Takehiko Hosokawa: Difference between revisions

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==Quotes==
==Quotes==
*''I only joined [[Nintendo]] a year and a half ago [early 1991], and [[Super Mario Land 2: Six Golden Coins|this]] was the first game I was really allowed to do some solid work on. I started out as an assistant character designer, but by the end, I was sort of half a Director.''<ref>''Super Mario Land 2: 6 Golden Coins'' official Shogakukan game guide ([http://shmuplations.com/supermarioland2/ translation] provided by "Shmuplations", accessed September 10, 2016)</ref>
*''I only joined [[Nintendo]] a year and a half ago [early 1991], and [[Super Mario Land 2: 6 Golden Coins|this]] was the first game I was really allowed to do some solid work on. I started out as an assistant character designer, but by the end, I was sort of half a Director.''<ref>''Super Mario Land 2: 6 Golden Coins'' official Shogakukan game guide ([http://shmuplations.com/supermarioland2/ translation] provided by "Shmuplations", accessed September 10, 2016)</ref>


==References==
==References==

Revision as of 22:11, October 21, 2018

Photo of Takehiko Hosokawa, from the Wii Play Motion Iwata Asks.
Photo of Takehiko Hosokawa, taken from the Wii Play Motion Iwata Asks

Takehiko Hosokawa is a game designer employed by Nintendo since 1991. A veteran of Nintendo R&D1 and its successor Nintendo SPD1, Hosokawa has been heavily involved in the Wario Land and Metroid series.

Games credited

Quotes

  • I only joined Nintendo a year and a half ago [early 1991], and this was the first game I was really allowed to do some solid work on. I started out as an assistant character designer, but by the end, I was sort of half a Director.[1]

References

  1. ^ Super Mario Land 2: 6 Golden Coins official Shogakukan game guide (translation provided by "Shmuplations", accessed September 10, 2016)