List of WarioWare Gold microgames
This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.
This page lists all the 316 microgames included in WarioWare Gold. Each microgame falls under a control scheme – "Mash", "Twist", "Touch" or "Blow" – and a genre – "Intro Games", "Sports", "That's Life", "Fantasy", "Nintendo Classics", "Mic", "Pop-Up", or "Anything Goes."
A microgame with an italic font means that it lasts twice as long.
Mash League
Microgames in this league are played using buttons only. Some games use the , others the , and some of them use both.
Wario
Wario's first set of Intro Games introduces the "mash" controls to the player. Wario is featured in all games in some form. All six regular microgames are played before the boss microgame. His intermission stage consists of Wario sitting on a chair and a jumbotron consisting of a crowd and the Mash League logo and a yellow stage and speakers. The number of lives is represented by garlic. When the player wins, Wario cheers. If the player loses, Wario falls, the league logo dangles, and the crowd on the jumbotron boos. When the player loses all their lives, Wario's background changes, the jumbotron shuts off, and the speakers blow out. After the player continues during the first playthrough, the background changes back to normal, the jumbotron turns back on and Wario gets back up.
Microgames
Microgame | Image | Origin | Description |
---|---|---|---|
Busted! | I Spy from Mega Microgame$! | "Now I'm a spy! Follow me with the searchlight, or I could disappear forever! You wouldn't want that, would you?" | |
Crazy Cars | Mega Microgame$! | "Jump over anything that comes your way! I threw a few tricks in there, so pay attention..." | |
Eye Spy | "A bunch of wide-eyed Warios are hanging out in the dark. The question is, how many of 'em are there?" | ||
No Solicitors | "Hey! Who does this guy think he is?! Send him packing!" | ||
Super Wario Bros. | Mega Microgame$! | "Control a super version of me, and smash those Goombas out of my stomping grounds!" | |
Wario Whirled | Mega Microgame$! | "Waaah! I'm spiiiinnng! I'm spiiiinnng! You gotta stop me at the right time!" | |
BOSS: Loot Scoot | Mega Microgame$! (not originally a boss stage) | "I need to escape from the cave with that treasure! Luckily, I can blast through walls and enemies with my Wario Attack. It's also a great alternative to jumping." |
Order
Before "Speed Up" (in any order) | After "Speed Up" (in any order) | Boss microgame |
---|---|---|
Crazy Cars | Busted! | Loot Scoot |
No Solicitors | Eye Spy | |
Wario Whirled | Super Wario Bros. |
Description
"Mash League! Ready to play some Intro Games and mash some buttons? That's what I thought. You're welcome!"
Jimmy T
Jimmy T. hosts the Sports set in the Mash League. 14 regular microgames are played before the boss microgame. His intermission stage consists of Amy and Mimi taking pictures of him on their cell phone. The number of lives is represented by battery icons. When the player wins a microgame, Jimmy does a peace sign. When the player loses a microgame, his wig falls off and the phone breaks. When the player loses all their lives, the girls leave and a purple wall appears in the background of the "Game Over" screen. When the player continues during the first playthrough, the girls come back.
Microgames
Microgame | Image | Origin | Description |
---|---|---|---|
100 Meter Dash | "When the pistol fires, you gotta run! But don't jump the gun, man. How are you gonna win the world record if you get disqualified?" | ||
And the Winner is... | Twisted! | "Aw, man! It all comes down to this moment. Hold out the finishing tape in front of whoever you think'll win!" | |
Ballroom Basics | Resembles Dodge Balls from Mega Microgame$! | "To keep things bumpin' on this dance floor, no bumpin' any of the other couples." | |
Big Drip | Twisted! | "This boxer's training hard for the future! He never gives up...even if his opponent is a drop of rain, bro!" | |
Body Block | Mega Microgame$! | "Use your body to keep this ball bouncin'. And, hey–don't let it fall!" | |
City Surfer | Mega Microgame$! | "I just can't wait to see what kinds of groovy tricks you can pull on the skateboard. But don't hit your head, all right?" | |
Close Call | "As the umpire of this tennis game, it's your job to determine on which side of the line the ball bounced. And if you see something other than a ball, well then...that's just your imagination!" | ||
Diddly Squat | Smooth Moves | "Get those legs in dancin' shape by doin' some squats! I promise all your hard work'll pay off in the end!" | |
Extreme Patty-Cake | Smooth Moves | "Let's go mano a mano, yo! When your opponent puts out his hands, that's your chance! He's not going down? Then try again!" | |
Getcha Groove On | Mega Microgame$! | "Hey, yo! If you wanna dance like a pro, copy that cool cat's move and stick with the rhythm." | |
Goal in One | D.I.Y. | "Gettin' past this goalie is all about direction and power. Mess up the timing, and your kick could be as sad as an empty dance floor." | |
Hand Me Down | Smooth Moves | "If the anchor can keep up that pace, this race is in the bag! C'mon, man! Pass the baton!" | |
Heads Up | Mega Microgame$! | "Man, you gotta catch that ball. Watch out for the glass behind you! No one wants to clean up that mess." | |
High Hoops | Mega Microgame$! | "No pressure, man, but this free throw could be the winning shot. Just shoot from the top of your jump, and you'll be cool." | |
Hurry Hurdles | Mega Microgame$! | "There's no better way to end the day than jumpin' over hurdles. Once you get the rhythm right, you'll be on a roll." | |
Judo Pro | "Press the right combination to throw your opponent and win the match. You gotta move quick, 'cause it's not so groovy when you hit the mat instead." | ||
Jumpin' Rope | Mega Microgame$! | "Time to jump some rope. Ya dig? Don't get tripped up now." | |
Lift & Shout | Mega Microgame$! | "Press the correct button quickly to lift the heavy barbell! Yeah!" | |
Off-Fence | D.I.Y. | "Now you gotta move that sword up and down to block an enemy's attack. Well that's not groovy... They're not alone! Look out!" | |
Rugby | Homecoming King from Twisted! | "The game's almost over. This is your one last shot. Catch the ball or the other team wins...and you feel like it's all your fault. Now go long, bro!" | |
BOSS: Punch Out | Mega Microgame$! | "First you gotta dodge your opponent's attacks left or right, and then you gotta throw some punches, yo! If one of those dudes starts to flash, that's when you gotta start lookin' out for his special blow." |
Order
Before "Speed Up" (6 in any order) | After first "Speed Up" (5 in any order) | After second "Speed Up" (3 in any order) | Boss microgame |
---|---|---|---|
Ballroom Basics | And the Winner is... | 100 Meter Dash | Punch-Out |
Body Block | Big Drip | Close Call | |
City Surfer | Getcha Groove On | Goal in One | |
Diddly Squat | Hand Me Down | Heads Up | |
Extreme Patty-Cake | Hurry Hurdles | Jumpin' Rope | |
High Hoops | Lift & Shout | ||
Judo Pro | Rugby | ||
Off-Fence |
Description
"Heyo! Jimmy T here. You made it to the first stage in the Mash League. Congrats. Know what we should do to celebrate? Take a little stroll around the town. It'd be real groovy. Speaking of groovy, I've got a cool set of Sports games for you to try. Now let's get movin'!"
