Dr. Mario (game)

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This article is about the game. For Mario's doctor persona, see Dr. Mario. For other uses, see Dr. Mario (disambiguation).
Dr. Mario
North American box art for Dr. Mario on NES
NES box art
North American box art for Dr. Mario on Game Boy
Game Boy box art
For alternate box art, see the game's gallery.
Developer Nintendo R&D 1
Publisher Nintendo
Platform(s) Family Computer/Nintendo Entertainment System, Game Boy, PlayChoice-10, VS. System, Game Boy Advance, Satellaview, Super Famicom/Super Nintendo Entertainment System, Virtual Console (Nintendo 3DS, Wii U), NES Classic Edition/Nintendo Classic Mini: Family Computer, Nintendo Entertainment System - Nintendo Switch Online, Game Boy - Nintendo Switch Online
Release date Famicom:
Japan July 27, 1990[1]
NES:
USA October 14, 1990[2]
Europe June 27, 1991[?]
Australia June 27, 1991[?]
VS. System:
USA August 1990[3]
Australia 1990[?]
Europe 1990[?]
Nintendo PlayChoice-10:
USA August 1990[3]
Europe 1990[?]
Australia 1990[?]
Game Boy:
Japan July 27, 1990[4]
USA December 1, 1990[5]
Europe April 30, 1991[?]
LodgeNet (Super NES version):
USA Unknown year, between 1995 and 1999[note 1]
Satellaview:
Japan March 30, 1997[?]
Player's Choice (Game Boy Version):
USA September 1, 1997[6]
Super Famicom (NP):
Japan June 1, 1998[7]
Game Boy (NP):
Japan March 1, 2000[?]
Game Boy Advance (NES version):
Japan May 21, 2004[8]
USA October 25, 2004[9]
Europe January 7, 2005[10]
Virtual Console (3DS) (Game Boy version):
Japan July 27, 2011[?]
Europe March 22, 2012[?]
Australia March 22, 2012[?]
USA October 4, 2012[?]
South Korea May 18, 2016[?]
Virtual Console (Wii U) (NES version):
Europe February 13, 2014[?]
Australia February 14, 2014[?]
Japan February 26, 2014[?]
USA March 27, 2014[?]
NES Classic Edition/Famicom Mini:
Japan November 10, 2016[?]
Australia November 10, 2016[?]
USA November 11, 2016[?]
Europe November 11, 2016[?]
Nintendo Entertainment System - Nintendo Switch Online:
USA September 18, 2018[?]
Japan September 19, 2018[?]
Europe September 19, 2018[?]
Australia September 19, 2018[?]
HK April 23, 2019[?]
South Korea April 23, 2019[?]
The UFO cover-up. (NES version):
USA December 12, 2018[?]
Japan December 12, 2018[?]
Europe December 12, 2018[?]
Australia December 12, 2018[?]
Game Boy - Nintendo Switch Online:
USA March 11, 2024[11]
Japan March 12, 2024[?]
Europe March 12, 2024[?]
Australia March 12, 2024[?]
South Korea March 12, 2024[?]
HK March 12, 2024[?]
Language(s) English
Genre Puzzle
Rating(s)
ESRB:E - Everyone
PEGI:3 - Three years and older
CERO:A - All ages
ACB:G - General
USK:0 - All ages
ClassInd:L - General audience
GRAC:All - All ages
Mode(s) 1–2 players
Format
Arcade:
Built-in
Famicom:
Cartridge
NES:
Game Pak
Super NES:
Game Pak
Satellaview soundlink
Wii U:
Digital download
Nintendo Switch:
Digital download
Game Boy:
Game Pak
Game Boy Advance:
Game Pak
Nintendo 3DS:
Digital download
NES Classic Edition:
Built-in
Input
Famicom:
NES:
Wii U:
Wii Remote (horizontal)
Nintendo Switch:
Joy-Con (horizontal)
Game Boy:
Game Boy Advance:
Nintendo 3DS:
NES Classic Edition:
Serial code(s) Famicom:
Japan HVC-VU
Game Boy:
DMG-VUA
Game Boy Advance:
USA AGB-FDME-USA
Japan AGB-FDMJ-JPN
Europe AGB-FDMP-EUR

Dr. Mario (stylized as D℞. MARIO on the Western logo) is an arcade-style puzzle video game created by Nintendo, and it was released for the Nintendo Entertainment System and Game Boy in 1990. The gameplay is very similar to that of Tetris, although in Dr. Mario, the object is to line up vitamins to destroy viruses.

Story

The following text is taken directly from the instruction manual.

Hi everybody! I'm Mario. How's it going? Over the last few years, I've been involved in some pretty wild adventures. Now, believe it or not, I work in the virus research lab at the Mushroom Kingdom Hospital. Today I'm about to begin my research as usual.

