Jump-Rope Challenge: Difference between revisions

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(Another instance of recent discoveries.)
(→‎Trivia: Guess I'll add the only reference I know of.)
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==Trivia==
==Trivia==
*If a player performs the [[Talkatoo]] glitch in a certain way, the Jump-Rope Challenge can be cheated to reach 99,999 jumps.<ref>[https://www.youtube.com/watch?v=0k3O-ZBDjdg Super Mario Odyssey - Reach 99,999 Jump-Rope Challenge Glitch - Son of a Glitch Bonus Episode - Youtube]</ref>
*If a player performs the [[Talkatoo]] glitch in a certain way, the Jump-Rope Challenge can be cheated to reach 99,999 jumps.<ref>[https://www.youtube.com/watch?v=0k3O-ZBDjdg Super Mario Odyssey - Reach 99,999 Jump-Rope Challenge Glitch - Son of a Glitch Bonus Episode - Youtube]</ref>
*The same can be done with another glitch that frees the M A R I O letters from being locked in their intended boundaries, have a letter walk up to the jump rope, jump out to trigger the switch that activates the jump rope, and then stand on top of that letter.
*The same can be done with another glitch that frees the M A R I O letters from being locked in their intended boundaries, have a letter walk up to the jump rope, jump out to trigger the switch that activates the jump rope, and then stand on top of that letter.<ref>https://twitter.com/luke26__/status/996006271445647361</ref>


==References==
==References==

Revision as of 20:02, May 14, 2018

JumpRopeChallenge.png

Jump-Rope Challenge is a minigame that appears in Super Mario Odyssey. The minigame takes place in the Metro Kingdom near the Main Street Entrance and involves jumping over a jump rope held by two New Donkers as many times as possible. This minigame starts off slow, but after every five jumps the New Donkers will rotate the rope faster until fifty jumps where the speed stops increasing. If Mario touches the rope or goes outside of the area with the rope, it will count as a "MISS" and he will have to restart the minigame at zero jumps. There are two Power Moons that can be obtained from this minigame, one for jumping at least thirty times and another for jumping at least one hundred times. After every one hundred jumps, cheering from a crowd can be heard.

Names in other languages

Language Name Meaning Notes
Japanese なわとびチャレンジ[?]
Nawatobi Charenji
Jump-Rope Challenge
Chinese 跳绳挑战 (Simplified)
跳繩挑戰 (Traditional)
[?]

Tiàoshéng tiǎozhàn
Jump-Rope Challenge

Trivia

  • If a player performs the Talkatoo glitch in a certain way, the Jump-Rope Challenge can be cheated to reach 99,999 jumps.[1]
  • The same can be done with another glitch that frees the M A R I O letters from being locked in their intended boundaries, have a letter walk up to the jump rope, jump out to trigger the switch that activates the jump rope, and then stand on top of that letter.[2]

References