Mona
Mona hosts the That's Life set in the Mash League. 17 regular microgames are played before the boss microgame. Her intermission stage consists of a fitting room which she peeks out of. The number of lives is represented by coat hangers. When the player wins a microgame, Mona wears a fancy dress. When the player loses a microgame, Mona wears baggy clothes, and a hanger falls. Before each microgame, Joe holds on a piece of clothing for Mona. The color determines the color of the dress or baggy clothes. When a boss is defeated, roses bloom and Mona wears a red fancy dress and calls it her perfect look. When the player loses all their lives, the curtain closes and Joe leaves. If the player continues during the first playthrough, Joe returns.
Microgames
Microgame | Image | Origin | Description |
---|---|---|---|
The Brush Off | Mega Microgame$! | "Oh my! Those teeth are all black! Move the toothbrush right and left. Let's make those teeth shine!" | |
Butterfingers | Mega Microgame$! | "Catch the toast while it's fresh! Hey! How did someone already get a bite of that one?" | |
Catterwall | Mega Microgame$! | "A cat's gone missing! Think you could help me find him?" | |
Cavity Calamity | Mega Microgame$! | "Save the helpless tooth-rotting germ by finding it a nice place to hide! Huh... This seems counterintuitive." | |
Chicken Pinch | Mega Microgame$! | "Tweezers are great for grabbing things...like this little guy scurrying around!" | |
Dry Eye | Mega Microgame$! | "Soothe dry eyes with a well-placed eye drop! It's so satisfying when you get it right... Even robots agree!" | |
Eating Out | "This mom keeps her son on his toes by making dinnertime a game. Miss the food, and he might just go to bed hungry!" | ||
Electric Groove Fish | Mega Microgame$! | "It's a blackout! The only way to restore power to the town is by sending it electricity via that flashy fish in the ocean." | |
Fit for a Frame | "Cheese! Capture a picture-perfect moment their friends will cherish forever!" | ||
Fries With That? | Mega Microgame$! | "Everything tastes better with ketchup! Squeeze the tomatoey goodness onto all the foods." | |
Gold Digger | Recurring microgame; resembles the Game & Wario version | "Noses are meant to be picked! Don't hesitate–stick those fingers right up those nostrils!" | |
I Came, I Saw | Mega Microgame$! | "This one's simple. Move the saw back and forth to cut the log! What did I tell you?" | |
Kitty Cover | Mega Microgame$! | "Oh no! This adorable kitten's been caught in the rain. Shield it with the umbrella so it doesn't get all soggy." | |
Mole | Game & Wario | "Moles are more than dots–they're marks of beauty. Count how many you see!" | |
Nighttime Allergies | Mega Microgame$! | "Looks like someone's got the sniffles! You should intervene before the situation gets any stickier." | |
Noodle Cup | Mega Microgame$! | "It's simple! Fill the cup...but first correctly guess which pipe will be flowing with water. Now get to it!" | |
Paddle Parade | Penguin Shuffle from Mega Microgame$! | "This cute little duck's just trying to fit in with the others. He doesn't want to ruffle any feathers by bumping into anyone!" | |
Parking Lot Problems | "Oh no! I totally forgot where I parked. This is what my car looks like. Let me know if you find it!" | ||
Right of Way | "Sidewalks can be surprisingly precarious! Watch where you're going, and dodge whatever comes your way." | ||
Sloppy Salon | Mega Microgame$! | "Give your customers the cut they want! If you go overboard, they won't be too happy." | |
Stalled Out | Twisted! | "Nature is calling...and this guy needs a place to relieve himself! Why is the bathroom always packed at times like this?" | |
Tip the Scale | Mega Microgame$! | "Which is heavier–the left side or the right? Once you've made your choice, press the corresponding direction." | |
What's the Toadal? | Mega Microgame$! | "Use that nifty clicker thing to count how many things hop, whiz or fly by!" | |
Worm Squirm | Mega Microgame$! | "Wow! These worms know how to party. But look–one of them is thirsty! Help it find the puddle!'" | |
BOSS: Nail Call | Mega Microgame$! | "Pound in the nail from directly above! If you make a mistake, straighten it out by hitting the nail from the other side. And hurry up–the guy holding the nail is kind of impatient." |
Order
Before "Speed Up" (6 in any order) | After first "Speed Up" (6 in any order) | After second "Speed Up" (5 in any order) | Boss microgame |
---|---|---|---|
The Brush Off | Cavity Calamity | Catterwall | Nail Call |
Butterfingers | Chicken Pinch | Dry Eye | |
Fit for a Frame | Electric Groove Fish | Eating Out | |
Gold Digger | Fries With That? | I Came, I Saw | |
Kitty Cover | Mole | Nighttime Allergies | |
Noodle Cup | Parking Lot Problems | Paddle Parade | |
Right of Way | Stalled Out | What's the Toadal? | |
Sloppy Salon | Worm Squirm | ||
Tip the Scale |
Description
"This is Mona! I'm psyched you made it to the second stage of the Mash League! I'm about to head over to Joe's Clothes to find the perfect outfit for my party tonight. Come along and check out the games I put together for you. Their theme is That's Life! C'mon, let's motor!" (First description)
"Guess what! My party was a huge success. Plus, I looked amazing! I'm heading back to Joe's Clothes to see if there's anything new for me to try on. While I'm there, you should play some more of my That's Life games. It'll be fabulous!" (Second description)
Dribble & Spitz
Dribble and Spitz host the Fantasy set in the Mash League. 16 regular microgames are played before the boss microgame. Their intermission stage consists of them driving through space with the score display measured in miles. The number of lives is indicated by hanging Spitz dolls. When the player wins a microgame, the Octoblazooka successfully zaps the UFO. If the player loses, the shot misses, and a Spitz doll falls, while Spitz himself panics. When the player encounters the boss, a larger UFO appears and gets defeated if the player wins. When the player loses all their lives, the screen darkens. If the player continues during the first playthrough, the screen flickers back on.
