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__NOTOC__
{{distinguish|Cudge}}
{{distinguish|Cudge}}
{{character-infobox
{{character infobox
|image=[[File:Kudgel.png|200px]]<br>Artwork of Kudgel from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''
|image=[[File:Kudgel.png|200px]]<br>Artwork of Kudgel from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''
|species=[[Kremling]]
|first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[List of games by date#1995|1995]])
|first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[List of games by date#1995|1995]])
|species=[[Kremling]]
|latest_appearance=''[[Donkey Kong Country 2 (Game Boy Advance)|Donkey Kong Country 2]]'' ([[Game Boy Advance]]) ([[List of games by date#2004|2004]])
|latest_appearance=''[[Donkey Kong Country 2]]'' ([[List of games by date#2004|2004]])
|latest_portrayal=[[Chris Sutherland]] (2004)
|latest_portrayal=[[Chris Sutherland]] (2004)
}}
}}
'''Kudgel''' is a large, muscular, club-wielding [[Kremling]] and a boss in the game ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. His name is derived from "cudgel," meaning "club" or "to beat with a club."
'''Kudgel''' is a large, gray and muscular [[Kremling]] and the boss of the third world, [[Krem Quay]], in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. He carries around a large, spiked wooden club as his weapon. Kudgel's name is derived from "cudgel", a word which either refers to a weapon or the action of "beating with a club." Kudgel strongly resembles [[Klubba]], though the relation between the two Kremlings is unknown. Unlike Klubba, Kudgel has gray skin instead of green, and is wearing yellow shorts. In official artwork and the [[Donkey Kong Country 2 (Game Boy Advance)|remake]], Kudgel wears the same red shorts as Klubba.


Kudgel is the boss of the third area of [[Crocodile Isle]], [[Krem Quay]]. Kudgel is fought in the level "[[Kudgel's Kontest]]." Kudgel attacks [[Diddy Kong]] and [[Dixie Kong]] by leaping through the air and trying to smash down on them; his landings (which make shockwaves in the GBA version) will also stun the Kongs if they are not in midair.
In ''Donkey Kong Country 2: Diddy's Kong Quest'', Kudgel is fought in the boss level, [[Kudgel's Kontest]]. He attacks [[Diddy Kong]] and [[Dixie Kong]] by jumping up then trying to land on them. When landing, Kudgel creates a brief earthquake, temporarily stunning the [[Kong]]s if they are on the ground. After jumping up then landing a few times, Kudgel stomps and a [[TNT Barrel]] falls on the arena. Kudgel can be hurt from Diddy or Dixie throwing throwing the TNT Barrel at him. However, Kudgel can block the TNT Barrel using his club if it is either thrown too close to him or when he jumps away. Kudgel moves around faster after each hit. After three hits, Kudgel begins to jump in an arc. After doing so, he stomps the ground again, causing a TNT Barrel to appear. Kudgel jumps in an arc more quickly after each hit. After being hit by a sixth TNT Barrel, Kudgel blasts away into the swamp waters, defeated. In the ending's Cast of Characters, Kudgel is classified as part of the [[Barnacled Bosses]].


Kudgel first attacks by leaping off-screen and landing where the Kongs are. After three such jumps, Kudgel will land and swing his club. He then performs a short jump that causes a [[TNT Barrel]] to appear. The TNT Barrel must be thrown at Kudgel quickly or he will jump away; if the Kongs try to throw the TNT Barrel at Kudgel after he jumps away, or get too close while carrying the TNT Barrel, he'll block the TNT Barrel with his club. Kudgel will speed up each time he gets hit by a TNT Barrel.
Kudgel is ''Donkey Kong Country 2: Diddy's Kong Quest''{{'}}s only boss absent from ''[[Donkey Kong Land 2]]'', because [[Kleever]] was chosen as the boss of the merged world, [[Krem Cauldron]].


After being hit by three TNT Barrels, Kudgel will instead jump in an arc to stomp the Kongs. These jumps are followed by a short jump that causes another TNT Barrel to appear. Every time Kudgel is hit with a TNT Barrel, he will jump increasingly lower and faster.
==Profiles==
 
*'''Player's Guide:''' ''A recent recruit to the Kremling ranks, Kudgel is a mover and a shaker, using his muscle-bound bulk and his clawed club to get his points across. As guardian of Krem Quay, Kudgel must make sure any unwanted monkey are deep-sixed permanently.<ref>{{cite|date=1995|author=Miller, Kent and Paul Shinoda|title=''Donkey Kong Country 2: Diddy's Kong Quest'' Player's Guide|page=16|language=en-us|publisher=Nintendo of America}}</ref>
After being hit by six TNT Barrels, Kudgel will be blasted into Krem Quay's swamp water.
 
Kudgel is the only boss from ''Donkey Kong Country 2'' who does not reappear in ''[[Donkey Kong Land 2]]''.


