Infiltrating the Dreadnought: Difference between revisions

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'''Infiltrating the Dreadnought''' is the first mission of the [[Dreadnought Galaxy]] in ''[[Super Mario Galaxy]]''.  
'''Infiltrating the Dreadnought''' is the first mission of the [[Dreadnought Galaxy]] in ''[[Super Mario Galaxy]]''.  
==Layout==
==Layout==
[[File:SMG Ocean Small Turtle.png|thumb|left|Mario riding on an [[Ocean Small Turtle]].]]
[[File:SMG Ocean Small Turtle.png|thumb|left|Mario riding on a [[robot turtle]].]]
The player starts on the hourglass-shaped [[Dreadnought Galaxy#Beam Planet|Beam Planet]] surrounded [[Eye Beamer]]s whose laser beams will damage [[Mario]]. The Space Fantasy music plays. Moving to the top of the planet, the player can use a [[Spring Vault]] as a spring to reach a [[Launch Star]], which will send the player to a small area with three [[Goombeetle]]s. Defeating all three Goombeetles will open up a [[Warp Pipe]] that leads into the [[Dreadnought Galaxy#The Dreadnought|Dreadnought]]. In this two-dimensional platforming section, the Space Athletic music plays. The player has to [[Wall Jump]] up moving walls and avoid getting squashed by rising platforms. [[Spin]]ning the [[Arrow Switch]] at the end will flip the gravity to allow the player to walk on the wall, where the player then has to avoid the same rising platforms by Wall Jumping up them at the proper times. Then, the player has to avoid [[cannonball]]s and flip another Arrow Switch to change the gravity to the ceiling. Using a [[springboard]], the player has to time a jump through two walls and avoid the cannonballs, then use two Spring Vaults to reach a Warp Pipe, leading outside of the Dreadnought.
The player starts on the hourglass-shaped [[Dreadnought Galaxy#Beam Planet|Beam Planet]] surrounded [[Eye Beamer]]s whose laser beams will damage [[Mario]]. The Space Fantasy music plays. Moving to the top of the planet, the player can use a [[Spring Vault]] as a spring to reach a [[Launch Star]], which will send the player to a small area with three [[Goombeetle]]s. Defeating all three Goombeetles will open up a [[Warp Pipe]] that leads into the [[Dreadnought Galaxy#The Dreadnought|Dreadnought]]. In this two-dimensional platforming section, the Space Athletic music plays. The player has to [[Wall Jump]] up moving walls and avoid getting squashed by rising platforms. [[Spin]]ning the [[gravity switch]] at the end will flip the gravity to allow the player to walk on the wall, where the player then has to avoid the same rising platforms by Wall Jumping up them at the proper times. Then, the player has to avoid [[cannonball]]s and flip another gravity switch to change the gravity to the ceiling. Using a [[springboard]], the player has to time a jump through two walls and avoid the cannonballs, then use two Spring Vaults to reach a Warp Pipe, leading outside of the Dreadnought.


The Warp Pipe will take the player to a [[Dreadnought Galaxy#Tower Planet|Tower Planet]] with [[Bob-omb]]s and [[Topman|Topmen]]. The Battlerock/Dreadnought music plays on this planet. Using the Topmen as springs, the player has to climb up the rotating tower and Wall Jump up two walls as they rise to reach a Launch Star. Upon landing on the next planet, electric beams will become active. The [[Sling Star]] on the opposite side will take the player to the next planet where the Space Fantasy music plays, and the player has to lead a [[Bullet Bill]] to a cage that is blocking the flow of water. Breaking the cage will cause the planet to fill with water and Eye Beamers will start to search the planet, and the music changes back to the Battlerock/Dreadnought music. The player has to use platform side of the Eye Beamers to navigate around the planet, eventually leading to the [[Power Star]].
The Warp Pipe will take the player to a [[Dreadnought Galaxy#Tower Planet|Tower Planet]] with [[Bob-omb]]s and [[Topman|Topmen]]. The Battlerock/Dreadnought music plays on this planet. Using the Topmen as springs, the player has to climb up the rotating tower and Wall Jump up two walls as they rise to reach a Launch Star. Upon landing on the next planet, the Space Fantasy music plays and electric beams will become active. The [[Sling Star]] on the opposite side will take the player to the next planet where the player has to lead a [[Bullet Bill]] to a cage that is blocking the flow of water. Breaking the cage will cause the planet to fill with water and Eye Beamers will start to search the planet, and the music changes back to the Battlerock/Dreadnought music. The player has to use platform side of the Eye Beamers to navigate around the planet, eventually leading to the [[Power Star]].
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{{br|left}}


