Fall: Difference between revisions

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[[File:SMW-Autumn.png|thumb|right|[[Vanilla Dome]] during Fall, from ''[[Super Mario World: Super Mario Advance 2]]''.]]
[[File:SMW-Autumn.png|thumb|right|[[Vanilla Dome]] during Fall, from ''[[Super Mario World: Super Mario Advance 2]]''.]]
'''Fall'''<ref name=Fall>''Mario Mania'' Nintendo Player's Guide. Page 158.</ref>, or '''Autumn'''<ref name=Fall/>, is an unlockable alteration in ''[[Super Mario World]]'' and its [[Game Boy Advance]] remake ''[[Super Mario World: Super Mario Advance 2]]''. This event changes the appearance of certain enemies, and alters the color palette of the overworld map of [[Dinosaur Land]] to reflect the season of fall. The theme is unlocked by completing [[Funky (level)|Funky]] in the [[Special World]] in ''Super Mario World''; in ''Super Mario World: Super Mario Advance 2'', it is unlocked by [[Completion|completing all 96 exits]]. Once these prerequisites are reached, a short cutscene exclusive to the GBA remake is shown: [[Luigi]] is shown on a hot air balloon tossing Masks down with a message stating "''[[Mario]] and Luigi have found all of the goals. Congratulations!!! Now you can play a slightly different Dinosaur Land!''". After this, Mario is seen running, where he jumps on a Koopa Troopa and takes its shell. A Mask falls, and the Koopa walks to it and starts wearing it. The scene then cuts back to Luigi tossing Masks, with [[Cape Mario]] attending Luigi. [[Super Koopa (enemy)|Super Koopa]]s then appear, where they then carry a large sign saying "Congratulations" and Mario and Luigi flash their [[Wikipedia:V-sign|V-sign]] to the player. Once Fall is activated, these changes cannot be reversed unless the save file is deleted and a new game is started.
'''Fall'''<ref name=Fall>Nintendo ''Mario Mania'' Player's Guide. Page 158.</ref>, or '''Autumn'''<ref name=Fall/>, is an unlockable alteration in ''[[Super Mario World]]'' and its [[Game Boy Advance]] remake ''[[Super Mario World: Super Mario Advance 2]]''. This event changes the appearance of certain enemies, and alters the color palette of the overworld map of [[Dinosaur Land]] to reflect the season of fall. The theme is unlocked by completing [[Funky (level)|Funky]] in the [[Special World]] in ''Super Mario World''; in ''Super Mario World: Super Mario Advance 2'', it is unlocked by [[Completion|completing all 96 exits]]. Once these prerequisites are reached, a short cutscene exclusive to the GBA remake is shown: [[Luigi]] is shown on a hot air balloon tossing masks down with a message stating "''[[Mario]] and Luigi have found all of the goals. Congratulations!!! Now you can play a slightly different Dinosaur Land!''". After this, Mario is seen running, where he jumps on a Koopa Troopa and takes its shell. A mask falls, and the Koopa walks to it and starts wearing it. The scene then cuts back to Luigi tossing masks, with [[Cape Mario|Caped Mario]] attending Luigi. [[Super Koopa (enemy)|Super Koopa]]s then appear, where they then carry a large sign saying "Congratulations" and Mario and Luigi flash their {{wp|V sign}} to the player. Once Fall is activated, these changes cannot be reversed unless the save file is deleted and a new game is started.


==Changes==
==Changes==
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Various enemies have their appearance changed in Fall. This change affects everywhere else in the game enemies appear in, including on menus and during the credits. These changes affect their aesthetics only.
Various enemies have their appearance changed in Fall. This change affects everywhere else in the game enemies appear in, including on menus and during the credits. These changes affect their aesthetics only.


* [[Galoomba|Goomba]]s are yellow and wear sunglasses (''Super Mario Advance 2'' only).
*[[Galoomba|Goomba]]s are yellow and wear sunglasses (''Super Mario Advance 2'' only).
* Koopa Shells, [[Koopa Troopa]]s, and [[Koopa Paratroopa]]s become Masks, [[Mask Koopa]]s, and Para Mask Koopas, respectively.
*[[Koopa Troopa]]s and [[Koopa Paratroopa|Winged Koopa Troopa]]s wear Mario masks instead of Koopa shells, and the former are also known as Mask Koopas.
** Green Koopa Troopas and [[Green Shell|their shells]] become Yellow, and Red Koopa Troopas and [[Red Shell|their shells]] become Blue. However, all other Koopas' and Paratroopas' colors are unaffected.
**Green Koopa Troopas and [[Green Shell|their shells]] become Yellow, and Red Koopa Troopas and [[Red Shell|their shells]] become Blue. However, all other Koopa Troopas' and Winged Koopa Troopas' colors are unaffected.
* [[Piranha Plant]]s and [[Jumping Piranha Plant]]s become Pumpkin Plants and Jumping Pumpkin Plants respectively.
*[[Piranha Plant]]s and [[Jumping Piranha Plant]]s become jack-o'-lanterns, and the latter are also known as Jumping Pumpkin Plants.
* [[Bullet Bill]]s become [[Pidgit]] Bills. In the original ''Super Mario World'' only, there is a quirk that causes the diagonal and vertical Bullet Bills of [[Vanilla Dome 4]] to not change. They also visibly flap their wings in the GBA remake.
*[[Bullet Bill]]s become [[Pidgit]] projectiles and are also known as Pidgit Bills. In the original ''Super Mario World'' only, there is a quirk that causes the diagonal and vertical Bullet Bills of [[Vanilla Dome 4]] to not change. They also visibly flap their wings in the GBA remake.
* [[Pokey]]s' segments turn into saws (''Super Mario Advance 2'' only).
*[[Pokey]]s' segments turn into saws (''Super Mario Advance 2'' only).
* The intro for ''Super Mario World: Super Mario Advance 2'' and the title screen demo of [[Groovy]] change the enemies to their available Fall form, and the credits sequence of both games show enemies in their Fall form.
*The intro for ''Super Mario World: Super Mario Advance 2'' and the title screen demo of [[Groovy]] change the enemies to their available Fall form, and the credits sequence of both games show enemies in their Fall form.


