Wario Blast: Featuring Bomberman!

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Wario Blast: Featuring Bomberman!
The game cover of Wario Blast: Featuring Bomberman!
North American box art
For alternate box art, see the game's gallery.
Developer Hudson Soft
Publisher Nintendo
Platform(s) Game Boy
Release date Japan August 10, 1994[?]
USA November 1994[1] or December 1994[2]
Europe June 29, 1995[?]
Australia June 29, 1995[?]
Language(s) English (United States)
Genre Action
Rating(s)
ESRB:K-A - Kids to Adults
ACB:G - General
Mode(s) Single player, 1–4 players simultaneously (Super Game Boy only)
Format
Game Boy:
Game Pak
Input
Game Boy:
Serial code(s) USA DMG-EE-USA-1

Wario Blast: Featuring Bomberman! is a crossover game between the Wario franchise and Hudson Soft's Bomberman series that was released in 1994 and 1995 in North America and Europe, respectively. The game is a reskinned version of Bomberman GB, which was released in Japan in August 1994. The Wario franchise theme was exclusively added to Western releases. Aside from Wario's presence, the game is mostly unchanged and plays like other Bomberman titles. The Bomberman GB released in the West is actually the Japanese Bomberman GB 2.

The player takes the role of either Wario or Bomberman and fights against up to three copies of the other character. Wario's goal is to rob Bomberland, while Bomberman's is to protect it. In every round, the player has to defeat the enemies by strategically placing bombs, while the enemies are able to do the same.

Story[edit]

Story from the instruction booklet[3]

WARIO INVADES THE LAND OF THE MADBOMBERS!

Wario, in his constant search for new lands to conquer and trea-
sures to gain, has found the extra-dimensional portal
that links his world with the one that Bomberman
inhabits. Thinking that the Madbombers will make a
nice addition to his legions of mindless minions (as
well as a new source of funds for his nefarious
schemes), Wario steps through the gate... and soon
finds that the Madbombers are not quite the dim-wit-
ted flunkies he originally thought them to be!
The ending cutscene

After completing the game, regardless of which character the player chose, Bomberman rides a motorcycle across a canyon. Wario appears, also on a motorcycle, and the two chase each other back and forth indefinitely until the player resets the game.

Gameplay[edit]

Gameplay screenshot

The game shares its objective with other Bomberman games. The player has to blow up between one to three opponent(s) via the use of bombs to advance, while they try to do the same to the player. The entire game is played from a top-down perspective. The player maneuvers around a grid-like playing field, setting off bombs to blow up unsuspecting enemies, and destroy blocks to clear the way and to reveal occasional Normal Items. The player wins by defeating the enemy Madbombers (which take on the appearance of the character not chosen). Every level is played with a best-of-3 rule. If the player wins two times, they gain access to the next level. Failure to do so results in a Game Over.

The player can choose to play as either Wario or Bomberman, but this does not change any aspects of gameplay other than the appearance of the Madbombers, of cutscenes, and reversing the digits of the passwords given for each level.

When playing the game on the Super Nintendo Entertainment System with a Super Game Boy, an additional multiplayer mode for up to four players is available, known as the Battle Mode.[4] In this mode, two or more players are able to play against each other, with up to four players being supported using the Super Multitap.

The game also contains a secret game mode called "The Battle" (not to be confused with the Battle Mode), available by entering the password 5656 on the title screen to play as Bomberman, or 6565 to play as Wario. In this mode, the player starts with all power-ups, and the goal is to defeat endless waves of opponents to obtain a high score.

Controls[edit]

Action(s) Input
Movement, Kicks, Moto +Control Pad
Place Bombs, Liner A Button
Stop kicked Bombs, use Dashin/The Trouncer B Button
Pause Start Button

Zones and Stages[edit]

There are eight rounds in total, which feature three stages and one boss level per round. In each stage, Wario (or Bomberman) starts in the top left corner, and each stage is made of a square grid of walls, with destructible blocks added randomly throughout the center of the stage. In the first stage, the arena is large, and only one Madbomber is present. In the second stage, the arena is medium, and two Madbombers are present. In the third stage, the arena is small, and three Madbombers are present. In boss stages, the arena is the same size as the third stage, and instead of blocks, Explosion Expanders and Extra Bombs are randomly placed throughout the arena. Select stages will feature gimmicks, such as tiles or unique rules; unlike destructible blocks, the tiles will always be in the same place every playthrough.