Microgames
Microgame | Image | Origin | Description |
---|---|---|---|
Arrow Space | Mega Microgame$! | ||
Classic Clash | Classic Clash III from Mega Microgame$! | ||
Code Buster | Mega Microgame$! | ||
Cover Up | |||
Crack Down | Mega Microgame$! | ||
Dungeon Dilemma | Mega Microgame$! | ||
Find My Behind | Mega Microgame$! | ||
The Frog Flap | Mega Microgame$! | ||
Gravitational Pull | |||
Ground Control | Paper Plane from Mega Microgame$! | ||
Hover for Cover | Mega Microgame$! | ||
Labyrinth | |||
Long Lost Love | Maze Daze from Mega Microgame$! | ||
Manic Mechanic | Mega Microgame$! | ||
Mars Jars | Mega Microgame$! | ||
Munch a Bunch | Mega Microgame$! | ||
Picture Perfect | Mega Microgame$! | ||
RAAAARRRRGGGHH | Mega Microgame$! | ||
Rocky Reunion | Twisted! | ||
Stop! Go! | D.I.Y. Showcase | ||
Strength in Numbers | Mega Microgame$! | ||
Word Up | Mega Microgame$! | ||
BOSS: Nose Dive | Twisted! |
Order
Before "Speed Up" (5 in any order) | After first "Speed Up" (6 in any order) | After second "Speed Up" (5 in any order) | Boss microgame |
---|---|---|---|
Find My Behind | Classic Clash | Arrow Space | Nose Dive |
Hover for Cover | Dungeon Dilemma | Code Buster | |
Labyrinth | The Frog Flap | Cover Up | |
Long Lost Love | Ground Control | Crack Down | |
Manic Mechanic | Munch a Bunch | Gravitational Pull | |
Mars Jars | RAAAARRRRGGGHH | Strength in Numbers | |
Picture Perfect | Rocky Reunion | Word Up | |
Stop! Go! |
Description
"You made it to the third stage of the Mash League! My business partner, Spitz, and I are about to take a detour into space to drop off a customer. We got a bunch of Fantasy games that'll keep you busy during the drive. You ain't afraid of lasers, are ya?"
5-Volt
5-Volt hosts the Nintendo Classics set in the Mash League. 14 regular microgames are played before the boss microgame. Her intermission consists of a workout she is doing with a spatula and a soup spoon. The number of lives is represented by dumbbells. When the player wins a microgame, 5-Volt, and Mr. Sparkles hold the spatula in triumph. When the player loses a microgame, 5-Volt falls, Mr. Sparkles gets disappointed and a dumbbell falls. When the player loses all their lives, Mr. Sparkles and 5-Volt drop their things. If the player continues, 5-Volt will say, "That's the spirit!".
Microgames
Microgame | Image | Origin | Description |
---|---|---|---|
Balloon Fight | "While you pop the balloons that appear as you float along, watch out for lightning. Balloon Fight was released for the NES in 1986." | ||
Donkey Kong Country | Resembles DK Country from D.I.Y. Showcase | "Fire Donkey Kong from the Barrel Cannon, and get all the bananas. Donkey Kong Country was released for the SNES in 1994." | |
Fire Emblem Awakening | "Here's what you have to do—move Chrom next to an enemy and Attack. And if there are no enemies, I guess you'll just have to be patient and Wait. Fire Emblem Awakening was released for the Nintendo 3DS in 2013." | ||
Game & Watch: Manhole | Mega Microgame$! | "This street looks a little dangerous! Move the manhole cover so the pedestrians don't fall. Game & Watch: Manhole was released in 1981." | |
Ice Climber | "Jump as high as you can, but be careful of the slippery ice floor! Ice Climber was released for the NES in 1985." | ||
Joker Face | D.I.Y., now based on Nintendo playing cards | "Pick a card from your opponent's deck. If you pull a joker, you lose! Keep a close eye on your opponent's face--it might just give you a clue to where that sneaky joker is hiding. Playing cards marketed toward young people, with a bigger size and refined design, were released in Japan in 1967." | |
Kid Icarus | "That big, round eye is Medusa's weak point! Attack her with Pit's arrows, and defeat her for good. Kid Icarus was released for the NES in 1987." | ||
Lefty RX | "This RC car turns to the left when you release the button on the remote. Use that movement to make your way to the goal! Lefty RX featured an RC car that always veered left unless you steered it otherwise. It was released in 1972." | ||
The Legend of Zelda | Mega Microgame$! | "Direct Link to the cave while avoiding the enemies! Though dangerous, you will have to go alone. The Legend of Zelda was released for the NES in 1987." | |
Mario Bros. | Wario Bros. from Mega Microgame$! | "Play as Mario, and beat Luigi to the coin! You can even get the coin by hitting the floor beneath it. The Mario Bros. arcade game was released in 1983." | |
Mario Clash | Mega Microgame$! | "Throw a shell toward the screen to knock down your enemy! If you're having trouble, remember you need to hit some enemies twice to defeat them. Mario Clash was released for the Virtual Boy in 1995." | |
Ocarina of Time | Smooth Moves | "Link has arrived at the Temple of Time! Now he must pull out the Master Sword and continue his adventure. The Legend of Zelda: Ocarina of Time was released for the Nintendo 64 in 1998." | |
Pinball | Wario Pinball from Mega Microgame$! | "Bounce the ball off the left and right flippers so it doesn't fall down the slot. Balls are faster after bouncing around, so be careful! Pinball was released for the NES in 1985." | |
Pushmo | "Control Mallo and move him to the flag! The trick is moving deeper into the stage. Make good use of the gadgets! Pushmo was released for the Nintendo 3DS (download only) in 2011. | ||
Rhythm Tweezers | "Pluck out all the beard hairs that grow on the items that appear...no matter how off-putting. Keep it lighthearted but on beat! Rhythm Tengoku was released in Japan for the Game Boy Advance in 2006." | ||
Super Mario Kart | F-Zero from Mega Microgame$! | "It's Rainbow Road! Steer carefully, or you might just drive off the side...or into a banana or a shell. Super Mario Kart was released for the SNES in 1992." | |
Super Mario Land | "Throw a Superball at the perfect moment, and defeat your enemy! Pay attention to how the Superball bounces... Super Mario Land was released for the Game Boy in 1989." | ||
Yoshi's Island | "Oh no! Baby Mario is floating away! Help Yoshi rescue him! Hold down A Button, and Yoshi will flutter-jump in the air. Yoshi's Island was released for the SNES in 1995." | ||
BOSS: One Hit Wonder | Smooth Moves (not originally a boss stage) | "Link has arrived at the Temple of Time! Now he must pull out the Master Sword and continue his adventure. The Legend of Zelda: Ocarina of Time was released for the Nintendo 64 in 1998." |
Order
Before "Speed Up" (3 in any order) | After first "Speed Up" (5 in any order) | After second "Speed Up" (6 in any order) | Boss microgame |
---|---|---|---|
Balloon Fight | Ice Climber | Fire Emblem Awakening | One Hit Wonder |
Donkey Kong Country | Joker Face | Game & Watch: Manhole | |
Super Mario Kart | Lefty RX | Kid Icarus | |
The Legend of Zelda | Mario Clash | Mario Bros. | |
Ocarina of Time | Rhythm Tweezers | ||
Pinball | Super Mario Land | ||
Pushmo | Yoshi's Island |
Description
"You've arrived at the final stage of the Mash League! Good for you! Oh–I'm 5-Volt! Most of the time, I'm chasing after a rambunctious fourth grader, so whenever I get a chance to kick back and unwind, I take it. My games are all inspired by the Nintendo Classics games and toys I played with as a kid. Enjoy!"
