Yoshi's Safari

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Not to be confused with Safari Yoshi.
Yoshi's Safari
The American boxart for Yoshi's Safari.
North American game cover
For alternate box art, see the game's gallery.
Developer Unknown
Publisher Nintendo
Platform(s) Super Famicom/Super Nintendo Entertainment System
Release date Template:Release[?]
Genre First-person rail shooter
Mode(s) 1–2 players
Input Super Nintendo:
SNES Light Gun
SNES Controller (2-player only)

Yoshi's Safari (known as Yoshi's Road Hunting in Japanese) is a video game made for the Super Nintendo Entertainment System in 1993. It is one of the few games to use the SNES's Super Scope light gun peripheral, and it is the first of only two dedicated rail shooters in the Super Mario franchise, with the other being Luigi's Mansion Arcade. In Japan, it was released on the same day as Super Mario All-Stars.

In Yoshi's Safari, Mario and Yoshi are requested by Princess Peach to save King Fret and his son, Prince Pine, from King Bowser and his Koopalings, who have invaded the kingdom of Jewelry Land. The Koopalings are equipped with powerful mechs and command legions of minions. Mario rides Yoshi and uses the Super Scope to combat the Koopas.

Story

Mario and Yoshi appearing in Yoshi's Safari
The title screen

Bowser and the Koopalings attack Jewelry Land and imprison its rulers, King Fret and Prince Pine. They also steal the twelve gems that keep the land stable and the resulting earthquake splits the kingdom into two halves: the Light Realm and the Dark Realm. The gems are distributed amongst Bowser, the Koopalings and four powerful minions, all of whom lord over the many regions of the captured kingdom. Fortunately, Prince Pine is a friend of Princess Peach, who promptly sends Mario and Yoshi to save Jewelry Land; she gives them the Super Scope to aid in their quest.

After defeating the Koopalings in the Light Realm and freeing King Fret, Mario and Yoshi head to the Dark Realm to save Prince Pine from Bowser. At the end of the game, a code for a harder game is given to use at the title screen. This not only changes the colors of the levels, but it also makes the bosses harder and changes the text of the story scenes to say that the events of the story are repeating themselves.

Gameplay

Regular gameplay

The game is played from the perspective of Mario, who rides on Yoshi's back and must shoot incoming enemies with the Super Scope. Yoshi's head is always visible, and shooting at him causes a loss of health. The Super Scope can fire automatically, which quickly drains power. The RPM of the Super Scope will decrease when its Power Meter is close to empty; when it becomes completely empty, the Scope will continue firing, but only one shot at a time, even if the Fire Button is still held down (signifying that the player needs to release the Fire Button and let it recharge). There are two Fire Flowers in the game, and collecting them increases the amount of time that the Scope can shoot before needing to recharge.

Yoshi's Safari puts some emphasis on platforming, and at times it's imperative to jump (via the Cursor button) in order to avoid some obstacles. Also, there are branching paths that leads to different enemies, mini-bosses or prizes; they always end with the same main road, which leads to a boss. The bosses include the Koopalings, with some of them piloting Mechs; bigger versions of normal enemies (such as a large Magikoopa or the Big Boo); and Bowser himself, wearing a suit of armor equipped with two Gun-Hands and a devastating energy cannon located in the stomach.

Controls

Super Scope
  • FIRE: Shoots at the screen.
  • CURSOR: Makes Yoshi jump. During boss battles, uses item.
  • PAUSE: Pauses/resumes the game.

While the game is paused, holding CURSOR and repeatedly pressing FIRE twice resets the game back to the title screen.

When selecting 2-Player Mode, and plugging a Super NES Controller into the first control slot, the player with the SNES Controller controls Yoshi's movements, allowing him to move side to side or duck. The player using the Super Scope will only be able to shoot at enemies; they will not be able to make Yoshi jump by pressing CURSOR during this mode.

Super NES Controller (2-Player Mode only)
  • +Control Pad: Moves Yoshi.
  • A Button: Makes Yoshi jump. During boss battles, uses item.
  • X Button: Reduces Yoshi's speed during a course.

Characters

This section is under construction by Doc von Schmeltwick. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Playable

Image Character Description
Mario Mario
Yoshi Yoshi

Non-playable

Image Character Description
Princess Peach from Yoshi's Safari Princess Peach
King Fret from Yoshi's Safari King Fret
Prince Pine from Yoshi's Safari Prince Pine

Enemies

This section is under construction by Doc von Schmeltwick. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Normal enemies