# Zone Gimmicks Boss Reward
1 Normal Zone from Wario Blast: Featuring Bomberman!
Normal Zone
N/A The Cup King from Wario Blast: Featuring Bomberman!.
Cup King
Kicks
Kicks
2 Warp Zone from Wario Blast: Featuring Bomberman!
Warp Zone
Warp Holes Komabē.PNG
Top Man
Dashin from Wario Blast: Featuring Bomberman!
Dashin
3 Arrow Zone from Wario Blast: Featuring Bomberman!
Arrow Zone
Bomb-Guiding blocks T-Bear
T-Bear
The Trouncer from Wario Blast: Featuring Bomberman!
The Trouncer
4 Fire Zone from Wario Blast: Featuring Bomberman!
Fire Zone
Warp Hole, Short Fuses (shorter bomb detonation time) Mad Flower.PNG
P-Flower
Liner from Wario Blast: Featuring Bomberman!
Liner
5 Coma ZoneWario Blast: Featuring Bomberman!
Coma Zone
Heated Vents Inapikarin.PNG
Thunder Cloud
Moto from Wario Blast: Featuring Bomberman!
Moto
6 Ice Zone from Wario Blast: Featuring Bomberman!
Ice Zone
Regenerating Walls, Slick Floor (traction) Pukupuku.PNG
Pukupuku
N/A
7 Burn Zone from Wario Blast: Featuring Bomberman!
Burn Zone
Bomb-Guiding blocks, Short Fuses Gururin Knight.PNG
Gururin Knight
N/A
8 Wario Blast: Featuring Bomberman! Power Zone
Power Zone
Armed to the max (no items spawn, start with max power) DeathBomber.png
Mad-Bomber
N/A

Characters[edit]

Image Name Description
Wario Wario One of two playable characters. Having found a portal to the Bomberman world, Wario seeks for riches and to recruit the Madbombers to his cause, having to fight them once they refuse.
Sprite of Bomberman from Wario Blast: Featuring Bomberman! Bomberman One of two playable characters. Being from the Bomberman world, Bomberman must fend off the Madbombers that resemble Wario.
Bombermen from Wario Blast: Featuring Bomberman!
The sprite used for the second and third Madbombers while playing as Bomberman in Wario Blast: Featuring Bomberman!.
Madbombers The main opponents fought throughout the game, taking the form of the other playable character not selected. They were offered to join forces with Wario, and instead opted to fight both him and Bomberman. They combine together to create the various boss fights throughout the game.

Items and Objects[edit]

Items[edit]

These are both Normal Items found in stages, and Special Items found after defeating select bosses. Normal Items last until the end of the stage, while Special Items are permanent upgrades that passively effect the player character's abilities.

Image Name Description
Explosion Expander from Wario Blast: Featuring Bomberman! Explosion Expander Increases the range of Bomb explosions by 1 tile.
Extra Bomb from Wario Blast: Featuring Bomberman! Extra Bomb Allows for 1 additional Bomb to be placed at a time.
Skull from Wario Blast: Featuring Bomberman! Skull Applies a random temporary debuff (either decreasing movement speed, prohibiting bomb placement, or removing all Explosion Expander effects), and makes the owner blink for its duration. If an affected player touches an opponent, they obtain a temporary debuff as well.
Kicks Kicks Allows the player character to kick Bombs by walking into them. They can be stopped mid-kick by pressing the B Button button.
Dashin from Wario Blast: Featuring Bomberman! Dashin Allows the player character to increase their movement speed by holding the B Button button.
The Trouncer from Wario Blast: Featuring Bomberman! The Trouncer Allows the player character to ram enemies while dashing, knocking them back and stunning them once they hit a block.
Kicks Liner Allows the player character to quickly place a line of Bombs by double-pressing the A Button button.
Moto from Wario Blast: Featuring Bomberman! Moto Allows the player character to automatically jump over one indestructible block by driving into it.

Objects[edit]

Objects are interactable elements of the environment that cannot be picked up or collected.

