Satoru Okada: Difference between revisions

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[[File:Satoru okada.jpg|thumb|200px|Photo of '''Satoru Okada''', from an interview with the magazine ''STG Gameside''.]]
[[File:Satoru okada.jpg|thumb|200px|Photo of Satoru Okada, from an interview with the magazine ''STG Gameside'']]
'''Satoru Okada''' is a former employee of [[Nintendo]]. First working at [[Nintendo Research & Development 1]], he was the hardware designer of the [[Game & Watch]] series and the [[Game Boy]], and directed several of Nintendo R&D1's early console and handheld games, including ''[[metroidwiki:Metroid (game)|Metroid]]'' and ''[[Icaruspedia:Kid Icarus (game)|Kid Icarus]]''.
'''Satoru Okada''' is a former employee of [[Nintendo]]. First working at [[Nintendo Research & Development 1]], he was the hardware designer of the [[Game & Watch]] series and the [[Game Boy]], and directed several of Nintendo R&D1's early console and handheld games, including ''[[metroidwiki:Metroid (game)|Metroid]]'' and ''[[Icaruspedia:Kid Icarus (game)|Kid Icarus]]''.



Revision as of 13:06, March 14, 2018

Photo of Satoru Okada.
Photo of Satoru Okada, from an interview with the magazine STG Gameside

Satoru Okada is a former employee of Nintendo. First working at Nintendo Research & Development 1, he was the hardware designer of the Game & Watch series and the Game Boy, and directed several of Nintendo R&D1's early console and handheld games, including Metroid and Kid Icarus.

He was promoted to head of Nintendo Research & Engineering, where he oversaw the development of Nintendo's portable systems starting with the Game Boy Color. Satoru Okada retired after the release of the Nintendo DSi XL.

List of credits

External links