Image Enemy Description
A Flying Goomba from Yoshi's Safari Flying Goomba
A Green Shell obstacle from Yoshi's Safari Koopa Shell
Sprite of a green Koopa Para Troopa from Yoshi's SafariSprite of a yellow Koopa Para Troopa from Mushroom Land, from Yoshi's SafariSprite of a blue Koopa Para Troopa from Pipe Island, from Yoshi's SafariSprite of a pink Koopa Para Troopa from Crescent Coast, from Yoshi's Safari Koopa Para Troopa
A Bullet Bill from Yoshi's Safari Bullet Bill
A Cheep-Cheep from Yoshi's Safari Cheep-Cheep
A Bloober from Yoshi's Safari Bloober
A Nipper Plant from Yoshi's Safari Nipper Plant
A Lava Bubble from Yoshi's Safari Podoboo
A Spiny Egg from Yoshi's Safari A Spiny from Yoshi's Safari Spiny Egg and Spiny
Big Boo in Yoshi's Safari Big Boo
A Para Bomb from Yoshi's Safari A Bob-omb from Yoshi's Safari Para Bomb and Bob-omb
Monty Moles from Yoshi's Safari Monty Mole
A Mechakoopa from Yoshi's Safari Mechakoopa

Mini-bosses

Image Mini-boss Description
Hammer Brother Hammer Brother
Boomerang Brother from Yoshi's Safari Boomerang Brother
Sea Devil from Yoshi's Safari A Tako at full size, from Yoshi's Safari. Sea Devil and Tako
Sledge Bro YS.png Sledge Brother
Sprites of a full-length Firesnake from Yoshi's Safari Firesnake
LakituYSafari.png Lakitu

Bosses

Image Mini-boss Description
Lemmy Koopa's robot during the first phase of his battle in Yoshi's Safari Lemmy Koopa with a self-faced robot
Ludwig von Koopa's robot during the first phase of his battle in Yoshi's Safari Ludwig von Koopa with a dinosaur robot
WingedAnvil.png

Wendy O. Koopa in Yoshi's Safari.
Wendy O. Koopa with an anvil
Larry Koopa's robot during the first phase of his battle in Yoshi's Safari Larry Koopa with a submarine robot
Morton Koopa Jr.'s robot during the first phase of his battle in Yoshi's Safari Morton Koopa Jr. with a frog robot
Iggy Koopa's squid robot during the first phase of its battle from Yoshi's Safari Iggy Koopa with King Gessō
Roy Koopa's balloon during the first phase of his battle in Yoshi's Safari Roy Koopa with a hot-air balloon
A Magikoopa during the first phase of its fight from Yoshi's Safari Magikoopa / Big Magikoopa
A Big Boo from Yoshi's Safari Big Boo / Circling Boo Buddies
Safari Chuck.png Chargin' Chuck
The Mecha Nokonoko during the first phase of its battle from Yoshi's Safari Koopa Troopa with Mecha Nokonoko
Bowser in his robotic armor during the first phase of his battle from Yoshi's Safari Bowser with robotic armor

Levels

This section is under construction by Doc von Schmeltwick. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

While they are all numbered, the levels in each realm can be played in any order, except for Bowser's Castle, which is unlocked after beating levels 8-11. Once all the gems in the Light Realm are collected, the player moves on to the Dark Realm. The player can replay a level in a realm as many times as they want as long as all the gems in that realm are not collected.

Light Realm
Level Information
1 Sprite of one of Jewelry Land's twelve gems, retrieved from Grass Land, from Yoshi's Safari. Grass Land Description
Grass Land
Mini-boss
Hammer Brother
Boss
Lemmy Koopa
2 Sprite of one of Jewelry Land's twelve gems, retrieved from Mushroom Land, from Yoshi's Safari. Mushroom Land Description
Mushroom Land
Mini-boss
None
Boss
Ludwig von Koopa
3 Sprite of one of Jewelry Land's twelve gems, retrieved from Pipe Island, from Yoshi's Safari. Pipe Island Description
YoshiSafariBoomerangBro.png
Mini-boss
Boomerang Brother
Boss
Wendy O. Koopa
4 Sprite of one of Jewelry Land's twelve gems, retrieved from Crescent Coast, from Yoshi's Safari. Crescent Coast Description
Yoshi's Safariscreenshot.png
Mini-boss
Sea Devil
Boss
Larry Koopa
5 Sprite of one of Jewelry Land's twelve gems, retrieved from Spirit Mountain, from Yoshi's Safari. Spirit Mountain Description
Screenshot of Spirit Mountain from Yoshi's Safari.
Mini-boss
Sledge Brother
Boss
Morton Koopa Jr.
6 Sprite of one of Jewelry Land's twelve gems, retrieved from Grand Bridge, from Yoshi's Safari. Grand Bridge Description
Screenshot of Grand Bridge from Yoshi's Safari
Mini-boss
Boomerang Brother
Boss
Iggy Koopa
6 Sprite of one of Jewelry Land's twelve gems, retrieved from Float Castle I, from Yoshi's Safari. Float Castle I Description
Screenshot of Float Castle I from Yoshi's Safari
Mini-boss
None
Boss
Roy Koopa
Dark Realm
8 Sprite of one of Jewelry Land's twelve gems, retrieved from Cornice Cave, from Yoshi's Safari. Cornice Cave Description
Cornice Cave
Mini-boss
Firesnake
Boss
Magikoopa
9 Sprite of one of Jewelry Land's twelve gems, retrieved from Ghost Mansion, from Yoshi's Safari. Ghost Mansion Description
Screenshot of the first half of Ghost Mansion from Yoshi's Safari
Mini-boss
Lakitu
Boss
Big Boo
10 Sprite of one of Jewelry Land's twelve gems, retrieved from Float Castle II, from Yoshi's Safari. Float Castle II Description
FloatCastleII.png
Mini-boss
Sledge Brother
Boss
Chargin' Chuck
11 Sprite of one of Jewelry Land's twelve gems, retrieved from Dark Sea, from Yoshi's Safari. Dark Sea Description
Screenshot of Dark Sea from Yoshi's Safari
Mini-boss
None
Boss
Koopa Troopa
12 Sprite of one of Jewelry Land's twelve gems, retrieved from Bowser's Castle, from Yoshi's Safari. Bowser's Castle Description
Screenshot of the second half of Bowser's Castle from Yoshi's Safari
Mini-boss
Hammer Brother
Boomerang Brother
Lakitu
Sledge Brother
Firesnake
Boss
Bowser

