Stephen Mortimer: Difference between revisions

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|role=Game designer, director
|role=Game designer, director
|developer=Nintendo Software Technology Corporation}}
|developer=Nintendo Software Technology Corporation}}
'''Stephen Mortimer''' is a senior game designer currently working at {{wp|Riot Games}} in {{wp|Los Angeles}}. During his higher education studies at the {{wp|DigiPen Institute of Technology}}, Mortimer started working as an intern at the [[Nintendo Software Technology Corporation]], where he continued to work for eleven years. In this time, he was promoted to lead game designer and eventually game director. His mission at the company involved designing game mechanics and levels for various [[Nintendo]] puzzle games, including ''[[Mario vs. Donkey Kong (series)|Mario vs. Donkey Kong]]'' titles. For the latter, he specifically designed or assisted design of the games' integrated level editors, as well as mechanics such as [[Pink Block]]s and boss battle behaviors. He also created a large number of levels for each game, both shipped along with it or released subsequently as online stages. As he gained more prominent roles with each game in development, Mortimer eventually took over director duties for all games starting with ''[[Mario and Donkey Kong: Minis on the Move]]'', becoming the youngest director for a title shipped by Nintendo.
'''Stephen Mortimer''' is a game designer and former [[Nintendo]] employee involved chiefly in the production of puzzle games such as those in the ''[[Mario vs. Donkey Kong (series)|Mario vs. Donkey Kong]]'' series. He started working at the [[Nintendo Software Technology Corporation]] as an intern while studying at the {{wp|DigiPen Institute of Technology}}, his first game being ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. For the ''Mario vs. Donkey Kong'' series, he specifically designed or assisted design of the games' integrated level editors, as well as mechanics such as [[Pink Block]]s and boss battle behaviors. He also designed a large number of levels for each game, both shipped along with it or released subsequently as online stages. Mortimer gained more prominent roles with each game in development, eventually taking over director duties for all games starting with ''[[Mario and Donkey Kong: Minis on the Move]]'' and becoming the youngest director for a title shipped by Nintendo. He left the company following the release of ''[[Mini Mario & Friends: amiibo Challenge]]'' and is currently a senior game designer at {{wp|Riot Games}} in {{wp|Los Angeles}}.


[[File:MortMii.png|thumb|left|Stephen Mortimer's [[Mii]] avatar, "Mort", as seen on [[Miiverse]]]]
[[File:MortMii.png|thumb|left|Stephen Mortimer's [[Mii]] avatar, "Mort", as seen on [[Miiverse]]]]

Revision as of 09:16, June 30, 2020

Template:RealPeopleBox Stephen Mortimer is a game designer and former Nintendo employee involved chiefly in the production of puzzle games such as those in the Mario vs. Donkey Kong series. He started working at the Nintendo Software Technology Corporation as an intern while studying at the DigiPen Institute of Technology, his first game being Mario vs. Donkey Kong 2: March of the Minis. For the Mario vs. Donkey Kong series, he specifically designed or assisted design of the games' integrated level editors, as well as mechanics such as Pink Blocks and boss battle behaviors. He also designed a large number of levels for each game, both shipped along with it or released subsequently as online stages. Mortimer gained more prominent roles with each game in development, eventually taking over director duties for all games starting with Mario and Donkey Kong: Minis on the Move and becoming the youngest director for a title shipped by Nintendo. He left the company following the release of Mini Mario & Friends: amiibo Challenge and is currently a senior game designer at Riot Games in Los Angeles.

Stephen Mortimer's Mii avatar, "Mort"
Stephen Mortimer's Mii avatar, "Mort", as seen on Miiverse

Mortimer is featured in a YouTube video posted on Nintendo's channel, in which he offers tips for level creation in Mario vs. Donkey Kong: Tipping Stars.[1] He was known as "Mort" on Miiverse, where he consistently updated the Mario vs. Donkey Kong: Tipping Stars community with posts regarding new official online levels, which he also produced.[2] After leaving Nintendo, he opened a YouTube channel, "First 30 of Game Design", where he played and discussed the game design of various video games,[3] including Paper Mario: Color Splash and Super Mario Run, before the channel went inactive.

Games credited

External links

References

  1. ^ Nintendo (March 6, 2015). Nintendo eShop - Mario vs. Donkey Kong: Tipping Stars Level Creation. YouTube. Retrieved July 10, 2018.
  2. ^ Mario vs. Donkey Kong: Tipping Stars - Nintendo Levels. Miiverse. July 21, 2017 snapshot via Wayback Machine.
  3. ^ Doctor_Cupcakes (November 13, 2016). Stephen Mortimer (lead designer) left Nintendo recently. Now, he's doing a series about game design on YouTube! Twitter. Retrieved July 10, 2018.