Tippy Shippy

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Template:Level Tippy Shippy is the forty-fourth level in the Nintendo Wii game, Donkey Kong Country Returns and the seventh level in the Cliff area.

As this level's name suggests, it is filled with many broken ship parts that Donkey and Diddy Kong can travel on. Some parts of the boats are placed above large abysses to help the Kongs cross; cannons are in these parts, which cause platforms to appear just before they shoot to aid the primates in crossing. Other large ship parts are located on thin, tall rocks; they tip on the rocks when the Kongs stand on them. Additionally, tilting rocks are around the level, as well as swinging vines and a climbable, grassy turf, which is sometimes placed on ship parts that tilt. At the end of the level, Tiki enemies flying in the background of the level shoots cannonballs at the heroes, breaking parts of the ground. Enemies in this level include Tiki Goons, Tiki Bounces, Pinchlies, Snaps, and Squid Shots.

Overview

The level begins with a flat, rocky pathway that leads to a small gap with a vine and some bananas hanging above it. After the vine is a crooked platform with a Snap on it. There is a Pinchley on the following platform, with appears as a rock balancing on a thin rock. It tilts when stood on. Above this platform is a wall covered in a green, grassy turf that can be climbed. Along the right side of this wall is a floating Extra Life Balloon, and after this balloon is another crooked platform with a Snap on it. In a small gap following this is a spring, which is placed between another tilting rock platform with a Pinchley on it. There is also a wall above the spring with some bananas and Banana Bunches on it. At the end of this area of tilting rocks and slanted platforms are two swinging vines that can help the primates reach a spring that can bounce them on the remains of a ship that is balanced on a tall rock. It tilts when the Kongs stand on it. On the ship are some crates, barrels, and platforms covered with enemies such as Pinchlies and Tiki Boings. Bananas and Banana Coins are placed around the area as well. When the heroes get off of the ship, they reach another slanted platform with a Snap on it, which is followed by a large abyss. The gap can be crossed if the primates use the grassy turf on a ship part being held above the pit by a mast; it tilts when the Kongs grab onto it. Many bananas are under the ship part, while the letter K of the K-O-N-G Letters is above it. On the other side of the gap is the Tutorial Pig with the checkpoint on a flat, rocky platform.

Next to the checkpoint is a DK Barrel, a dandelion, and a cactus containing an item. Ahead of these is a large abyss with a Barrel Cannon above it. The only way to reach the cannon is by jumping along some platforms attached to a ship part. These platforms only appear when the cannons in the ship stick out, as they are used as windows for the weapons. After the cannons shoot, they move back into the ship for a few seconds, causing the platforms to cover the opening for the cannon. When they are in this position, the Kongs cannot jump on them. When the heroes get into the Barrel Cannon, it shoots them into the background through a wooden object and onto a solid ship infested with Squid Shots. They must travel across this ship, maneuvering around its many crates and Squidly enemies. On the other side of the ship is a tilting ship part placed above a gap. It has the green turf that the Kongs can climb on on it. The ship part leads to some more window platforms that only appear when cannons stick out of the ship. There are five of these platforms, and the letter O is above the fourth one. After the last of these platforms is a Barrel Cannon that shoots the primates back into the foreground, where they land on a tilting, curved platform with a Pinchley on it. The platform farther ahead of it is slanted with a Snap on it, while the two rock platforms following it are balanced on thin, tall rocks that cause it to tilt when stood on. Pinchlies are on these tilting platforms, and a vine swings above a gap after them.

Secrets

K-O-N-G Letters

  • K: Donkey Kong should to jump of the above platform in the first ship to the right. He will land in a grassy plaform with the K letter above.
  • O: Near the second Barrel Cannon, in a platform.
  • N: Just before the third Barrel Cannon.
  • G: At the final ship, the ape must walk to right to take the G.

Puzzle Pieces

  1. In the start, DK or Diddy must climb the second grass turf and jump to the right. There is a door that leads them to a Bonus Room.
  2. After be launched by the first Barrel Cannon, the monkey should break a stone in the ship's ground, there is the Puzzle Piece
  3. When the apes are thrown by the second Barrel Cannon and pass the tilt platforms have a ship, where is a grassy platform. DK must tilt it to right, up in a big crate and jump to the platform, there is the Puzzle Piece.
  4. In the same ship, they need fall between two Squid Shots (a banana is in the place). There is another Bonus Room.
  5. Near the G letter, Donkey Kong should go left until find a Puzzle Piece.