Items

Throughout courses, the player can earn coins from enemies, and items from Flying ? Blocks. Items dropped from yellow Flying Blocks immediately take effect, while items dropped from dark green variants are used for boss battles only. Boss battle items can be used by pressing the Cursor Button on the Super Scope or by pressing A Button on the SNES Controller during 2-Player Mode.

Stage items
Item Description Bonus points added
Sprite of a Coin, from Yoshi's Safari.
Coin
Adds to the player's coin count. When the player collects sixty Coins, they earn an extra life. When missing a jump for falling into deep water or lava, the player loses three Coins. If the player has less than three coins when they fall, they lose a life. 0
Sprite of a Super Mushroom, from Yoshi's Safari.
Power-up Mushroom
Recovers the player's LIFE Meter. 1500
Sprite of a Fire Flower from Yoshi's Safari.
Fire Flower
Increases the length of the player's POWER Gauge. Only two Fire Flowers can be collected to extend the POWER Gauge to its maximum length. 2000
Sprite of a Super Star, from Yoshi's Safari.
Super Star
Makes Yoshi invincible for a limited time. 2000
1-Up Mushroom Gives the player an extra life. 2000
Sprite of a Big Coin, from Yoshi's Safari.
Big Coin
Adds 10 Coins to the player's coin count. 0
Boss battle items
Item Description Bonus points when not used Location(s)
Sprite of a Super Mushroom, from Yoshi's Safari.
Power-up Mushroom
Recovers the player's LIFE Meter. 2000 Cornice Cave, Ghost Mansion, Bowser's Castle
Sprite of a Nut from Yoshi's Safari.
Nuts
Reduces damage Yoshi takes by half for a limited time. 2000 Grass Land, Spirit Mountain
Sprite of a Clock, from Yoshi's Safari.
Clock
Adds one minute to the player's timer. 6000 Pipe Island, Grand Bridge
Sprite of a Super Star, from Yoshi's Safari.
Super Star
Makes Yoshi invincible for a limited time. 5000 Float Castle II

Appearances in other media

Kazuki Motoyama's manga adaptation of Yoshi's Safari.
Cover of Volume 1.

There were two KC Deluxe issues by Kazuki Motoyama, who also wrote adaptations of Yoshi and Super Mario World 2: Yoshi's Island.

Gallery

For this subject's image gallery, see Gallery:Yoshi's Safari.

Media

For a complete list of media for this subject, see List of Yoshi's Safari media.
Help:MediaHaving trouble playing?

Pre-release and unused content

There are two unused graphics of Mario: One is him running, despite him never running in the game. The other is him looking down while riding Yoshi, which was meant for a cutscene. Additionally, early footage is shown in a Nintendo Power Previews LaserDisc used in store kiosks.[1] This includes early versions of Yoshi's damage animation and the North American box art.

Names in other languages

Language Name Meaning Notes

Trivia

  • This game is the first time that Princess Toadstool is referred to by her original Japanese name "Princess Peach" in the West, albeit temporarily until it was reintroduced in Super Mario 64.
  • The Hammer Brothers and Boomerang Brothers present in the game have blue and green armor, respectively, the opposite of how they would eventually be consistently depicted.

References

  1. ^ Hard4Games (August 15, 2020). Nintendo LaserDisc! | Nintendo Power Previews LaserDisc V7 Preservation. YouTube. Retrieved August 25, 2020.