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{{:Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey bestiary|transcludesection=Junker}}
{{:Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey bestiary|transcludesection=Junker}}
{{:Mario & Luigi: Bowser's Inside Story bestiary|transcludesection=Junker|image=[[File:MLBISJunker.gif]]}}
{{:Mario & Luigi: Bowser's Inside Story bestiary|transcludesection=Junker|image=[[File:MLBISJunker.gif]]}}
'''Junker''', or the "Super Ultra Great Mega Trashy Monster Junker Bot" as [[Midbus]] calls it, is a trash can-like robot boss fought near the end of ''[[Mario & Luigi: Bowser's Inside Story]]''. It is helped by several smaller cronies known as [[Junker Can]]s, which it can call on during battle.
'''Junker''', or the "Super Ultra Great Mega Trashy Monster Junker Bot" as [[Midbus]] calls it, is a trash can-like robot boss fought near the end of ''[[Mario & Luigi: Bowser's Inside Story]]''. It is aided by several smaller cronies called [[Junker Can|Junker Cans]], which can be called on at any time during battle.
 
== Story ==


Junker is encountered while infiltrating [[Peach's Castle Garden]] near the end of the game. Upon entering the back area of the garden where the secret entrance was supposed to be, [[Starlow]] comments that there is nothing but trash. After [[Mario]] and [[Luigi]] progress to the end of this area, Midbus appears, holding some sort of remote control. When it is activated, Junker springs to life from the piles of garbage laying around the area. After Midbus's attempts to control it fail, he smashes the remote in a rage and allows it to fight the Mario Bros. on its own. Midbus's attempt to control the Junker may demonstrate why it was in the garbage in the first place, as it began to dance when he commanded it to attack.
[[File:Junker Dance.gif|thumb|left|Junker dancing.]]
[[File:Junker Dance.gif|thumb|left|Junker dancing.]]


{{br}}
Near the end of the game, [[Mario]] and [[Luigi]] infiltrate [[Peach's Castle]], looking for a way inside. Upon reaching the back area of the garden where the secret entrance was supposed to be, [[Starlow]] comments that there is nothing but trash. Soon after, [[Midbus]] appears, holding some sort of remote control. Once it is activated, Junker springs to life from piles of garbage nearby. After Midbus's attempts to control it fail (possibly being the reason why he was in the trash in the first place), he smashes the remote in a rage and allows it to fight the Mario Bros. on its own.
 
After being defeated, Junker begins to malfunction again and rampages through the trash, freeing and destroying the safe [[Bowser]] was captured in. It then destroys itself by running through a pile of trash, accessing a pipe connected to [[Pipe Yard]], allowing the brothers  to enter Bowser's body and progress further through the game.
 


==Battle==
==Battle==
In battle, Junker has a variety of attacks. One attack consists of throwing a bucket over either Mario's or Luigi's head. The brother then stumble around blindly while Junker throws [[Thwomp]]s at him; players must time their jumps to avoid the attack. If Mario or Luigi are hit by the Thwomp, they may get [[dizzy]].


Another attack involves throwing two balls of metal scrap at one of the Mario Bros., then attempting to ram him. The brother in question must jump onto the balls, then jump over or on top of Junker as it attempts the ramming portion of the attack to avoid massive damage. A third attack consists of emptying the garbage from one of the Junker Cans that follow it. Often, this garbage consists of random enemies that go after the Mario Bros, which include:
In battle, Junker has a variety of attacks. One attack consists of throwing a bucket over either Mario's or Luigi's head. The brother then stumbles around blindly while Junker throws [[Thwomp]]s above him; players must time their jumps to avoid the attack. If Mario or Luigi are hit by the Thwomp, they lose a great amount of [[HP]] and may get [[dizzy]].
*[[Cheep Cheep]]s ([[Poison Mushroom]]s in the remake), who jump over the Mario Bros. and hurt them (Poisons them in the remake) if they jump.
 
*[[Bob-omb]]s, who light their fuses before charging.
Another attack involves throwing two balls of metal scrap at one of the Mario Bros., then attempting to ram him. The brother must jump onto the balls, then jump over or on top of Junker as it attempts the ramming portion of the attack to avoid massive damage.
 
A third attack consists of emptying the garbage from one of the Junker Cans that follow it. Often, this garbage consists of random enemies that go after the Mario Bros, which include:
 
*[[Cheep Cheep]]s ([[Poison Mushroom]]s in the remake), who jump over the Mario Bros. and hurt them if they jump.
*[[Bob-omb]]s, who light their fuses before charging, causing significant damage if not avoided.
*[[Scutlet (enemy)|Scutlet]]s, which immediately charge after coming out.
*[[Scutlet (enemy)|Scutlet]]s, which immediately charge after coming out.
*It also contains useless objects like a pair of briefs and a wad of paper.
*Useless objects, including wads of paper and briefs.


