Super Mario Bros. Wonder

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This article is about a game that has just been released on October 20, 2023. Major changes should be made by a contributor who has a reliable source.
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Super Mario Bros. Wonder
Final North American box art for Super Mario Bros. Wonder
North American box art
For alternate box art, see the game's gallery.
Developer Nintendo EPD
Publisher Nintendo
Platform(s) Nintendo Switch
Release date Template:Release
Language(s) English (United Kingdom)
English (United States)
French (France)
French (Canada)
German
Spanish (Spain)
Spanish (Latin America)
Italian
Dutch
Portuguese (Portugal)
Portuguese (Brazil)
Russian
Japanese
Simplified Chinese
Traditional Chinese
Korean
[1]
Genre Platformer
Rating(s)
ESRB:E - Everyone
PEGI:3 - Three years and older
CERO:A - All ages
ACB:G - General
Mode(s) Single player, multiplayer[2]
Input
Nintendo Switch:

Super Mario Bros. Wonder is a side-scrolling platform game released worldwide for the Nintendo Switch on October 20, 2023.[3] First announced during the June 2023 Nintendo Direct, it is the twenty-second installment in the Super Mario series and the first new full-fledged 2D Super Mario game since New Super Mario Bros. U released almost 11 years prior. It is also the first game to feature Kevin Afghani as the voice of Mario and Luigi, succeeding Charles Martinet, as well as the first game in the Super Mario franchise as a whole to be released since the initial release of Mario + Rabbids Sparks of Hope exactly one year prior.

A dedicated Nintendo Direct for the game titled the "Super Mario Bros. Wonder Direct" broadcasted on August 31, 2023 at 7:00 a.m. PT / 10:00 a.m. ET.[4]

Overview

Flower Kingdom from the August 31, 2023 Nintendo Direct
The main playable characters in the Flower Kingdom

Super Mario Bros. Wonder is a 2.5D-style platformer that supports both single-player and simultaneous multiplayer modes. Its art direction is reminiscent of the New Super Mario Bros. series of games, incorporating changes such as updated character designs and new sets of animations.[3]

Alongside Mario and Luigi, several other characters are also playable, including Princess Peach, Princess Daisy, Yellow Toad, Blue Toad, Toadette, Yoshis of four different colors, and Nabbit.[5] Their moveset features standard abilities, for instance the Wall Jump and the Ground Pound. The Yoshis retain their Flutter Jump, ability to use their tongue, and can also be used as a mount, and they and Nabbit do not take any damage from enemies. The players can receive new abilities by consuming power-ups, both returning and brand new ones, such as an elephant-themed fruit.[3]

The signature feature of the game is the Wonder Flower, a power-up that changes the world around Mario and friends in unique and strange ways, examples including bringing Warp Pipes to life and causing themselves and elements of the stage to stretch upward. Also revolving around the "Wonder" theme are the Wonder Seeds and purple coins, prominent collectibles. Another notable addition are Talking Flowers, non-playable characters that populate the levels and comment on the events and gimmicks nearby.[3]

The game takes place in a location distinct from its predecessors, and foregoes some of their established elements while featuring new level themes, such as autumnal forests and savannas. The hub consists of a contiguous world map, similar to that of New Super Mario Bros. U, where each level is represented by a 3D modeled icon, as in Super Mario 3D World. Also similar to both games, levels have unique names. Each one is also assigned a difficulty rating in-game, a feature only found previously in Super Mario Maker 2's Story Mode.[3]

Unlike every other 2D side-scrolling Super Mario game, excluding Super Mario Bros. 2, there is no score or Time Limit in this game, allowing players to explore levels for as long as they wish.

Plot

The game's plot focuses on Mario and his friends being invited to the Flower Kingdom by its ruler, Prince Florian, when Bowser suddenly appears, along with Kamek and Bowser Jr.. Bowser then takes hold of the Wonder Flower, merging himself, his Koopa Clown Car, and Prince Florian's castle to become a flying fortress, wreaking havoc across the land and trapping the Poplins in their homes. Mario and friends (including Prince Florian, the Yoshis, and Nabbit) must then set off on a journey to defeat Bowser and save the Flower Kingdom.[3]

Characters

Playable characters

Playable roster for Super Mario Bros. Wonder.
All 12 playable characters in the game

Counting the colored Toads and Yoshis separately, Super Mario Bros. Wonder features 12 playable characters, the most playable characters in a mainline Super Mario game. Among them, Daisy and the Yoshis are playable for the first time in a home console Super Mario game after being previously playable in Super Mario Run. Most characters have the same attributes and play identically aside from revealing different Invisible Character Blocks. The Yoshis and Nabbit do not take damage from most obstacles and enemies, but cannot transform using power-ups. Additionally, Nabbit does not flinch from attacks[6] and turns power-ups he collects into flower coins, while the Yoshis retain their ability to Flutter Jump, use their tongues, and allow other characters to ride them.

All descriptions are from the Super Mario Bros. Wonder page on the Nintendo website.[1]

Mario jumping
Mario
Artwork for Luigi in SMBW
Luigi
Artwork of Princess Peach from Super Mario Bros. Wonder
Peach
Artwork of Daisy from Super Mario Bros. Wonder
Daisy
Artwork of Yellow Toad from Super Mario Bros. Wonder
Yellow Toad
Artwork of Blue Toad from Super Mario Bros. Wonder
Blue Toad
Mario is always ready to help a friend, take on a new challenge, or jump on a Koopa's head! Mario's "little" brother. When these bros team up, there's nothing they can't achieve! The beloved princess of the Mushroom Kingdom, Peach is always ready to jump into action. She's got a gown and a crown, but this friendly princess is totally down to earth. They may be small, but they have big hearts!
Artwork of Toadette from Super Mario Bros. Wonder
Toadette
Artwork of Yoshi and a Red Shell from Super Mario Bros. Wonder
Yoshi
Artwork of red Yoshi from Super Mario Bros. Wonder
Red Yoshi
Artwork of Yellow Yoshi from Super Mario Bros. Wonder
Yellow Yoshi
Artwork of light-blue Yoshi from Super Mario Bros. Wonder
Light-Blue Yoshi
Artwork of Nabbit for Super Mario Bros. Wonder
Nabbit
This pink-and-white member of the Toad species gets really pumped up when she's out to save the day! Whichever color Yoshi you choose, they can all eat enemies, spit out stuff (enemies, shells, and other items), flutter jump, and help carry other players—even ones in Elephant form! This sneaky little fellow can turn any extra power-ups he finds into flower coins. Ka-ching!

Supporting characters

Character Description
Artwork of Prince Florian from Super Mario Bros. Wonder
Prince Florian[5]
A small, light green caterpillar-like creature who rules the Flower Kingdom. Prince Florian helps Mario and co. in their journey by equipping Badges on top of his crown. He holds onto the back of the character picked by Player 1 and is seen when they are idle. After receiving a Game Over, he will grant the player(s) five 1-Up Mushrooms.[7]
Artwork of a Talking Flower in Super Mario Bros. Wonder
Talking Flowers[3][8]
Flowers that talk when approached.
Poplin with Wonder Seed render
Poplins[5]
The inhabitants of the Flower Kingdom. They are seen at the end of levels, hosting Poplin Shops in various worlds and in the overworld.
ProfConnect Active.pngScreenshot of Professor Connect from Super Mario Bros. Wonder
Professor Connect[9]
A robotic character that can be talked to to access online play.
Screenshot of Captain Toad from Super Mario Bros. Wonder
Captain Toad[5]
The leader of the Toad Brigade.
Screenshot of a Racing Wiggler from Super Mario Bros. Wonder
Racing Wigglers[3]
Large variants of Wigglers that use roller skates to race against players, which they cannot physically interact with.[5][10]

Main antagonists

Character Description
Artwork of Bowser from Super Mario Bros. Wonder Render of Castle Bowser from Super Mario Bros. Wonder
Bowser[11]
Bowser returns as the main villain in this game. Touching a Wonder Flower turned him into Castle Bowser[12] by combining him with his Koopa Clown Car and Prince Florian's castle.
Artwork of Bowser Jr. from Super Mario Bros. Wonder Artwork of Wonder Bowser Jr. from Super Mario Bros. Wonder
Bowser Jr.[5]
Bowser's son appears as a boss and gains a new form referred to as Wonder Bowser Jr.[12] He returns alongside his Junior Clown Car.[5]
Kamek
Kamek[5]
A Magikoopa who assists Bowser.