You may have been noticing I was getting pretty buff lately, thanks to my new frying pan! But if you'd rather be playing Nintendo Classics than work out, it's fine by me! (Second description)
Twist League
Microgames in this league utilize the system's tilt sensor, and often the button.
Wario
Wario hosts the Intro Games set in the Twist League. All six regular microgames are played before the boss microgame. The intermission stage is the same as the other intro stages except with the Twist League logo and a blue platform and speakers.
Microgames
- Cut to the Chase (from Smooth Moves)
- Focus Pocus (from Twisted!)
- Force Feeding (from Twisted!)
- High Treeson (from Mega Microgame$!)
- Pumping Iron (from Twisted!)
- Universal Marionette (from Smooth Moves)
- BOSS: Road Wario (Driver's Ed from Smooth Moves)
Order
Before "Speed Up" (in any order) | After "Speed Up" (in any order) | Boss microgame |
---|---|---|
Focus Pocus | Cut to the Chase | Road Wario |
High Treeson | Force Feeding | |
Pumping Iron | Universal Marionette |
Description
"Twist League! With Intro Games! Twisting stuff is fun, that's what I say. And what do you say? Wario is the greatest!" (First description)
"You cleared the warm-up! Big whoop. Those were just Intro Games! If you really want to master twist controls, try getting a high score in one of these other stages!" (Second description)
Ashley & Red
Ashley and Red host the Fantasy set in the Twist League. 14 regular microgames are played before the boss microgame. Their intermission stage consists of a scene where Ashley is flying on a broom encountering swarms of enemies. The number of lives is indicated by skulls. When the player wins a microgame, Ashley defeats the enemies. If the player loses, the spell has no effect and a skull falls. When the player encounters the boss, Ashley encounters Hum Gree and her hair turns white. When the player defeats the boss, Hum Gree retreats. When the player loses all their lives, Ashley and Red fall off-screen. If the player continues during the first playthrough, Ashley will rise out of the forest she fell in.
Microgames
- A-maze-ing (from Smooth Moves)
- Bacon Patrol (from Twisted!)
- Crescent Roll (from Twisted!)
- Doggy Door (from Twisted!)
- Foiled Again! (from Twisted!)
- Make Way for Martian (from Twisted!)
- Manual Labor (from Twisted!)
- A Moment of Reflection (from Smooth Moves)
- Monster Chase (Beware of Dog from Twisted!)
- Net Profits (from Twisted!)
- Pipe Puzzle (from Twisted!)
- Power Outage (from Twisted!)
- Road Work (from Twisted!)
- Safecracker (from Twisted!)
- Shave the World (from Twisted!)
- Space Passage (Air Passage from Twisted!)
- Stab in the Dark (from Twisted!)
- Stumblebot (from Twisted!)
- Tearful Reunion (from Smooth Moves)
- Walk This Way
- BOSS: Crossing Guard (from Twisted!)
Order
Before "Speed Up" (6 in any order) | After first "Speed Up" (5 in any order) | After second "Speed Up" (3 in any order) | Boss microgame |
---|---|---|---|
Bacon Patrol | Foiled Again! | A-maze-ing | Crossing Guard |
Crescent Roll | Make Way for Martian | Monster Chase | |
Doggy Door | Manual Labor | Space Passage | |
A Moment of Reflection | Power Outage | Tearful Reunion | |
Net Profits | Road Work | Walk This Way | |
Pipe Puzzle | Stumblebot | ||
Safecracker | |||
Shave the World | |||
Stab in the Dark |
Description
"This is the Twist League! I guess I, Ashley, am in charge of amusing you now. How do you feel about demon summonings? It's not dangerous...usually. Come watch, or just play my Fantasy games. Either way, it's bound to be wicked."
Dr. Crygor
Dr. Crygor hosts the Sports set in the Twist League. 14 regular microgames are played before the boss microgame. His intermission stage consists of him being chased by Doris 1 in a forest. The number of lives is represented by mushrooms. When the player wins a microgame, Doris 1 falls over and flowers appear around Crygor. When the player loses a microgame, Doris 1 catches up to Crygor and bonks his head with her broom. When the player loses all their lives, Doris 1 wrestles Dr. Crygor to the ground. If the player continues during the first playthrough, Crygor throws Doris 1 off of him and the pursuit continues.
Microgames
- Armed and Dangerous (from Smooth Moves)
- Barrel Roll (from Twisted!)
- Curls and Weigh (Wario Weigh-In from Twisted!)
- Dodge Ball (Foul Balls from Twisted!)
- Fancy Footwork (from Twisted!)
- Feel the Burn (from Twisted!)
- Heavy Lifting (from Twisted!)
- Iron Stomach (from Twisted!)
- Micro Golf (from Twisted!)
- Ride the Wave
- Self-Defense (from Twisted!)
- Shoot the Fruit (from Twisted!)
- Slam Dunk (from Twisted!)
- Snowboard Slalom (from Mega Microgame$!)
- Sync or Sink (from Twisted!)
- Top Off
- Wheel of Whack (from Twisted!)
- Wiggle Room (from Smooth Moves)
- BOSS: Basic Training (from Twisted!)
Order
Before "Speed Up" (4 in any order) | After first "Speed Up" (5 in any order) | After second "Speed Up" (5 in any order) | Boss microgame |
---|---|---|---|
Armed and Dangerous | Curls and Weigh | Barrel Roll | Basic Training |
Dodge Ball | Fancy Footwork | Iron Stomach | |
Feel the Burn | Heavy Lifting | Ride the Wave | |
Micro Golf | Snowboard Slalom | Self-Defense | |
Wiggle Room | Sync or Sink | Shoot the Fruit | |
Top Off | Slam Dunk | ||
Wheel of Whack |
Description
"You've reached the second stage of the Twist League, so I can only assume you are quite intelligent. I should know–I'm Dr. Crygor! Why not join me and my lovable robot Mike on our research expedition? It'll be very educational. Plus, you'll have a chance to play my Sports games. Lucky you!"
18-Volt
18-Volt hosts the Nintendo Classics set in the Twist League. 14 regular microgames are played before the boss microgame. His intermission consists of a rap battle between him and 13-Amp with 9-Volt deejaying in the background. The touch screen will depict 18-Volt as a tiger and 13-Amp as a dragon. The number of lives is represented by vinyl records. When the player wins a microgame, 18-Volt triumphs over 13-Amp. When the player loses a microgame, 13-Amp beats 18-Volt and a record breaks. When the boss is defeated, extra lights shine on 18-Volt. When the player loses all their lives, 18-Volt faints and 13-Amp does her victory pose. If the player continues during the first playthrough, 18-Volt will rise back onto his feet.