Once several enemies have attacked, the Junker Can is discarded. (In the remake, it will be thrown at a bro instead.) If Mario or Luigi defeats a Junker Can, a [[Chain Chomp]], [[Nooz]], or a [[Fish Bone]] may appear (In the remake, a Scutlet replaces a Fish Bone). The Fish Bone circles Mario or Luigi, and if not hammered, rams into them. The Chain Chomp charges at one of the brothers, who must counter it with the hammer. The Chain Chomp can also inflict [[Poison (status effect)|poison]]. The Nooz hovers above a Mario Bro. and drops down on him; much like when fighting Noozes in [[Toad Town Caves]], this attack is countered with the hammer.
Once several enemies have attacked, the Junker Can is discarded. In the remake, it will be thrown at a bro instead.
 
If Mario or Luigi defeats a Junker Can, an enemy will appear and attempt an attack on Mario or Luigi, which must be countered with the [[hammer]] in order to defeat it. Enemies that may appear are:
 
* A [[Fish Bone]], which circles either Mario and Luigi and must be hammered before it rams into them. In the remake, a [[Scutlet]] appears instead, and must be countered likewise.
* A [[Chain Chomp]], which charges directly at one of the brothers and must be hit with the hammer. If not avoided, it can inflict [[Poison (status effect)|poison]].
* A [[Nooz]], which hovers above one of the brothers and eventually drops down, needing to be hit with the hammer to prevent damage.


[[File:M&LBIS Junker holding Luigi.png|thumb|left|Junker grabbing [[Luigi]].]]
[[File:M&LBIS Junker holding Luigi.png|thumb|left|Junker grabbing [[Luigi]].]]
The Junker can also choose to hinder the Mario Bros. and incapacitate Luigi by putting him into a Junker Can. In the original version, this attack cannot be avoided, thus Mario is forced to defeat the Junker Can to rescue his brother. Occasionally, Luigi hits the rim and escapes on his own. On other occasions, Luigi will wave to Mario while in one of the Junker Cans, signifying which one he is trapped in. After doing this, the can's lid slams on Luigi's hand. If Mario is [[Down|defeated]] while Luigi is still trapped in the Junker Can, Luigi will be instantly defeated as well, resulting in a [[Game Over]] if the player does not have any [[Retry Clock]]s (or chooses not to use one). In the remake, the player can now mash {{button|3ds|B}} so Luigi can escape Junker's suction that puts him in a Junker Can.
The Junker can also choose to hinder the Mario Bros. and incapacitate Luigi by tossing him into a Junker Can. In the original version, this attack cannot be avoided; thus, Mario is forced to defeat the Junker Can to rescue his brother. Occasionally, Luigi will hit the rim after being thrown and escapes on his own. On other occasions, Luigi will briefly wave to Mario while in one of the Junker Cans, signifying which one he is trapped in.
 
If Mario is [[Down|defeated]] while Luigi is still trapped in the Junker Can, Luigi will be instantly defeated as well, resulting in a [[Game Over]] if the player does not have any [[Retry Clock]]s (or chooses not to use one).
 
In the remake, the player can now mash {{button|3ds|B}} so Luigi can escape Junker's suction that puts him in a Junker Can.


After the battle, Junker begins to malfunction again, rampaging around and freeing [[Bowser]] from the safe he was trapped in earlier. It then destroys itself by running through a pile of trash, allowing the Mario Bros. to access a pipe connecting Peach's Castle to [[Pipe Yard]].
== Junker X ==


A stronger version of Junker called [[Junker X]] can be found in [[The Gauntlet]].
[[File:Junker X.png|thumb|left|Junker X.]]
A stronger version of Junker, known as [[Junker X]], can be fought in [[The Gauntlet]]. This version is blue rather than pink, and has pink suction cups and eyes rather than them being yellow. Junker X has notably higher stats than Junker, and its attacks are harder to avoid. The recommended level for battling this boss is level 35. If defeated in less than 15 turns, the player is rewarded with coins.


==Names in other languages==
==Names in other languages==

Revision as of 09:36, April 16, 2019

Bowser's Inside Story + Bowser Jr's Journey enemy
Junker
Sprite of Junker from Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey
Location(s) Peach's Castle Garden
Level 24
HP 1680
POW 132
DEF 118
SPEED 48
Experience 6000
Coins 900
Item drop None - 0%
Special Gloves - 100%
More
Fire Normal
Jump Normal
Hammer Normal
Battled by Mario & Luigi
Burn Immune
Dizzy Immune
Stat down 1x
Speed down 1x
Bowser's Inside Story enemy
Junker
Junker's idle
Location(s) Peach's Castle Garden
Battled by Mario and Luigi
Role Boss
Level 26
HP 1,445 (2,168)
POW 120 (300)
DEF 89 (134)
SPEED 48 (72)
Fire Normal
Burn? Immune
Dizzy? Immune
Stat down? Normal
KO? Immune
Experience 6,000
Coins 900 (1,350)
Item drop Max Nut - 50.0%
Special Gloves - 50.0%
Notice
  • The second set of numbers next to the enemy's HP, POW, DEF, SPEED and Coins are stat increases from the Challenge Medal accessory; a 50% increase for HP, DEF, SPEED and Coins earned, and a 150% increase for POW.

