Wire: Difference between revisions
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|latest_appearance=''[[Mario vs. Donkey Kong]]'' ([[List of games by date#2004|2004]]) | |latest_appearance=''[[Mario vs. Donkey Kong]]'' ([[List of games by date#2004|2004]]) | ||
}} | }} | ||
'''Wires''', also known as '''ropes''', are objects in the [[Mario (franchise)|''Mario'' series]] that are used for swinging. Certain wires conduct [[Wire Trap]]s, which can electrocute [[Mario]]. | '''Wires'''<ref>''Mario vs. Donkey Kong'' instruction booklet, page 25.</ref>, also known as '''ropes'''<ref>Game Boy ''Donkey Kong'' English instruction booklet, page 11.</ref> or '''bars'''<ref>''Mario vs. Donkey Kong'' Nintendo 3DS Virtual Console digital instruction manual, page 12.</ref>, are objects in the [[Mario (franchise)|''Mario'' series]] that are used for swinging. Certain wires conduct [[Wire Trap]]s, which can electrocute [[Mario]]. | ||
==History== | ==History== | ||
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===''Super Mario Sunshine''=== | ===''Super Mario Sunshine''=== | ||
{{merge to|Rope|section=yes}} | |||
In ''[[Super Mario Sunshine]]'', wires appear as somewhat common objects in various locations. As seen previously, wires can be hung off and used to perform a [[Super Whirl Jump]] to reach higher places, or Mario can walk on them as if it were a tightrope. Jumping on top of them for a higher bounce is also possible. | In ''[[Super Mario Sunshine]]'', wires appear as somewhat common objects in various locations. As seen previously, wires can be hung off and used to perform a [[Super Whirl Jump]] to reach higher places, or Mario can walk on them as if it were a tightrope. Jumping on top of them for a higher bounce is also possible. | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap=ロープ | |Jap=ロープ<ref>Game Boy ''Donkey Kong'' Japanese instruction booklet, page 9.</ref><br>''Rōpu''<br>ワイヤー<ref>[[Media:Mvsdk book i.jpg|''Mario vs. Donkey Kong'' Shogakukan book]]</ref><br>''Waiyā'' | ||
| | |JapM=Rope (''Donkey Kong'')<br><br>Wire (''Mario vs. Donkey Kong'') | ||
|JapM=Rope}} | }} | ||
==References== | |||
<references/> | |||
{{DK}} | {{DK}} | ||
{{Super Mario Sunshine}} | {{Super Mario Sunshine}} |
Revision as of 05:52, November 26, 2018
- Not to be confused with Rope or Spark pylon.
Template:Item-infobox Wires[1], also known as ropes[2] or bars[3], are objects in the Mario series that are used for swinging. Certain wires conduct Wire Traps, which can electrocute Mario.
History
Donkey Kong (Game Boy)
Wires appear in Donkey Kong for the Game Boy, where they are attached to telephone-like poles. Mario can grab on and move across wires and can also do the Wire Spin to either do a small jump or a large jump to get to areas he could not reach. The wires face either diagonal or horizontal which can help make him go up higher or go over huge gaps.
Super Mario Sunshine
It has been suggested that this section be merged into Rope. (discuss) |
In Super Mario Sunshine, wires appear as somewhat common objects in various locations. As seen previously, wires can be hung off and used to perform a Super Whirl Jump to reach higher places, or Mario can walk on them as if it were a tightrope. Jumping on top of them for a higher bounce is also possible.
Mario vs. Donkey Kong
Wires reappear under their current name in Mario vs. Donkey Kong, behaving exactly the same as in Donkey Kong for the Game Boy.
Names in other languages
Language | Name | Meaning | Notes |
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References
Donkey Kong | |
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Characters | Donkey Kong • Mario • Pauline |
Levels | 25m • 50m • 75m • 100m |
Items and objects | Bolt • Conveyor Belt • Hammer • Ladder • Lift • Parasol, Hat & Bag |
Enemies and obstacles | Barrel • Cement tub • Fire • Fireball • Jack • Oil drum |
Music | Opening • 25m Theme • Hammer |
Other | Gallery • Media • Staff |