<gallery>
<gallery>
Galoomba Fall SMA2.png|A Goomba affected by Fall (''Super Mario Advance 2'' only)
Galoomba Fall SMA2.png|Fall-themed [[Galoomba|Goomba]] (''Super Mario Advance 2'' only)
Flying Goomba Fall SMA2.png|A [[Flying Goomba (Super Mario World)|Flying Goomba]] affected by Fall (''Super Mario Advance 2'' only)
Flying Goomba Fall SMA2.png|Fall-themed [[Flying Goomba (Super Mario World)|Flying Goomba]] (''Super Mario Advance 2'' only)
SMWGreySawPokey.png|Affected by Fall, all Pokeys change into saws (''Super Mario Advance 2'' only)
SMWGreySawPokey.png|Fall-themed [[Pokey]]s (''Super Mario Advance 2'' only)
JumpPumpkinPlant SMW.png|A Jumping Pumpkin Plant (Jumping Piranha Plant)
JumpPumpkinPlant SMW.png|Fall-themed Jumping Piranha Plant (Jumping Pumpkin Plant)
Pidgit Bill SMW.png|A Pidgit Bill (Bullet Bill) in ''Super Mario World''
Pidgit Bill SMW.png|Fall-themed Bullet Bill (Pidgit Bill) in ''Super Mario World''
PidgitBillAdvance.png|A Pidgit Bill in ''Super Mario World: Super Mario Advance 2''
PidgitBillAdvance.png|Fall-themed Bullet Bill in ''Super Mario World: Super Mario Advance 2''
Beach Koopas.png|All types of Mask Koopas (Koopa Troopas)
Beach Koopas.png|Fall-themed Koopa Troopas (Mask Koopas)
Paratroopa-SMW.png|Para Mask Koopas accompanied by their respective Koopa Paratroopa
Paratroopa-SMW.png|Fall-themed Winged Koopa Troopas
</gallery>
</gallery>



Revision as of 23:25, April 5, 2019

Fall[1], or Autumn[1], is an unlockable alteration in Super Mario World and its Game Boy Advance remake Super Mario World: Super Mario Advance 2. This event changes the appearance of certain enemies, and alters the color palette of the overworld map of Dinosaur Land to reflect the season of fall. The theme is unlocked by completing Funky in the Special World in Super Mario World; in Super Mario World: Super Mario Advance 2, it is unlocked by completing all 96 exits. Once these prerequisites are reached, a short cutscene exclusive to the GBA remake is shown: Luigi is shown on a hot air balloon tossing masks down with a message stating "Mario and Luigi have found all of the goals. Congratulations!!! Now you can play a slightly different Dinosaur Land!". After this, Mario is seen running, where he jumps on a Koopa Troopa and takes its shell. A mask falls, and the Koopa walks to it and starts wearing it. The scene then cuts back to Luigi tossing masks, with Caped Mario attending Luigi. Super Koopas then appear, where they then carry a large sign saying "Congratulations" and Mario and Luigi flash their V sign to the player. Once Fall is activated, these changes cannot be reversed unless the save file is deleted and a new game is started.

Changes

Dinosaur Land

Fall causes Dinosaur Land to change color, with green objects becoming orange-brown and brown places becoming green. Everywhere on the overworld map is affected, including places such as the Valley of Bowser. Although all of Dinosaur Land is changed, the water on the overworld map remains the same color, and the visual appearance of the levels is not affected. The intro of Super Mario World: Super Mario Advance 2 will show Dinosaur Land in Fall at the start and end.

Enemies

Various enemies have their appearance changed in Fall. This change affects everywhere else in the game enemies appear in, including on menus and during the credits. These changes affect their aesthetics only.

  • Goombas are yellow and wear sunglasses (Super Mario Advance 2 only).
  • Koopa Troopas and Winged Koopa Troopas wear Mario masks instead of Koopa shells, and the former are also known as Mask Koopas.
    • Green Koopa Troopas and their shells become Yellow, and Red Koopa Troopas and their shells become Blue. However, all other Koopa Troopas' and Winged Koopa Troopas' colors are unaffected.
  • Piranha Plants and Jumping Piranha Plants become jack-o'-lanterns, and the latter are also known as Jumping Pumpkin Plants.
  • Bullet Bills become Pidgit projectiles and are also known as Pidgit Bills. In the original Super Mario World only, there is a quirk that causes the diagonal and vertical Bullet Bills of Vanilla Dome 4 to not change. They also visibly flap their wings in the GBA remake.
  • Pokeys' segments turn into saws (Super Mario Advance 2 only).
  • The intro for Super Mario World: Super Mario Advance 2 and the title screen demo of Groovy change the enemies to their available Fall form, and the credits sequence of both games show enemies in their Fall form.

References

  1. ^ a b Nintendo Mario Mania Player's Guide. Page 158.