Microgames
- Animal Crossing: Wild World (from Smooth Moves)
- Chiritorie (from Mega Microgame$!)
- Donkey Kong Jr. (from Twisted!)
- Dr. Mario
- Laser Pointer (resembles Duck Hunt from Twisted!)
- Metroid (Metroid-Morph Ball from Twisted!)
- Metroid-Samus (from Twisted!, now based on Super Metroid)
- NES Open Tournament Golf (from Twisted!)
- Pikmin 2 (from Smooth Moves)
- Racing 112 (from Mega Microgame$!)
- R.O.B. Block Set
- Star Fox (from Smooth Moves)
- Super Mario Bros. 3 (Super Mario Bros. 3-Lift from Twisted!)
- Super Mario Sunshine (from Smooth Moves)
- Super Mario World (resembles Super Koopa from D.I.Y. Showcase)
- Wario Land 3
- Wii Menu
- The Wind Waker (from Smooth Moves)
- BOSS: Super Mario Bros. (from Twisted!)
Order
Before "Speed Up" (3 in any order) | After first "Speed Up" (6 in any order) | After second "Speed Up" (5 in any order) | Boss microgame |
---|---|---|---|
Racing 112 | Chiritorie | Animal Crossing: Wild World | Super Mario Bros. |
Super Mario Bros. 3 | Donkey Kong Jr. | Dr. Mario | |
Super Mario World | Laser Pointer | Metroid-Samus | |
The Wind Waker | Metroid | Pikmin 2 | |
NES Open Tournament Golf | R.O.B. Block Set | ||
Super Mario Sunshine | Star Fox | ||
Wario Land 3 | |||
Wii Menu |
Description
"You must be killin' it if you made to the third stage of the Twist League. Now you get to hang with me, 18-Volt. Whaddaya say we find a place to play some games? I've got some Nintendo Classics I think you'll love. I mean, I love 'em. Why wouldn't you?"
Penny
Penny hosts the That's Life set in the Twist League. 16 regular microgames are played before the boss microgame. Her intermission stage consists of Dr. Crygor in the top screen and the touchscreen showing Penny's tummy tonic fighting viruses from the Tonally Transformative Elixir she made. The number of lives is represented by vials. When the player wins a microgame, the tonic defeats the viruses. When the player loses a microgame, the viruses destroy the tonic, and Doctor Crygor suffers a heart attack, as Penny rubs his back. When the player loses all their lives, Dr. Crygor faints, and the viruses show up. If the player continues on the first playthrough, Penny is shocked when Dr. Crygor musters enough strength to get back up, with the viruses showing signs of disbelief on their faces as they rise up.
Microgames
- Balancing Act (from Twisted!)
- Cheeky Monkey (from Twisted!)
- Clean Sweep (from Smooth Moves)
- Code Dependency (from Smooth Moves)
- County Fair (from Twisted!)
- Cutting It Close (from Twisted!)
- Fashion Plate (from Twisted!)
- Fine Tune (from Twisted!)
- Fragile! (from Twisted!)
- Get to the Point (from Smooth Moves)
- Half Empty (from Twisted!)
- Home Haircut (from Twisted!)
- Kit-tease (from Twisted!)
- Peek-a-Boo-Boo (from Twisted!)
- Picky Eater (from Twisted!)
- Round It Out
- Sew Easy (from Twisted!)
- Strike a Chord (Guitar Solo from Twisted!)
- Tooth Haste (from D.I.Y.)
- Tooth Trouble (from Twisted!)
- What Goes In... (from Twisted!)
- Wrecking All (from Twisted!)
- BOSS: Toilet Training (from Smooth Moves)
Order
Before "Speed Up" (4 in any order) | After first "Speed Up" (6 in any order) | After second "Speed Up" (6 in any order) | Boss microgame |
---|---|---|---|
Cutting It Close | Balancing Act | Cheeky Monkey | Toilet Training |
Home Haircut | Clean Sweep | Fine Tune | |
Kit-tease | Code Dependency | Fragile! | |
Peek-a-Boo-Boo | County Fair | Half Empty | |
Strike a Chord | Fashion Plate | Picky Eater | |
What Goes In... | Get to the Point | Round It Out | |
Tooth Trouble | Sew Easy | ||
Wrecking All | Tooth Haste |
Description
"Penny here with the final stage of the Twist League! Long time, no see. I've been cooped up in my lab, working on my latest invention. I'm still putting on the final touches, so in the meantime check out these games I made. They're all part of the That's Life theme, and they're all awesome!"
Touch League
Microgames in the Touch League are played only with the stylus and the touch screen.
Wario
Wario's last set of Intro Games. All six regular microgames are played before the boss microgame. The intermission stage is the same as the other intro stages except with the Touch League logo and a magenta platform and speakers.
Microgames
- Into the Sunset (from Touched!)
- Loose Change (Greedy Hands from Touched!)
- One-Liner (from Touched!)
- Scratch and Match (from Touched!)
- Steel Chef (from Touched!)
- Thanks a Latte
- BOSS: Balloon Brigade (Fly 'n' Fall from D.I.Y.)
Before "Speed Up" (in any order) | After "Speed Up" (in any order) | Boss microgame |
---|---|---|
Into the Sunset | Loose Change | Balloon Brigade |
Scratch and Match | One-Liner | |
Steel Chef | Thanks a Latte |
Description
"Touch League! These Intro Games make touching stuff easy, even if you're not Wario. All right, all right! I'll show you how it's done."
Kat & Ana
Kat and Ana host the That's Life set in the Touch League. 16 regular microgames are played before the boss microgame. Their intermission stage consists of them receiving a plate of sushi. The number of lives is represented by cups of tea. When the player wins a microgame, Kat and Ana eat the entire plate. When the player loses a microgame, they get food poisoning. After beating the boss, both Kat and Ana become full. When the player loses all their lives, both Kat & Ana faint. If the player continues on the first playthrough, Kat and Ana will get back up.
Microgames
- Bug Eyed (from Touched!)
- Burning Sensation (from Smooth Moves)
- Cheap Thrill (from Touched!)
- Clog It (from Touched!)
- Coin Count (Coin Cat from D.I.Y.)
- Crowded Desktop
- Going Up
- Good Times (from Touched!)
- Impressionism (from Touched!)
- Off-line (from D.I.Y.)
- Oh, the Irony (from Touched!)
- On the Mark (Chalk Full from Touched!)
- Oral Hijinks (from Twisted!)
- Page Panic (from Mega Microgame$!)
- Right in the Eye (from Mega Microgame$!)