Enemies and obstacles

Returning enemies

Enemy Description First appearance Last appearance
File:Big Fire Piranha SMBW.jpg
Big Fire Piranhas[5]
Larger Fire Piranha Plants. Upshroom Downshroom

Big Goombas[13]
Large variants of Goombas. They split into two Goombas once stomped on. The Sharp Trial: Launch to Victory The Final Battle! Bowser's Rage Stage
Screenshot of a Kodeka Kakibō from Super Mario Bros. WonderScreenshot of a Big Goombrat from Super Mario Bros. Wonder
Big Goombrats[14][15]
Larger Goombrats that split into two regular Goombrats when stomped on. They can also be seen floating down using dandelion pappi as parachutes. Bloomps of the Desert Skies
Screenshot of a Big Piranha Plant from Super Mario Bros. Wonder
Big Piranha Plants
Larger Piranha Plants. Piranha Plants on Parade The Semifinal test Piranha Plant Reprise
SMBW Bill Blaster.png
Bill Blaster[16]
An indestructable cannon that fires Bullet Bills. Fluff-Puff Peaks Flying Battleship The Semifinal test Piranha Plant Reprise

Bob-omb[16]
Bombs that ignite if they are jumped on or have a fireball thrown at them, then explode shortly after. Fluff-Puff Peaks Flying Battleship
File:Bone Goomba SMBW.jpeg
Bone Goombas[5]
Teal-colored Goombas wearing skull-like headgear. Pipe-Rock Plateau Palace Sunbaked Desert Palace

Bone Piranha Plants
Skeletal variants of Piranha Plants.[17] Fluff-Puff Peaks Palace
Squared screenshot of a Boo from Super Mario Bros. Wonder.
Boos[5]
Ghostly enemies that only follow players that are facing away from them, and will stop when looked at. Light-Switch Mansion KO Arena Fungi Funk
Squared screenshot of a Bullet Bill from Super Mario Bros. Wonder.
Bullet Bill[16]
Bullets that fly straight forward and are shot from Bill Blasters. Fluff-Puff Peaks Flying Battleship The Semifinal test Piranha Plant Reprise
Bull's-Eye Bills Red Bullet Bills in a dragon-like appearance that target the player.[17] KnuckleFest Bowser's Blazing Beats
Bull's-Eye Blasters Red Bill Blasters that fires dragon-like Bull's-Eye Bills.[17] KnuckleFest Bowser's Blazing Beats
Screenshot of a Burner from Super Mario Bros. Wonder
Burners[5]
Rotating jets that emit light-green flames. Petal Isles Flying Battleship
Squared screenshot of a Buzzy Beetle from Super Mario Bros. Wonder.
Buzzy Beetles[5]
Koopas with shells that protect them from fire damage. They can be found walking in lava. Raarghs in the Ruins Dragon Boneyard

Cannons[16]
Cannons that fire Bob-ombs. Fluff-Puff Peaks Flying Battleship
Squared screenshot of a Cheep Cheep from Super Mario Bros. Wonder.
Cheep Cheeps[3]
Fish that are found swimming aimlessly. They can now be defeated underwater by stomping on them. Leaping Smackerel KO Arena Petal Meddle
Squared screenshot of a Dry Bones from Super Mario Bros. Wonder.
Dry Bones[5]
Skeletal Koopas that regenerate themselves shortly after being stomped. Pipe-Rock Plateau Palace Deep Magma Bog Plateau Palace
Screenshot of a Fire Bar from Super Mario Bros. Wonder
Fire Bars[5]
Bars of fireballs that rotate around an axis. Sunbaked Desert Palace
(single)
Shining Falls Special Triple Threat Deluge
(double)
Sunbaked Desert Palace
(triple)
The Final-Final Test Badge Marathon
(single)
Shining Falls Special Triple Threat Deluge
(double)
The Final-Final Test Badge Marathon
(triple)
Squared screenshot of a Fire Piranha Plant from Super Mario Bros. Wonder.
Fire Piranha Plants[5]
Piranha Plants that spit Fireballs. This time, they appear in their Super Mario 3D Land color scheme. Upshroom Downshroom The Semifinal test Piranha Plant Reprise
Screenshot of a Giant Spiked Ball from Super Mario Bros. WonderScreenshot of a Giant Spiked Ball from Super Mario Bros. Wonder
Giant Spiked Balls[3]
Giant, golden Spike Balls covered in white spikes. They come in two sizes.[3][18] Up 'n' Down with Puffy Lifts
(normal)
Rolling Ball Hill
(giant)
Petal Isles Special Way of the Goomba
(normal)
The Final Battle! Bowser's Rage Stage
(giant)
Screenshot of a sleeping Goomba from Super Mario Bros. WonderScreenshot of a stretchy Goomba from Super Mario Bros. Wonder
Goombas[3]
Common enemies that can be defeated by stomping on them. Motionless, sleeping Goombas cannot harm the player, though they wake up and get bounced back when bumped into; they can only deal damage once they stop panicking after waking up.[19] They can grow taller under a Wonder Effect. Welcome to the Flower Kingdom! The Final Test Wonder Gauntlet
Squared screenshot of a Goombrat from Super Mario Bros. Wonder.Screenshot of a Goombrat from Super Mario Bros. Wonder
Goombrats[3]
Goombas that resemble persimmons. They sometimes float down using dandelion pappi as parachutes similar to Parachute Galoombas.[5] Collisions with Bloomps bounce them away and, if equipped, destroy their pappi.[14] Here Come the Hoppos Taily's Toxic Pond
Screenshot of Hammer Bro. in Super Mario Bros. Wonder
Hammer Bros[5]
Helmeted Koopas that throw hammers at the player. Pipe-Rock Plateau Palace The Final Test Wonder Gauntlet

Hefty Goombas[13]
Larger variants of Goombas. They split into two big Goombas once stomped on. The Sharp Trial: Launch to Victory The Final Battle! Bowser's Rage Stage
Squared screenshot of a Hothead from Super Mario Bros. Wonder.
Hotheads[5]
Larger versions of Lil Sparkies originally from Super Mario World that travel along the sides of platforms. They light up a small area around themselves. They also gain the ability to shock the player on contact, like Amps. Color-Switch Dungeon The Final-Final Test Badge Marathon
King Boo in Super Mario Bros. Wonder
King Boo[20]
The king of Boos who appears during a Wonder Effect. He moves forward, with the camera following him like with a Boohemoth. Light-Switch Mansion The Final Battle! Bowser's Rage Stage
Screenshot of a green Koopa Paratroopa from Super Mario Bros. WonderSquared screenshot of a red Koopa Paratroopa from Super Mario Bros. Wonder.
Koopa Paratroopas[3]
Winged Koopa Troopas. Red-shelled ones can be seen flying in the air, whilst green-shelled ones are seen making large hops on the ground. Up 'n' Down with Puffy Lifts
(green)
Sproings in the Twlight Forest
(red)
Countdown to Drop Down
(green)
The Final Test Wonder Gauntlet
(red)
Screenshot of a green Koopa Troopa from Super Mario Bros. WonderSquared screenshot of a red Koopa Troopa from Super Mario Bros. Wonder.
Koopa Troopas[3]
Turtle enemies whose shells can be kicked across the ground to defeat other enemies. Both red and green Koopa Troopas return, while pink-shelled Rolla Koopas are newly introduced. Up 'n' Down with Puffy Lifts
(green)
Scram, Skedaddlers!
(red)
Raarghs in the Ruins
(green)
The Final Test Wonder Gauntlet
(red)
Screenshot of Lakitu in Super Mario Bros. Wonder
Lakitus[5]
Koopas that travel in clouds and throw Spiny Eggs down onto the ground. Countdown to Drop Down Shining Falls Special Triple Threat Deluge
Squared screenshot of a Lava Bubble from Super Mario Bros. Wonder.
Lava Bubbles[5]
Orange fireball enemies that jump up and down in and out of lava pools. Pull, Turn, Burn
Squared screenshot of a Lil Sparky from Super Mario Bros. Wonder.
Lil Sparkies[5]
Small spark-like enemies originally from Super Mario World that travel along the sides of platforms. They light up a small area around themselves. Color-Switch Dungeon The Final-Final Test Badge Marathon
Mechakoopa[17] A robotic, green and yellow Koopa enemy with a key on it’s back. Petal Isles Flying Battleship
Muncher[17] An invincible black plant. Muncher Fields The Final-Final Test Badge Marathon
Squared screenshot of a Ninji from Super Mario Bros. Wonder.
Ninjis[15]
Impish ninja enemies. They dance in rhythm during a Wonder Effect.
Nipper Plant[17] Little white plants that damage the player in contact. They can walk on walls and ceilings. Muncher Fields KO Arena Petal Meddle
Screenshot of a Piranha Plant in Super Mario Bros. Wonder.
Piranha Plants[5]
Venus flytrap-like enemies that emerge from Warp Pipes. They now tilt their heads to the player. Piranha Plants on Parade The Final-Final Test Badge Marathon
File:Pokey SMBW.jpg
Pokeys[5]
Tall cactus-like enemies consisting of many segments. Attacking their head can take out the entire Pokey. Armads on the Roll
Squared screenshot of a Spiny from Super Mario Bros. Wonder.
Spinies[3]
Koopa enemies with spiked shells. Countdown to Drop Down Where the Rrrumbas Rule
Screenshot of a Spiny Eggs from Super Mario Bros. Wonder
Spiny Eggs[5]
Spiky balls thrown by Lakitus that uncurl into Spinies upon landing. Countdown to Drop Down
Squared screenshot of a Spike from Super Mario Bros. Wonder.
Spikes[5]
Koopa-like enemies that spit large green Spike Balls. Angry Spikes and Sinkin' Pipes The Final Test Wonder Gauntlet
Screenshot of a Spike Ball from Super Mario Bros. WonderScreenshot of a Spike Ball from Super Mario Bros. Wonder
Spike Balls[5]
Spike-covered balls that are thrown by various enemies, such as Spikes. Green ones roll on the ground while brown ones break upon impact. Angry Spikes and Sinkin' Pipes
(green)
Taily's Toxic Pond
(brown)
Angry Spikes and Sinkin' Pipes
(yellow)
The Final Test Wonder Gauntlet
(green)
KO Arena Fungi Funk
(brown)
The Semifinal test Piranha Plant Reprise
(yellow)
Squared screenshot of a Thwomp from Super Mario Bros. Wonder.
Thwomps[5]
Large stone enemies that slam down onto the ground. Sunbaked Desert Palace Petal Isles Special Way of the Goomba
An Urchin in Super Mario Bros. Wonder
Urchins[20]
Spiked creatures that float in water. Robbird Cove Downpour Uproar