Junker, or the "Super Ultra Great Mega Trashy Monster Junker Bot" as Midbus calls it, is a trash can-like robot boss fought near the end of Mario & Luigi: Bowser's Inside Story. It is aided by several smaller cronies called Junker Cans, which can be called on at any time during battle.

Story

Junker dancing
Junker dancing.

Near the end of the game, Mario and Luigi infiltrate Peach's Castle, looking for a way inside. Upon reaching the back area of the garden where the secret entrance was supposed to be, Starlow comments that there is nothing but trash. Soon after, Midbus appears, holding some sort of remote control. Once it is activated, Junker springs to life from piles of garbage nearby. After Midbus's attempts to control it fail (possibly being the reason why he was in the trash in the first place), he smashes the remote in a rage and allows it to fight the Mario Bros. on its own.

After being defeated, Junker begins to malfunction again and rampages through the trash, freeing and destroying the safe Bowser was captured in. It then destroys itself by running through a pile of trash, accessing a pipe connected to Pipe Yard, allowing the brothers to enter Bowser's body and progress further through the game.


Battle

In battle, Junker has a variety of attacks. One attack consists of throwing a bucket over either Mario's or Luigi's head. The brother then stumbles around blindly while Junker throws Thwomps above him; players must time their jumps to avoid the attack. If Mario or Luigi are hit by the Thwomp, they lose a great amount of HP and may get dizzy.

Another attack involves throwing two balls of metal scrap at one of the Mario Bros., then attempting to ram him. The brother must jump onto the balls, then jump over or on top of Junker as it attempts the ramming portion of the attack to avoid massive damage.

A third attack consists of emptying the garbage from one of the Junker Cans that follow it. Often, this garbage consists of random enemies that go after the Mario Bros, which include:

  • Cheep Cheeps (Poison Mushrooms in the remake), who jump over the Mario Bros. and hurt them if they jump.
  • Bob-ombs, who light their fuses before charging, causing significant damage if not avoided.
  • Scutlets, which immediately charge after coming out.
  • Useless objects, including wads of paper and briefs.

Once several enemies have attacked, the Junker Can is discarded. In the remake, it will be thrown at a bro instead.

If Mario or Luigi defeats a Junker Can, an enemy will appear and attempt an attack on Mario or Luigi, which must be countered with the hammer in order to defeat it. Enemies that may appear are:

  • A Fish Bone, which circles either Mario and Luigi and must be hammered before it rams into them. In the remake, a Scutlet appears instead, and must be countered likewise.
  • A Chain Chomp, which charges directly at one of the brothers and must be hit with the hammer. If not avoided, it can inflict poison.
  • A Nooz, which hovers above one of the brothers and eventually drops down, needing to be hit with the hammer to prevent damage.
Junker grabbing Luigi.
Junker grabbing Luigi.

The Junker can also choose to hinder the Mario Bros. and incapacitate Luigi by tossing him into a Junker Can. In the original version, this attack cannot be avoided; thus, Mario is forced to defeat the Junker Can to rescue his brother. Occasionally, Luigi will hit the rim after being thrown and escapes on his own. On other occasions, Luigi will briefly wave to Mario while in one of the Junker Cans, signifying which one he is trapped in.

If Mario is defeated while Luigi is still trapped in the Junker Can, Luigi will be instantly defeated as well, resulting in a Game Over if the player does not have any Retry Clocks (or chooses not to use one).

In the remake, the player can now mash B Button so Luigi can escape Junker's suction that puts him in a Junker Can.

Junker X

Junker X.

A stronger version of Junker, known as Junker X, can be fought in The Gauntlet. This version is blue rather than pink, and has pink suction cups and eyes rather than them being yellow. Junker X has notably higher stats than Junker, and its attacks are harder to avoid. The recommended level for battling this boss is level 35. If defeated in less than 15 turns, the player is rewarded with coins.


Names in other languages

Language Name Meaning Notes
Japanese ガラクタモンスター[?]
Garakuta Monsutā
Garbage Monster
German Schrottbot[?] Junkbot
Italian Bidomatic[?] Pun on Bidone (Bin) and Automatic
Spanish (NOA) Hojalatoso[?] Pun on Hojalata (Tinplate).
Spanish (NOE) Basuronstruo[?] Pun on Basura (Garbage) and Monstruo (Monster). Midbus calls him "Granultramegabasurillarobot" (Big ultra mega garbage robot). May also be a reference to the Refrestruo.

Trivia