- Salad Daze (from D.I.Y.)
- Secret Ingredient (from Smooth Moves)
- Sleepy Head (from Touched!)
- Sticking Point
- Tune Out (from Touched!)
- Up for Grabs (from Smooth Moves)
- Very Attractive (from Touched!)
- Write On, Dude (from Touched!)
- XYZ! (from Smooth Moves)
- BOSS: Top Notch
Order
Before "Speed Up" (6 in any order) | After first "Speed Up" (6 in any order) | After second "Speed Up" (4 in any order) | Boss microgame |
---|---|---|---|
Bug Eyed | Burning Sensation | Cheap Thrill | Top Notch |
Clog It | Crowded Desktop | On the Mark | |
Coin Count | Oh, the Irony | Oral Hijinks | |
Going Up | Page Panic | Secret Ingredient | |
Good Times | Right in the Eye | XYZ! | |
Impressionism | Salad Daze | ||
Off-line | Sleepy Head | ||
Very Attractive | Sticking Point | ||
Write On, Dude | Tune Out | ||
Up for Grabs |
Description
"This is the first stage of the Touch League. We're Kat and Ana, and we're off to get our ninja learner's permits. To prepare for the test, we designed a whole bunch of games in the That's Life genre. Everyday fun is the best kind, 'cause it's every day!"
9-Volt
9-Volt hosts the Nintendo Classics set in the Touch League. 14 regular microgames are played before the boss microgame. His intermission consists of 9-Volt and Fronk starring in an RPG game similar to WarioWare: Mega Microgame$! The number of lives is represented by hearts. When the player wins a microgame, 9-Volt holds his sword in triumph and the text box says "You felled the game!" When the player loses a microgame, the screen turns reddish, a heart breaks, and the text box says "You took damage!" 9-Volt and Fronk start in a village and proceeds to treacherous environments as the stage progresses. When the player encounters the boss, 9-Volt and Fronk encounter a castle. Once the boss is defeated, the castle is destroyed. When the player loses all their lives, the text box says "You were defeated!" The "Speed Up", "Boss Encounter", and "Game Over" tunes all receive 8-bit remixes. If the player continues on the first playthrough, 9-Volt and Fronk are revived as an 8-bit fanfare plays. Like in Mega Microgame$! and unlike other characters, there is also a level indicator to indicate the microgame difficulty. The microgame difficulty is also determined by the time of day with Level 1 set in the day, Level 2 set during sunset, and Level 3 set at night. Also, the HUD text turns red on the player's last life.
Microgames
- amiibo Tap
- Donkey Kong (from D.I.Y. Showcase)
- Duck Hunt (from D.I.Y. Showcase)
- Excitebike (from D.I.Y.)
- Hanafuda
- Head Count (from D.I.Y., now based on Brain Age)
- Joy-Con Slide
- Love Tester
- Mario Paint - Flyswatter
- Mii Channel
- Nintendogs
- Phantom Hourglass
- Sounds of Super Mario Bros.
- Stylus Hunt (Pushing Buttons from Touched!)
- Super Mario Maker
- Ten Billion Barrel
- Tomodachi Life
- Wrecking Crew
- BOSS: Clawing for More
Order
Before "Speed Up" (4 in any order) | After first "Speed Up" (5 in any order) | After second "Speed Up" (5 in any order) | Boss microgame |
---|---|---|---|
Donkey Kong | Excitebike | amiibo Tap | Clawing for More |
Joy-Con Slide | Hanafuda | Duck Hunt | |
Love Tester | Mario Paint - Flyswatter | Head Count | |
Mii Channel | Sounds of Super Mario Bros. | Phantom Hourglass | |
Nintendogs | Super Mario Maker | Stylus Hunt | |
Ten Billion Barrel | Tomodachi Life | ||
Wrecking Crew |
Description
"I'm 9-Volt, and this is the second stage of the Touch League! I bet it's gonna be way more fun than what I'm doing—studying math. I'd rather be at home with my pet Fronk, or playing the Nintendo Classics games that I made for the tournament. Think of me when you're gaming like a pro!" (First description)
"Thanks to math wizard Fronk, math class isn't so scary anymore, but I'm still glad it's over! Now we can have some real fun playing my Nintendo Classics games." (Second description)
Young Cricket & Master Mantis
Young Cricket and Master Mantis host the Sports set in the Touch League. 14 regular microgames are played before the boss microgame. The intermission stage consists of them riding on a carousel horse and a carriage reveals the next microgame. The number of lives is indicated by stuffed horse heads. When the player wins a microgame, they ride with joy. If the player loses, they slip off the carousel and the horses show their "death" expressions while one falls off. When the player loses all their lives, both Young Cricket and Master Mantis fall off of the carousel. If the player continues on the first playthrough, they will climb back on.
Microgames
- Arms Race (from Touched!)
- Count 'Em Up (downloadable microgame from D.I.Y.)
- Engine Trouble (from Touched!)
- Erosion (from Touched!)
- Finish Line (from Touched!)
- Flag Waver (from D.I.Y. Showcase)
- Heat Wave (Hot Flash from Touched!)
- I'm Gonna Hurl (from Touched!)
- Local News (from Smooth Moves)
- Long Division (from Touched!)
- Oh, Snap! (from Touched!)
- Pass Aggressive (from Touched!)
- Pass Fail
- Pit Stop
- Pumped Poser (from D.I.Y.)
- Rump Roast (from Touched!)
- Skate Race
- Stroke of Genius (from Touched!)
- Sweeps Week (from Smooth Moves)
- Twin Swimmers (Perfect Match from Touched!)
- BOSS: Pro Bowling (from Touched!)
Order
Before "Speed Up" (3 in any order) | After first "Speed Up" (6 in any order) | After second "Speed Up" (5 in any order) | Boss microgame |
---|---|---|---|
I'm Gonna Hurl | Count 'Em Up | Arms Race | Pro Bowling |
Oh, Snap! | Engine Trouble | Erosion | |
Pass Aggressive | Finish Line | Flag Waver | |
Pit Stop | Heat Wave | Long Division | |
Twin Swimmers | Local News | Rump Roast | |
Pass Fail | Skate Race | ||
Pumped Poser | Stroke of Genius | ||
Sweeps Week |
Description
"Welcome to the third stage of the Touch League! My name is Cricket, and I suggest you to pay close attention. My mentor, Master Mantis, is about to introduce me to a state-of-the-art training center. I can only imagine what kinds of Sports-themed games we'll encounter while we're there. Let's go!"
Orbulon
Orbulon hosts the Fantasy set in the Touch League. 16 regular microgames are played before the boss microgame. His intermission stage consists of him looking for pigs to capture at a nearby farm. The number of lives is represented by stars. When the player wins a microgame, Orbulon successfully abducts a pig with his Oinker. When the player loses a microgame, the pig escapes, and the Oinker malfunctions. When the player loses all their lives, Orbulon disappears. If the player continues on the first playthrough, Orbulon reappears.