New enemies

Enemy Description First appearance Last appearance
File:SMBW Screenshot Triangle Water Enemy.png
Anglefish[21]
Teal, triangular enemies with white wings and red feet that jump out of water pools to attack the player(s).[5] The Anglefish Trial: Ready, Aim, Fly! The Final Test Wonder Gauntlet
UnknownArmadilloEnemySMBW.png
Armads[22]
Armadillo-like enemies that curl into balls and roll down slopes.[5] Armads on the Roll Sunbaked Desert Special Pole Block Allure
Squared screenshot of a Blewbird from Super Mario Bros. Wonder.
Blewbirds[23]
Derived from the bluebird. Small bird-like enemies with black shells that shoot their beaks at the player which extend into a platform upon hitting a solid surface. If defeated, another will burrow up from the ground in the same spot. A variant also appears that shoots bubbles out of their beaks instead during a Wonder Effect.[5][23] Blewbird Roost The Final Test Wonder Gauntlet
Screenshot of an enemy from Super Mario Bros. Wonder
Bloomps[24]
Bouncy balloon-like fish enemies of varying sizes and colors.[3] Bloomps of the Desert Skies
(green)
Bloomps of the Desert Skies
(pink)
Bloomps of the Desert Skies
(blue)
Bloomps of the Desert Skies
(light blue)
Bloomps of the Desert Skies
(teal)<brBloomps of the Desert Skies
(silver)
The Final-Final Test Badge Marathon
(green)
The Final-Final Test Badge Marathon
(pink)
[[]]
(blue)
Sunbaked Desert Special Pole Block Allure
(light blue)
Bloomps of the Desert Skies
(teal)<brBloomps of the Desert Skies
(silver)
SMBW screenshot Fluffalo Bison.png
Bulrushes
Triceratops/bison-like creatures that try to ram into the player if they get close and will destroy any Hard Blocks in their way and can even jump off the tops of slopes while ramming. They get knocked out for a short time when they hit a wall. They travel in herds during a Wonder Effect.[25] Bulrush Coming Through! The Final Battle! Bowser's Rage Stage
File:BlackPiranhaPlantSMBW.png
Cloudy Piranhas[26]
Black Piranha Plants with long stalks that appeared after Bowser collected the Wonder Flower at the start of the game. They guard locked levels and can be eliminated by collecting enough Wonder Seeds, reverting to normal Piranha Plants.[5] Overworld
Condart
Condarts[5]
Yellow bird enemies with red beaks who launch themselves at the player(s) like darts until they hit a solid surface, which will cause their beaks to get stuck within said surface. Condarts Away The Desert Mystery
Squared screenshot of a black Gnawsher from Super Mario Bros. Wonder.
Gnawsher[17]
Winged Chomp-like enemies with golden eyes and teeth that chomp through blocks.[5] Gnawsher Lair
(normal)vKO Arena Magma Flare-Up
(red)
The Final Test Wonder Gauntlet
(normal)vKO Arena Magma Flare-Up
(red)
SMBW screenshot Hippo Fat walk.pngSMBW screenshot Hippo Fat roll.png
Hoppos
Spherical purple hippos that roll along the ground and can be bounced on. They can also be stuck in gaps.[5] Here Come the Hoppos The Final Test Wonder Gauntlet
Screenshot of an enemy from Super Mario Bros. Wonder
Hoppycats
Green spiked snail creatures that leap upwards when the player jumps, similar to the Skipsqueak. Small and giant variants appear.[5] The Hoppycat Trial Hop, Hop, and Awaaay
(green)
The Midway Trial: Hop to It
(red)
Wiggler Race Spelunking
(green)
The Midway Trial: Hop to It
(red)
File:SMBWScreenshotUnknownStoneBlockEnemySentient.png
File:SMBWScreenshotUnknownStoneBlockEnemyEmitingMagma.png
Hot-Hot Rocks[17]
Sentient stone blocks of varying sizes that occasionally emit magma that can be put out with water.[5] Hot-Hot Hot! The Final-Final Test Badge Marathon
Squared screenshot of a yellow Konk from Super Mario Bros. Wonder.Blue Konk
Konks[5]
Metallic, gray and yellow rectangle enemies that slide along ceilings before trying to slam down on the player(s). Cyan-colored variants instead move along the floor and attack upwards to crush the player(s).[25] Jewel-Block Cave An Uncharted Area: Wubba Ruins
Maw-Maw
Maw-Maws[5]
Tadpole-like enemies that chase and eat anything and everything in their path, even other enemies. After chasing for a period of time, they become exhausted and stop. Maw-Maw Mouthful The Final Test Wonder Gauntlet
Squared screenshot of a Melon Piranha Plant from Super Mario Bros. Wonder.
Melon Piranha Plants[5]
Variants of Piranha Plants that resemble watermelons and spit seeds that can be jumped on from above without taking damage. Countdown to Drop Down The Final-Final Test Badge Marathon
Screenshot of a Missile Meg from Super Mario Bros. Wonder
Missile Meg[27]
Long, thin, rocket-like Bullet Bill variants that fly diagonally.[3] They can be stood atop.[20] Missle Meg Mayhem The Final-Final Test Badge Marathon
Mumsie
Mumsies[5]
Mummy-like enemies with loose wrappings on their backsides that can be pulled to defeat them. The Desert Mystery Sunbaked Desert Special Pole Block Allure
File:SMBW screenshot Snowy Pooka.png
Outmaway[22]
White Goomba-like creatures with red-rimmed goggles that kick Ice Blocks.[3] Outmaway Valley A Final Uncharted Area: Poison Ruins
Screenshot of a Pokipede from Super Mario Bros. Wonder
Pokipedes[28]
Boxing Wiggler-like enemies that wear spiked helmets and travel along tracks.[5] They can also break through snow blocks.[29] Pokipede Pass Wiggler Race Spelunking
Raarghs[17] Lava monster-like enemies that attempt to attack the player. Raarghs in the Ruins
An unnamed enemy from Super Mario Bros. Wonder
Revvers
Dry Bones-like wheeled enemies that wear a chain leash that can be grabbed and pulled, sending them rushing forward like Chain Chomplets.[5][23] Referred as "Chorochu" in the internal files. Rolling Ball Hill Hot-Hot Hot!
Squared screenshot of a Robbird from Super Mario Bros. Wonder.
Robbirds[22]
Blue bird enemies wearing goggles that dive into water.[5] Robbird Cove
Screenshot of a Rolla Koopa from Super Mario Bros. Wonder
Rolla Koopas[5]
Magenta-shelled Koopa Troopas with roller skates that skate along the ground and jump gaps between platforms. Rolla Koopa Derby The Final Test Wonder Gauntlet
RrrumbaSMBW Black Enemy.png
Rrrumbas[5]
Small bumblebee-esque creatures with large, breakable boulder-like shells.[5] They attempt to roll at the player when they get near, and will also roll down slopes.[30] Where the Rrrumbas Rule
Seeker Bullet Bills Bullet Bills that hang on walls and attack the player on contact.[17] Evade the Seeker Bullet Bills
File:SMBW screenshot Pushy Bro.png
Shovas[22]
Sledge Bro-like creatures with big gloves that can push objects.[3] Swamp Pipe Crawl Secrets of Shova Mansion
Screenshot of a Skedaddler from Super Mario Bros. Wonder
Skedaddlers[24]
Ground squirrel-like enemies with black shells. They spit seed-like projectiles and run away from the players as they get closer.[31] Scram, Skedaddlers! Wiggler Race Mountaingineering!
Squared screenshot of a Smackerel from Super Mario Bros. Wonder.
Smackerels[17]
Chomp-like flounder enemies that leap out from the seabed and bite at the player.[5] Leaping Smackerel
Screenshot of an enemy from Super Mario Bros. WonderScreenshot of an enemy from Super Mario Bros. Wonder
Smogrins[32]
Purple clouds of varying sizes. They move back and forth and are followed by smaller clouds.[3] Bulrush Coming Through!
(small)
KO Arena Fluff-Puff Kerfuff
(medium)
KO Arena Fluff-Puff Kerfuff
(big)
Missle Meg Mayhem
(small)
Expert Badge Challenge: Spring Feet II
(medium)
Expert Badge Challenge: Spring Feet II
(big)
Snootles[17] Rolling green round enemies that bounce. Valley Fulla Snootles
Screenshot of an unnamed enemy in Super Mario Bros. WonderSquared screenshot of a Sproing from Super Mario Bros. Wonder.
Sproings[22]
An enemy that stretches itself up when the player gets near. Sproings in the Twilight Forest The Final Test Wonder Gauntlet
Screenshot of an enemy from Super Mario Bros. Wonder
Sugarstars[28]
A swarm of small, spiked, magenta creatures based on konpeitō. A green variant also appears.[3] The Sugarstar Trial: Across the Night Sky The Final-Final Test Badge Marathon
UnknownPotEnemy.png
Tailies[22]
Pitcher plant-like enemies that stand on the ceiling with vines hanging down. They periodically release Spike Balls and can be defeated by pulling on their vines.[5] Taily's Toxic Pond KO Arena Fungi Funk
Screenshot of a Trottin' Piranha Plant having uprooted from its pipe from Super Mario Bros. Wonder
Trottin' Piranha Plants[12]
Piranha Plants that are able to leave their pipes and walk around, similar to Ptooies, and even enter other pipes. They can also walk along ceilings. They sing in unison during a Wonder Effect.[33] Piranha Plants on Parade The Semifinal test Piranha Plant Reprise
SMBW Screenshot Green Blob Enemy.png
Wubbas[5]
Light green blob enemies made out of a slimy goo-like substance. An Uncharted Area: Wubba Ruins KO Arena Fungi Funk
SMBW screenshot Hippo Fat roll big.png A giant Hoppo that appears during the Wonder Effect.[34] Here Come the Hoppos The Final Test Wonder Gauntlet
Screenshot of the Wonder Gottsun from Super Mario Bros. Wonder A giant Konk that appears from above in Jewel-Block Cave, during its Wonder Effect, that crushes anything directly below it.[25] Jewel-Block Cave
A giant Hoppycat that appears during the Wonder Effect.[17] The Hoppycat Trial Hop, Hop, and Awaaay The Final Test Wonder Gauntlet
A giant Smackerel that appears during the Wonder Effect, that chomps through ground. Leaping Smackerel
A giant Bloomp that appears during the Wonder Effect.[34] Flight of the Bloomps Sunbaked Desert Special Pole Block Allure
Squared screenshot of a Fire Gabon from Super Mario Bros. Wonder.
Lava Spike
Red Spikes that spit and throw fireballs.[5] Wavy Ride through the Magma Tube KO Arena Magma Flare-Up
File:SMBW screenshot Funnel PlantFungus Man.png Biddybud-like creatures with tops of varying heights, resembling a king oyster mushroom, or eryngi. When knocked out, they knock out other enemies behind them.[3] Brown and purple variants appear.[5] Referred to as "Erin" in the internal files, a possible reference to the mushroom (「エリンギ」; eringi). Bulrush Coming Through!
(brown)
Bulrush Coming Through!
(purple)
Fungi Mines Special Dangerous Donut Ride
(brown)
POOF! Badge Challenge: Crouching High Jump I
(purple)
SMBW screenshot Bamboozled.png Stacks of bamboo creatures that emerge from the ground.[35] The Midway Trial: Hop to It
(green)
The Midway Trial: Hop to It
(blue)
Missle Meg Mayhem
(black and silver)
High-Voltage Gauntlet
(black and gold)
The Semifinal test Piranha Plant Reprise
(green)
The Final Test Wonder Gauntlet
(blue)
KnuckleFest Bowser's Blazing Beats
(black and silver)
KnuckleFest Bowser's Blazing Beats
(black and gold)
Squared screenshot of a Kerpop from Super Mario Bros. Wonder.Screenshot of a Kerpop enemy in Super Mario Bros. Wonder A corn kernel-like enemy that transforms into a high jumping popcorn creature when it comes into contact with fire.[5] Hot-Hot Hot! KO Arena Magma Flare-Up
Screenshot of a Sluglug from Super Mario Bros. Wonder Nudibranch- or sea cucumber-like creatures with long, spiked bodies that emerge from Warp Pipes.[3] Like Piranha Creepers, they must be attacked multiple times, which forces them to retreat, until they are finally defeated.[5] Referred to as "ChinAnago" in the game files. Leaping Smackerel Wiggler Race Swimming!
Squared screenshot of a Kodeka Maimai from Super Mario Bros. Wonder.Squared screenshot of a Swirlypod from Super Mario Bros. Wonder. Green snails with magenta shells of varying sizes that climb along surfaces and can be kicked out of their shells like Koopa Troopas.[3] Bulrush Coming Through!
(normal)
Swamp Pipe Crawl
(big)
Tailies Toxic Pond
(normal)
The Anglefish Trial: Ready, Aim, Fly!
(big)
Squared screenshot of a Noknok from Super Mario Bros. Wonder. Teal, door-shaped enemies with large mouths filled with sharp teeth. They disguise as normal doors, and attack when a player gets near.[5] Light-Switch Mansion The Final Battle! Bowser's Rage Stage
Squared screenshot of a Whohoo from Super Mario Bros. Wonder. Owl enemies that swoop down from nests on the ceiling.[5] Pokipede Pass
A Bill Blaster-like devices that pump out Bloomps.A block that pumps out Bloomps
Bill Blaster- and cannon-like devices that pump out Bloomps.[24][5] Bloomps of the Desert Skies The Final-Final Test Badge Marathon
File:Big Trottin' Piranha Plant SMBW.jpg
Larger Trottin' Piranha Plants that act like their smaller counterparts, though they only emerge from and retreat into big Warp Pipes.[33] Piranha Plants on Parade--> The Semifinal test Piranha Plant Reprise
Skeletal variants of Trottin' Piranha Plants.[17] Fluff-Puff Peaks Palace
Tortoise enemies that swim when underwater or crawl when on land.[17] Robbird Cove Downpour Uproar
Purple birds wearing helmets that fly in one direction.[17] Cruising with Linking Lifts The Final Test Wonder Gauntlet
Little sparks in clouds that jump.[17] Cruising with Linking Lifts
Squared screenshot of a Serpont from Super Mario Bros. Wonder.File:PurpleSnakeWonder.png Purple snakes that wear pots on their head. Once the player breaks the pot, it moves faster.[17] Color-Switch Dungeon KO Arena Sunbaked Skirmish
Thwomp-like enemies that slide left to right when the platform tilts.[34] Another Uncharted Area: Swaying Ruins
A wheel of rotating fire that can be moved when pulling on a grapple.[17] Pull, Turn, Burn
Fiery boulders fired from the Spike statue.[34] Wavy Ride through the Magma Tube
Spike statue that fires boulders during the Wonder Effect.[34] Wavy Ride through the Magma Tube
Squared screenshot of a Baboom from Super Mario Bros. Wonder. Bob-omb-like enemies that instead release 3 fireworks one by one when hit. [16] Fluff-Puff Peaks Flying Battleship KO Arena Magma Flare-Up
Red Mechakoopas with propellers.[17] Deep Magma Bog Flying Battleship High-Voltage Gauntlet
Purple columns that smash on the ground.[16] Fluff-Puff Peaks Flying Battleship
Burner-like objects with Bowser's face that emits green fire.[17] Deep Magma Bog Flying Battleship
Large lava bubble enemies that ride on tracks.[17] Deep Magma Bog Flying Battleship
Lava bubbles resembling Fryguys that spit fireballs.[17] Deep Magma Bog Palace
Screenshot of Rift Mario spawned by a certain Wonder Effect.
A shadow figure ressembling Cosmic Clones that mimics the player moves.[34] Color-Switch Dungeon Beware of the Rifts
SMBW Bowser machine.png A mechanical Bowser robot with a red button on top.[17] Fluff-Puff Peaks Flying Battleship Deep Magma Bog Flying Battleship
A large fiery fist that attempts to smash the player. It shares similarities to the Mecha Hand.[13] KnuckleFest Bowser's Blazing Beats Bowser's Final Rage Stage
Fiery music notes shaped like Piranha Plants fired from Bowser.[13] The Final Battle! Bowser's Rage Stage