"Dr. Mario, something terrible has happened!"
"What's wrong, nurse Toadstool?" "One of the experiments has gone out of control. The viruses are spreading quickly!"
"Oh No! We've got to do something! I have just developed a new vitamin that should be able to take care of it. I sure hope this stuff works!"

Dr. Mario works in a virus research lab at the Mushroom Kingdom Hospital, alongside Nurse Toadstool. When one of the experiments goes wrong, the hospital is flooded with tri-color viruses. Armed with vitamin capsules–a medicine of his own invention–Dr. Mario sets out to neutralize the outbreak.

Gameplay

Title Screen
Title screen on the Game Boy version

A giant bottle with a grid at 8 tiles long and 16 tiles tall is the interface. When a stage is begun, viruses populate the bottle in three varieties: Chill (blue), Fever (red), and Weird (yellow). The player uses vitamin capsules that are either red, blue, or yellow, sometimes only on one side. Putting at least four like-colored objects together eliminates them, therefore including viruses. However, if the vitamin capsules stack over the bottle, it is a Game Over. The interface also features a magnifying glass where the three varieties of viruses move around. Whenever at least one virus is eliminated, the identically colored one under the magnifying glass falls over briefly, as well as disappears if none of its type is left. After several vitamins are dropped, a five-note chime plays, indicating that gameplay has sped up.

1-Player Game

Single player mode.

The mode opens with three options. The first option is Virus Level, ranging from 0 to 20, and the number of viruses is determined by the formula: [level number] x 4 + 4. The Family Computer and NES version can go up to level 24, but levels 20 and higher always include 84 viruses.[12] Level 28 is a kill screen in which Mario does not appear.[citation needed] The second option is Speed, which determines whether vitamins fall at Low, Med (medium), or Hi (high) speed. The third and final option is Music Type, where the player can choose between Fever, Chill, or Off (no music); the Game Boy version plays the music when highlighting the option.

In gameplay, the score is tracked, and the score can only be added to by eliminating viruses. The base score for defeating viruses is 100 for Low, 200 for Med, and 300 for Hi, and more points are earned from defeating more viruses in a row. After completing a level, by defeating every virus, the score is retained in the next level. The basic scoring is as follows:

Virus # Low Med Hi
1 100 200 300
2 200 400 600
3 400 800 1200
4 800 1600 2400
5 1600 3200 4800
6+ 3200 6400 9600

In the Game Boy version only, a fanfare plays depending on how many lines were made and a different one for clearing at least four lines in a single move.

2-Player Game

2 player mode
2-Player mode in action.

The mode requires the use of a Game Link Cable and is not playable in the Virtual Console release. Each player either tries to clear their grid first or have their opponent get a Game Over. Each player picks their own Level and Speed option. During a head-on-head game, getting rid of more than one line from a single vitamin capsule drops an equivalent number on the opponent's side. Two pieces always drop four columns apart, while three pieces are always two apart. The first player to win three rounds wins.

Controls

  • +Control Pad / +Control Pad: Move cursor on the menu screen
  • +Control Pad / +Control Pad (left/right): Move vitamin capsule
  • +Control Pad / +Control Pad (down): Drop vitamin capsule
  • A Button / A Button: Rotate vitamin capsule clockwise
  • B Button / B Button: Rotate vitamin capsule counterclockwise
  • Start Button / Start Button: Start the game; Pause or unpause game during gameplay,
  • Select Button / Select Button: Move cursor on the title screen

Characters

Cutscenes

A short cutscene plays depending on the level and speed cleared, featuring a message with "CONGRATULATIONS!" and the Virus Level and Speed cleared. If something moves in the cutscene, they appear before the cutscene plays in the Family Computer/NES version but afterward in the Game Boy version.

Family Commputer/NES

The viruses are in a tree at the start of most cutscenes. There are unused graphics of a snowman and a round ball, likely intended for the cutscenes.[13]

Level to beat Screenshot Description Level to beat Screenshot Description
Level 20 (Low) Dr. Mario (GB) cutscene - Virus Level 20, Low speed Only the "Congratulations!" message will be displayed, as the background is black otherwise. The music played in this cutscene is a shorter, slower, and higher-pitched version of the normal ending theme. Level 5 (Med) Dr. Mario (GB) cutscene - Virus Level 5, Med speed A book flaps its covers from left to right.
Level 10 (Med) Dr. Mario (GB) cutscene - Virus Level 10, Med speed A rooster slowly flies from right to left. Level 15 (Med) Dr. Mario (GB) cutscene - Virus Level 15, Med speed An upside-down aerosol is sprayed, quickly propelling from right to left.
Level 20 (Med) Dr. Mario (GB) cutscene - Virus Level 20, Med speed A dinosaur in an egg slowly paddles from left to right. Level 5 (Hi) Dr. Mario (GB) cutscene - Virus Level 5, Hi speed A tortoise slowly swims in the air from left to right.
Level 10 (Hi) Dr. Mario (GB) cutscene - Virus Level 10, Hi speed A pig uses its tail to propel in the air from right to left. Level 15 (Hi) Dr. Mario (GB) cutscene - Virus Level 15, Hi speed A witch rides her broom to fly from left to right.
Level 20 (Hi) Dr. Mario (GB) cutscene - Virus Level 20, Hi speed The sky gradually changes from bright to dark, after which a UFO floats down to beam the three viruses into it, and then it flies away. While the UFO is present, the music pauses until it goes away, after which the music continues, then after the UFO is gone, the sky flashes bright before flashing stars appear and fall from the sky.