Microgames
- Big Bang (from Touched!)
- Birdcicle (from Touched!)
- Breaking Up (from D.I.Y.)
- Character Development (from Touched!)
- Crypto Zoo (from D.I.Y. Showcase)
- Family Reunion
- Fruit Fans (from D.I.Y.)
- Goin' Loopy (from Touched!)
- Hookin' Up (from Touched!)
- Love Struck (resembles Running of the Bull's-eye from Touched!)
- On the Edge (from Smooth Moves)
- Over the Hump (resembles Air Male from Touched!)
- Pet Peeved (from Touched!)
- Plant Food (Ramp It Up from Touched!)
- The Proud, the Fuse (from Touched!)
- Separation Anxiety (from Touched!)
- Sinking Feeling (from Touched!)
- Snack Sucker (from D.I.Y.)
- Sneeze, Please! (from Touched!)
- Spirit Spot (from D.I.Y. Showcase)
- Stripy Sea (from D.I.Y. Showcase)
- Sure, You Can (from Smooth Moves)
- BOSS: Sneaky Snatcher (based on Fruit from Game & Wario)
Order
Before "Speed Up" (4 in any order) | After first "Speed Up" (6 in any order) | After second "Speed Up" (6 in any order) | Boss microgame |
---|---|---|---|
Hookin' Up | Big Bang | Birdcicle | Sneaky Snatcher |
Love Struck | Family Reunion | Breaking Up | |
Separation Anxiety | Fruit Fans | Character Development | |
Snack Sucker | On the Edge | Crypto Zoo | |
Spirit Spot | Plant Food | Goin' Loopy | |
Sure, You Can | The Proud, the Fuse | Over the Hump | |
Sinking Feeling | Pet Peeved | ||
Sneeze, Please! | Stripy Sea |
Description
"Greetings. You've come upon the final stage of the Touch League. I am Orbulon. I am no Earth folk like you, but I still enjoy the savory delights of this planet. Mmm...delights. While they do not satiate hunger, my Fantasy-themed games will surely provide ample amusement."
Ultra League
Microgames introduced in this league are played alongside games from the previous sets. In the first two stages, the boss microgames are always played on the highest difficulty level. The themes are as follows.
Dancing Team
The Dancing Team consists of Dr. Crygor, Mona, Penny, Jimmy T., Kat, Ana, Young Cricket, Master Mantis, Mike, and Fronk. Their microgames are incorporated into the bundle along with Mike and Fronk's. The intermission stage consists of them on the dance floor as silhouettes, on the top screen. The bottom screen displays the silhouette of the next game's developer. The player's lives are represented by disco balls. When the player wins a game, the dance floor is lighted up and the characters celebrate; when the player loses, the characters fall on their backs (Current microgame's host included), and a disco ball drops. Boss microgames are automatically on level 3 and cycle in this order: Punch Out, Toilet Training, Top Notch, Nail Call, Basic Training, Pro Bowling.
Description
Jimmy T is back and ready to par-TAY! Up next we got the Ultra League. Get excited, 'cause we're gonna mix up the controls from the Mash, Twist, and Touch leagues! The Dancing Team's headin' over to Club Joe now with all their Sports and That's Life games... Fronk and Mike are going to be there too, and they got a few surprises up their sleeves. Ooooh yeaaah!
Potluck Gang
The Potluck Gang consists of Dribble, Spitz, 5-Volt, Ashley, Red, 18-Volt, 9-Volt, Orbulon, Mike, and Fronk. Their microgames are incorporated into the bundle along with Mike and Fronk's. The intermission stage consists of the camp goers playing a card game with a hidden card in the touch screen. The number of lives is represented by kabobs. When the player wins a microgame, everyone in the background cheers, and the card reveals the microgame's host. If the player loses, the screen gets dark, the characters faint, a kabob grays out and drops, and the card reveals a mandrake. Boss microgames are automatically on level 3 and cycle in this order: One Hit Wonder, Crossing Guard, Sneaky Snatcher, Nose Dive, Super Mario Bros., Clawing for More.
Description
Come join me, 5-Volt, for an extra special second stage of the Ultra League! I'm throwing a barbecue, and everyone's going to bring their favorite food. 9-Volt and Fronk have been drooling since yesterday! Join the Potluck Gang for some special games too, including some from the Nintendo Classics and Fantasy genres.
Microgames
Mike and Fronk have microgames that are exclusive to the Ultra League. The microgames are:
Mike
Mike's microgames are based around blowing on the microphone, like in WarioWare: Touched! They can be unlocked during the Ultra League stages, "Dancing Team" (Grape Aim, Make a Wish, and Thar He Blows) and "Potluck Gang" (Grape Aim, Hit the Gust, and Lung Capacity).
- Grape Aim
- Hit the Gust (from Touched!)
- Lung Capacity (from Touched!)
- Make a Wish
- Thar He Blows (from Twisted!)
Fronk
Fronk's microgames are, like in WarioWare: Twisted!, shorter than regular ones. Referred to as Pop-Up microgames, they can be unlocked during "Dancing Team," (Answering Machine, Feed on Fronk, and Vicious Veggies) "Potluck Gang" (The Claw, Fronk Fishing, and Sliding Doors) and Wario Deluxe (Tread Carefully).
- Answering Machine
- The Claw (from Mega Microgame$!)
- Feed on Fronk (from Twisted!)
- Fronk Fishing (from Twisted!)
- Sliding Doors
- Tread Carefully (from Touched!)
- Vicious Veggies (from Twisted!)
Wario Deluxe
These microgames are themed after Wario, and can be unlocked during the last stage of the Ultra League, "Wario Deluxe". All of Wario's introduction microgames are bundled together and are automatically on level 2. Much like in Mega Microgame$, the theme of his microgames is called Anything Goes. The intermission stage consists of Wario wearing the pot and floating away on a balloon basket. After 10 rounds are cleared, Wario gains electric powers and zaps the screen before each microgame and hides the style hints, but only Wario's introduction microgames are played at this point. After four of these microgames are cleared, Lulu pops most of the balloons with her arrows and starts to fight Wario, and the style hints return. The number of lives is represented by gold bars. When the player wins a microgame, the crowd cheers and the screen gets brighter. If she is on screen at the time, Lulu gives two fingers up as well. If the player loses, the screen darkens, the crowd boos, and a gold block are smashed. If she is on screen at the time, Lulu gets upset. When the boss is defeated, all the balloons pop except for one which Lulu floats down on. Wario falls as a result. When the player loses all their lives, a different "Game Over" tune is heard. Lulu gets thrown off of Wario Deluxe if she's on-screen at the time. If the player continues on the first playthrough, Wario Deluxe will say “Oh! Don’t know when to quit?” Lulu jumps back on Wario if she was on-screen at the time. Unlike his normal counterpart, Wario Deluxe actually wants the player to lose.