Obstacles

Obstacle Description First appearance Last appearance
The characters skydiving through clouds in Super Mario Bros. Wonder
Clouds[3]
Clouds that obscure the player(s)' view and hide objects. They can be removed by passing through them. Cosmic Hoppos The Final-Final Test Badge Marathon
Water Current SMBW
Current[3]
Strong underwater forces that push the player(s) in various directions.[3] Leaping Smackerel Wiggler Race Swimming!
Darkness SMBWScreenshot of darkness from Super Mario Bros. Wonder
Darkness[3]
One type of darkness can be toggled on and off by ON/OFF Switches and completely obscures level elements.[3] Another type merely reduces the brightness of an area.[23] Sproings in the Twilight Forest The Final Test Wonder Gauntlet
Fireball[34] Fireballs spawned by the unknown hazardous ooze. Fluff-Puff Peaks Palace Deep Magma Bog Palace
Lava SMBW
Lava[5]
Hazardous molten liquid that causes the player(s) to instantly lose a life if touched. Where the Rrrumbas Rule Expert Badge Challenge: Jet Run II
Lava Geyser Lava that rises up from pits carrying floats.[17] Pull, Turn, Burn
Lava tide Lava that rises up.[34] Expert Badge Challenge: Jet Run II
Lava planet[34] Circular lava shaped like planets that appears during the Wonder Effect. A Final Uncharted Area Deep Magma Bog Special Solar Roller
Poison Swamp SMBW
Poison[5]
Hazardous purple liquid that causes the player(s) to instantly lose a life if touched. Swamp Pipe Crawl The Final Test Wonder Gauntlet
Poison tide Poison that rises up.[34] Bulrush Express Fluff-Puff Peaks Special Climb to the Beat
Rifts Dark matter obstacles that damage the player.[17] Beware of the Rifts The Final Test Wonder Gauntlet
Thwomps in Super Mario Bros. Wonder
Sand[5]
Sand that slows the player's speed. Armads on the Roll Sunbaked Desert Palace
Spike Trap SMBWScreenshot of a Spike Trap from Super Mario Bros. WonderScreenshot of a Spike Trap from Super Mario Bros. Wonder
Spike Trap[5]
Various forms return. Some are spike balls, commonly found in clusters that damage the player(s) when touched.[5] Others are spikes found in rows; in their Goomba form, players can walk, unharmed, on these Spike Traps in Maw-Maw Mouthful.[14] Bulrush Coming Through! The Final-Final Test Badge Marathon
Water SMBW
Water[5]
Large bodies of harmless liquid that the player can swim through. Leaping Smackerel KO Arena Petal Meddle
Water tide Water that rises up.[34] Break Time! Watery Wonder Tokens KO Arena Petal Meddle
Slime that players and Wubbas can swim through.[17] An Uncharted Area: Wubba Ruins A Final Uncharted Area: Poison Ruins
Jelly-like substance that slows the player's speed.[17] Fluff-Puff Peaks Palace
Thunder cloud-like obstacles damage the player when touched. It appears during the Wonder Effect.[28] Downpour Uproar
Lightning strikes that damage the player when touched. It appears during the Wonder Effect.[28] Downpour Uproar The Final Test Wonder Gauntlet
Voltage blocks that emit electricity.[17] High-Voltage Gauntlet The Final-Final Test Badge Marathon
Unknown Ooze Swamp SMBW A hazardous ooze swamp closely resembling Castle Bowser's colors.[5] Pipe-Rock Plateau Palace The Final-Final Test Badge Marathon
Circular unknown hazardous ooze shaped like planets that appears during the Wonder Effect.[34] Bowser's Final Rage Stage Fungi Mines Special Dangerous Donut Ride
Unknown hazardous ooze that rises up from pits carrying floats.[34] The Final-Final Test Badge Marathon
Unknown hazardous ooze that rises up.[34] A Final Uncharted Area The Final-Final Test Badge Marathon