== Gallery ==
== Gallery ==
<gallery>
<gallery>
Kudgel DKC2.png|Sprite in ''Donkey Kong Country 2: Diddy's Kong Quest''
Kudgel DKC2.png|Sprite from ''Donkey Kong Country 2: Diddy's Kong Quest''
Kudgel DKC2 GBA.png|Sprite in ''Donkey Kong Country 2'' (GBA)
Kudgel DKC2 GBA.png|Sprite from ''Donkey Kong Country 2'' (Game Boy Advance)
Kudgel DKC2 ending.png|In the ''Donkey Kong Country 2: Diddy's Kong Quest'' ending
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=グラッバ
|Jap=ボス グラッバ
|JapR=Gurabba
|JapR=Bosu Gurabba
|JapM=Glubba; note that he is the only Kremling whose name does not start with a "K sound" in Japanese editions.
|JapM=Boss Glubba, likely meaning "Gray [[Klubba]]"; note that this makes him one of the only Kremlings whose name does not start with a "K" sound.
|Ger=Kudgel
|Ger=Kudgel
|GerM=-
|Ita=Klavo
|Ita=Klavo
|ItaM=From "clava", meaning "club," with the C replaced with a K to match the Kremling name and -a replaced with -o in a masculine form
|ItaM=From "clava", meaning "club," with the C replaced with a K to match the Kremling name and -a replaced with -o in a masculine form
|Spa=Kudgel
}}
}}


==Trivia==
==Trivia==
*Kudgel's SNES sprites show him wearing yellow pants instead of the red ones depicted in his official art. This was corrected in the GBA remake.
*Kudgel's scream is a slowed down, lower-pitched version of [[Klobber]]'s scream. In the Game Boy Advance version, his sound effect is recycled from [[Chunky Kong]] in ''[[Donkey Kong 64]]''.
*Kudgel's scream in the original game is [[Klobber]]'s scream slowed down and lower-pitched, while his voice in the Game Boy Advance version is [[Chunky Kong]]'s voice recycled.
 
==References==
<references/>
{{Kremlings}}
{{Kremlings}}
{{DKC2}}
{{DKC2}}
[[Category:Kremlings]]
[[Category:Kremlings]]
[[Category:Kremling Krew]]
[[Category:Kremling Krew]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest Bosses]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest bosses]]
[[de:Kudgel]]
[[de:Kudgel]]

Latest revision as of 12:11, August 5, 2024

Not to be confused with Cudge.
Kudgel
Artwork of Kudgel
Artwork of Kudgel from Donkey Kong Country 2: Diddy's Kong Quest
Species Kremling
First appearance Donkey Kong Country 2: Diddy's Kong Quest (1995)
Latest appearance Donkey Kong Country 2 (Game Boy Advance) (2004)
Latest portrayal Chris Sutherland (2004)

Kudgel is a large, gray and muscular Kremling and the boss of the third world, Krem Quay, in Donkey Kong Country 2: Diddy's Kong Quest. He carries around a large, spiked wooden club as his weapon. Kudgel's name is derived from "cudgel", a word which either refers to a weapon or the action of "beating with a club." Kudgel strongly resembles Klubba, though the relation between the two Kremlings is unknown. Unlike Klubba, Kudgel has gray skin instead of green, and is wearing yellow shorts. In official artwork and the remake, Kudgel wears the same red shorts as Klubba.

In Donkey Kong Country 2: Diddy's Kong Quest, Kudgel is fought in the boss level, Kudgel's Kontest. He attacks Diddy Kong and Dixie Kong by jumping up then trying to land on them. When landing, Kudgel creates a brief earthquake, temporarily stunning the Kongs if they are on the ground. After jumping up then landing a few times, Kudgel stomps and a TNT Barrel falls on the arena. Kudgel can be hurt from Diddy or Dixie throwing throwing the TNT Barrel at him. However, Kudgel can block the TNT Barrel using his club if it is either thrown too close to him or when he jumps away. Kudgel moves around faster after each hit. After three hits, Kudgel begins to jump in an arc. After doing so, he stomps the ground again, causing a TNT Barrel to appear. Kudgel jumps in an arc more quickly after each hit. After being hit by a sixth TNT Barrel, Kudgel blasts away into the swamp waters, defeated. In the ending's Cast of Characters, Kudgel is classified as part of the Barnacled Bosses.

Kudgel is Donkey Kong Country 2: Diddy's Kong Quest's only boss absent from Donkey Kong Land 2, because Kleever was chosen as the boss of the merged world, Krem Cauldron.

Profiles[edit]

  • Player's Guide: A recent recruit to the Kremling ranks, Kudgel is a mover and a shaker, using his muscle-bound bulk and his clawed club to get his points across. As guardian of Krem Quay, Kudgel must make sure any unwanted monkey are deep-sixed permanently.[1]

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ボス グラッバ[?]
Bosu Gurabba
Boss Glubba, likely meaning "Gray Klubba"; note that this makes him one of the only Kremlings whose name does not start with a "K" sound.
German Kudgel[?] -
Italian Klavo[?] From "clava", meaning "club," with the C replaced with a K to match the Kremling name and -a replaced with -o in a masculine form
Spanish Kudgel[?] -

Trivia[edit]

  • Kudgel's scream is a slowed down, lower-pitched version of Klobber's scream. In the Game Boy Advance version, his sound effect is recycled from Chunky Kong in Donkey Kong 64.

References[edit]

  1. ^ Miller, Kent and Paul Shinoda (1995). Donkey Kong Country 2: Diddy's Kong Quest Player's Guide. Nintendo of America (American English). Page 16.