Game Boy

The viruses are at the sea floor at the start of every cutscene.

Level to beat Screenshot Description Level to beat Screenshot Description
Level 20 (Low) Dr. Mario (GB) cutscene - Virus Level 20, Low speed Nothing else happens beyond the viruses sitting at the sea floor. Level 20 (Med) Dr. Mario (GB) cutscene - Virus Level 20, Med speed A nautilus slowly swims from right to left.
Level 5 (Hi) Dr. Mario (GB) cutscene - Virus Level 5, Hi speed A puffed-up pufferfish slowly swims from right to left. Level 10 (Hi) Dr. Mario (GB) cutscene - Virus Level 10, Hi speed A crab quickly scuttles along the sea floor from right to left.
Level 15 (Hi) Dr. Mario (GB) cutscene - Virus Level 15, Hi speed A flying fish flies above the sea from right to left. Level 20 (Hi) Dr. Mario (GB) cutscene - Virus Level 20, Hi speed A UFO flies from the right to the middle, beaming the viruses. While in the middle of being beamed, a coelacanth quickly swims across the viruses to eat them. After the coelacanth swims away, the UFO flees the scene to the right.

Reception

The Game Boy version of the game was placed 45th in the 100th issue of Nintendo Power's "100 best Nintendo games of all time" in 1997.[14] The NES version placed 69th in the 200th Issue of GameInformer's "Top 200 Games of All Times". The game placed 51st in IGN's Top 100 NES Games list.[15]

Reviews for the game were generally positive, although there has been some criticism from parents about the medicine in a children's game. ACE in particular was more negative, giving the Game Boy version 510/1000, criticizing the repetitive gameplay and uninspired graphics. They also stated that the game "reeks of plagarism", stating that it was worse than the original games it was modeled after.[16] GameRankings gave the game 69.25%, while review aggregator Metacritic gave it a 66 out of 100 based on 10 reviews.

Remakes and ports

VS. Dr. Mario

VS. System arcade cabinet of Dr. Mario
Arcade cabinet

The game was released on the VS. System under the name VS. Dr. Mario. This version was first shown at Nintendo's Seventh Annual Distributor Meeting in San Diego, and was released simultaneously with the PlayChoice-10 version in August 1990.[3] Players can spend only 20 seconds on the settings menu. This version drops the Low speed and renames the Med speed to Norm (normal). Normal speed has a grey background while High is now purple. There is no option to turn off the music.

The scoring system is also less generous. In the NES version, the first virus killed by a vitamin capsule yields 200 points (on Medium speed), the second 400, the third 800, the fourth 1600, so each virus is worth twice as much as the last. In the VS. version, the first virus is worth 200, then 400, then 600, then 800, so a virus is worth only 200 points more, and not twice as many points, as the previous virus.

Satellaview

A slightly altered version of Dr. Mario known as Dr. Mario BS Ban「Dr.マリオBS版」was broadcast for the Satellaview system between March 1997 and June 2000.[17] It has the same graphics and music that was used in the remake from Tetris & Dr. Mario which was not released in Japan. The complete game is in the ROM, just locked out.[18]

List of re-releases and ports

Microgames

WarioWare, Inc.: Mega Microgame$! featured a microgame version of Dr. Mario. There is also an unlockable mini game version entitled Dr. Wario.

Another microgame based on this game appeared in WarioWare Gold, with twist controls instead of Mega Microgames$!'s button controls.

Another microgame based on this game appeared in WarioWare: Move It!

Development

Dr. Mario was originally under the title "Virus", which had similar gameplay, but the goal was to cure viruses in a sick animal. What appears to be Nurse Toadstool is also visible in the game.[20]

Gallery

For this subject's image gallery, see Gallery:Dr. Mario (game).