Levels

Map of the Flower Kingdom in Super Mario Bros. Wonder
A map of the Flower Kingdom

The game is set in the Flower Kingdom, and has six different worlds, as well as a central area to which all of them connect, the Petal Isles. Each level contains at least two Wonder Seeds, one of which is obtained by finding the level's Wonder Flower and reaching the end of the Wonder Effect section, and the other obtained by reaching the end of the level and grabbing the Goal Pole. Some levels also have a hidden third Wonder Seed which is obtained by finding a secret exit.[25] Additionally, every level hides three 10-flower coins, which behave similarly to the Star Coins from the New Super Mario Bros. series, the Star Medals from Super Mario 3D Land, and the Green Stars from Super Mario 3D World.[5]

In addition to the main levels, there are also smaller, bonus levels, all of which (except "Bonus" levels) have one Wonder Seed, obtained by completing the level:

  • Bonus levels can be accessed via golden propeller flowers. One of them, Coins Galore!, contains many coins and flower coins for the player to collect and appears when the player(s) receive(s) a Game Over.[7]
  • Break Time! levels are short levels with a specific objective in order to obtain the Wonder Seed.[5]
  • Badge Challenge levels involve using the abilities of a particular badge in order to reach the goal. The player is also rewarded with the badge upon completing the level. Despite their short length, they still hold three 10-flower coins in them.[5]
  • Wiggler Race levels involve racing a Wiggler wearing roller skates to the goal.[5]

Each location of the Flower Kingdom has a corresponding color for its Wonder Flowers, Wonder Seeds, and interactable tulip-like flowers.[3][24]

Area Level Wonder Seeds Difficulty
The Petal Isles in Super Mario Bros. Wonder.
Petal Isles
A small archipelago in the center of the Flower Kingdom comprised of many islands of different colors and climates.
Badge Challenge: Dolphin Kick I[34] 1
Leaping Smackerel[34] 2 ★★
Robbird Cove[34] 2 ★★
Blewbird Roost[23] 2 ★★[34]
Jewel-Block Cave[25] 2 ★★[36]
Maw-Maw Mouthful[24] 2
A view of Pipe-Rock Plateau
World 1: Pipe-Rock Plateau
A rocky landscape whose mountainous plateaus resemble that of Warp Pipes, as the name implies.
Welcome to the Flower Kingdom![5] 2
Piranha Plants on Parade[5] 3
Scram, Skedaddlers![5] 2
Bonus: Coins Galore![7] 0[7]
Bulrush Coming Through![5] 3
Here Come the Hoppos[5] 2 ★★
Break Time!: Hurry, Hurry[5] 1
Wiggler Race: Mountaineering![5] 1
Badge Challenge: Wall-Climb Jump I[5] 1
Rolla Koopa Derby[5] 2 ★★
Break Time!: Pop Up, Hoppo![34] 1
Badge Challenge: Parachute Cap I[34] 1
Swamp Pipe Crawl[5] 2 ★★★
Angry Spikes and Sinkin' Pipes[5] 2 ★★
KO Arena: Pipe-Rock Rumble[34] 1
Bulrush Express[5] 3 ★★★★
Sproings in the Twilight Forest[34] 2 ★★
Cosmic Hoppos[34] 2 ★★★
Expert Badge Challenge: Jet Run I[34] 1 ★★★
Pipe-Rock Plateau Palace[34] 1 ★★★
Fluff-Puff_Peaks in Super Mario Bros. Wonder
World 2: Fluff-Puff Peaks
A bright pink collection of clouds that lie atop a short, icy mountain top.
Condarts Away![32] ★★
Countdown to Drop Down[32] ★★★
Shining Falls in Super Mario Bros. Wonder
World 3: Shining Falls
A dark, metallic, golden polygonal landscape comprised of large oblongs and octahedrons.
The Anglefish Trial: Ready, Aim, Fly![5]
A view of an unnamed world of 'Super Mario Bros. Wonder
World 4: Sunbaked Desert[37]
A desert world with white sand.
Bloomps of the Desert Skies[24] 2
Rolling-Ball Hall[23][38] 2[39] ★★
File:SMBW Mushroom Forest World.png
World 5: Fungi Mines[37]
A forest world with giant mushrooms.
An Uncharted Area: Wubba Ruins[5] 2 ★★
Break Time!: Trottin' Piranha Plants[40][41] 1
File:SMBW Volcanic World.png
World 6: Deep Magma Bog[37]
A volcanic world.
Where the Rrrumbas Rule[5] 2 ★★

Forms

Wonder Effect forms

Items and objects

New items and objects are indicated by an asterisk (*).

Items

Power-ups

Power-up Description
Artwork of a Bubble Flower in Super Mario Bros. Wonder.
Bubble Flower*[5]
Turns the player(s) into their Bubble form, granting them the ability to blow bubbles that can both defeat enemies and be jumped on.[5]
Artwork of the mushroom that provides the Drill Mario powerup
Drill Mushroom*[5]
Turns the player(s) into their Drill form, letting them drill into the ground or ceiling to avoid enemies and reach new areas. Some enemies that fall on top of the player's head will also be defeated.[5]
Artwork of the elephant-like fruit from Super Mario Bros. Wonder
Elephant Fruit*[5]
A fruit that resembles an elephant. Transforms the player(s) into their Elephant form when collected.[5]
Fire Flower in Mario Kart 8
Fire Flower[5]
A flower that turns the player(s) into their Fire form, granting them the ability to throw fireballs to defeat enemies.[5]
Artwork of a Dash Mushroom in Super Mario Party
Super Mushroom[5]
A red mushroom with white spots that transforms characters in their Small form into their Super form.[5]
Artwork of a Star in Mario Party Superstars
Super Star[5]
Grants the player(s) invincibility for a limited time.[5]
Artwork of a Wonder Flower from Super Mario Bros. Wonder
Wonder Flower*[5]
Flowers of varying colors that are found throughout the Flower Kingdom. If touched, a Wonder Effect will occur.[5]

Collectibles

Item Description
Screenshot of a 1-Up Mushroom from Super Mario Bros. Wonder
1-Up Mushroom[5]
A green mushroom with white spots. Grants the player(s) an extra life when collected.[5]
10-flower coin from Super Mario Bros. Wonder
10-flower coin*[25]
Larger variants of flower coins that add 10 to the counter. There are three to collect in most of the levels.[25]
Blue Coin[26] Coins that are activated by a P Switch.
Animated coin from Super Mario Bros. Wonder
Coin[5]
Golden coins found all throughout the Flower Kingdom. Grants the player(s) an extra life when 100 coins are collected.[31]
Artwork of a spinning flower coin from Super Mario Bros. Wonder
Flower Coins SMBW
Flower coin*[43]
Purple flower-shaped coins that appear all throughout the Flower Kingdom. Smaller flower coins appear during a Wonder Effect and increase the counter by decimal numbers.[5]

Key
Keys that are required to unlock Key Doors.[17]
Royal Seed*[34] Giant seeds that are collected after defeating a boss.
File:WonderSeedSMBW.png
Wonder Seed*[5]
Seeds that must be obtained to unlock levels in the Flower Kingdom. Collecting one also ends a Wonder Effect.[5]
Wonder Flower Coin in Super Mario Bros. Wonder
Wonder Token[34]
Large coins with a Wonder Flower engraved on them, five of which must be collected in a series similar to Star Chips and Key Coins.*[10]