Microgames
- Bedside Manners (from Smooth Moves, uses touch controls)
- Bite Marks (House Plant from D.I.Y.)
- Bug Birdie (from Mega Microgame$!)
- Burying the Hatchet (from Twisted!)
- The Crate Escape (from Touched!)
- Cyclone Kick (from Twisted!)
- Down & Outie (from Mega Microgame$!)
- Eating Contest (from Twisted!)
- Eject Reject (downloadable microgame from D.I.Y., uses mash controls)
- Finger Flex (downloadable microgame from D.I.Y.)
- Flip Out! (from Twisted!, uses mash controls)
- Happy Birthday (from Twisted!)
- Inch, Worm! (from Twisted!)
- Mug Shot (from Mega Microgame$!)
- On Strike (from Touched!)
- Praise or Haze II (from Mega Microgame$!)
- Roll Model (from Smooth Moves, uses twist controls)
- Scrambled Egg (from Touched!)
- Short Fuse (from Touched!)
- Tiptoe Titan (from Twisted!)
- Wario's Adventure (from Mega Microgame$!)
- The Wave (from Twisted!, uses mash controls)
- Wet Your Whistle (from Smooth Moves, uses twist controls)
- Where's Wario (from Touched!)
- BOSS: Wario Dance Company
Order
Before "Speed Up" (6 in any order) | After first "Speed Up" (4 in any order) | When Wario hides the controls (4 in any order) | When Lulu attacks Wario (4 in any order) | After second "Speed Up" (6 in any order) | Boss microgame |
---|---|---|---|---|---|
Bedside Manners | Bug Birdie | Busted! | The Crate Escape | Bite Marks | Wario Dance Company |
Eject Reject | Cut to the Chase | Eye Spy | Crazy Cars | Burying the Hatchet | |
Finger Flex | Cyclone Kick | Force Feeding | Flip Out! | Down & Outie | |
Focus Pocus | Eating Contest | Loose Change | Happy Birthday | Scrambled Egg | |
Inch, Worm! | No Solicitors | One-Liner | High Treeson | Tiptoe Titan | |
Into the Sunset | On Strike | Steel Chef | Pumping Iron | Wario's Adventure | |
Mug Shot | Praise or Haze II | Universal Marionette | Roll Model | The Wave | |
Short Fuse | Scratch and Match | Wario Whirled | Thanks a Latte | ||
Super Wario Bros. | Where's Wario | ||||
Wet Your Whistle |
Description
What are YOU doing here?! Are you thinking you could beat ME? THE Wario?! Well, think again. The theme for this last stage is Anything Goes. That's right! You're about to see all kinds of crazy stuff! I'd pay attention if I were you. I'm not gonna make this easy!
What's this? Now you want to challenge Wario Deluxe? If you insist... Remember, Anything Goes is this stage. And the crazier I can make this, the better! I hope you like losing. (Second description)
Demo Microgames
The demo version of WarioWare Gold includes the three intro leagues from the full game, "Mash", "Twist", and "Touch", led by Wario as usual. However, the games in the demo version are collected from the various other leagues. Each of the three main leagues includes 6 microgames, save for the "Ultra" league that mixes all 18 microgames. Below is a list of microgames featured in the demo version, as well as where they appear in the full game.
Mash League
- Extreme Patty-Cake (Jimmy T.)
- 100 Meter Dash (Jimmy T.)
- Stalled Out (Mona)
- Code Buster (Dribble & Spitz)
- Manic Mechanic (Dribble & Spitz)
- Game & Watch: Manhole (5-Volt)
Twist League
- Bacon Patrol (Ashley & Red)
- Iron Stomach (Dr. Crygor)
- Ride the Wave (Dr. Crygor)
- Strike a Chord (Penny)
- What Goes In... (Penny)
- Dr. Mario (18-Volt)
Touch League
- On the Mark (Kat & Ana)
- Clog It (Kat & Ana)
- Joy-Con Slide (9-Volt)
- Twin Swimmers (Young Cricket & Master Mantis)
- Spirit Spot (Orbulon)
- Short Fuse (Wario Deluxe)
Miscellaneous
Microgames included in WarioWatch
Mash League
- Balloon Fight
- The Brush Off
- Bug Birdie
- Catterwall
- Classic Clash
- Code Buster
- Dry Eye
- Electric Groove Fish
- Find My Behind
- Fries With That?
- The Frog Flap
- Goal in One
- Gold Digger
- Ice Climber
- Kid Icarus
- Labyrinth
- Lift & Shout
- Long Lost Love
- Munch a Bunch
- Nighttime Allergies
- Noodle Cup
- Ocarina of Time
- RAAAARRRRGGGHH
- Sloppy Salon
- Stop! Go!
- Strength in Numbers
- Super Wario Bros.
- Wario Whirled
- Word Up
- Worm Squirm
- Yoshi's Island
- BOSS: Punch Out
Twist League
- A Moment of Reflection
- A-maze-ing
- Armed and Dangerous
- Cheeky Monkey
- Code Dependency
- County Fair
- Cut to the Chase
- Cutting It Close
- Donkey Kong Jr.
- Fashion Plate
- Feel the Burn
- Fine Tune
- Focus Pocus
- Get to the Point
- Heavy Lifting
- High Treeson
- Inch, Worm!
- Iron Stomach
- Picky Eater
- Pikmin 2
- Pipe Puzzle
- Power Outage
- Pumping Iron
- Safecracker
- Shave the World
- Strike a Chord
- Super Mario Sunshine
- Super Mario World
- Tearful Reunion
- Top Off
- Tooth Trouble
- What Goes In...
- Wheel of Whack
- Wrecking All
- BOSS: Basic Training
Touch League
- Arms Race
- Bedside Manners
- Breaking Up
- Burning Sensation
- Character Development
- Clog It
- Coin Count
- The Crate Escape
- Crowded Desktop
- Engine Trouble
- Finger Flex
- Going Up
- Good Times
- Hanafuda
- Heat Wave
- Hookin' Up
- Impressionism
- Into the Sunset
- Joy-Con Slide
- Kit-tease
- Love Struck
- Micro Golf
- Mii Channel
- Nintendogs
- Off-line
- Oh, Snap!
- Oh, the Irony
- On the Edge
- On the Mark
- One-Liner
- Oral Hijinks
- Over the Hump
- Phantom Hourglass
- Plant Food
- The Proud, the Fuse
- Right in the Eye
- Rump Roast
- Scrambled Egg
- Secret Ingredient
- Separation Anxiety
- Sneeze, Please!
- Steel Chef
- Stylus Hunt
- Super Mario Maker
- Thanks a Latte
- BOSS: Pro Bowling