Mario & Luigi: Brothership bestiary
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A comprehensive list of enemy stats from the game Mario & Luigi: Brothership.
Legend
- Name: The name of the enemy.
- Role: The enemy's role, such as common enemy or boss.
- Location: The location where the enemy is located.
- LVL: The enemy's level, its overall strength. Mario and Luigi can easily overcome an enemy whose level they match or exceed.
- HP: The enemy's (maximum) hit points at the start of the battle. If its HP drops to 0, the enemy is defeated.
- POW: The enemy's attack power, or POW. A higher attack power means the enemy deals more damage.
- DEF: The enemy's defense power, or DEF. A higher defense means the enemy takes less damage.
- SPEED: The enemy's speed. If it has a higher speed than another unit, the enemy goes before them; otherwise, it goes after them. (For example, a Guardarm has a speed of 22 starting from when Gorumbla does his first rampage, so if it somehow was accompanied by the Conductor Island Seedle, which has a speed of 10, it would go before the Seedle in each combat round.)
- Type: Specialist Battle Plugs the enemy takes critical damage from.
- Normal: The enemy is not affected by any specialist Battle Plugs (e.g. Seedle, Soreboar).
- Spiked: If the enemy is spiked, Mario and Luigi will take damage from jump attacks against it. (This requires a solo or combined Hammer attack to trigger the Battle Plug; examples include Millton, Spikely, and Icead. The enemy does not necessarily need spikes; it just needs something dangerous on top of its head or above its body which would make jumping on it dangerous for the attacker, like the Magmad, which has fire instead of conventional spikes, and the Drillby, which has a drill.)
- Flying: If the enemy is flying, it will dodge any Hammer attacks (aside from counters in certain cases). (This requires a solo or combined Jump attack to trigger the Battle Plug; examples include Parashoot, Bumbleshoot, Foopfly, and Reclusiff.)
- Zok Troop: Applies to Zokket and his minions (Zok Troopers).
- Bowser's Minions: Applies to Bowser and his minions (e.g. Koopa Troopa, Goomba).
- Glohm: Enemies infected with Glohm (e.g. Glohm Seedle, Glohm Bowser).
- Experience: The number of experience points earned from defeating the enemy. With the permanent Quick Leveling bonus, a 20% increase is added to the enemy's EXP amount, rounded to the nearest whole number (Ex: Glohm Seedle's EXP: 794 + 20% increase (158.8) = 952.8 = 953).
- Coins: The number of coins dropped from the enemy.
- Item drop(s): Possible items dropped from the enemy.
Enemy stats
Mario & Luigi: Brothership enemy | ||||||||
---|---|---|---|---|---|---|---|---|
Seedle (intro) | ||||||||
HP | 13 | POW | 8 | Defense | 5 | |||
Experience | 1 (1) | Coins | 1 | Speed | 10 | |||
Location(s) | Conductor Island | Role | Common, training | Item drop(s) | None | |||
Level | 1 | Type | Normal | |||||
Notes: This enemy is fought only by Mario. |
Mario & Luigi: Brothership enemy | ||||||||
---|---|---|---|---|---|---|---|---|
Seedle (LV 1) | ||||||||
HP | 17 | POW | 9 | Defense | 5 | |||
Experience | 1 (1) | Coins | 1 | Speed | 10 | |||
Location(s) | Rumbla Island | Role | Common | Item drop(s) | Mushroom (3%) 1-Up Mushroom (1%) Rumbla Stone (13%) Seedle Seed (5%) | |||
Level | 1 | Type | Normal | |||||
Notes: N/A |
Mario & Luigi: Brothership enemy | ||||||||
---|---|---|---|---|---|---|---|---|
Guardarm (first visit) | ||||||||
HP | 20 | POW | 9 | Defense | 2 | |||
Experience | 2 (2) | Coins | 3 | Speed | 10 | |||