Blocks

Block Description
! Block from Super Mario Bros. Wonder
! Block[44][45]
Yellow blocks bearing white "!" symbols. They appear when the Add ! Blocks badge is equipped, and can contain items or powerups or serve as platforms.[44][45]
Animated ? Block from Super Mario Bros. Wonder
? Block[3]
Yellow blocks bearing white "?" symbols. They may contain power-ups or coins.[3]
File:BrickBlockSMBW.pngBrick Block 3 SMBWBrick Block 4 SMBW
Brick Block[5]
Blocks that can only be broken by players in at least their Super form.[5]
Cloud Block Super Mario Bros. Wonder
Cloud Block[5]
Semisolid blocks that resemble clouds.[5]
Block
Empty Block[3]
Left behind after a block containing an item has been emptied.[3]
Screenshot of a Frozen Coin from Super Mario Bros. Wonder
Frozen Coin
A coin encased in solid ice that can be melted by fire to be collected.[23]
Hard Block SMBWHard Block 2 SMBWHard Block 3 SMBWHard Block 4 SMBWHard Block 5 SMBWHard Block 6 SMBW
Hard Block[5]
Blocks that cannot be broken normally like a Brick Block.[5]
Ice Block SMBW
Ice Block[5]
Slippery blocks that can be destroyed using fireballs.[46]
Invisible Character Block (Red Yoshi) NSMBW
Invisible Character Block*[25]
Blocks that appear when a specific character is near it. They usually contain a power-up.
Jewel Block SMBW
Jewel-Block*[25]
Large blocks of varying sizes made of crystal. They can contain items or Talking Flowers, and take several hits to break, although drilling them can destroy them easily.[25]
Animated long ? Block from Super Mario Bros. Wonder
Long ? Block[5]
Longer variants of ? blocks.[5]
Screenshot of a Long Empty Block from Super Mario Bros. Wonder
Long Empty Block
Left behind after a long ? Block containing an item has been emptied.
Screenshot of a block from Super Mario Bros. Wonder
Long Rotating Block
Longer variants of Rotating Blocks.*[5]
Red POW Block SMBW
POW Block[28]
Blocks that defeats all on-screen enemies that are on the ground and makes coins fall when hit.
An on ON/OFF Switch in Super Mario Bros. WonderAn off ON/OFF Switch in Super Mario Bros. Wonder
ON/OFF Switch[3]
Blocks that can be hit to toggle darkness on and off.[3]
Unknown Block SMBWUnknown Block SMBW
Pole Block[28]
Purple- and light pink-striped block that produces a platform or pole depending on the stripes' orientation.*[5]
Red POW Block SMBW
Red POW Block[5]
Red variants of POW Blocks that, when interacted with, destroy any breakable blocks surrounding them.[5]
Screenshot of a Race Block from Super Mario Bros. Wonder
Race Block*[5]
A block that all players must hit in order to initiate a multiplayer race.[5]
Screenshot of a Rock Block from Super Mario Bros. Wonder
Rock Block[25]
Blocks that can be destroyed by the giant Konk.[25]
Screenshot of a Rotating Block from Super Mario Bros. Wonder
Rotating Block[31]
Yellow blocks with eyes.
Screenshot of a Roulette Block from Super Mario Bros. Wonder
Roulette Block[5]
Blocks that cycle through several items, and release the one shown on it when hit.[5]
Snow Block SMBW
Snow block[5]
Breakable blocks of snow.[5]
Colorful note blocks from Super Mario Bros. Wonder A Note Block variant that does not cause the player to bounce upon landing, but rather when jumping.*[3]
Unknown Arrow Block SMBW
Arrow block that flies vertically when hit.*[5]
Unknown Dotted Line Block (Purple) SMBWUnknown Dotted Line Block Solid (Purple) SMBW
Solid colored blocks that turn into intangible dashed outlines similar to Dotted-Line Blocks and Blinking Blocks.*[5]
Unknown Breakable Yellow Block (Small) SMBWUnknown Breakable Yellow Block SMBW
Small and large yellow containers that can be broken through means such as Elephant Mario's trunk and may release items.*[3][25] They resemble peanuts, a reference to a real world connection between elephants and peanuts.
Screenshot of a Block from Super Mario Bros. WonderScreenshot of a Block from Super Mario Bros. Wonder
Large blocks that can be pushed around on wheels.*[5]
Screenshot of a Block from Super Mario Bros. Wonder
Blue blocks that move along tracks.*[5]
Screenshot of a block from Super Mario Bros. Wonder
A block with Bowser's emblem on it, which resembles the 4×4 variant of an Iron Block or a Baddie Box.*[5]
Screenshot of a block from SMBWonder that generates Ice Blocks
A block of varying sizes with Bowser's emblem that spawns ice blocks.*[23]
Screenshot of a block from Super Mario Bros. Wonder
Blocks that flank the edges of the screen during the Wonder Effect in Jewel-Block Cave.*[25]
Screenshot of a block from Super Mario Bros. Wonder
Blocks that flash in rhythm during a Wonder Effect.*[15]
Screenshot of a block from Super Mario Bros. Wonder
Purple variants of Long ? Block that contain power-ups or fully-sized flower coins.[47]
A block with a clock that gives the player extra time.[17]

Transportation objects

Object Description
Screenshot of a door from Super Mario Bros. Wonder
Warp Door
Doors that transport the player(s) to another area within the level upon opening.[48]

Key Door
Doors that require a key to enter.[17]
Artwork of a Warp Pipe for Super Mario Bros. WonderScreenshot of a big Pipe from Super Mario Bros. Wonder
Warp Pipe[3]
Pipes that transport the player(s) to another area within the level upon entering.[3] A two-block-wide variant also appears.[33]
Pushable Pipe SMBWPushable Pipe Base SMBW
A pushable and occasionally connectable Warp Pipe.*[31]
Screenshot of a flower from Super Mario Bros. Wonder
Propeller Flower[49]
Propeller flowers that players can grab onto to travel to higher areas.*[50]
Screenshot of a flower from Super Mario Bros. Wonder
Golden propeller flowers that take players to bonus levels from the world map.*[7]

Platforms

Platform Description
Bridge SMBW
Bridge[3]
Thin, semisolid platforms made up of smaller sections.[3]
Cloud Lift in Super Mario Bros. Wonder
Cloud Lift[3]
Platforms resembling clouds.[3]
Dropdown Countdown Lift in Super Mario Bros. Wonder
Dropdown Countdown Lift[5][32]
A platform bearing a number that decreases when a player or object touches it. It wobbles and falls once the counter reaches zero, but it will replenish after a short while.[5][32]
Lift SMBW
Lift[5]
Moving platforms often found floating or traveling along tracks.[5]
Unknown Hoppycat Lift SMBW A lift variant that releases Hoppycats.*[5]
Linking Lift Green lifts that link once the player hits it.[28]
Mushroom Platform SMBW
Mushroom Platform[3]
Large mushrooms of varying colors that serve as platforms.[3]
Screenshot of a Mushroom Trampoline from Super Mario Bros. Wonder
Mushroom Trampoline[5]
Mushroom platforms that bounce the player.[31] They largely retain their design from Super Mario 3D Land and Super Mario 3D World.
Semisolid Platform Grass SMBW
Semisolid Platform[3]
Platforms that have solid surfaces, but can be jumped through from below.[3]
Zip Track from Super Mario Bros. Wonder
Zip Track[32]
A conveyor belt that causes the player(s) to slide in the direction its arrows are pointing. It can be hung on from below, or ridden on top of.*[3][32]
Savanna Tree SMBW
Semisolid savanna tree platforms that rise or lower when ground-pounded.*[25]
Semisolid Angry Cloud SMBW Large, angry-eyed, top-flatted, semisolid cloud platforms that rains a waterfall that player(s) can swim up.[3] They switch between a neutral and angry expression, similar to Rotating Blocks containing items, when idle or raining, respectively.*[48]
Screenshot of a chandelier from Super Mario Bros. Wonder
Chandelier[20]
Platforms that hang on chains.[20]
Screenshot of a platform from Super Mario Bros. Wonder
Puffy Lift
Elongated platforms that players slowly fall through unless they jump out, much like quicksand.[5]
Screenshot of a platform from Super Mario Bros. Wonder
Semisolid slopes like those seen in Super Mario World.[5]
Screenshot of a platform from Super Mario Bros. Wonder
Floating platforms that momentarily disappear in rhythm during a Wonder Effect.[15]
Platforms with arrows that launch the player.[13]

