Deep Dark Galaxy

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 11:03, February 22, 2014 by 94.4.73.85 (talk)
Jump to navigationJump to search

Template:Redirectshere Template:Galaxybox Deep Dark Galaxy is a ghost-type galaxy in Super Mario Galaxy, like the Boo's Boneyard Galaxy and the Ghostly Galaxy. The main planet in it has a beach with many Toads and Crabs. There are also Magikoopas near it. The thing that makes it "spooky" is that there is an underwater cavern (it's rather deep and dark, giving the Galaxy its name) filled with ghost ships. There are very few planets aside from the big, main one. Guppy makes his second appearance here.

Planets/Areas

Template:Conjecturaltext

File:Beach Planet.PNG
Mario standing next to a cannon on the Beach Planet.

This is the main planet of the galaxy. It has a small beach with a few Crabbers, one Starbag and, in the water, a chest with a 1-Up Mushroom. The Toad Brigade often stop here and have installed a cannon, two lawn chairs and an umbrella. In the mission Bubble Blastoff, the cannon is under control by a water Undergrunt Gunner, which must be defeated to gain access to the cannon. Other features include several palm trees and a few coconuts. On the other side of the planet there is a cave with many strange machines situated around an underground lake. The lake takes up much of the planet and is very deep. At the bottom there is a wrecked ship and two rocks shaped like stars. There is a variety of sea life in the lake, including Bloopers, Gringills, Preying Mantas, Urchins, Mines and a Jellyfish. There is a passageway in the lake that surfaces into a cave, where there is a ghost ship inhabited by several Boos. Kamella is fought on this ship twice.

Template:Conjecturaltext

File:Rainbowmarioelectrogoombas.jpg
Rainbow Mario running around the Wooden Planet.

This is a small planet with many Octoguys living on it. It has a Sling Star on the top and a Fire Flower on the bottom. There is a Rainbow Star right in front of the planet that Mario can use to get rid of the Octoguys.

Template:Conjecturaltext

File:Gateway Galaxy Planet.PNG
Mario standing on the Gateway Galaxy Planet.

This looks a almost identical to the main planet in the Gateway Galaxy but on a much smaller scale. It also has three Goombas living on it. In addition, there is a small gold screw in the ground where the castle would normally be. When Mario spins this screw, the air inside the planet will start to leak out and the planet will shrink as a result. As it gradually gets smaller and smaller, a large ring of coins encircling the planet will be revealed. It will continue to shrink until it implodes upon itself with a small puff of smoke, after which Mario falls back to the Wooden Planet. This planet can only be accessed by shooting Mario out of a cannon at it from the starting planet.

There is a glitch that can be used on this planet which allows Mario go inside the house with the blue roof.

Template:Conjecturaltext

File:Cheep-cheep Planet.PNG
Mario standing on the Cheep-Cheep Planet.

This is a tiny planet with some Cheep-Cheeps bouncing around it. It has a grass and water area with wooden plugs. Mario must pound the plugs to activate a Water Shooter, which will launch him to the Watermelon Planet.

Template:Conjecturaltext

File:Watermelon.jpg
The Watermelon Planet being encircled by shock waves created by a Sentry Beam.

This is a big glass planet with three tennis balls and a watermelon inside it. There is also a Nut-like Sentry Beam here that sends shockwaves around the planet. Mario must avoid the shockwaves and Ground Pound the tennis balls into the watermelon to get the Power Star.

Template:Conjecturaltext

The Boo Box as viewed from the outside.
File:Boo Box.PNG
Mario avoiding an Urchin inside the Boo Box.

This is a large box to the side of the main planet. It is a large purple box with tubes coming out of it. There is a Boo containing a Power Star and an Urchin inside the box. The box's roof is made of water so it rains inside the box; Mario must destroy the Boo to get its star. This is the area for Deep Dark Galaxy's secret Power Star.


Levels

The Underground Ghost Ship

File:The Underground Ghost Ship 1.jpg
Fire Mario about to unlock the cage door on the Beach Planet.
File:The Underground Ghost Ship 2.jpg
Mario fighting Kamella on the underground ghost ship.

Mario begins on an island with the Toad Brigade already exploring it (They are on a "vacation" although they claim they are searching for Power Stars). The player must jump into the cannon on the center of the island. The player must make sure to point the cursor at the Rainbow Star which will give Mario invincibility to help defeat the many Octoguys. After they are beat, the player must grab the Fire Flower and use the Sling Star to go back to the island. The player should light both urns. Once Mario opens the gate, the player must travel into the cave and must dive into the body of water. Mario must swim deep into the water and the player will find a lever. Mario must Spin to open the gate. The player must swim to the surface. Mario will find a ghost ship surrounded by Boos. The player should go on the ghost ship to fight Kamella. Once Mario defeats Kamella, the player gets a Power Star.