Location(s) | Rumbla Island | Role | Training | Item drop(s) | Refreshing Herb (4%) Candy (1%) | |||
Level | 1 | Type | Normal | |||||
Notes: N/A |
Mario & Luigi: Brothership enemy | ||||||||
---|---|---|---|---|---|---|---|---|
Invizilizard (LV 3) | ||||||||
HP | 24 | POW | 13 | Defense | 8 | |||
Experience | 3 (4) | Coins | 2 | Speed | 13 | |||
Location(s) | Raynforst Island | Role | Common | Item drop(s) | Mushroom (3%) 1-Up Mushroom (1%) Raynforst Vine (13%) | |||
Level | 3 | Type | Normal | |||||
Notes: This enemy's stats are determined when the player visits Raynforst Island first. |
Mario & Luigi: Brothership enemy | ||||||||
---|---|---|---|---|---|---|---|---|
Parashoot (LV 4) | ||||||||
HP | 40 | POW | 16 | Defense | 7 | |||
Experience | 6 (7) | Coins | 5 | Speed | 14 | |||
Location(s) | Raynforst Island | Role | Common | Item drop(s) | Refreshing Herb (4%) Nut (1%) Raynforst Vine (20%) | |||
Level | 4 | Type | Flying | |||||
Notes: This enemy's stats are determined when the player visits Raynforst Island first. |
Mario & Luigi: Brothership enemy | ||||||||
---|---|---|---|---|---|---|---|---|
Invizilizard (LV 4) | ||||||||
HP | 30 | POW | 16 | Defense | 9 | |||
Experience | 5 (6) | Coins | 4 | Speed | 16 | |||
Location(s) | Raynforst Island | Role | Common | Item drop(s) | Mushroom (3%) 1-Up Mushroom (1%) Raynforst Vine (13%) | |||
Level | 4 | Type | Normal | |||||
Notes: This enemy's stats are determined when the player visits Twistee Island first. |
Mario & Luigi: Brothership enemy | ||||||||
---|---|---|---|---|---|---|---|---|
Parashoot (LV 5) | ||||||||
HP | 46 | POW | 19 | Defense | 8 | |||
Experience | 7 (8) | Coins | 7 | Speed | 17 | |||
Location(s) | Raynforst Island | Role | Common | Item drop(s) | Refreshing Herb (4%) Nut (1%) Raynforst Vine (20%) | |||
Level | 5 | Type | Flying | |||||
Notes: This enemy's stats are determined when the player visits Twistee Island first. |
Mario & Luigi: Brothership enemy | ||||||||
---|---|---|---|---|---|---|---|---|
Soreboar (LV 3) | ||||||||
HP | 24 | POW | 13 | Defense | 8 | |||
Experience | 3 (4) | Coins | 3 | Speed | 16 | |||
Location(s) | Twistee Island | Role | Common | Item drop(s) | Mushroom (5%) Nut (2%) Twistee Leaf (36%) | |||
Level | 3 | Type | Normal | |||||
Notes: This enemy's stats are determined when the player visits Twistee Island first. |
Mario & Luigi: Brothership enemy | ||||||||
---|---|---|---|---|---|---|---|---|
Soreboar (LV 4) | ||||||||
HP | 30 | POW | 16 | Defense | 9 | |||
Experience | 5 (6) | Coins | 4 | Speed | 20 | |||
Location(s) | Twistee Island | Role | Common | Item drop(s) | Mushroom (5%) Nut (2%) Twistee Leaf (36%) | |||
Level | 4 | Type | Normal | |||||
Notes: This enemy's stats are determined when the player visits Raynforst Island first. |
Mario & Luigi: Brothership enemy | ||||||||
---|---|---|---|---|---|---|---|---|
Seedle (LV 5) | ||||||||
HP | 35 | POW | 19 | Defense | 11 | |||
Experience | 6 (7) | Coins | 6 | Speed | 19 | |||
Location(s) | Rumbla Island | Role | Common | Item drop(s) | Mushroom (3%) 1-Up Mushroom (1%) Rumbla Stone (13%) Seedle Seed (5%) | |||
Level | 5 | Type | Normal | |||||
Notes: N/A |
Mario & Luigi: Brothership enemy | ||||||||
---|---|---|---|---|---|---|---|---|
Guardarm (second visit) | ||||||||
HP | 55 | POW | 23 | Defense | 4 | |||
Experience | 11 (13) | Coins | 9 | Speed | 22 | |||
Location(s) | Rumbla Island | Role | Common | Item drop(s) | Refreshing Herb (4%) Candy (1%) Rumbla Stone (20%) | |||
Level | 6 | Type | Normal | |||||
Notes: N/A |
Mario & Luigi: Brothership enemy | ||||||||