Other objects

Object Description
Arrow Sign SMBW
Arrow Sign[5]
Points in a specific direction, guiding the player to certain locations.[5]
Screenshot of a beacon from Super Mario Bros. Wonder
Beacon*[25]
Releases coins or other items when dug through in Drill form.[25]
Screenshot of a Vine from Super Mario Bros. Wonder
Beanstalk[5]
Climbable plants that can be germinated using water.[5] They can also emerge from blocks like in previous games.[25]
Wonder Effect Bubble SMBWBubble Mario Bubble SMBW
Bubble[5]
Players can create their own bubbles after transforming into their Bubble form, which can capture and defeat enemies or be bounced on. Bubbles also appear during at least one Wonder Effect for the player(s) to bounce on.[5]
SMBW Checkpoint.png
Checkpoint Flag[3]
Creates a checkpoint for the player(s) to restart the level from if they are defeated. If a player is in Small form, they will transform into Super form upon touching it.[24]
Screenshot of a fountain from Super Mario Bros. Wonder
Fountain
A structure that generates water where a player in their Elephant form can collect water and store in their trunk.[51]
Goal Pole SMBWUnknown Blue Goal Pole SMBW
Goal Pole[3]
A flag pole bearing a black flag with a white Bowser symbol that must be grabbed by the player(s) to complete the level. A variant with a blue flower emblem on its flag also appears.[3]
Screenshot of a Goal Pole (secret) from Super Mario Bros. Wonder
Goal Pole (secret)[24]
Elephant Fruit Item Balloon SMBW
Item Balloon*[5]
Balloons that produce the item held in the item storage or an item for another player in online play.[5]
Lakitu's Cloud in Super Mario Bros. Wonder
Lakitu's Cloud[5]
Can be ridden by the player(s). Obtained by defeating a Lakitu, or from certain pipes.[5]
P Switch[26] Activates Blue Coins.
Mario Standee SMBW
Standee*[5]
Used to revive ghosts during online play. Standee Surprises can be purchased at Poplin Shops to add to the player(s)' Standee collection.[5]
Domino Stone in Super Mario Bros. Wonder
Topple Rock[32]
Pillars that can be pushed over to create domino-like chain reactions. Spike Ball Mario and Rrrumbas can roll into them and destroy them.*[5][32]
Track SMBW
Track[5]
Carries objects and enemies along a specific path.[5]
Screenshot of a Tree from Super Mario Bros. Wonder
Tree[5]
Flora that Goomba Mario can hide behind to avoid detection from Maw-Maws.[14]
Screenshot of a Treasure Chest from Super Mario Bros. Wonder
Treasure chest[5]
Containers that hold badges.[5]
Screenshot of water from Super Mario Bros. Wonder
Water spout
Water that shoots out from pipes.[3]
Unknown Breakable Pumpkin SMBW
Breakable pumpkins.*[3]
A blue Wow Bud in Super Mario Bros. Wonder
SMBW Flower.png
Interactive tulip-like flowers that release coins or objects such as beanstalks. Their colors vary depending on where they are found in the Flower Kingdom. Some are wilted and blossom when players water the ground in their Elephant form.*[3]
Unknown Dotted Flowers SMBW Hidden flowers with dashed outlines.*[5]
Unknown Pot SMBW Pots that can be picked up and thrown.*[5]
Screenshot from Super Mario Bros. Wonder Grapples on ropes that can be pulled to reveal collectibles like coins and 10-flower coins.[23] They resemble those found on Mumsies.*[5]
Screenshot of a Bubble from Super Mario Bros. Wonder Numbered bubbles that must be hit the indicated number of times, which causes it to pop and release many coins and items.*[52]
File:Golden Cannon SMBW.jpg Bill Blaster- and cannon-like devices that spew coins and flower coins.*[7]
Long pole-like barriers connected to blocks that blocks the player's path.[53]
Checkered poles ressembling the Giant Gate that appears at the end during a Wiggler Race.[53]

Badges

A new element in this game are badges. Obtained either by completing a Badge Challenge or buying them with flower coins in a Poplin Shop, the player can equip their character with a badge before starting a level or after losing a life. There are a total of 24 badges, including 9 Action Badges, which add new abilities to the characters, 11 Boost Badges, which assist the player during gameplay, and 4 Expert Badges, which grant an advanced skill to the characters.[5][1]

The player is also given an option to select a badge at random using "Prince's Choice", which can be selected by pressing L Button on the Badges selection screen.[54]

Action Badges

Grants an additional action to your character, like a Parachute Cap that lets you float down slowly after a jump.[1]

Badge Description
Parachute Cap[5]
File:Badge item boushi.png
While in midair, press R Button or shake the controller to open your hat and float slowly downward.[5]
Floating High Jump[5]
File:SMBW floatinghighjump.png
Jump higher than usual and momentarily float.[5]
Boosting Spin Jump[5]
While in midair, press R Button or shake the controller to gain a little extra altitude.
Wall-Climb Jump[5]
File:Badge item kabe.png
Jump against a wall and then press B Button to jump straight up once.[5]
Crouching High Jump[5]
File:Badge item shagami.png
Crouch and charge up power to jump higher than usual.[55]
Grappling Vine[5]
File:Badge item shot.png
While in midair, press R Button or shake the controller to launch a vine that can grab a wall.
Dolphin Kick[5]
File:Badge item dolphin.png
While underwater, press R Button or shake the controller to unleash a brief burst of speed.[5]
Timed High Jump[5]
File:SMBW timedhighjump.png
Time consecutive jumps just right to jump higher than usual. You'll even jump high on sand.[5]
Fast Dash
Dash a little faster than usual. You'll walk a little faster too, even across sandy areas!

Boost Badges

Gives your character an additional passive ability, like earning coins for defeating enemies.[1]

Badge Description
Coin Reward[5]
File:SMBW coinreward.png
Earn coins for defeating enemies.[5]
Safety Bounce[5]
File:Badge item hukki.png
Bounce back out of pits, lava, or poison swamps just one time per fall.[5]
Coin Magnet[5]
File:Badge item coin.png
Pull in nearby coins and flower coins.[43]
Auto Super Mushroom[5]
File:SMBW autosupermushroom.png
Start a course with a Super Mushroom power-up.[5]
Rhythm Jump
Earn coins by jumping in time with the beat.
Add ! Blocks[44][45]
File:SMBW addexclamationblock badge lowq.png
Add ! Blocks to courses. The ! Blocks may act as extra platforms, contain items, or serve other purposes.[44][45]
Sensor
File:Badge item dowsing.png
Detect significant items nearby, such as Wonder Flowers or 10-flower coins.
All Bubble Power
Change into Bubble form when you collect any power-up.
All Drill Power
Change into Drill form when you collect any power-up.
All Elephant Power
Change into Elephant form when you collect any power-up.
All Fire Power
Change into Fire form when you collect any power-up.

Expert Badges

This grants an advanced skill to your character — experts only![1]

Badge Description
Spring Feet
Perpetually hop along. You can also jump higher than usual.
Invisibility[5]
File:Badge item toumei.png
Disappear from sight, making it impossible for enemies to spot you.
Jet Run[5]
File:Badge item jetrun.png
Dash continuously at incredible speed. If you run off an edge, you'll also have a short window where you can jump in midair.
Sound Off?
Hear strange voices...

Staff

Main article: List of Super Mario Bros. Wonder staff

Super Mario Bros. Wonder was produced by Takashi Tezuka and directed by Shiro Mouri,[56] who previously served as the programming director for New Super Mario Bros. U and director for New Super Mario Bros. U Deluxe. This is the first game in the Mario franchise to feature Kevin Afghani[57] as the voice of Mario and Luigi, succeeding Charles Martinet, who voiced the brothers since Mario in Real Time in 1991.[58] It is also the first game in the Mario franchise since 1997's Yoshi's Story to not feature Kazumi Totaka as the voice of the Yoshis, and since 2003's Mario Golf: Toadstool Tour to not feature Deanna Mustard as the voice of Princess Daisy, as both people are absent from the game's credits - both of whom were the second and third longest serving Mario series voice actors respectively behind Charles Martinet.

Development

Concept art for Super Mario Bros. Wonder showing a mushroom warping Mario
Masanobu Sato's proposed concept of warping the player after collecting an item. This would eventually become the final game's Wonder Effects.

Takashi Tezuka began conceptualizing ideas for Super Mario Bros. Wonder during the development of Super Mario Maker 2.[59] He had already planned for the game to be very different from the Super Mario Maker games which was further motivated by public sentiment saying the Super Mario Maker games eliminated the need for another 2D Super Mario game. Shiro Mouri also said that the game should run on a new engine during the beginning of development. In order for the developers to reach Tezuka's proposal, no deadline was given. They held an idea-sharing session in order to come up with ideas that would surprise players, a strategy used during the creation of 3D Super Mario games. Koji Kondo even suggested some ideas, including that Mario be transformed into an anatomically realistic version of himself. In the end, they ended up with over 2,000 ideas written down on sticky notes.

One of the ideas Masanobu Sato had come up with was warping the player to another world after collecting an item. Tezuka dismissed the idea since warping to a different location has already been used in the games and instead suggested that the level itself transforms. After making a prototype where a Warp Pipe moves like a creature, Mouri came up with the central theme where the world would dramatically change in a way unseen in previous games. They contextualized this radical change through the Wonder Effect mechanic. To compliment this change, the soundscape also changed to be more unconventional. More emphasis is given to environmental sounds and sound effects and the background music incorporates digital synthesizers, contrasting against the analog synthesizer used in New Super Mario Bros.

The increased expressiveness in the animations was inspired by The Super Mario Bros. Movie.[60] Tezuka comments that new players will expect Mario to animate similarly to how he does in the movie. He later clarifies that the developers did not know the specifics of the movie and were just aware that new players would base their expectations of the game on the movie.[61] With the increased detail in the animations, the number of animations and joints on the models have more than doubled when compared to New Super Mario Bros. U.

Promotion

By pre-ordering the game through GameStop, customers will receive an exclusive sticker set depicting the playable characters, a Wonder Flower, and a Talking Flower.[62]

Promotional image for the Super Mario Bros. Wonder trading cards available for pre-ordering the game at Walmart.
The promotional image showing all of the possible cards

By pre-ordering the game through Walmart's website, customers will receive a trading card pack, each containing ten cards randomly pulled from a total of 20 difference cards to get. All the possible cards that will be distributed in the card packs include 15 base cards, 4 holofoil cards, and a limited edition holofoil card depicting Elephant Mario with only 1,000 produced.

At Target, an exclusive shadowbox collectable depicting the game's main artwork can be received with purchase of the game in-store.[63]

By pre-ordering the game through Best Buy's website, customers receive a free art print with the game's main artwork.

