no further. As Starlow dares him to fight the group, Midbus refuses, saying that the Dark Star will awaken soon. He then pulls out a remote control and uses it to activate Junker, which springs to life from the garbage nearby. Midbus commands Junker to attack the Mario Bros. and Starlow, but it simply stands idle for a few seconds before stopping and closing its eyes, then dancing when Midbus tries to control it again. This enrages him into smashing the remote, which causes Junker to go haywire and finally attack Mario and Luigi on its own as a satisfied Midbus leaves.

After its defeat, Junker begins to malfunction again and rampages through the trash, finding and throwing over the safe Bowser was captured in (which destroys it and frees him). It then runs offscreen through another pile of trash, destroying itself. This opens the path to a room containing a pipe connected to the Pipe Yard, allowing the brothers to re-enter Bowser's body. Junker's parts can be found in a pile here; past this room, a ! Block can be found that opens a shortcut through the garden. Additionally, a stronger version called Junker X can be fought in The Gauntlet.

Battle[edit]

Before each of Junker's turns, some Junker Cans will enter the battle behind it; Junker uses these cans in some of its attacks, and they are automatically defeated once the boss is taken out. Like most bosses in the remake, Junker gains the Fury status after losing half its HP, and begins attacking multiple times per turn.

One of Junker's attacks has it throw a bucket over either Mario's or Luigi's head (in a reference to the Super Famicom game Mario & Wario); they begin to blindly walk left and right while Junker pulls out Thwomps and throws them over the impaired brother. Pressing Mario or Luigi's corresponding button while they walk causes them to jump in place, and must be used to prevent them walking under the Thwomps as they try to land on them. The attack continues until either the target brother is hit (which may render them dizzy) or Junker stops throwing Thwomps and the bucket falls off.

Junker can also walk towards Mario or Luigi and throw a ball of metal scrap at them; dodging by jumping has them land on top of the scrap ball as Junker throws a larger one at them. If this one is dodged as well, Junker prepares to ram through the scrap ball; Mario or Luigi must jump a third time to avoid being knocked off the ball of scrap and taking significant damage.

Junker sometimes picks up one of the Junker Cans and empties its contents; this includes enemies that attack Mario or Luigi. Junker looks at the target brother before shaking out each item, most of which can be dodged by jumping.

  • Bob-ombs light their fuses before charging one of the Bros., dealing significant damage on contact.
  • Scutlets drop out and immediately charge Mario or Luigi; they are absent in the remake.
  • Cheep Cheeps bounce over their target, damaging Mario or Luigi if they jump into it. The remake replaces these with Poison Mushrooms, which can additionally poison them if hit.
  • Wads of paper and briefs will also fall out, which do nothing.

Once emptied, the Junker Can is removed from battle; in the original, Junker will simply toss it away, while in the remake the empty can is thrown at Mario or Luigi, which can also be avoided with a jump.

Junker grabbing Luigi.
Junker grabbing Luigi in Mario and Luigi: Bowser's Inside Story.

Junker can also incapacitate Luigi by tossing him into one of the Junker Cans. In the original version, this attack cannot be avoided; in the remake, Junker will use a suction attack that Luigi can escape by pressing B Button repeatedly. If captured, Junker tosses Luigi behind him into the Junker Can; sometimes he may hit the rim instead and return to his original position. While Luigi is trapped, Mario cannot use Bros. Attacks or multi-targeting items, and if he is defeated, the can then drains Luigi's HP to 0 and KOs him as well, resulting in a Game Over. Defeating the Junker Can holding Luigi frees him; after enough turns, Luigi may escape on his own. The Junker Cans occasionally shuffle their contents between each other, and Luigi sometimes peeks out of his can and waves at Mario.

Statistics[edit]

Mario & Luigi: Bowser's Inside Story[edit]

Mario & Luigi: Bowser's Inside Story enemy
Junker
Junker's idle HP 1,445 (2,168) POW 120 (300) DEF 89 (134) SPEED 48 (72)
Coins 900 (1,350) Level 26 Fire Normal Burn? Immune
Role Boss Battled by Mario and Luigi Location(s) Peach's Castle Garden Dizzy? Immune
Stat down? Normal KO? Immune Experience 6,000 Item drop Max Nut - 50.0%
Special Gloves - 50.0%
Notice: The second set of numbers next to the enemy's HP, POW, DEF, SPEED and Coins are stat increases from the Challenge Medal accessory; a 50% increase for HP, DEF, SPEED and Coins earned, and a 150% increase for POW.

Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey[edit]

Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey enemy
Junker
Junker HP 1680 POW 132 DEF 118 SPEED 48 Experience 6000
Fire Normal Jump Normal Hammer Normal Battled by Mario & Luigi Coins 900
Burn Immune Dizzy Immune Stat down 1x Speed down 1x Item drop None - 0%
Special Gloves - 100%
Level           24 Location(s) Peach's Castle Garden

Names in other languages[edit]

Language Name Meaning Notes
Japanese ガラクタモンスター[?]
Garakuta Monsutā
Garbage Monster
French (NOA) Poubellus[?] Latin form (or phonetic reading) of "poubelle" (bin)
French (NOE) Poubellor[?] From "poubelle" (bin) and the Latin agentive suffix "-or"
German Schrottbot[?] Junkbot
Italian Bidomatic[?] Portmanteau of "bidone" (bin) and "automatic"
Spanish (NOA) Hojalatoso[?] From "hojalata" (tinplate) and "latoso" (annoying)
Spanish (NOE) Basuronstruo[?] Portmanteau of "basura" (garbage) and "monstruo" (monster)
Super Ultra Great Mega Trashy Monster Junker Bot
Language Name Meaning Notes
Italian Super Ultra Mega Iper Ultra Super Robot[?] -
Spanish (NOE) Granultramegabasurillarobot[?] Big ultra mega garbage robot