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<gallery>
<gallery>
SMG Eye Beamer Model.png|[[Eye Beamer]]s
SMG Eye Beamer Model.png|[[Eye Beamer]]s
SMG Battlerock Galaxy Big Saucers.png|Electric Balls
SMG Asset Model Electric Ball.png|Electric Balls
Sentry Beam.png|[[Spring Vault]]s
Sentry Beam.png|[[Spring Vault]]s
SMG Goombeetle Artwork.png|[[Goombeetle]]s
SMG Goombeetle Artwork.png|[[Goombeetle]]s
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SMG Bob-Omb Artwork.png|[[Bob-omb]]s
SMG Bob-Omb Artwork.png|[[Bob-omb]]s
Spring Topman.png|[[Spring Topman|Spring Topmen]]
Spring Topman.png|[[Spring Topman|Spring Topmen]]
SMG Goomba Artwork.png|[[Goomba]]s
SMG Goomba Model.png|[[Goomba]]s
SMG Bullet Bill.png|[[Bullet Bill]]s
SMG Bullet Bill.png|[[Bullet Bill]]s
SMG2 Micro Mecha Bowser Artwork.png|[[Mechakoopa|Mecha-Bowser]]s
SMG2 Micro Mecha Bowser Artwork.png|[[Mechakoopa|Mecha-Bowser]]s
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|SpaE=¡Rayos, rayos y más rayos!
|SpaE=¡Rayos, rayos y más rayos!
|SpaEM=Beams, beams and more beams!
|SpaEM=Beams, beams and more beams!
|FraA=L'Infiltration du Cuirassé
|FreA=L'Infiltration du Cuirassé
|FraAM=The Infiltration of the Battleship
|FreAM=The Infiltration of the Battleship
|FraE=Lasers en pagaille
|FreE=Lasers en pagaille
|FraEM=Lasers in shambles
|FreEM=Lasers in shambles
|Ger=Strahl! Strahl! Strahl!
|Ger=Strahl! Strahl! Strahl!
|GerM=Beam! Beam! Beam!
|GerM=Beam! Beam! Beam!

Latest revision as of 19:25, August 17, 2024

Mission
Infiltrating the Dreadnought
Some electric lights in Dreadnought Galaxy.
Location Dreadnought Galaxy
Mission # 1
Game Super Mario Galaxy
<< Directory of missions >>

Infiltrating the Dreadnought is the first mission of the Dreadnought Galaxy in Super Mario Galaxy.

Layout[edit]

Mario riding on a robot turtle.

The player starts on the hourglass-shaped Beam Planet surrounded Eye Beamers whose laser beams will damage Mario. The Space Fantasy music plays. Moving to the top of the planet, the player can use a Spring Vault as a spring to reach a Launch Star, which will send the player to a small area with three Goombeetles. Defeating all three Goombeetles will open up a Warp Pipe that leads into the Dreadnought. In this two-dimensional platforming section, the Space Athletic music plays. The player has to Wall Jump up moving walls and avoid getting squashed by rising platforms. Spinning the gravity switch at the end will flip the gravity to allow the player to walk on the wall, where the player then has to avoid the same rising platforms by Wall Jumping up them at the proper times. Then, the player has to avoid cannonballs and flip another gravity switch to change the gravity to the ceiling. Using a springboard, the player has to time a jump through two walls and avoid the cannonballs, then use two Spring Vaults to reach a Warp Pipe, leading outside of the Dreadnought.

The Warp Pipe will take the player to a Tower Planet with Bob-ombs and Topmen. The Battlerock/Dreadnought music plays on this planet. Using the Topmen as springs, the player has to climb up the rotating tower and Wall Jump up two walls as they rise to reach a Launch Star. Upon landing on the next planet, the Space Fantasy music plays and electric beams will become active. The Sling Star on the opposite side will take the player to the next planet where the player has to lead a Bullet Bill to a cage that is blocking the flow of water. Breaking the cage will cause the planet to fill with water and Eye Beamers will start to search the planet, and the music changes back to the Battlerock/Dreadnought music. The player has to use platform side of the Eye Beamers to navigate around the planet, eventually leading to the Power Star.

Enemies[edit]

Planets visited[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ビーム! ビーム! ビーム![?]
Bīmu! Bīmu! Bīmu!
Beam! Beam! Beam!
French (NOA) L'Infiltration du Cuirassé[?] The Infiltration of the Battleship
French (NOE) Lasers en pagaille[?] Lasers in shambles
German Strahl! Strahl! Strahl![?] Beam! Beam! Beam!
Italian Laser! Laser! Laser![?] Laser! Laser! Laser!
Korean 빔! 빔! 빔![?]
Bim! Bim! Bim!
Beam! Beam! Beam!
Spanish (NOA) ¡Rayos, Rayos y Más Rayos![?] Beams, Beams and More Beams
Spanish (NOE) ¡Rayos, rayos y más rayos![?] Beams, beams and more beams!

Trivia[edit]

  • This is one of the missions where the Battlerock Galaxy theme and the Space Fantasy theme switch between each other. The Battlerock Galaxy theme plays at the Tower Planet and Aqua Planet (After being flooded with water), while the Space Fantasy theme plays at the Beam Planet, the entrance to the interior of the Dreadnought, Blue Cube Planet and Aqua Planet (Before being flooded with water). Additionally, the Space Athletic theme also plays inside the Dreadnought.