Image Name Description
The outer wall block from Round 1 of Wario Blast: Featuring Bomberman!. Indestructible Block Blocks that serve as indestructible walls that block bomb explosions. Can be vaulted over with Moto.
The destructible block from Round 1 of Wario Blast: Featuring Bomberman!. Block Blocks that can be broken with Bomb explosions, and may contain Normal Items.
Warp Hole Warp Holes Teleporters that move both player characters and Madbombers across them.
Bomb-Guiding blocks Bomb-Guiding blocks Tiles that can be freely walked on, and move kicked Bombs in the direction specified by their arrow.
Heated Vent Heated Vents Tiles that can be freely walked on, but occasionally vent gas that stuns any player character or Madbomber that touches it. Exclusive to Coma Zone.
The destructible block from Round 6 of Wario Blast: Featuring Bomberman!. Regenerating Wall Blocks that can be broken with Bomb explosions, and occasionally regenerate themselves after detonation. Exclusive to Ice Zone.

Staff[edit]

Main article: List of Wario Blast: Featuring Bomberman! staff

Development[edit]

Bomberman GB was originally known as Bomber Boy 2 during development.[5] It was demonstrated at Summer CES 94 as Bomberman, and reportedly involved the title character stopping a new enemy named Mad Bomber from causing destruction in a location called Big City.[6]

While Bomberman GB was getting ready for a Western release, Nintendo approached Hudson about doing a Mario collaboration.[7] Concerns about Bomberman's overseas popularity prompted the idea to replace the main character.[8] Mario was considered as the protagonist at first, but there were concerns that having him use bombs to defeat his enemies would be out-of-character and off-brand.[9] The development team suggested Wario, who had his own games on the market, and since it was insisted to keep Bomberman, the game became a crossover.[7] Even though Wario was a new character at the time, Nintendo sent the developers a list of approved and forbidden actions for the characters, which designer Norio Ohkubo likened to the approval process for using Disney characters in term of strictness.[9]

References in later games[edit]

Wario Blast: Featuring Bomberman! is not directly referenced in later games, but it began a trend in Nintendo spin-offs that associates Wario with bombs.

Gallery[edit]

For this subject's image gallery, see Gallery:Wario Blast: Featuring Bomberman!

Artwork[edit]

Bomberman GB
Wario Blast: Featuring Bomberman!

Sprites[edit]

Bomberman GB / Wario Blast: Featuring Bomberman!
Wario Blast: Featuring Bomberman!

Media[edit]

Help:MediaHaving trouble playing?

Names in other languages[edit]

Language Name Meaning Notes
Japanese ボンバーマンGBジービー[?]
Bonbāman Jībī
Bomberman GB; "GB" can stand for "Game Boy" or "Great Battle"[5]

References[edit]

  1. ^ Game Boy (original) Games (PDF). Nintendo of America (American English). Archived October 3, 2008, 18:12:32 UTC from the original via Wayback Machine. Retrieved June 27, 2024.
  2. ^ December 1994. Nintendo Power Volume 67. Nintendo of America (American English). Page 106.
  3. ^ 1994. Wario Blast: Featuring Bomberman! instruction booklet. Nintendo of America (American English). Page 4.
  4. ^ "Of course, what would a Bomberman game be without a Battle Mode?" – 1994. Wario Blast: Featuring Bomberman! instruction booklet. Nintendo of America (American English). Page 4-5.
  5. ^ a b nori_bomber (November 20, 2021). 元々はボンバーボーイ2でした。 #ボンバーマンGB のGBはゲームボーイの略称とグレイトバトル(Great Battle)の略称のダブルミーニングです。私が描いたラフ画を元にゲーム内画像の原画として、水野さんにリライトしてもらいました。. Twitter (Japanese). Retrieved June 27, 2024.
  6. ^ Club Nintendo (Chile) Año 3 No. 10. Page 20.
  7. ^ a b nori_bomber (August 18, 2023). ボンバーマンGBを海外展開させようとした時に任天堂さんからマリオとコラボできないか、との打診。マリオに爆弾持たせるのはイメージ的にどうなの?ってことになり、当時売出し中のワリオならOKでしょ。で、本来主役のボンバーマンも登場させなきゃってことでのクロスオーバー作品。. X (Japanese). Retrieved June 27, 2024.
  8. ^ nori_bomber (March 21, 2023). ボンバーマンGBを米国で売ろうとした時にボンバーマンの知名度に不安があったので主役キャラ交代。当初はマリオの名が挙がっていたが、マリオに爆弾テロのイメージ持たせちゃマズイだろ、ということで悪いことしても憎まれないワリオになったの。 #自分が知っている大人の事情を挙げる. Japanese. Retrieved June 27, 2024.
  9. ^ a b nori_bomber (February 27, 2021). Tweets by Norio Ohkubo. Twitter (Japanese). Retrieved February 28, 2021.