Media

For a complete list of media for this subject, see List of Dr. Mario media.
Icon of an audio speaker. Title Screen - NES version
File infoMedia:DM NES Title.oga
0:30
Icon of an audio speaker. Selection Screen - NES version
File infoMedia:DM NES Select.oga
0:30
Icon of an audio speaker. Fever - NES version
File infoMedia:DM NES Fever.oga
0:30
Icon of an audio speaker. Chill - NES version
File infoMedia:DM NES Chill.oga
0:30
Icon of an audio speaker. Selection Screen - Game Boy version
File infoMedia:DM GB Select.oga
0:30
Icon of an audio speaker. Fever - Game Boy version
File infoMedia:DM GB Fever.oga
0:30
Icon of an audio speaker. Chill - Game Boy version
File infoMedia:DM GB Chill.oga
0:30
Help:MediaHaving trouble playing?

Staff

Main article: List of Dr. Mario staff

Names in other languages

Language Name Meaning Notes
Japanese ドクターマリオ[?]
Dokutā Mario
Dr. MARIO
Chinese (simplified) 马力欧医生[?]
Mǎlì'ōu Yīshēng
Dr. Mario
Chinese (traditional) 瑪利歐醫生[?]
Mǎlì'ōu Yīshēng
Dr. Mario

Dr. Mario: The UFO cover-up.

Language Name Meaning Notes
Japanese ドクターマリオ 知る人ぞ知るUFO直前バージョン[?]
Dokutā Mario Shiru Hitozo Shiru Yūfō Chokuzen Bājon
Dr. MARIO: "Just Before the UFO Known to the Few" Version
French Dr. Mario: Conspiration extraterrestre[?] Dr. Mario: Extraterrestrial conspiracy

Footnotes

  1. ^ Exact date unknown due to no known information. Earliest known document (as of July 10, 2024) about it is from August 29, 1999 (https://snescentral.com/1/0/1/1019/pdf/drmario.pdf). No similar documents for any game was dated earlier than August 1999, at which point LodgeNet installations for Nintendo 64 was in process. The LodgeNet-exclusive Noughts & Crosses had a copyright year of 1998, but the overall Gateway System launched in 1993.

References

  1. ^ ドクターマリオ. Nintendo Japan (Japanese). Retrieved August 13, 2024.
  2. ^ Sakai, Kazuya, kikai, Rachel Roberts, and Jenny Blenk, editors (2019). The Art of Super Mario Odyssey (First English Edition). Milwaukie: Dark Horse Books. ISBN 978-1-50671-375-5. Page 360.
  3. ^ a b c "Nintendo Bows VS. Dr. Mario Pak At San Diego Distributor Meeting" (RePlay Magazine Vol. 16 No. 1, August 1990)
  4. ^ Dr. MARIO. Nintendo Japan (Japanese). Retrieved August 13, 2024.
  5. ^ Super Smash Bros. for Wii U Masterpieces
  6. ^ Nintendo E3 1997 Press Kit. Nintendo of America (English). Retrieved November 10, 2024.
  7. ^ Dr. Mario (NP). The Mushroom Kingdom. Retrieved June 1, 2024.[better source needed]
  8. ^ ファミコンミニ/ドクターマリオ. Nintendo Co., Ltd. (Japanese). Retrieved January 16, 2025.
  9. ^ Super Smash Bros. Brawl Chronicle
  10. ^ Dr. Mario | Game Boy Advance | Games | Nintendo UK. Nintendo UK (British English). Retrieved January 16, 2025.
  11. ^ @NintendoAmerica (March 11, 2024). "Oh yeah! Three classic games featuring Mario are now live for #NintendoSwitchOnline members! #GameBoy: ☑️ Dr. Mario Game Boy Color: ☑️ Mario Tennis ☑️ Mario Golf". X (American English). Retrieved July 4, 2024.
  12. ^ Michael Birken (June 24, 2017). Dr. Mario AI Defeats Level 24 and Beyond. YouTube. Retrieved June 1, 2024.
  13. ^ Dr. Mario § Unused Sprites. The Cutting Room Floor (English). Retrieved June 1, 2024.
  14. ^ Nintendo Power Volume 100. Page 94..[page number needed]
  15. ^ 51: Dr. Mario. IGN. Retrieved June 1, 2024.
  16. ^ [1]
  17. ^ まさと (May 17, 2023). ドクターマリオBS版 VS.COMをプレイしてみた. YouTube (Japanese). Retrieved June 1, 2024.
  18. ^ Tetris & Dr. Mario § BS and NP Dr. Mario. The Cutting Room Floor (English). Retrieved June 1, 2024.
  19. ^ Nintendo Entertainment System – Nintendo Switch Online. Nintendo of America. Retrieved June 1, 2024.
  20. ^ VGArtAndTidbits. A look at the prototype for Dr. Mario. During development it was called "Virus" and displayed a window of a sick animal you had to cure.. X. Retrieved June 1, 2024.

External links