In Canada, customers will be offered a free Elephant Mario keychain as a pre-order bonus for the game at GameStop. Those who pre-order the game at Walmart will receive an exclusive pop-out magnetic set.[64]

An Elephant Fruit stress ball was initially announced as a pre-order bonus for certain retailers in multiple regions, including the My Nintendo Store in Europe (alongside pins of an Elephant Fruit, Talking Flower, and Wonder Flower),[65] GAME in the UK,[66] and JB Hi-Fi in Australia,[67] though it was later canceled due to production issues.[68][69] My Nintendo Store customers would instead only receive the pins, while the stress ball was replaced by the same pins with GAME[70] and a pin of Elephant Mario with JB Hi-Fi.[71] A bundle containing the game, a Talking Flower resin figure, 2D diorama, and magnets using the game's promotional artwork is also available at the My Nintendo Store in the UK and Ireland.[65] Customers in Australia who pre-order the game through EB Games receive the same pins as Europe's My Nintendo Store and GAME.[72]

Advertisements for the game were shown in Times Square.[73]

Reception

Super Mario Bros. Wonder received critical acclaim, with an aggregate score of 93 out of 100 based on 80 reviews on aggregator Metacritic[74], the highest for a 2D Super Mario Bros. title since New Super Mario Bros., released in 2006 for the Nintendo DS.[75]

Descriptions

  • Nintendo Australia website: Classic Mario side-scrolling gameplay is turned on its head with the addition of Wonder Flowers! These game-changing items trigger spectacular moments you have to see to believe. Witness pipes coming alive, wreak havoc as a giant spiky ball, and see even more unexpected events called Wonder Effects.[76]

Media

For a complete list of media for this subject, see List of Super Mario Bros. Wonder media.
Audio.svg Pipe-Rock Plateau
File infoMedia:Pipe-rock-plateau.wav
0:30
Audio.svg Wonder Effect
File infoMedia:SMBW Wonder Effect Theme.oga
0:30
Video.svg Promotional animation of Mario turning into Elephant Mario
File infoMedia:SMBW Elephant Promo.ogv
0:26
Video.svg Promotional animation of Bowser presenting flowers to Peach
File infoMedia:SMBW Peach Bowser Promo.ogv
0:28
Video.svg Promotional animation of Elephant Mario popping the snot bubble of a sleeping Goomba
File infoMedia:SMBW Sleeping Goombas Promo.ogv
0:26
Video.svg Promotional animation of Mario riding an Inchworm Pipe
File infoMedia:SMBW Inchworm Pipe Promo.ogv
0:43
Help:MediaHaving trouble playing?

Gallery

For this subject's image gallery, see Gallery:Super Mario Bros. Wonder.

References to other media

Names in other languages

Language Name Meaning Notes
Japanese スーパーマリオブラザーズ ワンダー[85]
Sūpā Mario Burazāzu Wandā
Super Mario Bros. Wonder
Chinese (simplified) 超级马力欧兄弟 惊奇[?]
Chāojí Mǎlì'ōu Xiōngdì Jīngqí
Super Mario Bros. Wonder
Chinese (traditional) 超級瑪利歐兄弟 驚奇[86]
Chāojí Mǎlì'ōu Xiōngdì Jīngqí
Super Mario Bros. Wonder
Dutch Super Mario Bros. Wonder[87] -
French Super Mario Bros. Wonder[88][89] -
German Super Mario Bros. Wonder[90] -
Hebrew Super Mario Bros. Wonder[91] -
Italian Super Mario Bros. Wonder[92] -
Korean 슈퍼 마리오브라더스 원더[93]
Syupeo Mario Beuradeoseu Wondeo
Super Mario Bros. Wonder
Portuguese Super Mario Bros. Wonder[94] -
Russian Super Mario Bros. Wonder[?] -
Spanish Super Mario Bros. Wonder[95][96] -
Thai Super Mario Bros. Wonder[97] -

External links

References

  1. ^ a b c d e f Super Mario Bros.™ Wonder
  2. ^ Cite error: Invalid <ref> tag; no text was provided for refs named EU
  3. ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah ai aj ak al am an ao ap aq ar as at au av aw ax ay az ba bb bc bd be bf bg bh bi bj bk bl bm bn Nintendo of America (June 21, 2023). Super Mario Bros. Wonder - Nintendo Direct 6.21.2023. YouTube. Retrieved June 21, 2023.
  4. ^ @NintendoAmerica (August 29, 2023). "Join us for an in-depth look at Mario's latest 2D side-scrolling adventure in the livestreamed Super Mario Bros. Wonder Direct!" Twitter. Retrieved August 29, 2023.
  5. ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah ai aj ak al am an ao ap aq ar as at au av aw ax ay az ba bb bc bd be bf bg bh bi bj bk bl bm bn bo bp bq br bs bt bu bv bw bx by bz ca cb cc cd ce cf cg ch ci cj ck cl cm cn co cp cq cr cs ct cu cv cw cx cy cz da db dc dd de df dg dh di dj dk dl dm dn do dp dq dr ds dt du dv dw dx dy dz ea eb ec ed ee ef eg eh ei ej ek el em en eo ep eq er es et eu ev ew ex ey ez fa fb fc fd fe ff fg fh fi fj fk fl fm fn fo fp fq fr fs ft fu fv fw fx fy fz ga gb gc gd Nintendo of America (August 31, 2023). Super Mario Bros. Wonder Direct 8.31.2023. YouTube. Retrieved August 31, 2023.
  6. ^ Ben Lyons (October 9, 2023). Super Mario Bros. Wonder Final Impressions: Another Game of the Year contender? Gamereactor UK. Retrieved October 10, 2023.
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  8. ^ (June 22, 2023). 「スーパーマリオブラザーズ」完全新作がNintendo Switchに登場。『スーパーマリオブラザーズ ワンダー』は10月20日発売。 Nintendo. Retrieved June 22, 2023.
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  21. ^ Screenshot of level select
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  36. ^ Vandal (August 31, 2023). Gameplay SUPER MARIO BROS. WONDER: ¡YA lo hemos JUGADO!. YouTube. Retrieved September 1, 2023.
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  38. ^ Nintendo Life (October 9, 2023). Mario Wonder's Jet Run Badge Is Wonderfully Broken. Retrieved October 10, 2023.
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  42. ^ a b Standees
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  55. ^ GameXplain (September 2, 2023). Yes, You Can Mute the Talking Flower! Super Mario Bros Wonder FULL Menu Tour (Player Guide & More!). YouTube. Retrieved September 2, 2023.
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  64. ^ https://www.walmart.ca/en/ip/super-mario-bros-wonder-nintendo-switch/6000206705618
  65. ^ a b Pre-order Super Mario Bros. Wonder on My Nintendo Store and receive a Pin Set and Stress Ball as bonus items with purchase!. Nintendo.co.uk. Retrieved (September 18, 2023).
  66. ^ @GAMEdigital (September 13, 2023). "Super Mario Bros. Wonder is getting closer! 🍄 You can really mix things up with wild new power-ups! You can even turn into an elephant! 🐘 Pre-order Super Mario Bros. Wonder and receive GAME Exclusive Elephant Power-Up Stress Ball!" Twitter. Retrieved October 15, 2023.
  67. ^ Super Mario Bros. Wonder - JB Hi-Fi. jbhifi.com.au. Retrieved September 18, 2023. (Archived September 19, 2023, 00:50:33 UTC via Wayback Machine.)
  68. ^ @nexus_captain (October 10, 2023). "I had received some devastating news". Twitter. Retrieved October 15, 2023.
  69. ^ u/Sweaty_Daikon (October 10, 2023). "Nintendo cancelled the Elephant stressball pre-order bonus due to 'production difficulties'". Reddit. Retrieved October 15, 2023.
  70. ^ https://www.game.co.uk/en/super-mario-bros-wonder-2915979?clickref=1101lxQfWFZQ
  71. ^ @vooksdotnet (September 26, 2023). "JB Hi-Fi has notified customers that the Elephant Mario stress ball with Wonder preorders is changing to an Elephant Pin. 'the pre order bonus we had online at the time your preorder was placed is unfortunately different to what we are being supplied.'" Twitter. Retrieved September 26, 2023.
  72. ^ Vuckovic, D. (September 26, 2023). Aussie Bargain & Preorder Bonus Roundup: Super Mario Bros. Wonder. Vooks. Retrieved September 26, 2023.
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  86. ^ 《超級瑪利歐兄弟 驚奇》的最新資訊公開! | TOPICS | 任天堂(香港)有限公司網站 Nintendo. Retrieved June 20, 2023.
  87. ^ "Super Mario Bros. Wonder komt op 20 oktober naar de Nintendo Switch!" - Nintendo Nederland
  88. ^ "Surprise et émerveillement vous attendent dans tous les recoins de la prochaine évolution des jeux Mario 2D à défilement horizontal! #SuperMarioBrosWonder sortira sur #NintendoSwitch le 20 octobre." - @NintedoCanada
  89. ^ "Super Mario Bros. Wonder arrive le 20 octobre sur Nintendo Switch !" - Nintedo France
  90. ^ "Super Mario Bros. Wonder erscheint am 20. Oktober für Nintendo Switch!" - Nintendo DE
  91. ^ Official Israel game page
  92. ^ "Super Mario Bros. Wonder sbarcherà su Nintendo Switch il 20 ottobre!" - NintedoItalia
  93. ^ "『슈퍼 마리오브라더스 원더』, 『슈퍼 마리오 RPG』, 『끝내주게 춤춰라 메이드 인 와리오』, 「돌아온 명탐정 피카츄」등, Nintendo Switch로 발매되는 타이틀의 최신 정보를 전달!" - Nintendo of Korea. Retrieved June 21, 2023.
  94. ^ "Super Mario Bros. Wonder chega à Nintendo Switch a 20 de outubro!" - Nintendo Portugal
  95. ^ Cite error: Invalid <ref> tag; no text was provided for refs named MXWebsite
  96. ^ "¡Super Mario Bros. Wonder llegará a Nintendo Switch el 20 de octubre!" - Nintendo España
  97. ^ Official Thai game page