Enemies
Planets Visited
Names in Other Languages

Template:Foreignname

Bubble Blastoff

File:Bubble Blastoff 1.jpg
Mario battling an Undergrunt Gunner on the Beach Planet.
File:Bubble Blastoff 2.jpg
Mario about to Ground Pound the three tennis balls inside the Watermelon Planet.

Mario must defeat the Undergrunt Gunner by spinning coconuts into him or ground pounding the cockpit. Then he will have to get the fire flower from the wooden planet, like the first mission and light three torches to make an Ice Flower appear. Then the player must go across the lake and go to an area full of obstacles, then Mario will have to use a Water Shooter to get to the Cheep-Cheep planet. Once the player activates the Water Shooter, they must use it to go to a transparent planet that has a watermelon and tennis balls inside it. Mario must ground pound the tennis balls into the watermelon three times to make it grow and break the glass, and reveal a Power Star that was inside it. However, there are shocking force fields that are generated to make this task hard.

Enemies
Planets Visited
Names in Other Languages

Template:Foreignname

Guppy and the Underground Lake

File:Guppy and the Underground Lake 1.jpg
Mario about to dive to the bottom of the lagoon on the Beach Planet.
File:Guppy and the Underground Lake 2.jpg
Mario swimming through Guppy's eight rings at the bottom of the lagoon on the Beach Planet.

The Toad Brigade are worried because Guppy took over the lake, so Mario needs to enter the cave and swim to the bottom of the lake. There he finds Guppy, who tells Mario that if he swims through all eight rings, Guppy will leave the lake. After Guppy swims off, Mario must grab a shell (the extra speed is necessary) and swim after him. If Mario manages to swim through all eight rings in the correct order, Guppy will congratulate him and reward him with a Power Star.

Enemies
Planets Visited
Names in Other Languages

Template:Foreignname

Ghost Ship Daredevil Run (Daredevil Comet)

File:Ghost Ship Daredevil Run 1.jpg
Kamella attacking Mario on the underground ghost ship.

This mission is accessible only when a Daredevil Comet orbits the galaxy. Mario starts off in front of the ghost ship that is surrounded by Boos. The player will have to go on the ghost ship to fight Kamella. Once Kamella is defeated, the player gets a Power Star. This is the final unlockable boss Daredevil Comet in the game.

Enemies
Planets Visited
Names in Other Languages

Template:Foreignname

Plunder the Purple Coins (Purple Comet)

File:Plunder the Purple Coins 1.jpg
Mario standing next to the first Purple Coin near the underground ghost ship.
File:Plunder the Purple Coins 2.jpg
Mario about to collect the 100th Purple Coin on the underground ghost ship.

This level is playable when a Purple Comet is in orbit. The level starts at the Underground Ghost Ship. Once the player collects all 100 Purple coins spread out in the water and on land, Mario will earn a Power Star.

Enemies
Planets Visited
Names in Other Languages

Template:Foreignname

Boo in a Box

File:Boo in a Box 1.jpg
Mario about to use a Launch Star to fly to the Boo Box.
File:Boo in a Box 2.jpg
Mario luring a large Boo into the light inside the Boo Box.

The player needs to start the Underground Ghost Ship, Bubble Blastoff or Guppy and the Underground Lake level. The player will have to go to the bottom of the underground lake and Mario must grab a shell. Mario must throw the shell at several mines surrounding half of a ship. The ship will explode, revealing a Launch Star. The player will have to use the Launch Star that leads Mario to a box-like planet. In the planet, Mario will have to Spin next to a arrow in the planet to change the gravity. The player will have to break a crystal which will make light go into the planet. The player will have to lead the Boo into the light to make it give up the Power Star it has.

Enemies
Planets Visited
Names in Other Languages

Template:Foreignname

Names in other languages

Template:Foreignname

Trivia

  • The Underground room, accessible via a warp pipe at the top of the main planet is viewable from the beach. This is easier to view on the third star, as the cannon is missing. Standing where the cannon once was, looking just right of the smaller version of the starting planet, there will be a box-like object at a very far distance. Flying there via hacking reveals the object to be the room the player needs a warp pipe to access, but the purple background is only viewable when Mario or Luigi is close to the room encircling the room as a sphere. There is no way this room could be the Boo Box, as the Boo Box can be seen close to the planet from an area in the 2nd mission. It is revealed that all galaxies with a underground room have this kind of planet in the sky, with some more well hidden then others.
  • For unknown reasons, there is a Launch Star high above the galaxy. It is only possible to get to the launch star by hacking and it will only shoot Mario or Luigi out into space with nothing to land on. This will make them fall to their death. When the level reloads, they will start out in space and die right afterwards which eventually leads to a game over.
  • Mario/Luigi can reach the Underground Ghost Ship directly by firing the cannon above the rocks. It is also possible in Mission 2. If Mario/Luigi reaches the area in Mission 2, they will be permanentely be trapped there, as Kamella won't appear. Even if Mario/Luigi dies there, he will still respawn in the Ghost ship area.

Template:BoxTop

Template:Galaxy