Scurvy Crew

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search

Template:Character-infobox The Scurvy Crew is the second boss in the game Donkey Kong Country Returns and Donkey Kong Country Returns 3D. The group is the boss of the Beach area, and are fought in the level Pinchin' Pirates. Donkey Kong and Diddy Kong are first encountered by the Scurvy Crew while in an attempt to blow up Donkey and Diddy Kong with bombs and an anchor cannon in Peaceful Pier, but fail at this task. The Scurvy Crew are then found in an island, eating the bananas of the Banana Hoard. However, right before the Kongs could take some action, the Maraca Tiki Trio hypnotize the crew and force them to fight against the duo.

The maracas of the trio are:

  1. Green Maraca Tiki, hypnotized the blue crab;
  2. Purple Maraca Tiki, hypnotized the yellow crab;
  3. Red Maraca Tiki, hypnotized Cap'n Greenbeard.

General information

Physical description

The Scurvy Crew is made up of three crabs, notable for having a sharp object replace their left claws. The yellow crab has a fork. The blue crab has a sword. Their leader, Cap'n Greenbeard[1], a red crab with a blue pirate hat, an eyepatch, and a green beard, has a hook.

Attacks

For the first phase, the crew attacks individually. Their only attack is moving from side to side. Occasionally, they will put their claws in the air to prevent being jumped on. As a group, the crabs will form a tower and move from side to side as well. The crew member will put his claws up occasionally to prevent Donkey Kong and Diddy Kong from stomping on them. During their third and fourth phase, their attacks are the same, but they put their claws up more often and they move faster.

Combat

To defeat the Scurvy Crew, Donkey Kong and Diddy Kong must jump on each crab four times. When the Scurvy Crew are fighting individually, they must be jumped on first. This will make them vulnerable to a Ground Pound, which will flip them over. They should be jumped on again for them to take damage. Using a roll instead of a Ground Pound can cause a heart or a banana to drop, but will not flip them over. When fighting as a group, Donkey Kong must roll into the bottom crab while their claws are up. This will knock them over and make them vulnerable to a jump.

Trophy information from Super Smash Bros. for Nintendo 3DS

Name Image NTSC-U Description PAL Description
Cap'n Greenbeard
Scurvy Crew
ScurvyCrewTrophy3DS.png Lots of vitamin C won't do you much good against the Scurvy Crew. These are some crabby pirates! Even before the Tiki Tak Tribe hypnotized them, these sailors were scary. Just look at that hook! Or that sword! Or that...fork? OK, back to the sword! Pirates...who are also crabs... Let's just sidestep that whole issue. These guys have been hypnotised by the Tiki Tak Tribe and are filled with rage! Having said that, considering they have a sword, a fork and a hook instead of left pincers, maybe they were pretty crabby to begin with.

Gallery

Names in other languages

Pinchin' Pirates

Language Name Meaning Notes
Japanese ハマの親分 パイレーツクラブ[?]
Hama no Oyabun Pairētsu Kurabu
Seashore Boss, Pirate Crab
German Kneifende Korsaren[?] Pinchin' Corsairs
Spanish Piratas Pinzones[?] Pinchin' Pirates

Scurvy Crew

Language Name Meaning Notes
German Landkrabbencrew[?] Land Crab Crew
Spanish Marinos Dañinos[?] Harmful Sailors

Trivia

  • The blue crab of the Scurvy Crew does not appear in Peaceful Pier, but the other two members do.
  • The concept artwork shows the Scurvy Crew to be wearing pants, which they do not in-game.

Reference