---|---|---|---|---|---|---|---|---|
Golden Seedle | ||||||||
HP | 17 | POW | 9 | Defense | 1000 | |||
Experience | 4000 (4800) | Coins | 2000 | Speed | 10 | |||
Location(s) | Any location | Role | Common | Item drop(s) | Seedle Seed (9%) | |||
Level | 1 | Type | Normal | |||||
Notes: This enemy is created from a previous enemy hit with a successful Seedle-ize attack; does not attack when other enemies are present. |
Mario & Luigi: Brothership enemy | ||||||||
---|---|---|---|---|---|---|---|---|
Bowser | ||||||||
HP | 4800 | POW | 156 | Defense | 176 | |||
Experience | 11000 (13000) | Coins | 1000 | Speed | 271 | |||
Location(s) | Wayaway Island | Role | Boss | Item drop(s) | None | |||
Level | 33 | Type | Bowser's Minions | |||||
Notes: N/A |
Mario & Luigi: Brothership enemy | ||||||||
---|---|---|---|---|---|---|---|---|
Seedle (LV 1) | ||||||||
HP | 17 | POW | 9 | Defense | 5 | |||
Experience | 1 (1) | Coins | 1 | Speed | 10 | |||
Location(s) | Conductor Island | Role | Common | Item drop(s) | Mushroom (3%) 1-Up Mushroom (1%) Seedle Seed (5%) | |||
Level | 1 | Type | Normal | |||||
Notes: N/A |
Mario & Luigi: Brothership enemy | ||||||||
---|---|---|---|---|---|---|---|---|
Glohm Seedle | ||||||||
HP | 577 | POW | 202 | Defense | 160 | |||
Experience | 794 (953) | Coins | 120 | Speed | 181 | |||
Location(s) | Rumbla Island (Reclusa World) | Role | Common | Item drop(s) | Super Mushroom (3%) 1-Up DX (1%) Rumbla Stone (13%) Glohm Dust (?%) Glohm Fragment (?%) Glohm Crystal (?%) Seedle Seed (8%) | |||
Level | 39 | Type | Glohm | |||||
Notes: This Glohm enemy may create a spiked energy shied after attacking. This Glohm enemy produces a Glohm shockwave on the ground when their HP goes to 0. |
Mario & Luigi: Brothership enemy | ||||||||
---|---|---|---|---|---|---|---|---|
Reclusa (1) | ||||||||
HP | 4812 | POW | 250 | Defense | 214 | |||
Experience | 33000 (39600) | Coins | 0 | Speed | 582 | |||
Location(s) | Soli-Tree (Top Level) | Role | Boss | Item drop(s) | None | |||
Level | 45 | Type | Glohm, Flying | |||||
Notes: This enemy is dizzy during Mario and Luigi's turns. |
Mario & Luigi: Brothership enemy | ||||||||
---|---|---|---|---|---|---|---|---|
Weeping Reclusa | ||||||||
HP | — | POW | ? | Defense | ? | |||
Experience | — | Coins | — | Speed | ? | |||
Location(s) | Soli-Tree (Top Level) | Role | Boss | Item drop(s) | None | |||
Level | — | Type | N/A | |||||
Notes: This enemy does not have HP, and cannot be attacked directly. |
Mario & Luigi: Brothership enemy | ||||||||
---|---|---|---|---|---|---|---|---|
Doom Bloom (LV 45) | ||||||||
HP | 2256 | POW | 263 | Defense | 203 | |||
Experience | 0 (0) | Coins | 0 | Speed | 55 | |||
Location(s) | Soli-Tree (Top Level) | Role | Support | Item drop(s) | None | |||
Level | 45 | Type | Normal | |||||
Notes: N/A |
Mario & Luigi: Brothership enemy | ||||||||
---|---|---|---|---|---|---|---|---|
Weeping Core | ||||||||
HP | 5100 | POW | 285 | Defense | 397 | |||
Experience | 0 (0) | Coins | 0 | Speed | 620 | |||
Location(s) | Soli-Tree (Weeping Reclusa) | Role | Boss | Item drop(s) | None | |||
Level | 46 | Type | Spiked | |||||
Notes: N/A |
Mario & Luigi: Brothership enemy | ||||||||
---|---|---|---|---|---|---|---|---|
Reclusa (2) | ||||||||
HP | 10000 | POW | 290 | Defense | 250 | |||
Experience | 0 (0) | Coins | 0 | Speed | 602 | |||
Location(s) | Soli-Tree (Weeping Reclusa) | Role | Boss | Item drop(s) | None | |||
Level | 46 | Type | Glohm, Flying | |||||
Notes: When this enemy's HP is below 5000, gains new attacks. Battle background and music also changes. |